#geometry-and-trigonometry

1 messages · Page 5 of 1

distant crypt
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ima draw it real quick

distant crypt
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well i think they chose a harder way to solve the problem

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find the sides of the base ABCD

timber cargo
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They're co-functions, so yes

distant crypt
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A1B1CD is 205

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ABCD is 360

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but i think i got it tho

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the sides are 40 and 9

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correct me if im wrong tho

distant crypt
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yeah i know

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i did it again and got it i think

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?

timber cargo
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(a+b)^2=a^2+2ab+b^2

distant crypt
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yeah

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area times 2

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i got very high numbers at first

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ah

lapis glade
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does anybody know how to explain sin and cos, im in 7th grade

opaque panther
lapis glade
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ok

sacred trench
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can someone help me get x for this equation

nimble fossil
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in an isosceles triangle
an altitude cuts the opposite side in half

so 2x+24 = 5x-30
and then 3x = 54
hence x= 18

sacred trench
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thank you

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@nimble fossil do you know how I can get for this one?

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@everyone

nimble fossil
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here also same way

both the angles are equal

sacred trench
# sacred trench

I also only got half right on this one was one of my angles wrong?

nimble fossil
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wait
if both are equal
then answer should be 3 degress

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then 58 is not coming

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is 58 given in question?

untold topaz
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can someone help

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i said 3 and 3 on this

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it was wrong

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so idk what it is

runic beacon
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centroid divides each median in a ratio of 2:1

rancid tundra
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I forgor cosine rule

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Was it a^2=b^2+c^2 something

zealous pivot
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When exporting tikz in geogebra, is it possible to assign names to the colors you are using so that when you export it you will get the names for the colors you usually use?

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Instead of something like \definecolor{ududff}{rgb}{0.30196078431372547,0.30196078431372547,1.}

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having {ududdf} changed by a readable name

fickle canopy
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trig is literally worst subject in math

real oar
# sacred trench

Lemme throw a shot, since it's an isosceles, the height (SU) will bisect the base (TR), So TU = RU = 2x + 24 = 5x - 30
$\therefore 2x-5x = -30 -24$

$\therefore -3x = -54$

$\therecore x = \frac{54}{3} = 18$

somber coyoteBOT
#

OSAI(OverSentientAI)
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

real oar
#

Okay we're good.

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Actually I should've replaced OX and OC with x and y respectively and prove x ≠ OX and y ≠ OC as they don't add up to 6, then prove 2x = OX and 2y = OC.

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Deleting this I'll try providing something better.

real oar
upper quarry
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When using law of cosines when you have all 3 sides, no angles

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We can just plug and chug for the angles individually for each of them

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Right?

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Not just one and convert to law of sines

nocturne remnant
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Shouldn’t make much of a difference

upper quarry
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Idk I'm trying to do the same problem with a different to find a different angle

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And still confused

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Solve triangle ABC

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a= 3.1, b= 5.4 c = 7.2

heavy shale
somber coyoteBOT
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NotMyself

upper quarry
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How exactly would I find the angles using this

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3.2+5.4+7.2/2

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7.85

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But after that idk

heavy shale
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oh u said Triangle ABC so i thought u meant area

heavy shale
upper quarry
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Oh it's alright

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This is the same problem but I'm trying to find angle B

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I already found angle a

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But just trying to see and I'm starting to get stuck

heavy shale
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nvm lol i am sleepy

upper quarry
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:0 does it look right

ocean ridge
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hey guys, how can i solve:
cos(x) = cos(3x)
For the range 0<=x<=360

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nm, i think i figured it out by sketching the graphs onto one

wintry saffron
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lmao nice

pure birch
limpid flint
twin ember
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Would this be correct?

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i guess this is more of an algebra issue, but i kinda forgor some parts of algebra

north heart
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thats wrong

wet agate
# limpid flint

My best guess would be to treat it like the 1+2+3... +98+99+100 thing, where sin90+sin1 would be 1.02 then multiply that by 50 because there are 50 pairs of them

wet agate
# limpid flint

Wait it's sin^2(1) + sin^2(90), then just multiply that sum by 50 and you'd have your answer

digital tendon
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think of it like when your dealing with algebra

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so if it was like x+2x/x^2, it would become x(1+2)/x^2

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then you can cancel out a value of x

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so it would become 3/x

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try apply that method and see what you get

digital tendon
pearl light
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hello, I'm not the smartest person but I'm fairly sure my assignment question makes no sense, it goes "an angle is 2 rays that intersect at a common point, find a contradiction", I dont even know where to start can anyone help, then it asks me how i would change the definition of an angle to make it more accurate as well.

heavy shale
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they start at a common point not intersect

hasty karma
pearl light
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sorry i wrote it wrong, it says "an angle is two colinear rays with a common end point, find an example that contradicts this definition"

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i cant think of anything that would contradict that definition

heavy shale
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they start and keep going on forever(in one direction)

grave pond
heavy shale
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idk i can only find that wrong

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nothing else

grave pond
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I'm more skeptical about which sense the two rays can meaningfully be said to be "colinear".

sand silo
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guys any help with this?

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this is very early stuff iknow

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but im still bad

grave pond
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Do you have any thoughts about it yourself?

sand silo
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i saw a video on yt that shows 4:3 is the answer but i still dont know how to work things out on my own

grave pond
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That would be the answer if there were only one cut, but here we have three. That's actually a simpler situation!

sand silo
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NICE

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i would love the help :)

grave pond
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Suppose we paint the original cube red before we start cutting it apart. The eight small cuboids we're left with after cutting will have some of their sides painted and other sides not. What can we say about the relation between painted and non-painted sides?

sand silo
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the inside parts that have no paint would be more right?

grave pond
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What do you mean by "more right"?

sand silo
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so for every 1 cube theres 4 inside parts that arent painted

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no 3

grave pond
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Yes, 3.

