#help-49

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midnight plankBOT
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tidal turret
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why does we need to multiply by the jacobian after changing from cartersian coordinates to spherical coordinates, in the context of triple integrals

unborn stone
midnight plankBOT
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@tidal turret Has your question been resolved?

tidal turret
unborn stone
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You're operation a transformation T from R^3 to R^3

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from a base A to a base B

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that mean that the vector u expressed in A is equal to M * u where M is the matrix representation of this transformation

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well it's a concept somehow similar with triple integrals

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because in the end an integral is a volume/surfaces/etc expressed in some base

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when you're changing from coordinates types that is a transformation

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meaning it'll imply some kind of matrix ^^

midnight plankBOT
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@tidal turret Has your question been resolved?

midnight plankBOT
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@tidal turret Has your question been resolved?

midnight plankBOT
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@tidal turret Has your question been resolved?

cerulean oyster
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where you could either substitute in, or add to the previous equation the derivative of the function you chose as representative

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then the jacobian is basically the same concept.

tidal turret
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care to elaborate?

grand pondBOT
cerulean oyster
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since ln(e^u) is an inverse function composition

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here e^u is technically the jacobian determinant of the x -> e^u transformation

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Basically is something we add to make the resulting function make sense

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In this particular case we didnt bound the function to solve for the numerical value of the integral, but we could

tidal turret
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.solved

midnight plankBOT
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uncut rapids
midnight plankBOT
uncut rapids
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.

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,rotate

grand pondBOT
uncut rapids
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if alpha is the root of the equation z^2+z+1 = 0

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specify which of the following determinants is a real number

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how should i approach it ?

quiet hinge
uncut rapids
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so i just calculate the determinants for each ? or how should i approach it

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as it is a new problem

quiet hinge
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For the 2x2 ones, you can just expand them and use z^2+z+1=0

uncut rapids
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wdym expand

quiet hinge
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Calculate

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For the 3x3 one, do you know that the determinant is unchanged if you add two rows? If yes then use that

uncut rapids
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so i simply calculate the determinants until i get a real number?

quiet hinge
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You don't know what you'll get- real or imaginary

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What I'm saying is for 2x2 you just simply calculate the determinant (use det{{a,b},{c,d}}=ad-bc)

quiet hinge
uncut rapids
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for a i get 2-alpha^3 but alpha^3 - 1 = 0 thus alpha^3 = 1

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so i get 2-1

quiet hinge
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What did you get for b

uncut rapids
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-1

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for c

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should i work with lines and columns ?

quiet hinge
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Any way

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Rows or columns doesn't matter since the matrix is symmetric

quiet hinge
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It will be much easier than calculating the determinant

uncut rapids
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i ve used sarrus rule

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it gave me 3-3

quiet hinge
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Well 0 is correct though idk what sarrus rule is

uncut rapids
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i mean you calculate it without adding the rows under

quiet hinge
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If you simply add the first row to the third row and second row to the third row you get a row of 0s which immediately tells you the determinant is 0

uncut rapids
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yeah that works

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i have a question for 127

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so a b c e R

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show that if the matix = 0

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then a = b = c

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what do you say would be a better approach?

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as i got nowhere

midnight plankBOT
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@uncut rapids Has your question been resolved?

midnight plankBOT
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midnight plankBOT
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sudden tree
midnight plankBOT
kindred bone
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hello

sudden tree
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Hi

kindred bone
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kiya hal hai

sudden tree
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Bohot badhiya

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Happiest person alive

kindred bone
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kala chasma kidher hai

sudden tree
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Pehen rakha h

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Can someone help?

sudden tree
next bobcat
midnight plankBOT
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@sudden tree Has your question been resolved?

sudden tree
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<@&286206848099549185>

next bobcat
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so x and y lie between 0 to 180 degrees

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sinx and siny lie between 0 and 1

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cosx and cosy lie between -1 and 1

sudden tree
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Yes

next bobcat
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in A

sudden tree
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A I have already solved

next bobcat
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find the maxima and minima of each term

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Ok so do the same in B

sudden tree
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It comes out to be R

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I mean how?

next bobcat
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Wait I can see where you could be stuck at

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first do the numerator

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The maxima and minima

sudden tree
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Ok then?

next bobcat
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maxima minima for x-y and it’s sine

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as well as for the rest of the denominator

sudden tree
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Num is dependent on den but

next bobcat
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Just do maxima minima for everything to get a range

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that gets you somewhere

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@sudden tree you with me?

sudden tree
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Yes

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But I didn't get it

next bobcat
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seee

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x-y can range from -pi to +pi

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ok?

sudden tree
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Yes

next bobcat
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So you know the range for sin(x-y) now right?

sudden tree
next bobcat
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From that get the maximum values

next bobcat
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Unless both x and y are pi/2

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did you shove the cos terms under the rug?

