#help-49

1 messages · Page 273 of 1

midnight plankBOT
#
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midnight plankBOT
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sand flume
#

https://physics.stackexchange.com/questions/314087/why-is-normal-force-zero-at-the-top-of-a-circle . For this I see that we can decrease the value of f by decreasing the inputs. And then if we decrease the inputs x,y the gradient would get smaller. However, The gradient we start off with is $-\nabla f(x,y)$ since we want it to maintain our constraint and keep the object not going through the radius. Now if we wanted this gradient to be positive we would need to change the inputs such that the gradient itself is negative so that after applying the negative it becomes positive. So this can only happen if both inputs are in the 3rd quardrant. But the object could have falllen off the radius if both inputs are negative. And for the second part how does making the radius bigger affect if the gradient will be positive. We already showed it is possible with the current radius.

grand pondBOT
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BigBen

midnight plankBOT
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@sand flume Has your question been resolved?

sand flume
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<@&286206848099549185>

lilac finch
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ts physics

midnight plankBOT
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@sand flume Has your question been resolved?

midnight plankBOT
#

@sand flume Has your question been resolved?

bright shoal
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!status

midnight plankBOT
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What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
sand flume
# bright shoal !status

my status is that I don't see how the object wont fall off when the gradient is positive and I don't see how radius plays a role

violet storm
twilit jetty
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@sand flume you here?

sand flume
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Yes

twilit jetty
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you said you dont know how radius plays a role
can you intuitively grasp how a large enough radius would mean the car never reaches the top?

sand flume
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It doesn't have enough velocity

twilit jetty
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velocity is a vector, but "doesnt have enough" only describes magnitudes, you mean speed (or specify its the initial velocity, the direction of which is predetermined)

sand flume
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Ok

twilit jetty
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also, youre not allowed to modify the initial velocity

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youre only allowed to modify the radius

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so you can "speed" the car up by shrinking the radius

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you can "slow" the car down by growing the radius

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does that make sense?

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its a yes or no question, its just a step you have to answer before I can continue

sand flume
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No

twilit jetty
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Ill let you in on a secret, neither answer would have changed what I was going to say next

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you need to be faster with your responses

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lets say we have a scenario like this

sand flume
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Sorry

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Ok

twilit jetty
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now we would expect the car did not have enough velocity to start with,

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but lets try and reframe this to "the radius is too large"

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first is the shape of the path the car has taken

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I drew the bounce for dramatic effect, but really we only need to focus on two parts of it:

sand flume
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Ok

twilit jetty
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the part where it's on the track
the part where it's off the track

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on the track, the path is a circle
off the track, the path is a parabola

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does this make sense

sand flume
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Yes

twilit jetty
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now consider the centripetal force when the car is on the track

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we know the car has to slow down on the track
however, the track is frictionless, so what slows the car down?

sand flume
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R

twilit jetty
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...R?

sand flume
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radius

twilit jetty
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thats a strange way of thinking

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remember, we are doing a physics problem

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presumably a force or acceleration would slow the car down instead

sand flume
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Gravity sorry

twilit jetty
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pay closer attention to your causes and effects

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you just said earlier you didnt fully crasp how r (which is lowercase, not uppercase) would do the same things as changing the initial velocity

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dont attribute things to r for now then, we can prove that it will have similar effects

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we can have r be fixed

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then vary the initial velocity

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we'll start with that

sand flume
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Greater the velocity the higher it will go

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Speed

twilit jetty
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good to know, but lets try and get some numbers down

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since gravity is the only force slowing the car down, we can consider potential energy

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until the car hits the ground, we can assume the car and the track are a closed system, with PE being how much energy gets transferred to the car's height instead of the car's speed

sand flume
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Ok

twilit jetty
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now at point 1, what energy does the car have?

sand flume
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All kinetic

twilit jetty
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yep

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now we know the car eventually leaves the track

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at point 2, what is the centripetal force?

sand flume
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0

twilit jetty
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thats good

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now centripetal force is mv^2/r

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since the centripetal force of the car is 0, mv^2/r no longer applies

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now lets look at a moment just before that

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what do you think the velocity of the car would be?

sand flume
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Something very small

twilit jetty
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interesting

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so at point 2,

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does the car have any KE?

sand flume
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No

violet storm
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but it's still moving up in the picture!

twilit jetty
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it sure is

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its a trick question

twilit jetty
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there might still be some leftover KE

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hold on

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what am I on about

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I gotta be sure about this

sand flume
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Wait how can that be? If there is no centripetal force no velocity

twilit jetty
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the velocity is definitely continuous, so thats gotta be the case

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let me redraw the picture to be less crazy

sand flume
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?

twilit jetty
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I dont think I can really model the car now

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Im sure the parabola path is still correct, because the velocity still has to be continuous, and gravity cant affect the horizontal speed

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none of these need to be considered if the car's point 2 happens to be at the top of the loop:

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lets look there then instead

sand flume
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Ok

twilit jetty
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the key idea here is that, as before, we know the path eventually transitions to a parabola

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theres no upward velocity this time to worry about, any possible acceleration that wouldve pushed it up would be counteracted by the normal force of the track

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this means the velocity is purely horizontal

sand flume
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Wait how is there normal force? Because the whole reason I why trying to read that stack exchange post is to understand why normal force is 0 at the top of tracks in circular motion

twilit jetty
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you can see we are considering three different paths

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one of them has a normal force

sand flume
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Ok

twilit jetty
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now before we get to that,

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I want to make sure you can get the geometry here

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when the ball reaches the top of the track, theres three possible kinds of parabolas the ball might take

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ball?