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But we see in the diagram that not all of those sides have the same sizes, so simply counting them won't be enough. However, we can still say something about the sizes of each new side compared to a painted one.

sand silo
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would this be a 1:1 because the cut on the inside have 3 faces and the outside would also have 3 faces?

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so its equal

grave pond
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I agree that they're equal, but as I said, simply counting faces is not enough to be sure of that when the faces don't all have the same size.

sand silo
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i dont think the teacher's gonna go that deep into it, idk i missed the class and everyone is getting mixed results

grave pond
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You should be going deep enough into the problem to understand what's going on.

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The point I'm trying to get at is that even though the faces have different side, each unpainted face is on the opposite side of a cuboid from a painted face of the same dimensions. They pair up exactly two by two in that manner.

sand silo
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2 by 2 sounds like 1:1

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yea i dont think its that deep, this is grade 9 maths

grave pond
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The problem seems to explicitly say "surface area", not "number of sides". ¯_(ツ)_/¯

sand silo
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oh true idk

real oar
# untold topaz

Extremely late but I think this can work
j is XC, (j/3)h is XO, (j/3)i is OC
I find this very trivial though.

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Can be helpful for finding OX and OC.

silk mist
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Hello I'm currently in engineering, and I do not understand how to do this. Can anyone help me?
Sorry if it's blurry.

spice tapir
foggy furnace
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can anyone explain this

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oh is it because sqrt(3)/sqrt(3) is just 1, so you're just dividing the whole thing by 1?

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how does the 1-1/sqrt(3) become sqrt(3)-1 though?

crimson pawn
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i can help

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to get from the second to the third step you use KCF

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Keep change flip

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can never divide a fraction by a fraction

foggy furnace
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how does this become this though?

crimson pawn
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Multiply the left one by the denominator. I don’t know the rule but ik it’s right

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1 x sqrt 3

empty ore
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I know this sounds dumb

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But why does a sphere look so much smaller at the top and bottom than at the equator?

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Even though it’s not

crimson pawn
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You talking about the globe?

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it’s not a perfect sphere

foggy furnace
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sorry i don't understand

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oh wait

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ohhhh

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i get it

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ty

empty ore
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I’m talking about a perfect sphere

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The tops of it look like smaller circles than the circles at the equator

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But I’ve been hearing that it’s not the case and that they are the same

crimson pawn
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Not exactly sure what ur asking

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if it’s a perfect sphere than its probably just your eyes deceiving you

empty ore
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Like for example here the circles and spaces look considerably smaller than the circles and spaces at the middle

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Could just be my eyes or the way it’s drawn though

inner kayak
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Hey guys I haven't actually done trigonometry but I'm looking at my friends work, and can't seem to agree on a answer. Do you think you can help?

worn dust
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Hey, does anyone know how to prove that if two angles are congruent, and they're both bisected, then one bisected angle from the first angle is congruent to one bisected angle from the 2nd angle?

nocturne remnant
chilly blade
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hekp

amber quiver
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how would I solve for angle *d when the question says <d = (placeholder)+(placeholder)

timber cargo
amber quiver
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Fount out a bit ago, but thank you lol 😂

bold smelt
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As a rule of thumb in these types of identites i should multiply so i get asq-bsq in denom right?

slender bolt
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@bold smelt is ur education system uk based

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If so what year are u in I wanna know what level ig trig this photo is

sinful remnant
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What’s a good book to get started in geometry and trigonometry? Or is it enough with the material that is covered in any precalculus book?

bold smelt
dusk mountain
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Hello everyone

dusky basin
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6 exponent -6

upper karma
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im confused on this

swift fractal
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Answers?

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Anyone?

timber cargo
# swift fractal Answers?

S=r * theta, since you have the length of the sector and the radius, just do 3pi/5 and that will be your angle. (3*180)/5, which is 108

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degrees

swift fractal
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And this?

timber cargo
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Now, are they asking you to input the answer in radians?

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or degrees?

swift fractal
timber cargo
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degrees

swift fractal
timber cargo
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45 degrees

swift fractal
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@timber cargo how bout this one

timber cargo
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14pi

swift fractal
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@timber cargo can you do two more?

timber cargo
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5/2 pi

swift fractal
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Last one

timber cargo
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36 degrees of pi/5

swift fractal
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Thank you

timber cargo
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You're welcome

timber cargo
# swift fractal Thank you

Do them yourself next time, practice the questions, and you'll get used to the technique and you'll become fluent.

royal cape
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Could anyone help me with proving the following trig identity?

