#help-49

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chrome swift
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this is LU decomposition btw

civic lynx
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when you reduce $[U|\vec{y}]$, you end up with four equations:
$$1\cdot x_1 = 6$$
$$1\cdot x_2 = 10$$
$$1\cdot x_3 = 4$$
$$0\cdot x_4 = 0$$
what is the possible value, or values, that $x_4$ could be?

grand pondBOT
#

ηασιβ ♥

midnight plankBOT
#

@chrome swift Has your question been resolved?

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foggy badger
#

I'm kind of struggling with comprehending this question. There are two parts to this question, it seems. I tried to write down as much as I comprehended. If anyone can help out, that would be appreciated.

(Also, to anyone who has seen me before: I mostly ask for help here when I'm about to complete a Khan Academy course, so that's why I'm more active here at the moment)

bold peak
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Okay let's take this step by step

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They both have 80 to begin with

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Anna invests 20 and Hannah invests 80

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They get back r times what they invested

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How much do they have after they get it back

foggy badger
#

Anna has 20r + 60, and Hannah has 80r.

bold peak
#

Good

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Now they both invest all of their money again

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How much do they have after getting back

foggy badger
#

r(20r+60) for Anna and r(80r) for Hannah?

bold peak
#

Yup

foggy badger
#

But wait, hold on.

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Hannah has twice the amount Anna has.

bold peak
#

In the end yes

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So what's the equation we get

foggy badger
#

20r^2+60r=160r^2?

bold peak
#

No

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Firstly, don't expand

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You'll only confuse yourself by expanding this early

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Secondly you want H to have double A

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H = 2A

foggy badger
#

Let me do it without simplifying it.

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r(20r+60) = 2(r(80r))?

bold peak
#

Again

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You want H = 2A

foggy badger
#

Oh, right.

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2(r(20r+60)) = r(80r).

bold peak
#

Yup

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Now you can cancel an r

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And solve

foggy badger
#

Oh, because we can divide r to both sides!

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That would give us 2(20r+60) = 80r.

#

Thank you so much!

#

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bright plinth
#

Struggling on part b

midnight plankBOT
tall lintel
#

The height of the design is 4m, that should be important...

bright plinth
#

i thought of that but i wasnt too sure were to go from there

tall lintel
#

If you form the triangles, you get something like this, right?

bright plinth
#

yeah?

tall lintel
#

(You do need them, I would just like to know why :)

bright plinth
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sinx * hyp = opp

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right

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and cosx*hyp = adj

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4cosx = 4

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and 2sinx = 4

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wait no

tall lintel
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Wait

bright plinth
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it isnt the full side

tall lintel
#

Right.

tall lintel
bright plinth
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find the adj and then pythag to find red line length

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and vice versa for yellow line?

tall lintel
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Ahh well you don't need Pythagoras'

bright plinth
#

uhh i cant see it

tall lintel
# tall lintel

I mean, seems like you have the right idea:
Red + Yellow = 4
Right?

bright plinth
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yeah

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OHHHHH

tall lintel
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So you just need to figure out what the red and yellow ones are

bright plinth
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i think i got it

tall lintel
#

o

bright plinth
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so i just find red lines and yellow line and they equal 4

tall lintel
#

When added together :)

bright plinth
#

and divide whole thing by two

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also could you help on part d

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this is my part a and c

tall lintel
#

The reason being is because, we want to figure out a triangle that touches the length of h somehowm

tall lintel
bright plinth
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right angled

tall lintel
#

Good, anything else?

bright plinth
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same angle

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theta

tall lintel
#

Good! The question is, where would theta be?

bright plinth
tall lintel
#

(Try and draw it :)

tall lintel
#

Now, given this triangle,

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How do we figure out the value of h?

bright plinth
#

4 - adj ?

tall lintel
#

Perfecto.

bright plinth
#

okay okay thanks alot!

tall lintel
#

I'll leave it up to you to continue from here.

bright plinth
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yep thanks for the help

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much appreciated!

#

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calm stirrup
midnight plankBOT
calm stirrup
#

I have a final tomorrow and this is the first time the whole semester I haven’t understood ts

fallow scarab
#

Did you read any Stokes theorem examples

calm stirrup
#

Ok

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last slate
#

helo

midnight plankBOT
last slate
#

What is their problem man

lavish venture
blissful pier
#

From here:

A connected component is a maximal connected subgraph of an undirected graph.

midnight plankBOT
#

@last slate Has your question been resolved?

last slate
#

but their wording is weird

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”9 can be added and it can still be connected”

lavish venture
livid merlin
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twilit field
#

I don't get how the double summation was simplified here

midnight plankBOT
#

@twilit field Has your question been resolved?

twilit field
#

<@&286206848099549185>

small jasper
grand pondBOT
#

Civil Service Pigeon

small jasper
#

so, all of the terms vanish except for those where $i=j$

grand pondBOT
#

Civil Service Pigeon

small jasper
#

which gives $$\sum_i \alpha_i \overline{\alpha_i} (x_i, x_i)=\sum_i \left|\alpha_i \right|^2$$

grand pondBOT
#

Civil Service Pigeon

twilit field
#

ooh

#

right

#

thanks

#

got it

#

tysm

#

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small jasper
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inland patio
#

Stupid question maybe, but let X,Y be two random variables and f,g nonnegative measurable functions. Suppose f(X)g(Y) = f(X) g(Y) holds a.s. What can we conclude about X,Y?