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now see here that the parabola either is always above the circle, or intersects with it

sand flume
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Ok

twilit jetty
# twilit jetty

however, in the middle, the parabola also does not intersct the circle either

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if I were to change how much the parabola slopes down any further, it would intersect

sand flume
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Ok

twilit jetty
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the topmost parabola is the second picture

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anything below that would be the third picture

twilit jetty
sand flume
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Ok

twilit jetty
# twilit jetty

but notice that, in the second case, or 'boundary' where the ball would do this, the ball would still remain on the track

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do you see why thats the case?

sand flume
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Yes because the two graphs are extremely close

twilit jetty
sand flume
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Or they are the same for a bit of time

twilit jetty
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its more that the parabola path would rise above the circle

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because of that, if the car takes that path,

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it would go through the track

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the track's normal force isnt going to allow that

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since the car is going into the track, that would mean theres a force from the car to the track

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the track in turn pushes back on the car, this normal force is called centripetal force

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thats why it always faces inwards

twilit jetty
# twilit jetty

but its not like centripetal force can do anything other than push straight down, just like gravity does

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it doesnt stop the velocity of the car from pointing it into the track again, not enough that is

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as a result, the car remains on the track

sand flume
twilit jetty
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look at this part of it

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the part where x < 0

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the parabola is above the circle

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all parabolas as drawn already intersect with the circle at (0, 1)

twilit jetty
# twilit jetty

in the third case, it would mean it starts below the circle then intersects it

twilit jetty
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is the parabola ever below the circle in the second case?

sand flume
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No

twilit jetty
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when the car eventually loses grip with the track,

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it should take the parabolic path instead of the circular one, right?

sand flume
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Yes

twilit jetty
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so the car has to go take the parabolic path and... go through the track and outside it?

sand flume
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How can the car go through the track if the parabola intersects it only at a point

twilit jetty
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you do know what going through means here right

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here, the car remains in the inner hole
everywhere shaded is outside the track

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even if you assume the car has a nonzero radius,

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that parabola is still going to go right through the circle

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any path that goes from the inside to the outside goes through the circle

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so both parabolas here go through the track

sand flume
twilit jetty
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look at this

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see the path of the car beforehand?

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the right half of the red circle is part of the path of the car

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following that, the left half of the parabola is the other part of the path of the car

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of course it would look something like:

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this would be an example of case 3 where the car ends up falling off early

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but give more velocity to the car, and this is case 1, where the car would end up going through the track

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it eventually intersects

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now consider a case like this

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do you think this is case 1 or case 2?

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as a hint, Ive drawn a black circle on top of the red dashed path

sand flume
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Case 2

twilit jetty
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yep

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does case 2 intersect with the track?

sand flume
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Yes

twilit jetty
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so in case 2,

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the actual path of the car,

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would following the path of the parabola mean the car goes through the track?

sand flume
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Yes

twilit jetty
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in a realistic case 2,

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which path does the car take, the green or the blue one?

sand flume
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Blue

twilit jetty
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youre saying in a realistic case 2, the car would go through the track?

sand flume
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Look from what I see is that dotted circle makes the path the car needs to travel to be in the track. If it goes on the blue it exists it

twilit jetty
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...

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do you know where the blue path came from?

sand flume
twilit jetty
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:) no it isnt

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thats case 3

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you can see it falls down far more than it should

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case 2 is really hard to draw, so I had to get the desmos graphing calculator to draw it

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also, any one of those parabolas are blue paths, you know that

twilit jetty
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the moment the car switches to the blue path, what is the relationship between the car and the track?

sand flume
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The car won't be on the track?

twilit jetty
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youre mistaking velocity and acceleration now

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the car is still very much on the track, so much its trying to going right through it

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we would have to remove a lot of velocity for the hypothetical case 3 where the car falls right off

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the blue path happens the moment the car loses grip with the track, as I said earlier

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that happens if for example gravity has removed so much velocity from the car that there isnt enough centripetal acceleration to keep the car pushed up on the track

twilit jetty
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heres another example of a potential case 3

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if this case is correct,

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the car first begins on the red path

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then at the blue path, it loses grip and begins to fall off the track

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it then hits the wall and stays on the track again

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maybe it wouldve bounced down the track, maybe it wouldve stayed on it after that

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but we know for sure it isnt going to go through it

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if the case 3 is close enough to a case 2, the car never slips out of the side of the loop

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regardless, that case 3 would still be a car that begins and ends... on the track

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we usually dont consider this because we're only focused on this point here

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but its a undeniable possibility

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if youve driven a car before and theres a dent in the road that makes you feel like falling, youd remember the moment you know the dent ends by the car forcibly being pushed up