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you need to consider that as well

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Or you could take some common trigonometric values

sudden tree
next bobcat
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yeah that works

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oh I forgot about that

sudden tree
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Sin(x-y)/2 cancelled

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On simplifying my expression reduced to this

next bobcat
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mhm

sudden tree
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Where alpha=(x+y)/2 and beta=(x-y)/2

next bobcat
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ohk

sudden tree
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And I am stuck further

next bobcat
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you might need to backtrack a bit

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try substituting common trig ratios if you haven’t already

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that eliminates a couple of options most likely

sudden tree
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U there?

hard shard
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!noadvert

midnight plankBOT
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Please do not advertise your help channel or thread in other parts of the server. There are many people who need help, so advertising can quickly turn into spam.

slow thorn
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but yeah stuck at the same place

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is this advanced 😨

sudden tree
slow thorn
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shiiiii

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i am so cooked

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i think this year?

sudden tree
slow thorn
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i know i know

sudden tree
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Not a pyq

slow thorn
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i feel like i saw this in 2025

sudden tree
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I tried it further assuming cosbeta=k and identifying the range of the expression in terms of k and then apply k in [-1,1].but I couldn't do so

west ravine
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holy cow

midnight plankBOT
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@sudden tree Has your question been resolved?

sudden tree
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<@&286206848099549185> pls help

spring wave
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does B include 0?

slow thorn
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yes

spring wave
spring wave
slow thorn
spring wave
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then it would be easiest if you just take case y = 0

spring wave
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||union of x = 0, y = 0, and (45,135) will give R||

midnight plankBOT
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@sudden tree Has your question been resolved?

midnight plankBOT
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lost abyss
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How do I numerically represent the value of b? This is news to me

brazen oriole
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value of b is given, that is it ig

midnight plankBOT
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@lost abyss Has your question been resolved?

lost abyss
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It's not our standard representation

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Like 0.25ms^-1

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That's the part I don't get

hybrid widget
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because $v$ has units $m/s$ that's why

grand pondBOT
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Annie Maqionde

hybrid widget
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and $x^{5/2}$ has units $m^{5/2}$

grand pondBOT
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Annie Maqionde

hybrid widget
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so from that you can get the units of $b$

grand pondBOT
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Annie Maqionde

lost abyss
hybrid widget
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the units or the magnitude?

lost abyss
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Magnitude

hybrid widget
grand pondBOT
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Annie Maqionde

lost abyss
hybrid widget
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units is $m^{-3]/s^{-2}$

grand pondBOT
#

Annie Maqionde
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

hybrid widget
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so what is the issue?

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like if you're finding work treat $b$ with only magnitude if you're plotting it or doing calculations

grand pondBOT
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Annie Maqionde

lost abyss
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I do want to find work

midnight plankBOT
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@lost abyss Has your question been resolved?

midnight plankBOT
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grand pondBOT
pearl mist
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now here you need integration by parts

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but ILATE rule is invalid here

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i wouldnt be so excited and optimistic about it

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nice

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yeah i hate by parts worst integration method

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bro there was no need

umbral timber
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what type do you want? partial fractions, by parts, trig sub?

pearl mist
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$\int_{ }^{ }\csc^{5}xdx$ ts took so much time my gawd

grand pondBOT
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[XRS] Xerxes

umbral timber
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oky. let me see

pearl mist
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yo see in this case you could split sec^3 x into secx * sec^2x and substitute such that you know the derivative of sec x and integral of sec^2x so no need to integrate secx

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so its one of the final steps?

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o wait it is ok then integral secx = ln(secx+tanx)+c

umbral timber
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$\int e^{\tan^{-1} x} \cdot \frac{1+x+x^2}{1+x^2}dx$

grand pondBOT
pearl mist
umbral timber
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help idk what that is but this question has a trick to it

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if you ever get the integral of e^x [f(x) + f'(x)] wrt x, you dont need to go through the long process of integrating by parts. the answer is just
e^x f(x) + c

umbral timber
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cooked

pearl mist
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also integral [f(x)+xf'(x)] = xf(x)+c

umbral timber
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then u probably dont need to worry about problems like these. i assumed that you were given instruction on this when you learnt about by parts

pearl mist
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substitute

umbral timber
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u sub!