Context; the identity is the result of conditional independence when the sub-sigma-algebra is the whole sigma-algebra, i.e. E[f(X)g(Y) | B] = E[f(X) | B]E[g(Y) | B] and B is a sub-sigma-algebra of A.

runic hamlet
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if f,g=0 then we can say nothing

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so you need stronger conditions on f and g at least

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(or f,g constant)

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I dont know what kind of conditions those could be

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also presumably you meant f(X)g(Y)=f(Y)g(X)?

inland patio
inland patio
runic hamlet
#

well then it just means that the result is boring

inland patio
#

Ok. And there's nothing we can say about X,Y when f(X)g(Y) = f(X)g(Y) (a.s.?)?

runic hamlet
#

like you said, its the same function on both sides

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so of course thats just always true

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so it means nothing

inland patio
#

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distant jetty
midnight plankBOT
placid ridge
#

And what have you tried?

lusty python
#

dang

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so it's this small region

lusty python
lusty python
# distant jetty

big hint: $y = x$ and $y = -x + 2$ is perpendicular to each other

grand pondBOT
#

1 divided by 0 equals Infinity

lyric charm
#

are you expected to do it with integration?

distant jetty
#

its from my calc class

lyric charm
#

oh that is going to be so ass

distant jetty
#

wym isnt this method correct

lyric charm
#

i am not saying that it's incorrect

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i implied that it's overkill

distant jetty
#

its not ass i figured it out (if my integral is correct)

lusty python
# distant jetty

looking at this question i even thought it's a non-calc question

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😭

distant jetty
#

lmao

clever sedge
#

Compared to other ways of solving it excluding integrals

distant jetty
#

just tell me if the integration i set up is correct

lusty python
#

even if there's no right angle, i can just use heron's formula

distant jetty
#

.close

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lusty python
#

@austere gull

midnight plankBOT
lusty python
#

Send your questions in here

#

And we'll try our best to answer them

lyric charm
#

when you say x^1 do you actually mean x_1

foggy ferry
#

i think we should start all again

lyric charm
#

also wait what is even happening here

lusty python
#

Let's start by letting @austere gull send his questions hers

lusty python
lyric charm
#

he apparently just did, or something?

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urgh.

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i mean the thing is @lusty python the channel is opened in your name

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so it's gonna get confusing

lusty python
lyric charm
#

but whatever

lusty python
lyric charm
#

this is very much not how you type that.

#

4/x + 8/(x+2) = 4
and you are multiplying by x(x+2) on both sides

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we are in discord and you will put proper brackets when writing fractions

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you got balls saying that

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but i mean ok

foggy ferry
#

@austere gull i think that if you are really intellectually gifted as you said we should restart from the basis of math. i can teach it to you if you want

lusty python
#

She is the best helper in here already

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Don't just diss her like that

lyric charm
lusty python
foggy ferry
#

ok

lyric charm
#

play stupid games win stupid prizes

lusty python
foggy ferry
#

from the private chat

lusty python
#

.close

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lilac finch
#

the guy

lusty python
#

He really got the balls to say that to Ann

lilac finch
#

No one teacher

#

(probably or not)

#

Thet helpers

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fading marten
midnight plankBOT
fading marten
#

How would i solve this?

blissful pier
#

if f(x)<=g(x) then f(x)-g(x)<=0

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factor f(x)-g(x) and find where it is less than zero thus conclude where f(x)<=g(x)

fading marten
#

Graphing it gives me that x<1.172...

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I think i was supposed to graph it but also it doesnt state it explicitely and i dont know if i shouldve

small jasper
fading marten
#

But the point is completely arbitrary to the point where it isnt in character with this textbook

blissful pier
#

what exactly do you mean? eeveethink

gaunt mantle
#

you can find it algebraically using the quadratic formula

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nvm its deg 3

fading marten
#

.w 2x^3+3x^2-2x-5

blissful pier
#

,w

fading marten
#

Thank you

#

,w 2x^3+3x^2-2x-5

fading marten
#

The exact form of the real root is a long equation but i have literally no clue how i am supposed to get to this value

blissful pier
#

it is obviously algebraic but yeah it might be a nasty number

fading marten
#

I think im just gonna pester my teacher to explain this tomorrow

junior flower
fading marten
#

Because wtf is this

#

Before this, all of our polynomials had nice and elegant factorizations with integers, maybe a fraction or two

junior flower
#

,w 2x^3+3x^2-2x-5

blissful pier
junior flower
#

,w roots of 2x^3+3x^2-2x-5

junior flower
#

lol

#

probably typo

blissful pier
#

wait why did it factor under one cbrt but not the other, what? lmao

fading marten
#

Wait! Nope! Its in the answers section of the book!

