#geometry-and-trigonometry

1 messages Β· Page 27 of 1

quaint tide
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nice

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wait how old r y'all that's the main q

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cuz

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grades are diff in some countries

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I'm 15

smoky jetty
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same-

gilded cove
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Well I'm 16

quaint tide
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yeah no I was feeling hella optimistic when I started this

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but these equations hella complicated

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bruh this is gonna be a biquadratic equation wth

zealous meadow
quaint tide
smoky jetty
quaint tide
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I ain't gon touch that place then πŸ’€

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I wouldn't say I'm excellent at maths I'm just interested

zealous meadow
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post it there

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too

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πŸ’€

quaint tide
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Aight lessgo

smoky jetty
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alr then

zealous meadow
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watch them

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speed run

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in 2 mins

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bro

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they solved this q

quaint tide
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wut

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WHO

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WHAT

zealous meadow
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competiotion meth

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πŸ’€

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wht

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evn

quaint tide
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OH YEAH JUST SAW THAT

zealous meadow
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is tht

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wqefq

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ewfwq

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im ded

quaint tide
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I first saw the last question there

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and was like eh easy stuff

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then I decided to scroll up a lil

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πŸ’€

zealous meadow
smoky jetty
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wait till u join the math olympiad server linked there

zealous meadow
quaint tide
smoky jetty
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dont feel demotivated tho

quaint tide
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my mental math sucks man

zealous meadow
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i legit
evn mailed this
question
to some math ytber

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πŸ’€

smoky jetty
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they really just do such maths in a deeper level

quaint tide
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Which one

zealous meadow
quaint tide
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Sheeeeeesh

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W channels

zealous meadow
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fax

quaint tide
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ig mind ur decisions will prolly reply faster

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seems like a video worthy question if it's even solvable

zealous meadow
quaint tide
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LMFAOOOOOOO

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I almost failed my social studies exam

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cuz there were some pages in between

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that didn't have lines

zealous meadow
quaint tide
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and I kinda discovered a new way

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to do this trigo question

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So I started doing tht instead

zealous meadow
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πŸ’€

quaint tide
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so much memorizing

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I got 0.5/20 in history

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but I managed to pass thanks to the other 3

zealous meadow
quaint tide
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like at one side I have 27.5/80 in sst and one point I have 75/80 in maths

zealous meadow
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tht too 45 cuz

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eco carried

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hist i got 5 or smthin

quaint tide
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brooo fr

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eco helped me a lit as well

quaint tide
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just can't get myself to memorize bio

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I can't memorize anything

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on the brighter side if we just compared physics I got the second highest in my class

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one mark difference between first and me

zealous meadow
quaint tide
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cuz physics actually requires a lot more thinking and that's what I actually enjoy doing

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not memorizing diagrams n shit

zealous meadow
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||hardcore math ppls de wonderin y we talkin abt bio n sst here since 10 mins||

quaint tide
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lets just go there

zealous meadow
crimson pawn
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is this problem possible???

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i’ve been trying to figure it out for a bit. i don’t believe it’s possible

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too many unknowns

quaint tide
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I'll try it out

crimson pawn
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appreciate it

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i tried to make some kind of systems of equations

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did not work

exotic yarrow
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$\overrightarrow{OP}=(3,-1) \implies \overrightarrow{PQ}=(1,3)$

somber coyoteBOT
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Civil Service Pigeon

heavy stream
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use distance formula

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u shud get value of t

quaint tide
foggy parcel
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No need of that bth

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O is (0,0)

quaint tide
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huh

foggy parcel
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use distance formula

quaint tide
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OH

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aight I'll try again

foggy parcel
crimson pawn
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sorry for the bluriness

quaint tide
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idk what I did but I got 2 as well so

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i'mma see mine after eating

crimson pawn
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i just figured out how to itπŸ’€πŸ’€

tight ivy
smoky jetty
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basically, since RQPO is a rectangle, then OP is perpendicular to QP.
so, (m_OP)(m_QP) = -1; where m = slope
from origin (0,0,) we can find the slope of line OP, giving us -1/3. Substituting to the equation earlier, we get:
(-1/3)(m_QP) = -1
(-m_QP)/3 = -1
(3)(-m_QP)/3 = -1(3)
-m_QP = -3
m_QP = 3. So, from P (3,-1), we can use the slope of QP to find the coordinates of Q. Q (x_P +1, y_P+3) = Q(3+1, -1+ 3) = Q(4,2) Hence, t = 2

smoky jetty
# tight ivy

is the p/q thing also part of the semicircles problem?

smoky jetty
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what do they stand for?

velvet pumice
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how can i study trigonometry properly?
been trynna understand trigonometry for a decent amount of time, i think im pretty decent with the simplification but when it comes to questions with unit circle i literally cannot move my pancel, any tips or tricks?

upper karma
# tight ivy

Mark the centre of the largest semi-circle (midpoint of the radius 2). Recall that in two tangent circles, the line joining the centres and the point of tangency are collinear. Hence, join the centre of the third circle with the other three centres. Then you get a triangle with side lengths: 3, 2+r, 1+r. Then join the centre of the complete circle with the centre of the largest semi-circle. Since these two circles touch internally, the distance between their centres is just the difference of their radius. Then you can apply stewarts theorem. This yields the quadratic equation $$ 6 + 3(3-r)^2 = (2+r)^2*(2) + (1+r)^2(1) $$, this giving $$ r = \frac{6}{7}$$

somber coyoteBOT
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Barycentre

languid cloak
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this is the millionth time I'm asking this, but is there a standard name for the property of the height, angular bisector and median of an isosceles coincides / being the same?

shut quartz
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nice

spark urchin
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Im just beginning geometry. For x I got 8 square root of 5. And somehow for y I got 96 square root of 5. Please help

foggy parcel
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!show

lime crownBOT
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Show your work, and if possible, explain where you are stuck.

foggy parcel
red sorrel
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M

silent birch
full pivot
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can I get help please

hoary panther
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now try to find the side lengths now that u have ΞΈ

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Let $\theta_1$ be one angle in a right triangle and $\theta_2$ be another angle in a right triangle. $\theta_1=90-\theta_2$ or $\theta_2=90-\theta_1$

somber coyoteBOT
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saddayyy_

hoary panther
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This is because the sum of interior angles will add up to $180^{\circ}$ in a triangle and with a right triangle, you already know that one angle is 90 so $\theta_{a}=180-90-\theta_{b}=90-\theta_{b}$

somber coyoteBOT
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saddayyy_

silent plank
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why bother explicitly getting the third angle when you could use the given 67Β° angle directly

silent birch
silk frigate
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Heya, does anyone have an Texas calculator

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Can someone do cos(30)*6

languid cloak
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is there a proper name for the property of isosceles triangles having height, angular bisector and median to the base coinciding / being the same?

heavy stream
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@silent birch

upper karma
silk frigate
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Yes

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30 degrees

upper karma
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Recall cos(30 degrees) = cos(pi/6) = sqrt(3)/2

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The radian, denoted by the symbol rad, is the unit of angle in the International System of Units (SI) and is the standard unit of angular measure used in many areas of mathematics. It is defined such that one radian is the angle subtended at the centre of a circle by an arc that is equal in length to the radius. The unit was formerly an SI suppl...

silent birch
languid cloak
ember lily
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is it better to answer 138 degrees or 222 degrees for this question: "what is the standard position, 0 < ΞΈ < 360, if 42 degrees is REFERENCE angle."