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case 3 here would be a similar example of that

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case 2 and case 1 are examples where the car always remains on the track at all times

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even if there isnt a force to keep it on the track

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there still is enough velocity for it to head into more track that would then keep it on the track

sand flume
twilit jetty
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if we have a case 3 where the blue parabola isnt sloping down that much, the car is still centered on the road, so itll just hit the loop again

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this is opposed to the idea that it will never hit the loop again

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it may be possible that the actual path may look instead like this

sand flume
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But this only happens because we say that it follows the blue path for a certain amount of time and then goes back to the green which is the path it needs to traverse the track

twilit jetty
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you dont seem to let me finish

sand flume
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Sorry

twilit jetty
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this is also a hypothetical possibility, as with anything about case 3

twilit jetty
sand flume
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Isn't the green path the path of the track?

twilit jetty
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what, is the green path not on the track now?

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Im not a perfect drawer you know

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do you need the paths to be dashed?

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I dont think you have enough material to even ask a question by this point

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given all the recent questions you ask just chalk up to "I dont think these two connecting pieces connect, but I wont elaborate more on it"

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what do you even mean by a question like this? a green path has always been the path of a car on the track, it must follow the path of the track

sand flume
twilit jetty
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as in?

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you started your question with "Isn't"

twilit jetty
twilit jetty
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as communicated by the picture, with the 3 blue parabolas followed by the green arc

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you sound very lost

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we can vc and get this explained faster

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you dont seem open to texting the questions

sand flume
twilit jetty
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well?

midnight plankBOT
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@sand flume Has your question been resolved?

twilit jetty
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.close we worked it out by making a model of the car's FBD in desmos among other clarifications

midnight plankBOT
#
Channel closed

Closed by @twilit jetty

Use .reopen if this was a mistake.

midnight plankBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
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twilit field
#

I would like help with the first part please

midnight plankBOT
twilit field
#

Let $j+I \in J/I$ and $r+I \in R/I$. Then $(j+I)(r+I)= jr+I$.

grand pondBOT
gaunt jetty
twilit field
unkempt sluice
#

R/I->R/J; x+I |-> x+J is surjective and calculate its kernel

twilit field
unkempt sluice
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I thought it was a hint

gaunt jetty
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J is an ideal of R, is it not

twilit field
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Oh nuts

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right

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so rj \in J

gaunt jetty
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What do you conclude

twilit field
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I thought of this correctly just 5 minutes ago , and then when I started writing that ida left me 😭

twilit field
gaunt jetty
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Just a left ideal?

twilit field
gaunt jetty
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Ok nice

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So

twilit field
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lemme think of an iso then

unkempt sluice
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This kernel should be straightforward, obstacle where

gaunt jetty
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You gotta show the map is a homomorphism as well

twilit field
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mhm

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thinking of one

twilit field
gaunt jetty
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If you calculate the kernel you can just apply the first iso theorem

twilit field
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Yea, I realised that. But I was wondering if there's another iso here

spiral rock
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That isomorphism is induced from the surjective homomorphism R/I --> R/J

twilit field
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That will teach me something too

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I guess I'll think about this for a while

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thanks!

#

.close

midnight plankBOT
#
Channel closed

Closed by @twilit field

Use .reopen if this was a mistake.

midnight plankBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

floral ruin
midnight plankBOT
floral ruin
#

$\overrightarrow{r}= \Lambda \overrightarrow{a} + \mu \overrightarrow{b}$

grand pondBOT
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Prathmesh

floral ruin
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and then I did $(\overrightarrow{r}= \Lambda \overrightarrow{a} + \mu \overrightarrow{b}) \cdot \overrightarrow{a}$

grand pondBOT
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Prathmesh

floral ruin
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i got $2\Lambda + \mu = 0$

grand pondBOT
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Prathmesh

floral ruin
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how do I find another eqn in lambda and mu ?

late rover
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Using the fact that c is unit vector a.k.a its magnitude is 1

floral ruin
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ohh

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but it will have terms like lambda^2 and mu^2 and lambda times mu

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how will I solve it?

late rover
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hmmcat ehh, it's solvable, just a bit difficult

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I wouldn't go this route tbh

floral ruin
unkempt sluice
#

μ=-2λ
1=(λa-2λb, λa-2λb)=((a,a)+4(b,b)-4(a,b))λ^2

late rover
floral ruin
unkempt sluice
#

He solved it by a^t (a b) (x,y)^t=((a,a), (a,b))(x,y)^t=0, which obtained him y=-2x

slow thorn
# floral ruin

fun method: the new vector is perpendicular to both $\overrightarrow{a}$ and $\overrightarrow{a} \times \overrightarrow{b}$

late rover
grand pondBOT
slow thorn
#

ah

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ok yeah saw rn

floral ruin
floral ruin
late rover
# grand pond

I love this method so much cuz in many calculators they can find cross product easily

floral ruin
late rover
floral ruin
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then?

late rover
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we cross prod vector axb with a

floral ruin
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and then?