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tan^3A/1+tan^2A+ cot^3A/1+cot^2A =1−2sin^2Acos^2A/sinAcosA

timber cargo
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Can you write that out on a piece of paper

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instead

royal cape
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sure! give me a minute

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Does that work?

timber cargo
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Let me work all that out

royal cape
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Alright!

timber cargo
royal cape
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That's alright! Thanks anyways!

dark sparrow
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@swift fractal no

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we don't give answers here

swift fractal
swift fractal
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?

dark sparrow
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@swift fractal are you waiting for somebody to just give you the answer?

timber cargo
silk mist
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Can anyone explain what to do for this? I know how to do a bit of it, but these 2 problems are confusing me

timber cargo
heavy shale
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and u are given a value of base

silk mist
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Okay how would I go about that

heavy shale
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so u have to use height/base = tan

somber coyoteBOT
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NotMyself

heavy shale
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Now when u take tan 10 the base is 200 + y

somber coyoteBOT
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NotMyself

heavy shale
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now u need to use basic algebra to find value of x

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,w tan 10

somber coyoteBOT
heavy shale
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,w tan 40

somber coyoteBOT
heavy shale
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the values^

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just use decimal to second place ofc

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by the way height of hot air balloon from ground would be x + 5.5(height of the person)

silk mist
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I'm a idiot lmao

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I'm still a little confused 🥲

heavy shale
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where?

silk mist
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Uhh with the height part

heavy shale
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what part

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ur talking abt

heavy shale
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the point from where the person sees(eyes) is above ground

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so x was how high hot air balloon is from the persons eye level and not ground

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and we need to find how high its from ground

silk mist
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Okay how would you do that

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The height of the person was messing me up since I didn't know what to do with it

heavy shale
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and since distance of eyes from ground is almost equal to height of person

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so we just add height of balloon from eyes and height of person

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so i.e. x+ height of person = 5.5 + x

silk mist
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I'm starting to regret my job choice now

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But thank you

heavy shale
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no prob ig u could do 8, if u use the same principles just with cos

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give it a try

silk mist
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Alright

plain ingot
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is there a general formula to calculate area enclosed by a given set of points?

visual edge
# plain ingot is there a general formula to calculate area enclosed by a given set of points?

There are formulas for some special cases, like triange, square, rectangle, etc.
For a general formula, I found this article https://algorithmtutor.com/Computational-Geometry/Area-of-a-polygon-given-a-set-of-points/

plain ingot
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Oh, thank you!

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im assuming this decomposes the polygon into triangles and caculcates the area from that

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if not there is probably a way to do tha

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that

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by findind the center point (using average)

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and then creating triangles

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pi, center, p i+1

stray portal
#

Help please?

viscid girder
#

I have an upcoming (competitive) exam with some extra topics I rusty over. Can someone suggest some quick reading for - Geometry: Elementary geometric properties of common shapes and figures in 2 and 3 dimensional Euclidean spaces (e.g. triangles, circles, discs, spheres, etc.). Plane analytic geometry (= coordinate geometry) and trigonometry.

real basin
#

yo, anyone can tell me how to calculate the angular velocity of a delta quaternion?

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i can get the difference with qDelta = q0 * inverse(q1) , but i dont know how to go from there

slate mauve
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how would i translate this

lofty girder
#

u dont know how to do it?

upper karma
#

whats the most comprehensive trig book i can get

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that is also suitable for self studying

smoky jetty
# foggy furnace how does this become this though?

An imperfect square is an irrational number (i.e it has no pattern to say it's repeating and it is non-terminating), and denominators must not have an irrational number, thus it must be rationalized (i.e remove the radical)

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essentially, u multiply the fraction by the fraction of the denominator (screw my ugly terminologies)

timber cargo
jaunty hound
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how do you determine this length pls

vagrant wraith
#

so I'm doing a brilliant course about geometry fundamentals (super-duper-simple for the moment) and obviously I got the answer correct. My point is why did they explain it like that? Can't we just consider it as 1 rectangle of area 3*6 instead of 2 rectangles of area 1*3 and 5*3? Does Brilliant think we're that dumb?

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even simpler 6*5-5

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they're overcomplicating it, right?

timber cargo
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When they haven't developed the necessary thinking

vagrant wraith
foggy furnace
#

I just realized I've been using the ln button on my calculator instead of the Inv button

weary harbor
#

probably simple ass question, but is there a way to find a right triangle inside a rectangle?

nocturne remnant
#

Any right triangle?

weary harbor
#

yeah 1 sec

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basically wanna carve out the red part

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it would just be nice if it was a right triangle

upper karma
weary harbor
#

yes

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the big rectangle is a wooden plate, I want to cut out a right triangle

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the smaller rectangle is a guidance for size

upper karma
#

right

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what is it you're having trouble with? do you not know what measurements to use?

weary harbor
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its just that I want a triangle with an hypothenuse thats the same length as the rectangle

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and has around the same height

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was wondering if there was some formula or other way to go about it

upper karma
#

i can really thing of a general formula unfortunately

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if you give me values i might be able to work something out

weary harbor
#

150*50

nocturne remnant
#

For any given rectangle and base side there are at most 2 ways to “inscribe” a right triangle in it:

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Like this

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By drawing a semicircle with diameter being the base side

weary harbor
#

yeah but how to determine which points they are exactly?

nocturne remnant
#

If you are given l and h, you can find a with pythag

weary harbor
#

I mean in practice I could just draw a semicircle and a rectangle inside and get the same results but find it interesting

weary harbor
#

ooh right its l/2

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thanks a lot

worldly solstice
#

can someone help me with the second question

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i dont understand The transformation of [...] according to the vector LJ is [GB].

upper karma
#

frequency, and wave speed. these two graphs. is there a way of describing this that ties the two together better?

sullen magnet
#

Question 4. I dont know how to solve

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Please help asap

upper karma
sullen magnet
upper karma
#

nice try

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tell me ur answer and i'll tell you

sullen magnet
#

3

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X=3

upper karma
#

x=−2 or x=6

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how did you get 3?

somber coyoteBOT
#

MyMathYourMath

sullen magnet
#

(x+2)^2(x+4)^2=x

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Oh waot

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Wait

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I forgot to add the exponents

rancid heart
#

can someone send me a course recomendation or something for geometric proofs,

gleaming coyote
#

hello^^ can someone help me on how ill get x and y?