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would 138 be a better answer or 222 im so confused both have same reference angle

silent plank
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is that the full question/exact wording?

remote herald
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anyone please help me with that

timber cargo
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What you can do is take the arc cos and arc sin to find the angles of the enscribed triangle and find the missing side length of that enscribed triangle. Then when you get your angles you can apply even more trig to find the adjacent sides to get the length of AD

upper oracle
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Did this for a project, all I needed to do was the streets and place buildings on angle pairs and color it, but for some reason I decided to go overboard and make a whole island lol

smoky jetty
# languid cloak is there a proper name for the property of isosceles triangles having height, an...

I found this exchange online https://math.stackexchange.com/questions/3575601/if-the-median-and-bisector-of-one-of-its-sides-of-a-triangle-coincide-then-the So I think if the triangle's median and bisector coincide, then it's an isosceles. Could the proper name be "isosceles triangle's property"?

languid cloak
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e.g. I can literally just stretch the two sides flat and make it almost a degenerated triangle (a straight line) and make a square much larger

languid cloak
languid cloak
halcyon yew
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im in the middle of my last question or two for geo hw rn

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its 2:51 and i got math class tmr lmao

languid cloak
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it's weekend

halcyon yew
halcyon yew
languid cloak
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not that

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was pain

halcyon yew
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2 hrs each class

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and I also gotta go to english for a hr 2 times a week

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I dont even have english or math first sem

upper karma
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Hello @everyone

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I am new here

honest loom
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Yo am I correct on this question

remote herald
heavy stream
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I just used the fact that triangle HAF is isosceles

woven shoal
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I think you just use the sine law

honest loom
woven shoal
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For a triangle

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$\frac{\sin a}{A}=\frac{\sin b}B=\frac{\sin c}C$

somber coyoteBOT
woven shoal
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Where side A is opposite to angle a, and so on

honest loom
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As i remember, there needs to be 1 angle which is a known value for the sine rule to work

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Whereas there are no known angle values in the question i had

woven shoal
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The fact that the triangle is isosceles and you know all sides

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I think that's enough

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Also how did you get that arccos expression

honest loom
woven shoal
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cos^-1

honest loom
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Oh thats from the cosine rule

woven shoal
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How is your other side 6

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?

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@honest loom

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What triangle did you apply the cosine rule on?

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Ping me when you're here

remote herald
woven shoal
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You're finding angle x, no?

remote herald
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oh sorry i dint see that

remote herald
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anyone help

smoky jetty
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and is this angle given as = 90deg or u assummed it?

royal bear
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no im wrong sorry

remote herald
royal bear
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why is analytic geometry so easy

sonic willow
tawdry gate
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if I know:
its a triangle
b=2
c=2
B=75.52248781407
C=75.52248781407
what is the formula for a? (small letters are sides and big letters are angles)

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nevermind I got it

tawdry gate
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is law of sine this unaccurate or did i mess upp something?:
for a I got 0.691302064481663
I did sin(B)/b-sin(A)

glad hornet
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I'm in college and doing gcse maths in one of the lessons, we were doing geometry and one of the questions was like this

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I didn't really understand the theory

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I hadn't done stuff like this in years and I may have already forgot some of yesterday

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I got some of the stuff like uuuh this would be 5 x 2 = 10 and you divide that by 2 and you get 5

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This should be an obvious one but what is the term to refer to what you're calculating here?

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Something like area right?

smoky jetty
smoky jetty
hazy star
smoky jetty
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vertex (single), vertices (plural form). Each vertex of a polygon e.g triangle refers to its corner or point of intersection of the lines or the polygons' edge. Thus, enclosing the figure

glad hornet
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so is vertex a side?

hazy star
smoky jetty
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nope, its corner basically

hazy star
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look it up

glad hornet
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so it's a corner

smoky jetty
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yeah

glad hornet
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so on that rectangle there is 4 of em

smoky jetty
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u can label each of those to make the measurements more distinguishable

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yep

glad hornet
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the question was the line with the ?

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Idk how to judge that one

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The shapes weren't specific, just generic and given numbers

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So we weren't using equipment to find out

smoky jetty
glad hornet
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we have to guess that number

smoky jetty
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which?

glad hornet
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the line in the triangle

smoky jetty
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can u share it again, but with labeled vertices? So we can distinguish what u're tryna find

smoky jetty
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like put A,B,C,D etc to name those corners

glad hornet
smoky jetty
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you're missing 1 vertex in there

glad hornet
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huh?

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but there's 3 corners

smoky jetty
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try to observe the figure

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hint: there are in total three triangles, but this line divides the biggest into two smaller ones.

glad hornet
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Three triangles?

smoky jetty
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again, observe the figure and try to see it yourself

pliant nest
# glad hornet but there's 3 corners

It is not a triangle, it is a pyramid (3 dimensional), try to look into it deeper because you are viewing it as a polygon and not a polyhedron

agile spear
glad hornet
smoky jetty
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couldnt be too sure, he hasn't stated what description the triangle has

glad hornet
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I just drew that on paint, it was what the question looked like

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the numbers aren't exact either

smoky jetty
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honestly tho, u should try looking up geometry lectures first

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coz u seem to have forgotten the basics in geo

glad hornet
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got any recommended sources?

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Yeah I have

smoky jetty
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khan academy is a good way to go

glad hornet
pliant nest
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Honestly, try redrawing it lol

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First draw the triangular base

glad hornet
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sorry... but which is the base?