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How in the world is this intentional

blissful pier
#

damn gotta memorize that cubic formula, it's an important one

junior flower
fading marten
#

Literally all of our tasks before and this one

brave gorge
#

She obviously wanted you to get the nested radical expression using the Galois correspondence

junior flower
#

lol

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so it was expecting you to find a numerical approximation for the root somehow probably

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weird

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i’m guessing with technology

blissful pier
#

Newton's in an algebra class

junior flower
#

but still weird

fading marten
fallow scarab
#

you're supposed to use graphing calculators ?

fading marten
#

Maybe?

#

But every other time i am, it is explicitly stated

brave gorge
#

Well thatd make it a bit easier wouldnt it

fading marten
#

“Use graphing to solve this”

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“Use your GDC to solve this”

fading marten
# fading marten

Even the next task explicitly states to use simple polynomial graphs

brave gorge
#

Probably a typo somewhere

fading marten
#

Anyway, thank you for the shared moment of confusion everyone

blissful pier
brave gorge
#

Where??

fading marten
#

.close

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blissful pier
brave gorge
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stray drum
#

anyone can spot my mistake ? I've been searching for too long and dont really want to restart but cant find the issue

stray drum
#

it should be a stupid mistake somewhere but i cant find

abstract dust
#

please why am i seeing a plane😭

dawn dagger
midnight plankBOT
dawn dagger
stray drum
dawn dagger
#

u r saying R_1 - 4/3 * R_2

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for R_1

stray drum
#

wait give me a sec to make sense of this Im having a couple brainfarts

dawn dagger
#

one step at the time should be the goal with these

stray drum
#

did I just divide everything by 5 for no reason?

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that may be it

dawn dagger
#

well you divided R_2 by 5 to normalize the element in the center, i suppose

stray drum
#

yes

dawn dagger
#

ok i see how you got -16/15 brain fart from me

stray drum
#

can i not do more than one like thing at the same time though?

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cause im adding and minusing the R2 from both which doesnt change

dawn dagger
#

you can do but then it's harder to do a traceback when a mistake happens

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ok I see your structure, you wrote the operation next to the matrix, that were applied to, not are going to apply to

stray drum
#

or well i dont remember doing too much row operations so this is what i went with

dawn dagger
#

ok the last matrix seems sus

stray drum
#

I've done it some different way to double check without the row operations and its wrong thats why I know it should be different

dawn dagger
#

when u multiply R_3 by 16/15

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we have a 20 but the -1/3 remained unchanged

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or the 4/15

stray drum
#

ah

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im just gonna redo the right side at the end

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i think I may have compleatly fell apart there

dawn dagger
#

yeah seems u forgot the right side

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somehow where only focused on the unit matrix

dawn dagger
#

hii

stray drum
#

emh

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oh ok no

#

i got it now

#

is this way good because its easier for finding inverses past 3x3?

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cause I usually use some different method for 3x3 which takes so much less for this one for example

dawn dagger
#

whatever you are comfortable with

#

if u r good generally with row operations then sure continue

stray drum
#

I just had to go with row operations cause it told me to do it that way but i hate them tbh

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gets so confusing especially since i got mid handwriting

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aight anyways thanks

#

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river robin
#

(a^c)^b

midnight plankBOT
river robin
#

Is it

a^c*b or a^c^b

#

and give example

junior flower
#

avoid writing a^c^b

lyric charm
#

for example (2^4)^3 = 2^12

orchid latch
compact copper
#

Maybe he thought this is a bot

river robin
slate ferry
river robin
#

like you square the power

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not multiply

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by the other power

slate ferry
#

oh no, you multiply.

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I can prove this with you

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but first, do yk that x^n * x^m = x^(n+m)?

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(and- if you dont want a proof... that's fine too catthumbsup

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@river robin Has your question been resolved?

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fossil ember
#

Okay, I went through like 20 linear programming books skimming to see if they have methods for solving sets of inequalities, most nothing close and some close but not, is this even linear programming or does it go by another name? Most were like optimization like max or min, I want the full 4d+ polytope solution, do I have to make my own everything? Is there even a Fourier Motzkin elimination example out now? What math area is this?

fossil ember
#

I just want a solution, it can be like n^n^n time. X E.

#

Note 4+ variables. X E.

dawn dagger
#

I only know simplex

fossil ember
#

Okay, what teaches that?

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Preferably free. X E.

#

You should see the list of things I went through, haha. X E.

silent dock
#

Convex Polytopes and or Polyhedral Theory

fossil ember
#

Thanks for talking people. X E.

silent dock
#

Possibly

fossil ember
#

Anything else?

#

These might not be convex. X E.

runic hamlet
#

what do you mean by

I want the full 4d+ polytope solution

#

in what form do you expect to get that solution

fossil ember
silent dock
#

I don’t think one should used Fourier-Motzhkin in practice because the number of inequalities blows up exponentially.

fossil ember
fossil ember
#

All valid points will be able to be represented in that, 3 floats only. X E.

#

This is 4d+. X E.

#

Right side is, =Q+sum((V_i)s_i). All lower case scalars, upper case vectors here, all scalars unknown bounded except no z upper bound and all points and vectors known. X E.