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I tried to calculate it but i think the ones I did were wrong-

smoky vector
#

does anyone know any type of website that can figure out statements for proofs

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or proofs generally

bronze jolt
#

A.K.A. cheat

smoky vector
#

yes lmao

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its normal to cheat

bronze jolt
pure sequoia
#

i have a friend who needs serious help with proofs, can someone help them please?

vast vapor
#

is the reason we label cosine as co-sine because It's orthonormal to the sine function ?

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or are there other reasons

dark sparrow
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no, it's because its name comes from "complement sine"

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namely that cos(x) = sin(90°-x)

smoky jetty
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yep

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cool thing I've learned in trigo a few months ago

prime totem
#

Wtf is trigonometry

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You write equations and they somehow become lines

nocturne remnant
#

…not really?

storm loom
#

could somebody help me out with this

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i havent seen this type of triangle before in class

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and it wasnt covered in our notes

heavy shale
#

u can find that mn = np and ln = nq

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u can also equate angle using vertically opposite angle

storm loom
#

oh

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so i can conclude that it is congruent by SAS?

upper karma
#

this is more fucky

sonic willow
muted abyss
#

You only take 6 as solution

sonic willow
muted abyss
#

because a negative distance doesnt exsit

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expect maybe

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if the point is before the origin

sonic willow
upper karma
sonic willow
sonic willow
sonic willow
#

Have I got this things correct?

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I mean I just wanted to test my geometry skills

storm loom
#

reflexive property proves those right im pretty sure

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or i have zero clue what im talking about

sonic willow
storm loom
storm loom
sonic willow
#

but I also had this kind of questions at 8 grade in school, or at 7 I forgor accualy, bc I don't remember anything from grade 7

sonic willow
storm loom
#

U.S.A

sonic willow
pliant roost
#

as my friend told me

sonic willow
#

and how much grades USA has?

pliant roost
#

first grade is like pre-school

sonic willow
pliant roost
#

poland has 11 right

sonic willow
# pliant roost poland has 11 right

8 grades is early and middle school combined into one plus then you choose highschool 4 years, technikum(Idk how to translate) 5 years or school that turns you into worker, but you dont learn any subject 3 years or less

sonic willow
#

so it's 12, 13 or 11

pliant roost
#

ok ig

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is 1st grade 7 year old?

sonic willow
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but I accualy forgot

pliant roost
sonic willow
storm loom
#

or like trash talk

pliant roost
sonic willow
pliant roost
#

for all students

sonic willow
#

and this questions are jokes

pliant roost
#

probably

sonic willow
#

it's litterally maths from 1st grade of highschool

pliant roost
#

you can take either basic or professional math though

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the basic math is prob as easy as polish

sonic willow
#

the question I copied was from basic

sonic willow
pliant roost
#

one is no solution and the other is yes solution

sonic willow
pliant roost
#

you don't have to provide the sol

sonic willow
pliant roost
#

an equation from the first part

sonic willow
pliant roost
#

like gaokao

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but easier

pliant roost
#

or you have to evaluate this

sonic willow
pliant roost
#

no

sonic willow
#

and can you tell me the hardest question you've seen in this test?

pliant roost
#

number theory

pliant roost
#

I've just read the math books that are used to study math

sonic willow
pliant roost
#

it's just the properties

sonic willow
pliant roost
sonic willow
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ok

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also mine mathematician is a chad

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he writes topic of the test "test."

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and doesn't explain what will be in the test

pliant roost
#

The first term of the arithmetic sequence that is made of 3-digit natural numbers is equal to 368. It is known that the sequence has strictly more than 2 terms.
A) Can 575 be a term of such a sequence?
B) Can 920 be a term of such a sequence?
C) What is the largest numbers that can be a term of such a sequence?

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this one is actually easy

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typing a harder one...

sonic willow
#

bruh I didn't knew that there are limits on the test

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in this question you need to calculate the limit and type 3 digits after , in the "kratki"(my english sucks)

pliant roost
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An integer triangle is such a triangle that all its sides are integers.
A) Find all right integer triangles, whose sides form an arithmetic sequence.
B) Do right integer triangles, where height, bisector and median drawn from the right angle, exist?
C) Find all right integer triangles, whose area is equal to the perimeter.

sonic willow
pliant roost
#

are cells kratki on polish? interesting

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on russian it's "short"

sonic willow
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bc Im bad at maths

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I mean I don't know how to calculate limits

pliant roost
#

apply l'hospital then idk

pliant roost
sonic willow
pliant roost
#

google it

sonic willow
pliant roost
#

what grade are you in

sonic willow
pliant roost
sonic willow
pliant roost
sonic willow
pliant roost
#

it's just algebra

sonic willow
#

the name is so simmilar

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in polish too

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cały and całka

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sounds nearly the same

pliant roost
#

we have pervoobraznaya

sonic willow
pliant roost
#

rachunek calkowy

sonic willow
#

Accualy Im bad at geometry

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Im worse in geometry than in algebra

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and Im not really good in algebra as well

sonic willow
#

Also guys do you know some webside to train geometry and trigonometry skills

granite radish
timber cargo
timber cargo
#

68+90+y are supplementary angles

static nacelle
#

help

thin heart
#

You would use cosine for this question

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Right??