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the top?

pliant nest
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No

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The base is the base, it is what it stands on

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The rest are parallel faces

glad hornet
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this is sounding like a 3d image

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it was drawn as a 2d one

pliant nest
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It is a three dimensional figure on a two dimensional plane

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The black is the base, the red are the parallel faces.
It becomes much easier to identify them if you draw them properly

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Although my drawing is horrendous too

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But as you can see, there are 3 parallel faces and 1 base

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4 vertexes in total

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Vertices*

smoky jetty
#

especially when "parallel faces" could have more formal terms

pliant nest
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Of course not, but I think if he realizes what he needs to look for then he can engage with future material better and know which direction to go in

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Best would be to do Khan Academy or formal resources

smoky jetty
agile spear
# remote herald anyone help

@remote herald The answer is : (AD=12.6cm). Hints: find congruency in triangle GAE and triangle GDF and also use trigonometric ratios and Pythagoras theorem. I πŸ™‚ encountered with geometry after 6 yrs, still fun.

smoky jetty
#

and our own interpretation of the terms might confuse him in other stuff

pliant nest
#

Yeah, he definitely needs to go back to Area and improve those foundations

glad hornet
#

I don't really understand all the lingo

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I forgot pretty much all of this stuff I learned in hs

pliant nest
#

I meant to say lateral lol

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I just realized

agile spear
smoky jetty
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hence why he should go to khan first, lol

pliant nest
#

Yeah, but I'll try giving him a rundown because I know when I first learned it I could not even understand how to tell pyramids from prisms apart

glad hornet
pliant nest
# glad hornet I don't really understand all the lingo

So, the Base is the base (shocking). Think of a house. It has a floor (the base) and a ceiling [also a base, they are parallel (parallel means is that they are opposing one another) and congruent (which means equal)]. The lateral faces would be the four walls of the house, assuming the house is cube shaped.

Another example: In a square pyramid, the square would be the base and the lateral faces would be the triangles. There would be a total of four lateral faces (in this case, in pyramids, triangles) because a square (the base) has four sides. You identify pyramids by the base, by the way.

I think these two terms are pretty self explanatory though, some figures have two parallel and congruent (equal) bases such as prisms (like the house example above).
Some do not, like pyramids, they only have one base. As used in example above.

A way to identify whether a solid (a three dimensional figure) is a pyramid or a prism is pretty easy.
If the lateral faces are parallelograms (a type of quadrilateral, which means a four-sided 2D figure), it is a prism. If the lateral faces are triangles (three sided 2D figures, not 4), then it is a pyramid.

#

Holy shit explaining this is so hard

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I can try help answering some of your questions if you have any btw. Just ping me, but just like the others above definitely check out Khan Academy, or The Organic Chemistry Tutor (a YouTuber who is awesome).

agile spear
pliant nest
#

Thanks πŸ₯Ί

glad hornet
#

I'm sorry if this is a silly question but is there like a test paper where it explains the theory of the following questions?

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You know how like a test would in school?

pliant nest
#

I always employ the Feynman Technique while studying, even in math. So I try to simplify it as much as possible to be as digestible as possible

pliant nest
glad hornet
#

I don't think there was any implication of 3D shapes

pliant nest
#

The problem you had involved a three dimensional figure

glad hornet
#

It was a triangle with a line in the middle, all of the prior questions were squares/triangles with numbers on the sides until that point and you calculate the area

pliant nest
#

Yeah, it was asking about the Base

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Two Dimensional figures do not have bases, only 3D Figures do

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Not sure what exactly it was asking about, but it was definitely the base

pliant nest
glad hornet
#

It was like, still drawn as 2D like the others

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It just had the line

pliant nest
#

Can you resend it

glad hornet
pliant nest
#

Oh, yeah. Definitely 3D. You just cannot draw a line connecting the third vertex because it overlaps with it

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I am not sure whether it is asking about like the...area of the base or the length of that side though. But it is definitely three dimensional

glad hornet
#

The rest of the questions were about area so this has to be area too for sure

pliant nest
#

Then it is asking about the area of the triangular base

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But the shape itself is three dimensional

pliant nest
#

^ like I do not know what the problem is. Are you asking about how to calculate the area of a triangle or?

#

If it is to calculate the area of that triangular base, you just do 1/2bh

glad hornet
#

Yeah it's the area

pliant nest
#

Okay, so you don't know how to calculate Triangle Area, that's the problem right?

glad hornet
#

The others went like this
50 x 25 halved makes the area

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I did the other triangle areas fine it's just that ONE question had a line in the middle with a ?

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So I figured I gotta get the value of that line

pliant nest
#

Not going to lie dude, you cannot get either the line or the area of that problem because you do not have any values

#

Do you know anything about that pyramid? You need some actual numerical values to figure out the rest

glad hornet
#

You mean like the numbers in the question I'm talking about? I was throwing around generic ones (because I couldn't remember the exact numbers)

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If I had to think real hard...

pliant nest
#

Woah, my internet is fucking up what the hell

agile spear
#

@pliant nestwhere are you from?

pliant nest
# glad hornet

Bro, why does the figure change every time? It is still a 3D figure, but now it seems like you are supposed to find C. For which you could use the Pythagorean Theorem (a^2 + b^2 = c^2) as opposed to finding the area of the base or something

pliant nest
glad hornet
#

i dont have the exact triangle from the document so i draw what it looked like in paint

pliant nest
#

Nvm

#

You cannot use the Pythagorean Theorem on that triangle, that is not a right triangle

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But now it seems like a different problem altogether nonetheless

glad hornet
#

the shape of the triangle doesn't really matter that much (as far as I know), the document just used generic shapes

pliant nest
#

So knowing that 1 side is 50 units, the other is 45 units

#

Does not really help because now it does not seem like you are supposed to figure out the area of the figure (to me at least). But the line that runs through the middle is there to represent that it is not a triangle (2D figure), but a pyramid (3D figure)

glad hornet
#

Maybe...

#

Apologies for all the trouble mate I know this must be frustrating

pliant nest
#

Idk how to help you dude. The formula to figure out the Area of a Triangle is 1/2(B)(h) or 1/2Bh

glad hornet
#

Khan Academy would probably help with this right?

pliant nest
#

Do what you can with that knowledge

pliant nest
glad hornet
#

The line might actually not mean anything at all, but I saw it and I thought "wait... how do you calculate the line?"

pliant nest
#

Who knows, good luck though

glad hornet
#

most questions with triangles looked like this

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no line in the middle

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it's just one had that line in the middle that confused the shit out of me

pliant nest
#

Well, dude, if all the questions were about area then it was definitely to solve the area using the known values

burnt arch
#

okay im kinda struggling here, when im converting radians to degrees and vice versa
and i have a radian greater than like 2pi or degrees over 360 the formulas just kinda fall apart for me
like im trying to convert 14pi/3 to degrees and i get 840 degrees
but the correct answer is 120 degrees, and im clueless on how to get from 840 degrees (my answer) to 120 degrees (the correct one)

#

so i just simply subtract 360 from my answer until i get an angle under 360?

#

because that gives me the answer but i feel like im doing it in a wrong way

obsidian mesa
#

well consider what 14pi/3 radians really means, it's like doing 2 full turns and a bit

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that "bit" just happens to be 120

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for most intents and purposes you tend to want to find that angle, as telling us that the angle is 2 full turns and 120 is redundant when we can just say its a turn of 120

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lmk if that doesn't really make sense

burnt arch
#

but when actually calculating that angle

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you get 840, but 840 isnt really saying much

#

is it as simple as just subtracting 360 from 840 until it gets to 120?

obsidian mesa
#

basically yeah

burnt arch
#

oh, okay then lol thank you

obsidian mesa
#

all good!