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oohhh

late rover
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and the the resultant vector would be parallel to c

floral ruin
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I get it now

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I am sorry I couldn't visualive it properly

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I get it now

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this method is more time efficient ig

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thanks

late rover
floral ruin
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but how do you calculate cross products in a calculator?

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like is it a scientific calculator or sumthhing?

late rover
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Many calculators, even from Casio, have a mode called vector in which you can type the vector out and it will do the cross prod for ya

floral ruin
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ohh

late rover
floral ruin
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i see

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are these calculators very useful for math students?

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i always wanted one but feared if I'll get too dependent on calculations

late rover
floral ruin
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💀

late rover
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In my country, we're allowed to use calculator and guess what

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There're many books that write about How to use calculator effectively or solve extremely hard problem with calculator

floral ruin
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ohh i see

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whatttt

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damnnnn

fathom onyx
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Well hang on

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@floral ruin Based on the formatting of the question you posted... Is this not the JEE?

floral ruin
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it is

fathom onyx
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That's a non-calculator paper

floral ruin
fathom onyx
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So you do need to be able to do these things by hand

floral ruin
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I was just asking 😭

fathom onyx
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(I have a few choice words about the JEE though tbh)

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nah it's alright

floral ruin
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go ahead

fathom onyx
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No, a "few choice words" means I have reservations, criticisms

floral ruin
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I know cuz even I do

fathom onyx
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It doesn't actually imply I want to say anything right here

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That said, basically it's far too much memorisation and not enough actual maths

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It instills an incorrect mindset that "there is always a readily calculable answer"

floral ruin
fathom onyx
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It's why I'm glad I don't live in India, because I know I'd have to take that exam inevitably KEK

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The latter years of your school stuff, though, sure, a calculator is useful

floral ruin
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and they don't even go in depth. Like remember if you can and get the marks. Ykw? there is exact DE, clairauts equation in the syllabus but they have memorized us the formulaes like xdy + ydx = d(xy) and dozens of formulas under the name of exact DE

floral ruin
fathom onyx
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Here that xdy one is a university-grade weapon of a DE tool

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And that'd be part of a bigger question, typically in differential geometry, to my knowledge

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...idk why diff geo specifically, but that's where I'd first seen it

late rover
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I just want to say, mine is completely the opposite to the JEE, we don't have to remember anything hmmcat

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But in the cost of many and many and many hard combinatorics problem

fathom onyx
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Nah as much as you trash on yours, that one is better imo

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It actually requires mathematical thinking, not memorisation

floral ruin
slow thorn
fathom onyx
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dm/dx = dn/dy type stuff?

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ew....

late rover
fathom onyx
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I was

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You just need 40 daily hours of practice, is all

lilac finch
fathom onyx
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You can't try and expect to use techniques you've never seen before, so you need to work through examples, and also make sure you understand them

late rover
floral ruin
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I wanna study abroad dawg

floral ruin
fathom onyx
#

ref. the original problem, I'd imagine you want to check each given answer for c, such that
- it's some linear combo of a and b
- its dot product with a is 0
- it's a unit length (though with experience I can see that they're already all normalised)

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I reckon the second one is easier to do first, and you might knock out some answers

floral ruin
fathom onyx
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So then the first one is the main check

floral ruin
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yea

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should I close this channel now?

lilac finch
#

yes

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.close

midnight plankBOT
#

@floral ruin Has your question been resolved?

midnight plankBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

lilac finch
#

.

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..

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occupy

midnight plankBOT
lilac finch
#

why

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then

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k

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k

gaunt jetty
lilac finch
lusty python
#

yo

unkempt sluice
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For a decreasing function f, f(k+1)<=integration of f on [k, k+1] <=f(k). Now f(x)=x^-(1/2) is monotonically decreasing

lusty python
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NO

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NO

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NO

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PLEASE

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WHY

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INTEGRATION

lilac finch
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k

unkempt sluice
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The question asked for bound, no?

lilac finch
#

ty

silk pulsar
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Fuck

gaunt jetty
quiet hinge
lilac finch
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i just integrated

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nvm

tawdry laurel
unkempt sluice
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I assumed he knows the anti derivative of x^-(1/2) already

lusty python
#

ANYTHING BUT CALC

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PLEASE

lilac finch
lilac finch
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imma close for now

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.close

midnight plankBOT
#
Channel closed

Closed by @lilac finch

Use .reopen if this was a mistake.

quiet hinge
unkempt sluice
#

Shit, yeah I messed up

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I will edit the two bounds

lilac finch
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nvm guys

lilac finch
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.reopen

midnight plankBOT
lilac finch
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new question

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ik this would use some identity

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nvm i figured

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ts just 20Ck *1

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.close

midnight plankBOT
#
Channel closed

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hoary hamlet
midnight plankBOT
lyric charm
#

!status

midnight plankBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
hoary hamlet
lyric charm
#

is that your work or somebody else's

hoary hamlet
#

this is mine

#

so

lyric charm
#

yours isn't loading for me fsr

hoary hamlet
#

in $\sin(2x) + \cos(2x) = 0$

lyric charm
grand pondBOT
hoary hamlet
#

is that okay

lyric charm
#

the trouble with splitting as cos(2x)(1+tan(2x)) = 0 is that the points where cos(2x)=0 are precisely those where tan(2x) blows up to infty.