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So cos^-1 (12\15)= angle of inclination then use angle of inclination to find the height using sine function.

hasty karma
#

@next mantle found someone who says that axis matter

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so there is only one right axis orientation

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yeah, when i invert axes, suddenly cube becomes a ball and and angles become right

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its the same as saying that world has only one origin, some point where all positions are 0;0;0

#

or when you go from hex to bin number value changes

open karma
#

does anyone know

hasty karma
#

or some specific one?

open karma
#

yeah all lmao

#

im lost

hasty karma
#

ok i suck at english math, let me go to translator

hasty karma
# open karma does anyone know

1)<H = <I (<GIH = <GHI)
2)DC=BC, AC - common side, <DCA = <BCA so tri ACD = tri ABC (why there is wave above equality symbol?)
3)AC=DC, BC=EC, <ACB = <DCE (vertical angles) so tri ACB = tri DCE
4)AC=CD because C is a midpoint, BC=CE, <ACB = < ECD (vertical angles) so tri ABC = tri DCE

hasty karma
#

if triangles have two sides equal and angle between equal too, they are equal

#

if you try to change value of third side or other two angles, you will break known equal sides

#

so there is only one case when triangles have two sides with angle between equal - they both are equal triangles

burnt wasp
#

something I was wondering was why did they square root side PQ in this problem?

stray vigil
burnt wasp
worn sun
#

Can anyone help pls ?

dark sparrow
#

,rccw

somber coyoteBOT
worn sun
#

I drew out the diagram but I’m not sure how to solve for the shaded region

dark sparrow
worn sun
#

How do I solve for the area of the circle and the triangle

#

I only have coordinates

#

The diagram is basicly everygint I have

nocturne remnant
#

You only need coordinates

#

What is the radius of the circle?

timber cargo
#

Area shaded = Area of circle minus the area of the traingle

upper karma
#

you need to know about vertical angles for this one too

upper karma
#

there is a difference between equal and congruent

#

the wave is also sometimes called a tilda symbol

upper karma
#

i am almost done doing the last one then I will post the picture

#

please note that you always put your prove statement at the last and give the reason

#

here you go

upper karma
#

Please mark on your drawings as they help a lot

worn sun
granite radish
vernal surge
#

does anyone know this please

#

<@&286206848099549185>

upper karma
muted abyss
#

Hm guys if I got vec(AC) how many vec(AB) I need to get vec(AC)?

#

What's the method for knowing that

limpid flint
thin heart
# vernal surge does anyone know this please

Step 1: identify that the triangle is a right triangle ( meaning one of the side is a 90 degree angle). Step 2: use pythagorean to find the length CB. Step 3: identify which trigonometric function applies to triangle CBD to find length CD (Answers Sine). Step 4: apply CB to the trig function sine of 55 degrees. Answer to the whole question is 12^2 - 6^2= CB. CB\sin55 =CD.

thin heart
coral crypt
#

Hence why I don't like geometry catthumbsup

limpid flint
coral crypt
#

I am so lost on how to prove the Pythagorean theorem

#

Wait a minute

#

MAYBE I DO KNOW

#

I JUST FIGURED IT OUT LEEEETTSSS GOOOOOOOOO

nocturne remnant
#

What did you get?

coral crypt
#

I got 33

nocturne remnant
#

Oh that’s correct

coral crypt
#

Woooooo

nocturne remnant
#

Nice catthumbsup

coral crypt
#

The sad part is it had taken me 2 weeks to figure that out lamo

nocturne remnant
#

At least you figured it out

#

Now if you see a similar question you won’t take 2 weeks

coral crypt
#

It didn't 🙂

#

I managed to get it pretty quickly and managed to finish the lesson

vague radish
#

friend told me teacher said it takes 9 steps

#

is that correct

#

cant you do this is 4-5

chrome kelp
#

I feel sorry for you

#

That you have to do proofs

vague radish
#

nah nah im a senior now

chrome kelp
#

Oh

vague radish
#

my freshman friend is dying

chrome kelp
#

I’m a softmore

#

😭

vague radish
#

and he's telling me that his teacher told him its 9 steps

chrome kelp
#

I don’t see why it would take so many steps

vague radish
#

maybe i just havent done it in a while but i did it in 4

chrome kelp
#

You could do it in 4-5

vague radish
#

EXACTLY

chrome kelp
#

I’m not very good at proofs so idk

limpid flint
nocturne remnant
#

Multiply sin20° to the product and use double angle and see what happens

#

@limpid flint

limpid flint
#

Ok

limpid flint
#

I used cofunctions to make it all sines

#

Was that the right thing to do

#

It feels easier because it’s all the same but idk

nocturne remnant
#

hm idk

#

what i did was that sin20cos20cos40cos80 = sin160/8

#

by double angle formula

#

but notice that sin20 = sin160

#

and cos60 you can find separately

robust finch
#

how is this true

limpid flint
robust finch
#

in order for it to be perpendicular there would have to be a 90 degree angle at the point of intersection right?

limpid flint
robust finch
#

omg

#

that says AB

#

not AD

#

sigh

limpid flint
nocturne remnant
smoky vector
#

what did i get wrong here?

upper karma
#

you were supposed to add 6 and 3.2

#

as it is asking for the whole triangle

#

then you see that one of the side is 6, the other is 8.1, and 6 + 3.2 is 9.2. So since these are all 3 different side lengths, the answer would have been scalene for sides

#

and you were correct on everything

sonic willow
coral crypt
#

I was trying to figure out on how to prove the Pythagorean theorem but once I looked at it a little differently I managed to figure it out lol

sonic willow
coral crypt
#

You could say that yeah it ended up being 33

sonic willow
coral crypt
#

Honestly it wasn't the fact it was a square root it was how I was going to apply the Pythagorean theorem lol

#

For me anyway

sonic willow
#

bc it seemed wierd to me that the answer was like 5*sqrt(2) or something

#

bc in the lower grades answers were all rational

sonic willow
coral crypt
#

Never heard of them lamo

sonic willow
coral crypt
#

What are logarithms?