#

i get what you mean though it doesn't seem particularily mathsy to just subtract until it works

burnt arch
#

when you have a complicated thing you expect a complicated way of solving it

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so when it's simple it just feels wrong at first

obsidian mesa
#

true true

rain leaf
#

Does anyone know why or how there are so many different forms of the angle bisector theorem?

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Are the triangles themselves (formed by the bisector) similar?

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and also does anyone know where BD = ab/(b+c) come from?

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$BD = \frac{ab}{b+c}$

#

\begin{align*}
\frac{BD}{DC} = \frac{c}{b}
\frac{AB}{BD} = \frac{AC}{CD}
BD = \frac{ab}{b+c}
\end{align*}

#

\begin{align*}
$$\frac{BD}{DC} = \frac{c}{b}$$
$$\frac{AB}{BD} = \frac{AC}{CD}$$
$$BD = \frac{ab}{b+c}$$
\end{align*}

#

\begin{align*}
\frac{BD}{DC} = \frac{c}{b}\
\frac{AB}{BD} = \frac{AC}{CD}\
BD = \frac{ab}{b+c}\
\end{align*}

somber coyoteBOT
#

donut123

burnt arch
#

Just made this to help me remember the unit circle (excuse my handwriting)

grave pond
#

An interesting mnemonic pattern I've seen used to remember the coordinates of the 0Β°, 30Β°, 45Β°, 60Β°, 90Β° points is:
(sqrt(4)/2, sqrt(0)/2) .. (sqrt(3)/2, sqrt(1)/2) .. (sqrt(2)/2, sqrt(2)/2) ... (sqrt(1)/2, sqrt(3)/2) ... (sqrt(0)/2, sqrt(4)/2)
but the precise angles that go with each of those would still need to be memorized separately.

glad cloak
#

guys i made parabola go spinny

remote herald
smoky jetty
#

like from the special right triangls in the 1st quadrant, i can just find the corresponding angles in the other 3 quadrants and get the coordinates

woven shoal
#

Let me host it up wait

woven shoal
#

Alr ping me when you're here

grave pond
# smoky jetty like from the special right triangls in the 1st quadrant, i can just find the ...

I hope that's what everyone does. But at least the magical angle 30Β° for the one of the special triangles that's not diagonal is arguably something of a memory item too. Once you remember that the 30Β°-60Β°-90Β­Β° triangle is the one whose ratios can be expressed with square roots, you can easily calculate what those square-root expressions are.
I suppose the physical work of drawing up the entire circle neatly with pen and paper can possibly be valuable for recalling the relations later on. The actual paper can be thrown out as soon as you can get it over your heart, but having done it helps remembering what it was you did.

high glen
#

I don't understand why i had to put my calculator in radians for this question.

grave pond
#

Because that's the usual convention for angular velocities.

high glen
#

id appreciate any help on this

grave pond
#

The comment under the formula helpfully describes the cosines as $\cos(\omega t)$, and $\omega$ is the usual symbol for angular velocity. So I'd conclude that the $25\times 10^{-3}$ factor is a time in seconds (they speak about "25 ms" later), which would make the $200$ an angular velocity of 200 radians per second.

somber coyoteBOT
#

Troposphere

high glen
#

so is if it was in degress would it have the degree sign and when not it is radians

grave pond
#

It more like it's conventional not to use degrees for angular velocity at all. If you want to describe the speed of rotation in something where whole revolutions are nice numbers, you'd be working with frequencies (f) instead of angular velocities (omega).

high glen
grave pond
#

It's not unlikely that somewhere above what you showed, there's something that makes it more obvious that the number 200 is given in radians per second rather than degrees per second.
However also perhaps not, since this seems to be electronics. Generally numbers you find by calculating with capacitances/inductances will naturally come out in radians rather than degrees.

high glen
#

Unfortunately I’m weak it my understanding of some math concepts. I’m just beginning circuits 2. So I don’t understand when it’s in radians or why

grave pond
# high glen This is the original question

Okay, then your only hope seems to be to know the convention.
In general, any number that you multiply by an amount of time to get something you then stick into a trig function is an angular velocity, and the convention is that such numbers are measured in radians per unit time.

agile spear
fallen vector
#

Can you use Cosine to find the area of a triangle when two sides and an angle are given or do you just have to use sine rule everytime?

grave pond
#

Depends on whether your two sides and an angle are SSA or SAS.

fallen vector
#

its SAS

heavy stream
#

yea i mean u have to use cos rule here to find cb and then u can apply heron's formula

#

right?

#

or if u have calculator then you won't even have to use the rules

#

because you could just draw a line perpendicular to ab joined to c

#

then just using trig ratios u can add the areas of the 2 smaller triangles u have

fast cedar
#

Someone knows about vectors?

heavy stream
#

no ;-;

#

lmfao bruh

burnt arch
smoky jetty
drowsy gust
#

I’m horrible at geometry help

steady mason
#

the volume of a cylinder is unaffected by the lid right?

steady mason
#

solve for x after that

#

since q and s are parralel these 2 angles are the same

steady mason
#

This might make it more intuitive

smoky jetty
woven shoal
woven shoal
burnt arch
smoky jetty
woven shoal
burnt arch
woven shoal
#

You're in a very bad timing conflict with me

burnt arch
#

Yeah school and possibly homework

mental pelican
#

Can someone please check what I have done wrong:
Extend DE and AB to meet at a common point Y. Now triangle ABC ~ triangle YBE
This gives BY/BE = 5/4 . Also triangle DBE ~ triangle BYE so BY/BE = DB/DE which leads to DE = 52/5 . So the ratio is 52/65

vast saffron
#

Can someone explain this, here the author is deriving 'law of cosines' but from what I see, shouldn't it be aβ€’cos(theta) + b squared? Why is there a minus inbetween?

slate pewter
#

something i am missing ?

mental pelican
#

Oh you meant in the question

mental pelican
#

Erase the line be and de

#

And extend CB

slate pewter
#

oh i didnt know you can just extend it :D

burnt arch
drowsy gust
smoky glacier
#

Is this PDF drunk? It says WX is a line, then goes on to say that 3 points make a plane as long as they aren't on the same line, so WXB is a plane?
Or am I misunderstanding something

#

Or am I to read that as the line doesn't exist when they are defining plane and to just consider the points WXB

charred cosmos
#

Could someone please solve this problem?