#

also 0 < x < pi not 0 < x < 2pi. if anything, 0 < 2x < 2pi is what you may have meant.

hoary hamlet
#

ahh

#

thanks

lyric charm
#

but anyway pi/4 and 3pi/4 are extraneous for the reason i outlined just now

hoary hamlet
#

that cleared a lot of things up

lyric charm
#

it would have been a lot easier if you had simply divided by cos(2x) to begin with

hoary hamlet
#

is it safe to rule out the cosx=0 case for any division for tanx?

hoary hamlet
#

thats why i always opt for factorisation instead of dividing

lyric charm
#

before division by cos(2x), ask yourself what happens when cos(2x) is zero

#

then, for your question:

#

sin(2x) will be ±1 depending on x, but in no way is sin(2x)+cos(2x) going to be 0

#

actually "before dividing by foo, ask yourself what happens when foo = 0" works for division by ANYTHING

#

and in some cases the answer is "foo=0 can't happen, so N/A => proceed as normal"

hoary hamlet
#

so for this example what would your thought process be?

hoary hamlet
#

because i tried to apply that

#

and i set cos(2x) to 0

#

and then sin(2x)=0

lyric charm
#

yeah and then cos(2x) and sin(2x) can't be 0 at the same time now can they

hoary hamlet
#

go tit

#

got it

#

thanks

#

.close

midnight plankBOT
#
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west sundial
#

Hey guys

#

could you help me with part c please

compact lotus
#

its x = 3pi/8 and 7pi/8 right? for the previous one?

west sundial
#

Are you talking to me?

compact lotus
#

no no

west sundial
#

Oh 😭

compact lotus
#

for the previous question

#

im attempting yours, as much as i can, for my level

west sundial
#

thank you, it's an a level question for maths

#

this is the answer

#

I just dont get why they used the sin^2y+cos^2y = 1 trig identity

scenic wyvern
#

heads up

#

channel's not open yet

west sundial
#

oh it has to be open?

scenic wyvern
#

ideally yes

west sundial
#

When will it open

scenic wyvern
#

no idea

west sundial
#

Thank uuu

scenic wyvern
west sundial
#

Alright thank you hanako

midnight plankBOT
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sonic sonnet
#

g is inversely propotional to the square of d bwhen d is halved g is multiplied by a factor n
calculate n

sonic sonnet
#

I tried 1/d²=g
d²/2=gn

#

and I didnt know what to do next

wanton spade
dusty portal
#

D is halved not d^2?

wanton spade
#

also for the first you wouldn't use =

grand pondBOT
sonic sonnet
sonic sonnet
#

so how do I solve it

dusty portal
#

maybe let 1/d^2=kg instead

wanton spade
dusty portal
#

feel like that would help with the math a bit

wanton spade
#

instead of d

sonic sonnet
#

it become d/2=1/d²×n

wanton spade
sonic sonnet
#

why would I divide?

wanton spade
#

wdym?

sonic sonnet
wanton spade
#

well you have $\frac{1}{d^2}$

sonic sonnet
#

ye wth is ts

#

ohh

#

inverse

#

ik that

wanton spade
#

d is halved, and half of d is d/2

sonic sonnet
grand pondBOT
sonic sonnet
wanton spade
#

so instead of $\frac{1}{d^2}$ you now have $\frac{1}{\frac{d^2}{2}}$

grand pondBOT
wanton spade
#

i mean that's what you did right?

sonic sonnet
#

no

#

I did 1/d²=g
d/2=gn

#

mb

wanton spade
#

😭

sonic sonnet
#

it can't be that bad

wanton spade
#

it's supposed to be $\frac{1}{\left\frac{d^}{2})\right ^2}$

grand pondBOT
#

Green
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

sonic sonnet
#

why

wanton spade
#

the relation is that you square any given distance

#

d/2 represents a distance

sonic sonnet
#

so I square it every time or what

wanton spade
#

so you square it whole

wanton spade
sonic sonnet
#

1/d²/4

#

ok

#

one question

wanton spade
sonic sonnet
#

what is the relation between 1/d² and d/2

sonic sonnet
#

4/d²=gn

#

so n=4?

wanton spade
wanton spade
sonic sonnet
wanton spade
#

in this case, l = d/2

#

so 1/l²=1/(d/2)²

sonic sonnet
#

so I square when it's inverse?

wanton spade
sonic sonnet
#

but why did we square the 2/d

#

d/2

wanton spade
#

d represents any given distance

#

in this case d/2 itself is a distance

sonic sonnet
wanton spade
#

yeah

sonic sonnet
#

sry for my dumb questions bro

#

tysm for helping me

#

I appreciate it

wanton spade
#

nah dw

#

you can .close if you're done

midnight plankBOT
#

@sonic sonnet Has your question been resolved?