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Man I kind of wish someone could just look for me, contacted a librarian. X E.

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I can gaussian eliminate this first, then solve, but still need something to study, sorry. X E.

#

Should I just let that librarian handle it?

#

Yeah, the library database is turning up almost nothing useful. X E.

#

I am on it now. X E.

#

Should the equation I just gave with s_i bounded and x/z and y/z bounded all with known numbers and z>=1, all with >=, be convex always when cut to be inside the equation space?

coral belfry
#

X E.*

dawn dagger
#

MLK

fossil ember
#

Hello people, I am screwed. X E.

dawn dagger
#

hi screwed

silent dock
#

All as per one might be maybe or might not be maybe, maybe or maybe not, maybe
I have no clue what this means.

fossil ember
#

Lots of linear programming, nothing for my problem. X E.

fossil ember
dawn dagger
#

I would recommend looking up Simplex if you wanna do linear programming

fossil ember
#

It is about the problem, not necessarily linear programming. X E.

dawn dagger
#

oh mb X E.

fossil ember
#

mb?

silent dock
#

my bad

dawn dagger
#

my bad* X E.

fossil ember
#

Well, looking up simplex. X E.

silent dock
#

Can one perhaps use use z >= 1 to linearise the ratio constraints

fossil ember
#

Probably. X E.

#

I am uneducated though. X E.

#

x increases linearly with z and same for y. X E.

fallow scarab
fossil ember
#

Hi riemann, looking for a book, I skimmed like 20 that don't include what I need. X E.

fallow scarab
#

"skimming"

fossil ember
#

Yes. X E.

fallow scarab
#

i skimmed moby dick. i know how to do whale surgery now

fossil ember
#

The table of contents is useful. X E.

#

I have found like one that might help but anyway, just don't know, always check contents before committing to read. You could gain nothing for years otherwise. X E.

#

Kind of sorry that this is so annoying, should I leave it to that librarian?

#

The one I contacted. X E.

runic hamlet
#

I still dont know what you are even looking for. you are trying to solve for x,y,z, yes? and you already know some bounds on x,y,z? what result on x,y,z are you expecting as a solution?

fallow scarab
#

no one said to read for years

fossil ember
fossil ember
runic hamlet
#

the set of solutions (x,y,z) will be some polytope. sure

fallow scarab
runic hamlet
#

in what form are you expecting to get that polytope

fossil ember
fallow scarab
#

your excuses to not do any reading are also just lazy

fossil ember
dawn dagger
#

Which ones? X E.

fossil ember
runic hamlet
#

but these boundaries will just be other inequalities involving several variables

fossil ember
#

Orthogonal Sets and Polar Methods in Linear Algebra
Enrique Castillo, Angel Cobo, Francisco Jubete, Rosa Eva Pruneda. X E.

runic hamlet
#

you wont get something simple like 2<=x<=4 or something

fossil ember
fossil ember
#

I know, I will always be dumb and uneducated at this rate. X E.

#

Thanks for talking. X E.

fossil ember
#

At this point I just want possibilities of solutions, I can think how to optimize later. X E.

fossil ember
#

By the way, page 200 if you have free online access to the first mentioned book is good. X E.

runic hamlet
#

look, all these kinds of calculations are easy. sagemath can do them for you in seconds

#

the problem is that I dont get what you are looking for

fossil ember
#

Can SageMath do inequalities?

runic hamlet
#

yes you can just enter that polytope

#

and then you can find its vertices or facets or whatever

chrome swift
#

hi

dawn dagger
#

!help

midnight plankBOT
#

To ask for mathematics help on this server, please open your own help channel or help thread. See #❓how-to-get-help for instructions.

surreal moon
#

!occupied

chrome swift
#

oops

midnight plankBOT
#

Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).

fossil ember
#

What I am looking for is what shapes can a ND cube (calling it cube as in extruded every way), can be cut projected. X E.

#

Basically like where the ends of the plane are, at least three points per each, and how to define them, unsure, can this be concave?

#

Anyway, I guess SageMath might be able to but I will need to know how to do this some. X E.

#

I think it can only be convex. X E.

#

But need a solution to know and not going down the AI trash dump. X E.

#

That first book, I think I may just read it, then report back. X E.

runic hamlet
#

polytopes are convex

#

thats just known

frail carbon
#

the hypercube is convex, i.e. for any two points, the line between them is also in the cube; in particular two points in a slice of the cube will have the line between them is also in the slice and so the slice will also be convex

fossil ember
runic hamlet
#

yes

fossil ember
#

Great, thanks. X E.

#

Okay, good progress from the math nerds. X E.

#

Okay, I downloaded the useful book, I will have to read it soon. X E.

#

Thanks for all the work you put in for nothing in return. X E.