#

Given a pyramid A-BCD, AB=CD=AC=BD=a. AD=BC=b, if A, B, C, D are all located on the surface of the same sphere with radius of 2, determine the range of a+b.

next gazelle
#

Anybody knows the proof to the fact that
If there's a circle C1 then when we drawn another circle C2 through 3 points:
A random point P outside C1,
Two points of contact of tangent from P onto the circle C1
then C2 also passed through centre of C1?
(I know Thales theorem but that doesn't prove this cause I don't know if there's only one such cases possible or multiple)

steady mason
burnt arch
#

@woven shoal alright im here

lime crownBOT
lapis moon
#

\colorlet{a}{blue!40}
\colorlet{b}{red!40}
\begin{tikzpicture}[scale=3,c/.style={a},d/.style={b},column 1/.style={anchor=east},column 2/.style={anchor=west},row 4/.style={font=\Large},row 8/.style={font=\Large}]
\pgfmathsetmacro\aA{20}
\pgfmathsetmacro\aB{60}
\coordinatelabel=left:$O$at(0,0);
\coordinatelabel={[c]\aA:${C =(\cos A,\sin A)}$}at(\aA:1);
\coordinatelabel={[d]-\aB:${D =(\cos(-B),\sin(-B))}$}at(-\aB:1);
\coordinatelabel=right:$E$at(1,0);
\draw(O)circle(1);
\foreach\V\colo in{A/c,B/d,E/{}}{\draw->,\colo--(\V);}
\draw->,carc(0:\aA:0.3);
\draw->,darc(0:{-\aB}:0.25);
\node[c]at(\aA/2:.4){$A$};
\node[d]at(-\aB/2:.4){$-B$};
\node[sloped,above,c]at($(O)!.5!(A)$){$\vec{a}$};
\node[sloped,below,d]at($(O)!.5!(B)$){$\vec{b}$};
\matrix[matrix of math nodes,anchor=north]at(current bounding box.south){
{\color{a}\vec{a}}\times{\color{b}\vec{b}}&={\color{a}|\vec{a}|},{\color{b}|\vec{b}|}\sin((-{\color{a}A})+(-{\color{b}B}))\
({\color{a}\cos A}\hat{\bf i}+{\color{a}\sin A}\hat{\bf j})\times
({\color{b}\cos(-B)}\hat{\bf i}+{\color{b}\sin(-B)}\hat{\bf j})&=
({\color{a}1})({\color{b}1})(-\sin({\color{a}A}+{\color{b}B}))\hat{\bf k}\
\sin({\color{a}A}+{\color{b}B})&=-({\color{a}\cos A},{\color{b}\sin(-B)}-{\color{a}\sin A},{\color{b}\cos(-B)})\
\sin({\color{a}A}+{\color{b}B})&={\color{a}\cos A},{\color{b}\sin B}+{\color{a}\sin A},{\color{b}\cos B}\
{\color{a}\vec{a}}\cdot{\color{b}\vec{b}}&={\color{a}|\vec{a}|},{\color{b}|\vec{b}|}\cos((-{\color{a}A})+(-{\color{b}B}))\
({\color{a}\cos A}\hat{\bf i}+{\color{a}\sin A}\hat{\bf j})\cdot
({\color{b}\cos(-B)}\hat{\bf i}+{\color{b}\sin(-B)}\hat{\bf j})&=
({\color{a}1})({\color{b}1})(\cos({\color{a}A}+{\color{b}B}))\
\cos({\color{a}A}+{\color{b}B})&=({\color{a}\cos A},{\color{b}\cos(-B)}-{\color{a}\sin A},{\color{b}\sin(-B)})\
\cos({\color{a}A}+{\color{b}B})&={\color{a}\cos A},{\color{b}\cos B}-{\color{a}\sin A},{\color{b}\sin B}\
};
\end{tikzpicture}

somber coyoteBOT
#

vin100

silk dock
#

hi

#

does anyone know how to solve this one??

#

<@&286206848099549185> ?

#

I can't think of a single start

burnt arch
lime crownBOT
silk dock
#

oh

silk dock
burnt arch
silk dock
#

oh

#

my bad

#

sorry!

burnt arch
#

youre good πŸ™

silk dock
#

can you solve it though?

#

help 48 btw

frozen ocean
woven shoal
burnt arch
#

oop

woven shoal
#

Here

woven shoal
burnt arch
#

thats nifty as fuck

#

imma bookmark that

woven shoal
#

Lol

burnt arch
woven shoal
#

I mean there should be others available online

warped stone
#

Does anyone know what is Pythagoras related to real-life application

dark sparrow
#

did you maybe mean "pythagoras"? as in the pythagorean theorem?

#

@warped stone

warped stone
#

Yep

#

In my lang is known as theorem pythagoras

#

Sorry for confussion about "tha"

dark sparrow
#

"phythagoras" and you are absolutely sure it starts with a ph and not just p?

#

anyway like

#

i guess the most "real world" that you're gonna get is calculating distances

#

in various circumstances

#

like... idk if you were designing a sloped roof on a house and you know how tall it is and how far it needs to extend horizontally

#

you are gonna need the theorem to calculate how much roofing you need

warped stone
#

Anyway in graphic designer

#

Or geometry related

#

All 2D-based object triangles then combine two 90-degree triangles and here the box
...

#

So in this topic, I will guess the basics of all shapes is triangle

#

I want to be an architect btw

bleak trout
#

i gotta do something

opaque sluice
#

A square is a combination of 2 triangles, a cube 2*6 = 12

#

A circle, many triangles

#

And even though, triangle is made of a single triangle (wow)

proper eagle
#

I have been working in this problem for some days and still don't have any solution.

#

It ask for the triangle with the biggest area that you can find with the vertices on the circumferences.

#

I had some ideias, like use the cosine law with the three central angles, what's a way to found the sides in function of the radius.

grave pond
#

I don't have a full solution, but you'll want to have OA perpendicular to BC, OB perpendicular to AC, OC perpendicular to AB.

#

(If they're not, moving just one of the points so its radius becomes perpendicular to the opposite side will make the triangle larger).

grave pond
#

Hmm, and we can then derive using the law of sines that the cosines of the three central angles stand in the same ratios as the three radii.

high glen
#

how do you plot by hand w(t)=.3125(1-cos(160t)/2) I have T=12.5 ms and the wave peaks at 312.5mW.

silk basalt
woven shoal
#

I mean that's a part of a larger line so

#

Locate the larger line it's part of

flat oar
#

Hey can anyone help me with this, its angle relationships

silk basalt
#

SR?

woven shoal
#

Yeah

silk basalt
#

thanks 8 more questions

#

I wanna say RQN

woven shoal
silk basalt
#

but I’m not sure

#

It’s not a test it’s a practice test for this week

#

It’s worth 25 points

woven shoal
#

It's worth points in your Grade????

silk basalt
#

Or homework I got told to work on it had home in my free time

#

yea

silk basalt
fickle rose
#

point n ain’t on the plane

upper karma
#

How

grave pond
#

Angle sum in a triangle.

upper karma
#

not inside

grave pond
#

Compute the inside angles first.

upper karma
#

Then what

grave pond
#

Once you know the inside angle next to the xΒ° you want to find, it is easy to get the last bit of the way.