#

Looks complicated

sonic willow
coral crypt
#

How are they used?

#

Or how are they applied?

sonic willow
coral crypt
#

Huh, neat

sonic willow
#

I mean I know that natural logarithm(log with base e) is used a lot in calculus from what I know also they are used in some functions

sonic willow
#

so accualy they have some use

coral crypt
#

That's pretty cool

sonic willow
#

I can give an example of question with them

coral crypt
#

Reminds me of two step operations

coral crypt
sonic willow
coral crypt
#

Welp I'm lost glassescat

sonic willow
#

proving something using this shit is worse

coral crypt
#

Seriously?

#

Wait yeah it would be lol

#

Wait I just realized that you solved it -_-

sonic willow
#

really you didn't see

coral crypt
#

I thought the whole thing was the problem 😅

#

Yeah lamo

sonic willow
#

the problem was first line

coral crypt
#

Yeah I realize that now

sonic willow
#

prove this shit is rational
(I had problem with this)

coral crypt
#

What do you expect me to do? lamo

sonic willow
#

not asking you to do this

coral crypt
#

I know I was making a joke lol

sonic willow
coral crypt
#

So the base would be 4, 5, 6 and 7 right?

#

Would you multiply the bases as if they were an exponent?

#

@sonic willow or am I wrong?

sonic willow
coral crypt
#

Lol

thick summit
#

Hello I am new

#

where do we post doubts

coral crypt
#

Wassap yeet

sonic willow
#

ok I remembered it accualy

#

accualy it was solved a little bit diffrently but this works too

#

accualy it wasn't hard I remembered it harder

coral crypt
pliant roost
bright rover
#

How should I solve this ?
All curvy lines are arcs with w as radius, with a circumference of either A B C or D

#

(You have to find the area in the middle

sonic willow
#

like really Im probably bad at geometry(and yes I'm) but I don't have any idea about solving this

bright rover
#

Do you think the question itself is unsolvable ?

#

One of my classmates gave this so I’m not sure whether itself is solvable or even logically correct

sonic willow
sonic willow
sonic willow
#

Just maybe

bright rover
#

No I thought the same

#

But eh

#

He said he has the solution

sonic willow
#

Also The drawing isnt precise

bright rover
bright rover
sonic willow
bright rover
#

He went from simultaneous equations to that

sonic willow
#

I can do some basic questions, but you know how it is

#

I prefer algebra

#

But Simple geometry questions are fun

#

Accualy I will try to solve this

bright rover
bright rover
sonic willow
#

Also The fact that Im active on this server means that I have nothing to do

bright rover
vast vapor
#

then take the integral of each circle over the whole domain and set each of the 4 integrals equal to each other

bright rover
vast vapor
#

very hard over text but I'll try

#

so imagine this structure you made but rotated 90 deg so It's a diamond

#

then place is on an x-y coordinate plane

#

where the center of your structure is the center of the plane = (0, 0)

#

now you have 4 arcs right

#

complete each arc's circle

#

you'll get 4 circles on your plane

#

I'll try to draw it

bright rover
bright rover
vast vapor
#

excuse the quality, I used an online paint tool

bright rover
#

I see

#

But how did you obtain the equations for the circles ?

vast vapor
#

one sec I think I'll try desmos

nocturne remnant
#

To find the blue-shaded area, first find the purple-shaded area and subtract the area shaded in purple but not blue (which is the sum of two triangles)

#

The 60° angles should make the trig a bit easier

vast vapor
#

I can't see how that'll get the area

bright rover
vast vapor
#

I understand the area will be the blue part * 4 but even then trig is good with triangles

#

the shape we want to get the area of isn't a square

#

It's sides are sections of arcs

nocturne remnant
#

The blue shaded part isn’t a triangle and neither is the purple shaded part

#

But the purple shaded part is a circular sector

#

And you can find its area

#

Pardon my typos

#

But the answer is probably quite ugly

bright rover
#

I think I understand what you’re saying

#

But how do u find the area of the blue shaded region ?

#

Its base is curved

lyric mango
#

do all geometry courses allow scientific calculators

bright rover
vast vapor
#

elon's approach would be much less tedious than mine

#

mine will require doing 4 integrals

#

but I'm still trying

#

but this all rests on the fact we know the distance across the area

#

because we need it to put the circles in the right place coordinate wise

#

idk how to get that rn or whether It's possible

#

I'm just assuming It's 2/3

nocturne remnant
#

i solved it and the answer involves some pi's and radicals, but not as ugly as i thought honestly KEK
apparently this problem is famous https://youtu.be/8GnyjbUj-eE

People around the world have asked me this and similar problems. Learn how to solve using only geometry (and a little bit of algebra).

There are many other ways to solve the problem too
https://www.mathalino.com/reviewer/plane-geometry/02-area-common-arcs-quarter-circles

Subscribe: https://www.youtube.com/user/MindYourDecisions?sub_confirmatio...