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twilit field
#

Really silly question. But here all $X_i$ have the same PDF , $f(x, \theta)$, right.

grand pondBOT
midnight plankBOT
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runic hamlet
#

<@&268886789983436800>

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edgy crater
#

would 1 point be enough, being the turning point, since you get (-a/2, 3a^2+b/4), and can find a from x coordiante, then b from y coordinate?

lyric charm
#

no bc you then have to supply the info that it is in fact the turning pt

edgy crater
#

okok ty

#

.close

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near geyser
#

any difference between this?

midnight plankBOT
near geyser
prime hornet
#

no, they're equivalent thumbsupanimegirl

near geyser
#

Booooooom !!

tawdry kraken
#

Someone was having a debate about this on one of the channels earlier

#

It comes down to a matter of intention and notation but in general sure

#

!done

midnight plankBOT
#

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lethal path
#

you should always refer to your book to figure out what exactly they mean by some notation

near geyser
#

.close

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near geyser
midnight plankBOT
near geyser
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.close

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near geyser
midnight plankBOT
soft stone
#

what have you tried so far? did you use the triangle congruences

near geyser
#

@soft stone

soft stone
#

use the given congruences to pin down which angles are equal

near geyser
#

I did but wrong?

soft stone
#

uh

#

what does ΔBMA ≅ ΔWSL tell you about the angles?

near geyser
#

B=w

M=s

L=a

soft stone
#

now do the same for the other two triangles

near geyser
#

I did and mention in the picture

#

@soft stone

soft stone
# near geyser

if you are assuming angle k as x then s should be x/2 according to the question

#

instead assuming s as x would be easier then k and b would be 2x

lyric charm
#

$\angle K = 2\angle S$ means $\angle S = \frac12 x$ not $2x$

grand pondBOT
near geyser
#

Ohh...silly mistake

#

Thanks ann

#

What next?

#

The given sum of angles?

#

2x+2x+x

#

5x?

soft stone
#

yes that's right

near geyser
#

4x=180

soft stone
#

no

near geyser
#

x=45

#

So i got 45×5=225

soft stone
#

5x=180 so x is 36

near geyser
#

How?

soft stone
#

in triangle bma

near geyser
#

If i comparing angles for a triangle i got only 4x

#

And they are asking for 5x value

soft stone
#

x+x/2+ angle a = x

near geyser
#

Wait a second

soft stone
#

but angle a = angle l = angle k

#

so x+x/2+x = 180

#

(this is assuming k as x)

near geyser
#

I got x=72

soft stone
#

yes

#

now find m w u and add them

#

u should get 144

near geyser
#

72×2

#

144

soft stone
#

yep

near geyser
#

Yes

#

.close

midnight plankBOT
#
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midnight plankBOT
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twilit field
midnight plankBOT
twilit field
#

I was thinking $\chi^2(10)$

grand pondBOT
twilit field
#

based on this formula

soft stone
#

you’re right to think about the chi square

#

but i think since the terms are weighted differently, the distribution won’t be a simple χ^2(10)

twilit field
#

like can't I treat 2X_1^2 as Y_1^2+Y_2^2 where Y_1=Y_2

soft stone
#

you can’t treat $2X_1^2$ as $Y_1^2 + Y_2^2$ since $2X_1^2$ is scaled it doesn’t follow

grand pondBOT
twilit field
#

okay, then how do I do this?

soft stone
#

to get the distribution we would typically use moment generating functions (MGFs) to combine the terms properly

twilit field
#

mhm

#

I'll try that

#

thanks

twilit field
soft stone
#

yes exactly

twilit field
#

hmm

#

that's $E[e^{t 2X_1^2+3X_2^2+X_3^2+4X_4^2}]$?

#

right

grand pondBOT
twilit field
soft stone
#

yes

twilit field
#

hmm

#

I'm sort of confused

#

so I have $E[e^{2tX_1^2}] E[e^{3tX_2^2}]+ E[e^{X_3^2}]+E[e^{4X_4^2}]$?

grand pondBOT
soft stone
#

+?

#

$E[e^{2tX_1^2}] \cdot E[e^{3tX_2^2}] \cdot E[e^{tX_3^2}] \cdot E[e^{4tX_4^2}]$

grand pondBOT
twilit field
#

oops, missed a few "ts"

soft stone
#

is this what you get

twilit field
#

yes

soft stone
#

yes then you're right

#

do you know what to do next?

twilit field
#

Like is there any quick way

#

I could calculuate each one by hand but I'd really rather not

soft stone
#

hmm try using the MGF $(1 - 2t)^{-1/2}$ for each squared term

grand pondBOT
twilit field
soft stone
#

substituting the appropriate scaled $t$ (e.g., $4t$ for $2X_1^2$)

grand pondBOT
soft stone
grand pondBOT
twilit field
#

mhm

#

okay

#

so $\frac{1}{ \sqrt{(1-4t)(1-6t)(1-t)(1-8t)}}$ is the MGF

grand pondBOT
soft stone
#

mhm!

twilit field
#

hmm

#

okay

#

I seem to have forgotten how to find the PDF from the MGF sorry 😭

#

I think we normally just were told to recognize. it

soft stone
#

to get the PDF we would normally take the inverse laplace transform of the mgf..

twilit field
#

We haven't done laplace transforms ☠️

#

Unless I learnt it under some other name lemme check rq

#

def not done this

soft stone
#

you can often recognize the mgf and directly match it to a known distribution

soft stone
#

In this case, it looks like the mgf corresponds to a generalized chi square distribution so the pdf follows that structure

twilit field
#

,w (1-4t)(1-6t)(1-t)(1-8t)

soft stone
grand pondBOT
soft stone
#

coming from a weighted sum of chi square variables

twilit field
#

okay I haven't done generalise chi square so guess I'll look into that

#

Thanks so much!