#

Does "vertical angles" match something you've learned?

twin lotus
#

its like linear pair postulate

slender kelp
#

I think

grave pond
#

!nosols

lime crownBOT
#

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

grave pond
#

And it's not the right answer anyway.

slender kelp
#

Mb

#

Oh I get it

jagged venture
#

Also posted this in a help channel

#

In the right-angled triangle ABC with angle ABC = 90, let's denote by D the foot of the height from A and by M the middle of the leg AB. The bisector of angle ABC intersects the bisector of angle DAC at point E. Show that:

a. Triangle AME is isosceles
b. ME parallel to BC

verbal sluice
#

Can someone help me on trig real quick

hoary panther
#

I can try if u give an example on what u are confused on or a question from hw

burnt arch
#

@stark vapor

#

like i'll draw one of these

#

and from it i can just start pulling identities out

#

i know how to create the identities from this circle at least lol

stark vapor
#

what identities, give me an example

burnt arch
#

sin x = sin (pi-x)
-sin x = sin -x
cos x + pi = -cos x
cos x = -cos (pi-x)
tan x+pi = tan x
tan (pi-x) = -tan x

#

and so on

stark vapor
#

ah

#

personally i just remember these:
sin(x + pi/2) = cos(x)
cos(x + pi/2) = -sin(x)
sin(-x) = -sin(x)
cos(-x) = cos(x)

#

and then tan = sin/cos

burnt arch
#

well imma take your word for it lol and just remember what i need

#

also i have sin^2+cos^2=1 already memorized along with the cofunction identities and yeah

#

it's just the symmetry identities or whatever they're called are a little tricky

burnt arch
stark vapor
stark vapor
#

technically you can rederive it from sin(x + pi/2) and cos(x + pi/2) but it’s not hard to remember adding pi

#

then one has cos(pi - x) = -cos(-x) = -cos x

#

since cos(-x) = cos x

burnt arch
#

yeah

#

cuz the x coord will still be the same

#

it's just sin that becomes negative

stark vapor
#

saying cos(2pi - x) = cos x is like, a geometric way to state it, too, but i prefer just saying cos(-x) = x

#

since cos(t + 2pi) = cos t for all t

burnt arch
#

yeah

#

cuz 2pi just returns you to the original spot so nothing really changed

#

being able to imagine the unit circle makes comprehending and memorizing all of this so much easier

#

thats why im always randomly constructing unit circles and writing literally all the information i see from that circle

#

to test myself to see how much i've memorized

#

and each time i do it i can write a little bit more on my paper so yeah thats fun

jovial bough
#

help

#

sos

neat python
#

Point O is the center of the circle, point A is inside the circle, and point B is the outside point. OA=6.7 cm; OB=7.5 cm. Find the length of the radius of the circle if it is known to be expressed as an integer in centimeters

#

<@&286206848099549185>

gusty kernel
# jovial bough

Ang, QPR Is half QSR because inscribe angle is half of central angle standing om same arc

#

So

#

As QSR = 88Β° SO, QPR = 44Β°

cosmic cedar
#

bit confused with this one. i tried using the area=1/2absin(c) but got mixed up. help

upper karma
#

Use this Area=1/2 x r^2 (2πθ/360βˆ˜βˆ’sinΞΈ)
11m^2 = 1/2 x r^2 (2Ο€(75)/360βˆ˜βˆ’sinΞΈ)

#

This is the area of the minor segment

#

Once you have the radius, you might want to use the formula for the area of the triangle as 1/2 Γ— r^2 Γ— sinΞΈ

upper karma
#

What formula do you use?

cosmic cedar
#

wait wait actually i mightve learnt it

#

hold on im gonna try the question again

upper karma
#

1/2absin(c) is the Sine Area Rule

#

The area of the triangle is actually taken from the Sine area rule

cosmic cedar
cosmic cedar
#

ill try again

upper karma
#

give me the answer in the answer sheet

cosmic cedar
#

radius 8.008m, triangle 31.0m^2

upper karma
#

Ok I'll check if it works

cosmic cedar
#

it probably does, thanks

upper karma
#

Area=1/2 x r^2 (2πθ/360βˆ˜βˆ’sinΞΈ)
11m^2 = 1/2 x r^2 (2Ο€(75)/360βˆ˜βˆ’sin75)
11m^2 = 1/2 x r^2 (1.309 - 0.966)
11m^2 = 1/2 x r^2 (0.343)
11m^2 = 0.343r^2/2
11(2/0.343) = r^2
√64.14 = r^2
r = 8.008m

#

got it

cosmic cedar
upper karma
#

use the formula for area of the triangle that I gave you. Might work.

upper karma
cosmic cedar
#

only started learning this today so im still trying to get my head around it

cosmic cedar
#

i got it

#

30,97, rounded to 31.0

#

thanks a bunch :) couldnt have done this without your help

wicked narwhal
# silk basalt

Good evening, sorry to bother you. What is the meaning of the double arrow? Does it mean the QS vector?

hoary panther
wicked narwhal
#

Thank you I did not know this notation, is it the equivalent of the following image?

hoary panther
wicked narwhal
hoary panther
#

if it is AB with the arrow to the right, usually it is talking about a ray

upper karma
#

can barely see the writing

hoary panther
upper karma
#

i can but it ain't clear

hoary panther
#

ahh

sudden schooner
#

Hello is it correct to say that the curvature of a curve represents the difficulty of approximating this curve by a polynomial application?

dreamy hornet
#

guys

#

does anyone knows a good geometry book??

lofty terrace
#

for learning geometry or for practicing it?

#

or both?

hoary panther
#

most books have exercise questions

wicked narwhal
#

do you know similar triangles ?

lofty terrace
#

And then there are textbooks

#

With a mix of learning material pairs with examples and except uses

narrow marsh
wicked narwhal
#

yeah can you solve it ? (x is to the numerator in 11/4x)

narrow marsh
#

i can solve it 4/11x = x/x+12

somber coyoteBOT
#

Primordial

somber coyoteBOT
#

Primordial

remote herald
#

i anit even getting a clue

nocturne remnant
spring plume
#

for the derivation of eqn of hyperbola why is b^2 = c^2-a^2? for ellipses theres a proper geometrical way to determine b^2 = a^2-c^2 but i cannot find why this equation holds for hyperbolas

#

i saw a video and it said that b^2 = c^2-a^2 is just an arbituary constant thats meant to represent c^2-a^2 after deriving the formula to x^2/a^2 - y^2/c^2-a^2 = 1

#

??

hearty crest
#

Hi

lethal moss
hearty crest
#

I'm taking trig rn, started graphing and... proofs

lyric sonnet
lethal moss
lethal moss
lyric sonnet
#

i just remembered

lethal moss
#

oh

#

surely I'll find something

#

I think you haven't seen this one yet

lyric sonnet
lethal moss
lyric sonnet
lethal moss
lyric sonnet
lethal moss
lyric sonnet
weary hound
#

Assuming a, b, and c isn't restricted in positive numbers

lethal moss
#

Actually statement 1 too
think about 0,5^2

weary hound
#

ah right

lyric sonnet
weary hound
#

How could I not think of this

wooden wharf
#

yesterday my teacher asked me to prove that a triangle is a triangle and i said because it has three sides

#

is there any other reaoson why tho

hollow topaz
thick fable
hollow topaz
thick fable
#

hmmmmmm

#

i think i got it

#

wait

hearty crest
#

I can't understand, what differences do I have to make when graphing tangent? I can graph sin and cos kind of well

rain leaf
#

Tangent is just fundamentally different

#

Drawing a bunch of lines as borders starting at pi/2 and repeating in both directions every pi

#

Then just draw a weird cubic shaped graph between then

gilded dew
#

This sounds silly and I'm probably on the wrong discord server for this, but I'm making a minigame and I want to figure out how to detect if a player is looking at another player based on their yaw & pitch.