#

.close

midnight plankBOT
#
Channel closed

Closed by @fossil ember

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midnight plankBOT
#
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marsh agate
#

probability of a 5 card hand from a 52 card deck containing at least one ace

marsh agate
#

so i first thought 4/52
after that whatever happens may happen so times 1 time 1 times 1 times 1
so final answer 1/13

but does it matter when i get the ace. like is it the 1st card or the fourth.
so i though maybe its 4/50.5?

junior flower
#

it is easier to find the complement (probability of no aces)

#

in terms of not accidentally counting cases more than once, yes, “when” you get the ace matters

marsh agate
#

got it! sorry been so long since i touched any math 😭

#

and thank you

junior flower
marsh agate
#

.close

midnight plankBOT
#
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• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

last slate
#

Hi

midnight plankBOT
last slate
#

I need help interpreting the set representation when it comes to identifying graph isomorphism

#

Like based off of the given sets how am I supposed to draw the graphs

lavish venture
#

you just need to make sure it has the same edges

last slate
#

Am I missing something

lavish venture
#

i didn't say same number of edges

last slate
lavish venture
#

sure but i don't see how this relates to my comment

last slate
last slate
#

Yes

last slate
#

Like the vertices set

#

Like do you just assume it goes 1-5

lavish venture
#

doesn't matter

#

its just a labeling

#

what matters is what vertices are connected to what other vertices

last slate
#

Or is there anything else

lavish venture
#

i mean you seem to be listing necessary conditions but again im not sure whats confusing about what i said

last slate
#

I drew the last one

#

How can I know from this drawing that they are isomorphic

lavish venture
#

ok lets work with A first

#

if we label A, B, C, D, E as 1, 2, 3, 4, 5 in that order then what vertices are connected to A (which is 1)

#

give me the answers in terms of the numbered labeling

lavish venture
#

are you sure?

last slate
lavish venture
#

yes. vertex A/1

last slate
#

I see the 1 being with 3 and 5

lavish venture
#

which vertices are connected to A

#

is that it?

#

how many lines are drawn out of A

last slate
#

Oh you’re talking about the diagram ? I thought you were referring to the first option in the multiple choice

last slate
lavish venture
#

no lol

lavish venture
#

so what are the three vertices that are connected to 1

#

give me the numbered labeling

last slate
#

2,3,4

#

{1,2} {1,3} {1,4}

lavish venture
#

now do that for all of the vertices

last slate
#

How do you know which vertices even correspond to which other vertices from the second graph

lavish venture
#

well for starters which ones can you rule out immediately

last slate
#

Not the same number of edges

#

So

lavish venture
#

yea and then you should honestly look at the degree of the vertices in each answer choice

last slate
lavish venture
#

you don't actually need to find the correct labeling they want for this

#

yea because they labeled differently but its really the same thing

#

they're testing necessary conditions here

last slate
#

So yeah that’s what’s confusing me tbh

#

Like what are you exactly supposed to check for

lavish venture
#

can you find the degree of each vertex in our original graph?

#

label it as a list for me

lavish venture
#

yea

#

now do that for the answer choices and see if any of the answer choices dont have the numbers 3, 3, 3, 2, 1

#

in any order

#

the third option has a glaring issue too

#

sorry third

#

what do you notice about the edge set for option 3?

last slate
#

4 is disconnected

lavish venture
#

mhm

#

so clearly not that one

last slate
#

Yup

lavish venture
#

now look at option 2

#

what goes wrong

lavish venture
last slate
#

4,2,2,2,1

lavish venture
#

uhh well vertex 5 has degree 4 no?

#

not sure where that came from

last slate
#

Yea ur right

last slate
lavish venture
#

yea they are testing necessary conditions here

#

option 4 is the only possible answer based on the degrees

#

as an exercise you might want to identify what each vertex (A, B, C, D, E) maps to

#

start with the obvious ones

#

like the vertices of degree 1,2

midnight plankBOT
#

@last slate Has your question been resolved?

midnight plankBOT
#
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#
Available help channel!

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Show your work, and if possible, explain where you are stuck.
Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
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last slate
#

Hi can someone please help me understand graph connectivity

last slate
#

I don’t get it bro

#

Can someone help

prime hornet
#

you kinda just have to imagine deleting edges until you get a disconnected graph for that exercise

radiant scarab
#

Im way to dumb for this server tbh. Im not even 10th grader 🥀

#

hi tho:)

last slate
#

What’s up

prime hornet
last slate
#

Can you describe it in simple words

prime hornet
#

the vertices with the fewest neighbours

radiant scarab
radiant scarab
#

like basic pi 🥀

#

altough me love math :D

prime hornet
last slate
prime hornet
#

an N is 1-edge connected because removing any edge from it disconnects it

last slate
prime hornet
#

yeah

last slate
#

A pentagon is 2 edge connected also

#

I see

#

So we are looking for how many edges we remove that disconnects the graph?

prime hornet
#

in your graph, you need to look for the maximum number of edges you can remove without disconnecting your graph, and then add one to that number

prime hornet
#

the minimum number it takes to disconnect, essentially thumbsupanimegirl

last slate
#

I know this is simple

#

But it isn’t clicking for me

prime hornet
#

how many edges do we gotta remove to disconnect the graph?