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sometimes we need to use both to cut through calculation

pearl mist
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use double angle identity

umbral timber
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use the fact that cos2A = 2cos²A -1

pearl mist
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generally avoid by parts because sometimes you get multiplied functions again

pearl mist
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i didnt

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im saying that avoid by parts as much as you can but in that q there was no other option

umbral timber
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yeah i think so since cos times sec is just 1

pearl mist
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ye

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sub tanx = u^2 and proceed

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remove all the inconveniences like square roots and stuff simplify as much as you can

umbral timber
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you'd have keep to dealing with the square root then.
u² = tan x gets rid of the root

pearl mist
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you would get u^(1/2) over some denominator atp you cant really do anything bc of the square root you'd have to substitute u as some v again

umbral timber
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always try substitutions that gets rid of square roots, cube roots, etc (generally speaking, exceptions might always arise)

grand pondBOT
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Mystic

pearl mist
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whats that supposed to be?

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let u = t^2 and proceed

pearl mist
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yes

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whats this we have to find y?

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theres a formula for 60 js learn it like i did

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or trig sub

umbral timber
pearl mist
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it looks ass but very useful

forest iron
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Trig sub much better

pearl mist
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who me?

forest iron
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Me

pearl mist
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nah

forest iron
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Lol

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Well you have to take in account that im chinese and i was 3rd in the country i live rn

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But back to the question

umbral timber
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$\int \sqrt{x^2 + a^2}dx = \frac{x}{2}\sqrt{x^2 + a^2}+ \frac{a^2}{2}\ln \abs{ x + \sqrt{x^2 + a^2}} + C$

pearl mist
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yeahhh almighty ahh formula

forest iron
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Bruh

grand pondBOT
forest iron
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Trig sub much easier

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No need to know random formuli

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In the biggest math competition of the country i live in

pearl mist
umbral timber
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humans have evolved a good memory. we must utilize it

pearl mist
forest iron
forest iron
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It took me 2 years to memorize quadratic formula

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Until then i had to prove it every time i needed it

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And i know it bc i used it too much

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@modern lynx are you finished or are there more questions

forest iron
solid iris
#

.close

midnight plankBOT
#
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forest iron
#

Did he block me

solid iris
#

hes banned

midnight plankBOT
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elfin fossil
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how does one even solve this, do i start with M, x or y?

fallow scarab
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what do you mean by sovle?

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do you mean simplify M?

elfin fossil
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it says find M with x and y being those

fallow scarab
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write all terms as powers of x or y first. then get rid of the negative powers by multiplying by the reciprocal, then distribute

elfin fossil
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what about x and y, any ideas on how i can simplify them

fallow scarab
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,tex .log rules

grand pondBOT
#

riemann

elfin fossil
#

alright, i'll just see what i can do

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.close

midnight plankBOT
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tidal turret
midnight plankBOT
tidal turret
#

where is the mistake

midnight plankBOT
#

@tidal turret Has your question been resolved?

stoic walrus
# tidal turret

In the last image you said that $f(x,y)=x^2-y^2-12y-36$ when it was $f(x,y)=x^2-y^2+12y-36$

grand pondBOT
#

KonoEmllikDa

midnight plankBOT
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finite jungle
#

When drawing a graph like this, what things do I need to consider in able to draw a rough sketch? Heres what I came up with:
Whether its odd or even to see what quadrants its located in
The extrema and where its concave up and down to get a general idea of the shape
The roots to see where it crosses the x axis and y intercept to see where it crosses y
Is there anything else I need or could use in order to begin sketching?

finite jungle
#

I just need a rough sketch in my exam nothing perfect. Also graphing calculators (or any calculators) are not allowed

last slate
#

no calculators allowed?! wow

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tough

finite jungle
#

I know 🥲

last slate
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bruh

dawn dagger
#

possibly also investigating monotony helps

finite jungle
finite jungle
dawn dagger
#

yes

finite jungle
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Alright I see

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Well thats enough I hope haha thats already a lot of work

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Thanks!

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❤️

#

.close

midnight plankBOT
#
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midnight plankBOT
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blissful trench
#

,, \frac{(14\angle25^{\circ})(42\angle 120^{\circ})^4}{(75 \angle 210^{\circ})(21\angle 32^{\circ})^2}

grand pondBOT
#

Akιρɑ

blissful trench
#

its asking me to simplify and express in rectangle form

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first step I have done is converting degrees to rad, am i doing this correctly?

pearl hull
blissful trench
#

bro adonis dont mind my prof ik this sucks ass 😭

blissful trench
dawn dagger
#

nasty

blissful trench
#

wait no

dawn dagger
pearl hull
#

Ya have the original q?

pearl hull
blissful trench
#

ya

dawn dagger
#

cartesian form

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can u use calculator

blissful trench
dawn dagger
#

yes

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then use exponentiation rules

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and then try to get it into trigonometric form

blissful trench
#

do i apply the 4 and 2 exponents then the j's?