For example, I'm staring at this NPC named "Aryn":
https://media.essential.gg/933f89d0-9cf2-49b3-ce6f-adfe3f60ba00

And as you can see Minecraft says my yaw value is 63 & pitch value being 1 (as you can see top left).
Minecraft also has boundaries and limitations on their yaw value when it hits a value of 180, where it becomes -180, same when it crosses 0 (1, to 0, to -1) afterwards. If anyone who plays Minecraft can denote a connection between this reasoning and the real life applications of trigonometry then please help me figure this one out.

tl;dr I know trigonometry is involved so if anyone can tell me how I could use that here that would be awesome thank you

gilded dew
hot quest
#

What coordinate axes does yaw work with? (e.g. looking straight at positive x axis is a yaw of 90)

#

Either way, for the yaw, imagine drawing a graph of minecraft x and z (east-west and north-south respectively) coordinates. The two players will be two points on those axes, and the yaw will tell you which way one of those players is looking. To check that a player is looking in the direction of another player, you can use an inverse trig function, using the distances between the two players in the x and z axis, to check if the angle between the two players matches the yaw.

#

For the pitch, imagine a graph of distance between the players-height of players. Using that, you can again use an inverse trig function to see if the angle between the two players matches the pitch.

#

@gilded dew , does that help you?

gilded dew
#

Sort of, im using ChatGPT to actually help me and he's helped me a lot

#

Apparently something to do with the dot product formula

#

Thanks though, I think my work here is done

frozen ocean
upper karma
#

Can someone write all the special triangles?

#

Like 3-4-5

nocturne remnant
upper karma
#

it might work for me.

#

thanks

coral carbon
#

hi

#

i just joined the server

#

im in geometry btw

smoky jetty
#

if I dervied a formula from something (e.g property, equations, etc), can it also be a proof to why the formula works?

#

i.e can it be like proving the formula itself

gilded dew
frozen ocean
#

ik what does it do

gilded dew
#

Nah chatgpt gave me the dot formula and convert pitches and yaw values in Minecraft to their respective unit vectors

frozen ocean
#

gpt 4?

gilded dew
#

It even changed the calculations for arctan based on how Minecraft interprets the yaw range of values

#

idk but I just used a free version

frozen ocean
#

free version is shit at math

#

they once gave me chatgpt plus for three months and still found it shit at math

gilded dew
#

Ok

frozen ocean
#

before it goes away they added a image feature

coral carbon
#

gusy

#

guys

frozen ocean
#

what?

coral carbon
#

i got a queston

#

guys
can u help me
so when ur trying to prove that 2 triangles are congruent
like triangle ABC and triangle DEC
u use statement and reason format right?
im pretty new to geometry so im kind of confused

upper karma
#

right

upper karma
thick fable
#

LMAOOO no sorry

upper karma
#

My friend solved it and got the answer as 12.

hearty crest
#

anyone know how to graph trig functions? I'm stuck

blazing veldt
upper karma
#

Guys my Yankee ahh teacher asking me what a 1M sided shape is named? I Googled BU nun came up

#

By shape I mean polygon pentagon yk

hallow scroll
#

A megagon or 1,000,000-gon (million-gon) is a polygon with one million sides (mega-, from the Greek ΞΌΞ­Ξ³Ξ±Ο‚, meaning "great", being a unit prefix denoting a factor of one million).

timid remnant
#

u cant even see any of the sides lmao

slow path
#

,rotate

somber coyoteBOT
slow path
#

I got an answer through brute force but I'm not sure how to do it normally

#

I got 8cmΒ² which is right but I kinds guessed

#

Cus what if EB was triple AD or if DF was not half of AD?

#

Am I meant to guess?

#

@empty tiger

celest raft
#

Can i give you my answer ?

slow path
celest raft
#

Since ABCD is similar to DAEF

#

The ratio AB/AD must be the same as DA/DF

slow path
#

Ohhh

#

I read the question wrong I think

celest raft
#

Same as saying 8/4 =4/DF

slow path
#

I think the values I said were wrong

celest raft
#

The values you said were right

slow path
#

I don't think EB = 8

celest raft
#

But your answer was wrong because you didn't justify

slow path
#

To work out DF?

celest raft
slow path
celest raft
#

Yes

slow path
#

So if the 4cm is the 5 in the 5:2 then surely the 2 is 4/2.5?

celest raft
#

But 10:4 is easier cuz you will get integers

#

Wait no

#

My bad

slow path
#

I may have confused you with my original values I wrote on

celest raft
#

U were right

slow path
#

So area of DAEF = 4 Γ— 4/2.5

#

16/2.5

#

6.4

#

Correct?

celest raft
#

That's it

empty tiger
#

Hm

slow path
#

I feel like I'm asking too many questions on this test but the main reason I'm doing it is to see my weak points

celest raft
#

Anyway if you have anything else to ask...

slow path
#

'rotate

empty tiger
#

Love the scale of the rectangles

slow path
#

I'm so lost on this one ngel

slow path
somber coyoteBOT
slow path
#

I don't know where to start, because in my mind I'm blank because I don't know the shape

celest raft
#

Wow i'm trying to figure out what that means cuz im not an english guy and that's blank to me

slow path
celest raft
#

Surface area

slow path
#

The area of the each sides face added up

#

So like on a cube you'd do the area of each square and add them up

slow path
celest raft
#

Yeah

#

I'll try to see

#

Well

#

I maybe have a starting point

celest raft
slow path
#

Wdym?

celest raft
#

SA of A = SA of B*9/4

#

But like take thΓ© square root

#

So sqrt(A) = sqrt(B*9/4)

slow path
#

I'm so confused, I think I'm better off asking my teacher, but I won't be able to sleep without knowing. Can I come back to you in like 20 mins?

celest raft
#

Of course

#

Hey

slow path
#

hey

celest raft
#

I just found out the SA of a cube of V=8 is the same as the SA of a sphère of V=8

slow path
#

v?