#

that's what we want to know

last slate
prime hornet
#

3 definitely works, I can't tell if it's the least though

#

I suspect it is, but I don't know for sure

last slate
prime hornet
#

yeah

#

you can sever a vertex with 3 edges from all of its neighbours to disconnect for sure

#

I wonder if it's possible to only sever 2 edges

#

nah, there's no way

last slate
#

Then why is my book saying it’s 2

prime hornet
#

every vertex has at least 3 neighbours, so we can't just cut 2 edges and call it a day, right? pikathink

prime hornet
prime hornet
#

vertex connectivity

#

not edge connectivity

last slate
#

Ohhh oops

#

Oopsie

prime hornet
#

vertex connectivity is the minimum number of verticies we need to remove

last slate
#

Dude I was thinking of edges the whole time 💀

prime hornet
#

you can delete wherever you want, sure

#

if I delete these two nodes, then the graph is disconnected

last slate
#

I was about to say c and d

prime hornet
last slate
#

Yessir

prime hornet
#

MS Paint to the rescue MenheraYippie

last slate
#

I miss paint

#

This is 3 right

prime hornet
#

I'm confident

#

it can't be more than 3 because we can kill all 3 the edges connecting G to the world to disconnect the graph

#

I'm about 95% sure it can't be less than 3 because all verticies have at least 3 neighbours

#

only reason that I'm not 100% sure is that it's been over a year since I did graph theory and I forgot almost everything KEK

prime hornet
last slate
#

Lowkey cooked

prime hornet
#

good luck MenheraPray

last slate
prime hornet
#

you can close the channel if you're done here thumbsupanimegirl

midnight plankBOT
#

@last slate Has your question been resolved?

midnight plankBOT
#
Channel closed

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midnight plankBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
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• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

gusty falcon
#

is there an efficient way to calculate smth like the tens digit of $21^{3^{50}}$?

grand pondBOT
junior flower
#

omg hi

gusty falcon
#

heyy 😭 omggg

junior flower
#

euler’s theorem can be helpful

silent dock
#

omg hi

gusty falcon
bold peak
gusty falcon
#

too slow tho

silent dock
#

I apologise for calling you temu layla

bold peak
#

,w 21^3

bold peak
#

Why did I w that

#

,calc 21^4

grand pondBOT
#

Result:

1.94481e+5
junior flower
gusty falcon
#

oh i think i see what u mean

bold peak
#

2,4,6,8 hmmm

#

,w 21^5

bold peak
#

,w 21^6

bold peak
#

Interesting

silent dock
#

I mean

#

number theory

#

mod 100

bold peak
#

I don't feel like proving whether this repeats so that's up to you to do

silent dock
#

Euler's theorem blah blah

junior flower
#

those were my thoughts exactly kuri

gusty falcon
#

,w table 21^i mod 100 for i = 1,2,3,4,5,6,7,8

gusty falcon
#

mmm pattern

gusty falcon
#

takes too long

#

i did it that way

silent dock
#

It only depends on 3^50 mod 40

#

by Euler's

#

Which is quite easy to compute

gusty falcon
#

apparently people do this question in 30 secs

silent dock
#

Yeah

gusty falcon
#

without a calculator

bold peak
#

People be crazy

gusty falcon
#

yeah so

#

surely it isn't crt and euler

junior flower
#

i’m too stupid for that

gusty falcon
#

also crt and euler is out of scope

silent dock
#

No CRT

gusty falcon
#

but i already tried it

silent dock
#

Euler took 2 secs

gusty falcon
#

crt cuz mod 100

#

so mod 25 and mod 4

silent dock
gusty falcon
#

2 seconds? 😭 wha

#

there's no way it takes 2 seconds

silent dock
#

how long would it take for you to compute 21^9 mod 100?

junior flower
#

more than 2 seconds

silent dock
#

But less than 30 seconds?

gusty falcon
#

well definitely not 2 seconds yep

junior flower
#

depends what the stakes are

gusty falcon
#

idk probably not less than 30 seconds either

junior flower
#

and yea same

#

not everyone is so smart like you kuri

gusty falcon
#

btw this is from like an elementary algebra class like usual

silent dock
gusty falcon
#

😭 would be funny to whip out carmichael, euler, and crt

silent dock
#

I don't know why you're saying CRT, but it's not relevant here.

gusty falcon
#

yeah but we need the tens digit

#

😔

lyric charm
#

oh tens

#

so mod 100

gusty falcon
lyric charm
#

binomial bs

gusty falcon
lyric charm
#

1 + 3^50 * 20 + shit divisible by 100...

silent dock
gusty falcon
#

hmm i could try the binomial thing too

#

let me see

silent dock
#

,w 3^50 mod 5

silent dock
bold peak
#

3^50 mod 5 is easy to do as well cuz 3^x has a pattern in its last digit

#

3,9,7,1,...

junior flower
#

i should go to sleep but @gusty falcon ily

silent dock
#

Goodnight slayla

junior flower
#

goodnight

gusty falcon
#

okay i guess i'll indeed just do what u guys suggested

#

😭

#

3^50 (mod 20) then 21^9 mod 100

silent dock
#

I suggested 3^50 mod 5

gusty falcon
#

3^50 (mod 40) if you want to strictly euler

#

phi(40) = 16

#

and bla bla

#

why is it mod 5?

silent dock
#

The last two digits of 21^n are 21,41,61,81,01,… so the cycle length is 5.