▶ Play video
vast vapor
#

but if It's not possible that completely crosses out my approach

bright rover
#

Nice

#

Ill watch the vid and Ill try it

#

Then I’ll ask it

nocturne remnant
#

Here’s the sol if you’re interested

vast vapor
#

lmao

#

I'm completely overthinking

nocturne remnant
#

oh it looks cool in colors

#

lol

vast vapor
#

yea

#

anyway the idea was taking the integral of each one

nocturne remnant
#

💀

vast vapor
#

call the 4 integrals I1, I2, I3, I4

#

to get the shared area we do I1 = I2 = I3 = I4 and solve

nocturne remnant
#

sounds like something on a calc 2 final or sth...not impossible tho

#

probably

vast vapor
#

why not

#

btw I made them inequalities just to see the shades area

nocturne remnant
#

the integrals themselves are probably solvable with an appropriate trig sub (after the coordinates of the intersections of the circles have been found)

vast vapor
#

just so that we're clear

#

has nothing to do with my approach

vast vapor
#

I mean

#

where bot

#

mf

#

k cool

#

so the integral of that will be just pi/2

#

just because you're integrating the circle formula you get the area under the shape

#

if you put r instead of 1 you'll get pi * r^2 the famous formula

#

thing is

#

shifting the circle on the coordinate plane doesn't change the area

#

so that raises a problem

#

that I1, I2, I3, and I4 are actually all equal

#

so that's a problem

#

wait no

somber coyoteBOT
#

indeterminate form

bright rover
#

Thanks @nocturne remnant and @vast vapor for helping

#

Appreciate it

nocturne remnant
#

@vast vapor I did end up doing the integral

#

Kek

vast vapor
bright rover
vast vapor
#

like idk how you got to the starting point

nocturne remnant
#

i set the origin as the center of the square and examined the circle centered at the left bottom corner

#

then i wrote the equation for the circle in terms of y

#

then calc stuff

vast vapor
#

oh so you didn't rotate by 90 degree

#

you made it alot harder lol

#

if you rotated it, It would've been much simpler

nocturne remnant
#

?

#

you mean 45 degrees?

vast vapor
#

oh yeah my bad

nocturne remnant
#

but that makes it the area under two curves

#

.

vast vapor
#

how so

nocturne remnant
#

like this?

#

there are two curves

#

well technically you just need to compute one of them because symmetry and stuff

#

but still not a bit tedious with integrals

vast vapor
#

wait just so that we're clear and I have my info right

#

if you have 2 integrals

#

setting them equal will get you their intersection

#

right ?

nocturne remnant
#

?

#

wdym

mortal knot
#

Prove that (√3 + 1) (3 – cot 30°) = tan360° – 2 sin 60°. how do you do this one?

vast vapor
#

I meant something like simultaneous equations

mortal knot
#

k

mortal knot
#

yeah

lucid ingot
#

Does anyone know how to do question 10

mortal knot
#

here it is

balmy bay
#

Jojojo, does anyone of you guys have a list of the most important geometrical and trigonometrical theorems?

heavy shale
#

there is one of trig

balmy bay
#

Ah ok I see, thanks

sonic willow
#

bc I might be an idiot, but I can't solve it with just some geometry and algebra

sonic willow
#

oh it doesn't

#

fuk it I can't solve it

torn gazelle
#

yo

#

can someone help me rq?

cinder oar
#

can someone solve for Sn(x)?

pliant roost
#

it's probably just very convoluted

last nexus
#

if the diagonal of a trapezoid are equal, the figure is an isosceles trapezoid proof

#

how can i prove it

#

i find the distance of both diagonals

#

then idk what to do next

grave pond
# pliant roost I don't think the Sn(x) formula is possible even

It's not necessarily as impossible as it looks, if we can use complex numbers. The arccotangent of f(k,x) is the argument of f(k,x)+i, so we're really looking for the argument of an indexed product of f(k,x)+i. And the k(k+1) factor looks like something that might lead to telescoping somewhere -- but if we're lucky we don't need to find that telescoping from scratch, because answer (A) strongly suggests that perhaps the whole sum is always arccot((1+(n+1)x²)/n). So perhaps if we divide successive values of (1+(n+1)x²)/nx + i, we'll find a real multiple of f(n,x). And if that turns out to be true, we're suddenly in a lot better position to answer (B), (C), and (D).

upper karma
#

I remember this

pliant roost
#

yes, the sum actually turns out to be arccot((1+(n+1)x^2)/nx)

grave pond
#

My idea there was instead of showing that a_1+a+2+...+a_n = S_n by summing directly, show that S_n - S_{n-1} = a_n.

proven marsh
#

can i ask something ? İs logaritm same in all countrys

grave pond
#

But subtracting the arguments is the same as dividing the original complex numbers, except we might not get equality, just "real multiple".

#

I don't think there's any country-specific differences in logarithms -- but different fields have different traditions for which logarithm is the "default" one. In pure mathematics "log" is usually the natural logarithm; in engineering "log" is usually the base-10 logarithm; in computer science it's usually the base-2 logarithm.

proven marsh
#

so ? i mean example in romania im going to solve logaritm but idk can i watch how to solve logaritm which produced videos by Turkey or ABD etc.

grave pond
#

I don't know what you mean by "solve logarithm".

proven marsh
#

like

#

log10^10000 (ex) and im gonna find how to solve

grave pond
#

I don't know what you mean by "solve" in that context. There doesn't seem to be any equation.

proven marsh
#

ok im changing

#

i dont know english so good

grave pond
#

If there's an e^x involved it's almost certainly the natural logarithm, though.

proven marsh
#

to find log a^x

grave pond
#

Though it also says log10, so I'm confused.

proven marsh
#

im confused too

#

my question is , if formulas is same in every country , i can watch videos in every country right ?

grave pond
#

Um, sure?