#

I guess this is $\chi^2_4$ then?

grand pondBOT
soft stone
#

no it's not exactly $\chi^2_4$

grand pondBOT
soft stone
#

but you can look into generalized chi square distributions for a better understanding of how these weighted terms combine

midnight plankBOT
#
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lilac finch
#

claim

midnight plankBOT
lilac finch
lyric charm
#

$\sum_{k=0}^n \binom{n}{k} (-1)^k(a-k)(b-k)(c-k)$

#

this?

lilac finch
#

(-1)^n

spiral rock
#

Open parenthesis

lyric charm
#

ah alternating

#

(-1)^k though

lilac finch
#

yeah

grand pondBOT
lilac finch
lyric charm
#

do you know how to sum $\sum_{k=0}^n \binom{n}{k} k^p$ for $p=0,1,2,3$

grand pondBOT
lilac finch
#

no

lyric charm
#

hm.

#

difficult

lilac finch
#

oh wait maybe ik

lyric charm
#

for p=0 it is 2^n

lilac finch
#

yeah

lyric charm
#

then you can also do some generating function fuckery

#

get that (-1)^k by putting x=-1

lilac finch
lilac finch
#

fok

lyric charm
lilac finch
#

hm.. maybe i remember we multiply (1+x)n by something then differentiate

#

can you tell the method in brief

#

@lyric charm

#

...

hallow basin
#

It's just differentiate binomial expansion of (x+1)^n

#

Do once and you get the case when p=1, multiply both sides by x and differentiate for the second time and you'll get the case p=2

lilac finch
#

oh

#

ty

#

so after that?

hallow basin
#

You should have the answer after doing so

lyric charm
#

(a-k)(b-k)(c-k) expands to a cubic in k

lilac finch
#

hmm..

lyric charm
#

if you are ok waiting until i come home then i can show you the idea of my method more closely

#

cause rn i don't have paper

lilac finch
#

k

#

so at the end all summations would be 0?

#

hmm..

#

so for a p degree polynomial it is always zero for n> p?

#

maybe

lyric charm
#

oh wait yeah you have a point

#

this looks like the nth difference of the polynomial (a+t)(b+t)(c+t)

#

and n>3

#

so that kills it

lilac finch
#

hmm..

#

ty

#

.close

midnight plankBOT
#
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midnight plankBOT
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spare rover
#

if E is euclidian , a,b,c in E such that a=/=b and |a-c|=|b-c| , I know that |c-(a+b)/2|<=|a-c| but how to prove that |c-(a+b)/2| =/= |a-c| ? I see it with a drawing but i can't write it properly, the proof should be short

frozen talon
visual tiger
frozen talon
#

sure, just an idea

visual tiger
spare rover
spare rover
visual tiger
spare rover
#

i'm writing soemthing

visual tiger
# spare rover

be a little more precise as to why lambda = 1, but it's the idea

#

even if it's one more line to write

spare rover
visual tiger
spare rover
visual tiger
#

also, there's some small ground work to do to make sure (c-b) is not 0, otherwise you can't write linear dependence that way

#

but the rest is pretty trivial

spare rover
#

oh your right, if c-b= 0 then |a-c|=|c-b| then a=b=c so c-b=/=0 so we can write this lambda now, thank you for your help 🙂

#

.close

midnight plankBOT
#
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spice pebble
#

.reopen

midnight plankBOT
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jade magnet
#

what went wrong in part b

midnight plankBOT
jade magnet
#

740g is definitely nowhere near 1960

#

i knew i did something wrong by that point

#

i have my answer to part a if it helps

#

but i doubt there were any errors that carried themselves over

#

because i am pretty sure i got full marks on part (a)

#

60g ≈ 588 sounds about right

elder bridge
#

hello guys im new

bitter glade
#

?

bitter glade
jade magnet
#

to talk about this

bitter glade
#

?

#

He just said discriminational word of skin color

lyric charm
#

who, the new one?

#

lmaooo

bitter glade
#

Um it’s very very famous discriminational word

#

uk

jade magnet
tribal temple
#

(They've also been removed by the bot too packwatch)

lilac finch
tribal temple
lilac finch
#

ok

#

n

#

nah i ain't

#

night i meant

quiet parcel
#

$\sqrt{-1}$

grand pondBOT
#

alex <3

lilac finch
midnight plankBOT
#

@jade magnet Has your question been resolved?

lilac finch
#

@jade magnet you there?

midnight plankBOT
#

@jade magnet Has your question been resolved?

midnight plankBOT
#
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jade magnet
midnight plankBOT
jade magnet
#

ok

#

.solved

midnight plankBOT
#
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midnight plankBOT
#
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royal dirge
midnight plankBOT
royal dirge
#

Stuck here

#
  1. maybe I have the wrong approach overall?
  2. if this is the right approach, how do I find ratio of FP to PC?
late rover
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Use menelaus' theorem instead

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That's like, insta kill this problem

royal dirge
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Got it, let me try that

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Ceva's and Menelaus are closely related anyway, at least according to Wikipedia

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Wait, how is this applied here?