#

So it only depends on n mod 5

gusty falcon
#

wouldn't you take time to figure that out

gusty falcon
silent dock
#

When a base ends in 1, powers tend to cycle very quickly modulo 100.

#

That ought to mean you should always try the first few terms as the cycle is expected to be very short.

gusty falcon
#

is that smth you're expected to know?

#

seems like a random fact

#

like consider an entirely different example

#

2^99 mod 99

#

this one has a much longer cycle

silent dock
#

Well, if you think about it...multiplying by something ending in 1 changes only the last two digits in a simple way.

gusty falcon
#

yes it doesn't end with 1

silent dock
gusty falcon
#

i mean in terms of cyclicity

untold basin
#

simon

gusty falcon
#

how can we know for sure if a cycle is long or short

#

maybe there's merit trying

#

a few numbers regardless (?)

#

i just randomly 😭 typed out mmmm7

#

that wasn't the inspiration

silent dock
#

Well, for general moduli, cycles can be long and unpredictable.. The right method is to use prime factorisation and multiplicative orders, not trial cycles.

untold basin
silent dock
#

You can typically expect to have short cycles when 1. modulus = 10, 100, 1000, etc. 2. modulus is prime. 3. modulus is a power of prime 4. (weak expectation) base ends in 1, 3, 7, or 9 5. base and modulus share strong structure.

#

For this instance, the cycle length of 2^k mod 99 is the order of 2 modulo 99, and that order is ord_{99}(2) = lcm(ord_9(2), ord_{11}(2)); that is to say, it's not easily predicable.

gusty falcon
#

yeah okay thanks

#

i guess since this isn't an elem number theory question

#

it might just always be either 1), 2), or 3)

silent dock
#

I suppose

hard shard
#

whats the question?

gusty falcon
#

21^{3^{50}} mod 100

#

smth faster than euler/carmichael/crt bash

hard shard
#

(20+1)^(3^50) congruent to 20*3^50+1 using binom thm

gusty falcon
#

yes

hard shard
#

then eulers thm

#

or flt

#

whatever the fuck

silent dock
#

Yeah, that's not faster than 3^50 mod 5

gusty falcon
#

3^50 mod 5 😭 requires you to find the cycle length of 5 too

#

so it's not just 3^50 mod 5

#

is it

silent dock
#

Come on

#

21 x 21 = 441 etc

hard shard
#

you cant really escape calculatinglike 4 numbers

gusty falcon
#

41 * 21

hard shard
#

nbd at all

silent dock
gusty falcon
#

61 * 21

silent dock
#

Go on

#

yes..

gusty falcon
#

81 * 21

#

😭

#

yeah that's not fast...

silent dock
#

1701

gusty falcon
#

but yeah i guess it's okay

silent dock
#

(80+1)(20+1) = 1600 + 100 + 1

#

That should take like 1.5 seconds

hard shard
#

i still think my method is the coolest with the binom thm

hard shard
gusty falcon
#

your method

#

is the same as his yeah

#

but without needing cycle

#

well i mean you get to 3^50 mod 5 yeah

hard shard
#

no implicit bash

#

implicit as in implied

gusty falcon
#

yeah okay

#

thanks everyone

silent dock
gusty falcon
#

.close

midnight plankBOT
#
Channel closed

Closed by @gusty falcon

Use .reopen if this was a mistake.

#
Available help channel!

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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

arctic bronze
#

I've done the basic stuff

midnight plankBOT
arctic bronze
#

i pulled that 16 outta nowhere so please correct me

#

and ignore the 16

#

I think there might not be enough info but can anyone confirm that

unkempt sluice
#

I don’t have a pen. I am doing it here:

arctic bronze
unkempt sluice
#

86-(180-x)+140+70+27+80=360

#

I got x=223

arctic bronze
#

That wouldn't be the answer though

#

I think the question might be wrong?

unkempt sluice
#

Something wrong I need to check again

arctic bronze
sullen bolt
#

don't forget to find angle LJH

unkempt sluice
#

86+a+140+70+27+80=360

#

(a represent how many angle I turned clockwise when I travel past point x)

#

a=-43

#

180-x=43, x=137

#

answer is C

#

Clearly I miscalculated first time

#

This time should be alright

sullen bolt
#

got C as well

arctic bronze
#

I don't even remember learning this ...