#

nvm

celest raft
#

Volume

celest raft
#

I just did it by hand

slow path
#

2x2x6=24 for dube

celest raft
#

But i verified and it is true

#

I computed thΓ© needed value of r for V=8

hot quest
# somber coyote

ratio of areas: 4 to 9
ratio of sides: 2 to 3
ratio of volumes: 8 to 27
405/27*8 = 120

celest raft
#

Just destroyed my whole research 'bout that to demonstrate it

hot quest
#

also is that edexcel gcse maths?

slow path
hot quest
#

nice, i remember doing gcse a loong time ago. back when maths was way easier

celest raft
#

What is it ?

slow path
slow path
celest raft
#

Ohh

#

In France that's different

hot quest
#

tip for edexcel gcse math: practice the vector 5 markers

#

anyway goodbye

slow path
slow path
celest raft
#

Well since all shapes can be converted Into cubes, this do works

#

For 3d shapes

#

And since 2d shapes can be turned Into squares it works too

celest raft
#

Imagine you have a sphere with a volume of 8 cm^3

#

This is the same as saying you have a cube with a volume of 8 cm^3

#

Volumes stay thΓ© same not the solids

#

That's topology

#

I can't explain very further

slow path
#

I just fried to prove you wronwrong and instead proved you right, which js good

celest raft
#

That's the same as having a ball with a non-stretchable surface, you Can bend it and change its shape but thΓ© volume and thΓ© surface area will stay thΓ© same

#

Eventualy you Can bend your ball so that it becomes a cube

#

Here you are !πŸ˜„

celest raft
celest raft
#

Nice

empty swift
#

Can someone help me with a problem

#

Im confused how to solve for X

#

Nevermind I found it out

#

X=29

oblique wharf
#

Yo i’m kind of stuck on this

#

I cannot find any way to get past x = 10 / sin(20)

frozen ocean
#

use cos

#

,tex .sohcahtoa

somber coyoteBOT
copper gorge
#

Send help

stable orbit
#

can someone solve this for me ive been waiting for like for over an hour

gaunt radish
gaunt radish
#

with like terms

mossy estuary
vernal vale
#

Is this correct??

fickle rose
#

u can always check by using an exterior angle as well

brisk sundial
#

bruh IGO 2021 advance

knotty magnet
#

what the hell of a diagram is that

pliant current
#

Idk how to find angle DAB PLS HELP

old arch
#

geometry dash

frozen ocean
#

fr

#

best game

heady scaffold
# copper gorge Send help

first of all, you must understand that KM is a line bisector of JL and angle bisector of JKL. therefore, angle JKM and angle LKM are congruent. Therefore, using SAS theorem, we can conclude that both triangles are congruent. Therefore, line JM is equal to line ML, so 3x + 4 = 5x - 16. Using algebra,

3x + 4 = 5x - 16
3x - 5x + 4 = -16
-2x + 4 = -16
-2x = -20
x = 10

Therefore, since JL = JM + ML

3x + 4 + 5x - 16
3x + 5x + 4 - 16
8x - 12
8(10)-12
80-12
68

#

of course, always recheck my work because i may have made a few mistakes

#

im doing this all in my head so theres a high chance there might be a few mistakes

fossil raven
#

how are 5 and 8 congruent

heady scaffold
somber coyoteBOT
heady scaffold
#

youre welcome

fossil raven
#

what

heady scaffold
#

no i was talking to the people that are going to try to answer the qudstion

#

i hate geometry so im not even going to try but i rotated it so its easier to read for those people whoo are going to answer

fossil raven
#

oh alr

leaden radish
#

my brain isnt working what

timid remnant
#

bcs if its equilateral its gonna be acute as well bcs 60 degree angles

#

rights can be scalene if u just increase the lenghts

#

and iscoseles can be obtuse obviously

latent pivot
fickle rose
fickle rose
#

cuz obviously you can’t say that with 0 information

teal imp
#

Perhaps the question mentions 2ED = AC and the perpendicular line from point B to ED bisects ED?

#

and ACDE is a trapezium

honest summit
#

has anyone got deductive gemoetry like provin congruency and similarity worksheets and resources i can find

#

would be rlly helpful

left stag
#

Hello fellow trigonometricians

thick fable
#

what about geometricians

thorn crow
thorn crow
#

For a bit hard, Challenge and Thrill of Pre-College Mathematics

#

Both the books are available free online

#

A School geometry is very easy and gives you some good practice while challenge and thrill of pre-college mathematics very good problems on similarity and congruency

heavy grove
#

hello

#

i need help

#

@errant viper

frozen ocean
#

poor helper getting pinged for no reason ponkxd

smoky jetty
deep pecan
#

Could anyone help with this. circle theorems and you need to find x and y, anwsee in cm

smoky jetty
#

then u can find the hypotenuse i.e the red line, thus x and y

deep pecan
#

Oh i see what you mean

#

Thanks for the help

smoky jetty
#

np!

#

btw the red lines are radii so they're of equal lengths

deep pecan
#

Yep thank you

steel ermine
#

Plz

#

I need help

snow crystal
#

Hi I have a problem, can someone tell me why if I have an equation sinx + cosx = 1 why can't I just square both sides

#

Bc when I do it I'm getting wrong results and idk why

tired ruin
#

I don't understand why the solution of sin(x) = -(sqrt(3)/2)
is -2pi/3

timid remnant
# steel ermine

a' is the new point and if a is going there then everything else also has to do the same thing, meaning u literally move all the points 5 units to the left

#

and thats quadrilateral a'b'c'd'

#

oh wait

#

u need to rotate it first

#

90 degree clockwise is gonna be a at (-1, 1), b at (-3, 1), c at (-4, 4), and d at (-2, 4)

#

abd then u move it all 2 units up and 5 units to the left

heady scaffold
#

three

copper gorge
#

Need help

#

πŸ˜”

upper karma
#

Help pls 😒

fickle rose
#

if u do, you can very easily solve 3 and 4 with no math at all

#

not even a. single expression or equation is needed

#

point P is the incenter for problem 5 and 6

#

knowing the properties of an incenter will have you easily solve the next 2

snow crystal
#

I know that well

#

But I'm still getting wrong results after doing it

foggy parcel
#

power of AI sully

foggy parcel
snow crystal
#

But When I square both sides I dont get the correct result

foggy parcel
#

Are u informed of the coorect answers though?

#

@snow crystal

#

Anyways

  1. sqaure both sides
  2. use the identity sin^2 (A) + cos^2 (A) = 1
  3. u will get an equation containing sinA Γ— cosA in the left side and 0 in the right
  4. if sinA = 0, A =?
  5. if cosA = 0, A =?

Hence A =..

frail temple
#

Please anyone help f(x) = 4^x

thick fable
fickle rose
frail temple
fickle rose
frail temple