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which line in the problem is the transversal?

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oh or maybe it's like this case

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Hmm... I don't see it

late rover
# royal dirge

In this case, you can apply menelaus' theorem for triangle BCF with D,P,A colinear

royal dirge
#

Ohhhh

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I was thinking about the big triangle, not the little ones

late rover
royal dirge
#

<@&268886789983436800> (there was a spam post)

#

Anyways got the question figured out, thank you for the help!

#

.close

midnight plankBOT
#
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midnight plankBOT
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brazen onyx
#

Hii I’m trying to prove that this equation is solvable in integers for every positive integers n
[ x^2 + xy + y^2 = 7^n ] without much success 😭😭

brazen onyx
#

If n is 1, we have x = 2 and y = 1 as one of the solutions

junior flower
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where is the n?

brazen onyx
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Sorry

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😭

grand pondBOT
runic pebble
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Hmmmmm

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So it's possible for n=1

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Maybe try for increasing values of n

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and see a pattern

junior flower
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factoring in some way may be helpful

runic pebble
#

Trying to solve for n=2

brazen onyx
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okay let me try that thinkies

junior flower
#

@silent dock come help this nice woman

silent dock
#

Ah it's you

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I have been summoned

brazen onyx
#

😭

#

Person with weird emojis

silent dock
junior flower
silent dock
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It's an induction problem

junior flower
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ali blud is skeptical

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so is irene

brazen onyx
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Sorry

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😭

junior flower
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irene is also sad

silent dock
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if x_n^2 + x_ny_n + y_n^2 = 7^n works then let x_{n+1} = 2x_n - y_n, y_{n+1} = x_n + 3y_n should do the job

junior flower
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excellent work pure

brazen onyx
silent dock
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My service here is done

junior flower
silent dock
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I shall surrender to my slumber

junior flower
brazen onyx
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Ooh thank you for he your help!!

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Good night

silent dock
brazen onyx
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Noooo

junior flower
brazen onyx
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😭😭

brazen onyx
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But how is this motivated? eeveethink

junior flower
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if the ‘old’ solution gave you 7^n, you want the ‘new’ solution to give you 7^(n+1)

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i’m gonna declare f(x,y) = x^2 + xy + y^2 for my sake

brazen onyx
#

Okayy

junior flower
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so we have x_n and y_n such that f(x_n, y_n) = 7^n and we want to find a new x and y such that f(x,y) = 7^(n+1) = 7f(x_n, y_n)

brazen onyx
#

Yess that makes sense

junior flower
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so you should be able to find some x and y that work in terms of x_n and y_n

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those will be your x_(n+1) and y_(n+1)

brazen onyx
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Okay I’m following

junior flower
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that’s what i would try at least. i cannot say this is how pure did it

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i am just doing my best to explain the motivation since he is slumbering

brazen onyx
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Okayy I’ll think about this for a bit! Thank you slayla

junior flower
junior flower
brazen onyx
#

😭

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All of his emojis and stickers are weirdd

junior flower
#

it’s lots of people’s image

brazen onyx
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I can see why!

junior flower
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@tribal temple waves

brazen onyx
#

He also has fancy and gorgeous latex pandawow

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Hiii

junior flower
#

yea

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he’s so cool

brazen onyx
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Okayy I don’t really know how he figured out the trick so quickly but I understand the motivation/purpose blobcry

junior flower
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he’s too smart for us

brazen onyx
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Thank you @junior flower and @silent dock

#

byeee

junior flower
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also you are so pretty

brazen onyx
#

Have a good day/night!

brazen onyx
#

I just know you’re gorgeous too!

junior flower
brazen onyx
#

.solved

midnight plankBOT
#
Channel closed

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midnight plankBOT
#
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sand flume
#

For part c how is it A =0? We need g(x+2) = g(x) . A can only be 0 if g(x) =0 which is when x = 0 and g(2) is not equal to g(0)

midnight plankBOT
#

@sand flume Has your question been resolved?

crystal rivet
#

Sine is periodic with period 2 pi and is equal to 0 at 0, pi, and 2pi

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In your case, g would be equal to 0 at 0, 1, and 2

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Since it would need to go back to zero once in between as well as at the end points

sand flume
crystal rivet
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Oh sorry, i was thinking in terms of f

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It still works though actually

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If we see that f being an even function relates it to cosine

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The integral of f is then related to sine, and would then follow the pattern i said

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In (a), you show its periodic as well, so it would need to go back and hit zero to make a full wavelength , as sine does

sand flume
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how does part a show its periodic. Don't we need g(x+2) = g(x)

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we have g(x+2) - g(2) = g(x)