#

I guess maybe this question might be out of my capability

unkempt sluice
#

Imaging you are walking along the closed path one cycle

#

You eventually turned 360 degrees

#

This is the idea

sullen bolt
#

an alternate method is to recognize the shape as a hexagon

hexagons have 720 degrees

the rest of your job is just finding all the angles

unkempt sluice
#

You keep record how many angles you turned at each vertex, add up, being 360

arctic bronze
#

Okay thank you so much

#

Ah

#

I understand it now

arctic bronze
#

Sorry that's all I don't understand rn

#

I understand everything else

unkempt sluice
#

Can’t help, running

arctic bronze
#

Ah alright

midnight plankBOT
#

@arctic bronze Has your question been resolved?

unkempt sluice
arctic bronze
arctic bronze
#

idk how you got 43

unkempt sluice
#

The angle I turned when I pass vertex x. I don’t know its value, I set it a. In the end it turns out to be -43, meaning at vertex x I actually turned left 43 degrees

unkempt sluice
arctic bronze
#

so basically a is just an unknown? and we get it after adding everything then minusing it with 360

#

alright tysm

unkempt sluice
#

Yes

#

Np

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arctic bronze
#

.close

midnight plankBOT
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midnight plankBOT
#
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half quail
#

guys are these tricks useful ? for mental math ?

lusty python
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$(a - b)^2 = a^2 - 2ab + b^2$

grand pondBOT
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1 divided by 0 equals Infinity

lusty python
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so basically

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plug a = 20 and b = 1

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then you got $19^2$

gaunt jetty
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Well they made a pretty bad typo here so I'd advance with caution

grand pondBOT
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1 divided by 0 equals Infinity

half quail
half quail
gaunt jetty
#

52 ≠ 52 - 2

half quail
gaunt jetty
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,, \def\mm{\mulsymbol}
52\mm9 = (50+2)\mm9

grand pondBOT
gaunt jetty
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They meant to say this

half quail
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oh

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alright tysm ❤️

lusty python
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but you can customize your methods

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for example, for 3 digits:

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$(a + b + c)^2 = a^2 + b^2 + c^2 + 2ab + 2bc + 2ca$

grand pondBOT
#

1 divided by 0 equals Infinity

midnight plankBOT
#

@half quail Has your question been resolved?

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full grail
#

Hi can someone explain if my logic is correct

midnight plankBOT
full grail
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I just don’t get why I needed to transpose it for the multiplication to work

prime rampart
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go on

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whats ur problem ur facing

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i see ur struggles with chords

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its easy

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When you build a basis matrix, the rule is: S=[v1​v2​v3​]

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If you accidentally write them like the image i gave

then your coordinates won’t multiply correctly.
So you transpose the vectors to put them back into column form, which fixes the multiplication.

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@full grail

full grail
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Cords?

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what is that

full grail
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Cuz like

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THATS what chat gave

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And

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If it’s correct then the only way to get to that answer is if I transpose the c in standard basis coordinate

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<@&286206848099549185>

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Can someone help me with this too pls

gaunt jetty
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I feel like the whole multiplication is unnecessary. You know that a a matrix times a vector is a linear combination of the columns, so you can just directly scale the [1, 1, 1] vector with 2, the first element of the [2; 0; 0] vector

gaunt jetty
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The column dimension of the first matrix (1) needs to be equal with the row dimension of the second matrix (3), which isn't the case

midnight plankBOT
#

@full grail Has your question been resolved?

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edgy crater
#

is this how u do it? feel like smths wrong

midnight plankBOT
visual elk
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Physics problem btw

midnight plankBOT
#

@edgy crater Has your question been resolved?

fallen sparrow
slow thorn
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which is surely not right

fallen sparrow
slow thorn
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you need to use energy conservation and linear momentum conservation together

fallen sparrow
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I would just like to say that, try to draw certain instants of the motion

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First the instant the mass M collides to the ground

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Next i want you to visualise what happens after this very instant

midnight plankBOT
#

@edgy crater Has your question been resolved?

edgy crater
edgy crater
shy rampart
#

there are two equations

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(or, you should get an intuition for what happens when something really big and something really small collides
i mistook the problem for a similar problem where M >> m, but my responses above (there are two equations) still holds

midnight plankBOT
#

@edgy crater Has your question been resolved?

fallen sparrow
#

Another would be to approximate terms

midnight plankBOT
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midnight plankBOT
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leaden seal
midnight plankBOT
leaden seal
#

can some one explain how we get the bt in the question mark

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is it t/sqrt(t) =

dawn dagger
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they split the fraction i guess

leaden seal
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and then 1/sqrt(t)

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yh okay

dawn dagger
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ye

leaden seal
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so

dawn dagger
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t=sqrt(t)^2 basically

leaden seal
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t/sqrt(t)=sqrt(t)

dawn dagger
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ye

leaden seal
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ok

dawn dagger
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ty

grand pondBOT
leaden seal
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yh

dawn dagger
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then can apply exponent rules

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,tex .exp rules

leaden seal
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t^1 - t^1/2

grand pondBOT
leaden seal
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what about on this part

dawn dagger
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they integrated each term

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do u know how to integrate?

leaden seal
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yh

dawn dagger
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u add 1 to the exponent, and then divide by the exponent

leaden seal
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isnt that what i just showed you

dawn dagger
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you mean the 4^3/2?

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that is a factor which remains untouched

leaden seal
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oh

dawn dagger
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yea there is a different between having something like ...+4^(3/2)+... only or having a scalar as a factor

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also 4^(3/2) simplifies to 8 first since 4^3 is 64 and the sqrt is 8

leaden seal
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oh

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yh i see