next mantle
#

certain places might have conventions but most of the time it'll be minor stuff for school level things catThink

ocean topaz
#

hi! i'm new here, and i'm struggling a bit in maths, can someone help me with this? thank you so much!

upper karma
#

And

#

For the first part

timber cargo
#

Why didn't you just grab a piece of paper and saved yourself some time and energy

upper karma
#

Solve this equation for the possible values of p

upper karma
#

And I'm lazy to get Outta here

upper karma
ocean topaz
upper karma
#

Welcome

upper karma
#

And a line 2x + 3y = 9 is perpendicular to it

#

So the slope of this line is -2/3

#

As slope of a line of the type ax + by + c = 0 is -a/b

upper karma
#

M1.M2 = -1

#

Where M1 and M2 are the slope the line perpendicular to it and the line itself

upper karma
#

Now just use the formula of the slope of a line

#

That is

#

Y2-Y1/X2-X1 = M1

#

We already have calculated M1

#

And the points are already given where you could take (X1, Y1) = (p,1)

#

And (X2, Y2) = (9, 3p+1)

#

Then you shall get the answer of p

ocean topaz
#

okay.. it actually seems like a mountain rn but i think it's pretty understandable! thank you so so much, sorry if i disturbed you!:)

upper karma
upper karma
#

But it's easy if you see the core steps

upper karma
hollow bane
#

Now

#

How do I know the difference between a obtuse and acute?

#

💀there's literally no one here

grave pond
#

Are you looking for a way to remember which word is which, or for an explanation of the difference in meaning?

upper karma
#

if one angle is obtuse, then the entire triangle will be called as on obtuse angled triangle.

#

this is because if one is obtuse (greater than 90 degrees) then the other 2 sides have to add up to some number less than ninety and all the 3 sides will equal to 180 degrees by the Triangle Angles Sum Theorem.

#

Any angle less than 90 degree is known as acute

#

Any angle equal to 90 degree is known as right

#

However, if there is one acute angle in a triangle, it is not necessary for the triangle to be acute angled.

#

This is because the one of the other side could be obtuse, making the triangle obtuse OR one of the other side could be 90 degrees making the triangle a right triangle.

#

And if that one side is 90, the other two sides must be complementary (two angles adding up to 90 degrees) and if two angles add up to 90 degrees then each of them has to be less than 90 (common sense 😉

#

however, that still will not make the triangle acute

#

remember, if there is even ONE, like just ONE angle in a triangle is Obtuse or Right, then the triangle will be named as that angle.

#

Now as per common sense, One triangle cannot have one obtuse and one right

#

this is because obtuse is greater than 90 and right is 90.

#

By the Triangle Angles Sum Theorem, all interior sides of a triangle shall add up to 180 degrees.

#

something above 90 + 90 will be above 180, making the entire shape NOT A TRIANGLE

#

Now, I hope you understand the difference between obtuse and acute

#

And a few more points

#

just please take note if you want (i suggest)

#

any angle between 0 and 90 degree is called ACUTE

#

any angle equal to 90 degree is called RIGHT

#

any angle between 90 and 180 degree is called OBTUSE

#

and any angle between 180 to 360 degree is called REFLEX

upper karma
upper karma
next mantle
#

No, both PEMDAS and BODMAS are used in both catThink

upper karma
#

I study in USA and they never used BODMAS and my cousins who study back in India told me, they do not use PEMDAS.

#

well it might depend on the schools or etc

next mantle
#

different places and different schools in those countries use different things catThink

next mantle
wooden mango
#

aren't they the same thing? lol

upper karma
# upper karma Y2-Y1/X2-X1 = M1

did you know it does not matter if you do y2 - y1/ x2 - x1 or y1 - y2/ x1 - x2? Just remember to keep the y on the top and x on the bottom 🙂

upper karma
#

they are

#

just different terminologies

upper karma
# wooden mango <:PARENS:371658456215584789>?

yes, my teacher asked this question and I was the only one in the class that knew the answer. The question was "does do order matter, like does it matter is y2 or y1 comes first in the numerator and x2 or x1 comes first in the denominator?"

wooden mango
#

it does when you don't use parentheses 🥲

upper karma
sinful forge
#

Haiiii
Can some help me with this question
Find the max and min values for y=sin x + cos x

#

I know that the derivativehas to be 0

#

To find the crit points

#

So

#

0=cosx - sin x

#

But im stuck here

upper karma
#

And yeah ofc I know it

#

Isn't It obvious

#

I know many things

#

But it isn't a great idea to show off all your maths and confuse the other person

#

Keep it simple

upper karma
#

Or sinx/cosx = 1

#

=> tan(x)=1

#

And now x = π/4

#

So now we know that this function will be maximum at x=π/4

#

Now evaluate the f(x) sinx + cosx for x=π/4

#

I will give you maximum value of this function

#

And you could actually remember this

#

If f(x) = a sin(x) + b cos(x)

#

Then max value of this function is √(a^2 + b^2)

#

And for minimum

#

We know that the sin(x) and cos(x) should be both negative to produce minimum output

#

So surely they will lie in 3rd quadrant

#

And if you observe that too will be more minimum if sin(x) and cos(x) will be same and that is for π/4

#

So the x should be π + π/4 (getting to the third quadrant)

#

Now put x=(π+π/4) in f(x) to get minimum value of the function

tame scroll
sinful forge
upper karma
#

hahaha, get the joke? eh, complex, hahaha

solar sigil
#

Am i missing something? My answer is not correct my i can't seem to figure out what the problem is

upper karma
#

I think you did some calc mistake

upper karma