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that doesn't make sense but ill try show you what i mean

blissful trench
grand pondBOT
blissful trench
#

like this?

dawn dagger
#

no

blissful trench
#

what is z

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😭

dawn dagger
#

complex number

blissful trench
#

o

dawn dagger
blissful trench
#

so 2.094j times 4

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?

grand pondBOT
blissful trench
#

oh

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well i forgot to apply the exponent to the j

dawn dagger
#

yes

dawn dagger
#

z complex

blissful trench
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ok now what

dawn dagger
#

you can add the exponents

blissful trench
#

even when they aren't the same?

dawn dagger
#

ofc

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just the base has to be the same

blissful trench
#

ooo

grand pondBOT
dawn dagger
#

anyeway

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these are usually proven with the series definition of the function e^z

blissful trench
dawn dagger
#

what happens when u multiply j

blissful trench
#

do i just convert it to rectangle form

dawn dagger
#

with itself

blissful trench
#

j

dawn dagger
#

what is j² = ?

blissful trench
#

-1

dawn dagger
#

oh wait

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nvm

blissful trench
#

lmao

dawn dagger
#

my dumbass

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ok lets continue

blissful trench
#

ok

blissful trench
dawn dagger
#

now you can convert into trigonmetric form, eventually into rectangular

blissful trench
#

rad to degrees?

dawn dagger
#

no

blissful trench
#

quite not sure

solid iris
#

its nicer to keep the degrees until fully simplified

dawn dagger
#

,, r \cdot e^{\bm{j}\theta} = r \cdot (\cos(\theta)+\bm{j}\sin(\theta))

grand pondBOT
solid iris
#

it also gives u less decimal error

blissful trench
dawn dagger
#

it all comes down to approximating pi

blissful trench
dawn dagger
#

are you allowed to approximate?

blissful trench
#

yep

dawn dagger
#

ok then you can finish what u started

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silly prof

blissful trench
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im getting weird number

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im gonna convert 4.031 to degrees

solid iris
#

its also much less painful to keep deg

dawn dagger
#

why is that

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i mean some ppl would forget the °

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oh wait nvm

solid iris
#

$(a\angle b)(c\angle d)=ac\angle(b+d)$

dawn dagger
#

stupid floats

solid iris
#

$(a\angle b)^c=a^c\angle bc$

grand pondBOT
#

ロケット・ジャンプ

dawn dagger
#

i am so tire

solid iris
#

$(a\angle b)/(c\angle d)=(a/c)\angle (b-d)$

grand pondBOT
#

ロケット・ジャンプ

solid iris
#

do u both agree with these?

blissful trench
#

never seen this before

grand pondBOT
#

ロケット・ジャンプ

dawn dagger
#

i see that for the first time but looks like exponentiation rules

blissful trench
#

what about now catscream

solid iris
#

theyre basic rules of algebra for complex numbers in exponential form

dawn dagger
#

,calc 1442/(75121)

grand pondBOT
#

Result:

0.064793388429752
dawn dagger
solid iris
#

so use the rules to do computation WITHOUT changing deg to rad

blissful trench
#

sorry im not sure about these rules u listed bc my prof never taught us these

solid iris
#

surely u saw them in exp notation?

#

$e^{ia}e^{ib}=e^{i(a+b)}$

grand pondBOT
#

ロケット・ジャンプ

blissful trench
#

I mean its almost the same

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but its theta

dawn dagger
#

what's i
-# jk

blissful trench
solid iris
#

$(1\angle a)(1\angle b)=1\angle(a+b)$

grand pondBOT
#

ロケット・ジャンプ

solid iris
#

same thing

blissful trench
#

these are the formulas

solid iris
#

theyre exactly the same as what i wrote

blissful trench
#

fair

dawn dagger
blissful trench
#

no

solid iris
#

these are the rules useful for our problem

#

$(a\angle b)(c\angle d)=ac\angle(b+d)$

grand pondBOT
#

ロケット・ジャンプ

solid iris
#

$(a\angle b)/(c\angle d)=(a/c)\angle (b-d)$

grand pondBOT
#

ロケット・ジャンプ

solid iris
#

$(a\angle b)^c=a^c\angle bc$

grand pondBOT
#

ロケット・ジャンプ

blissful trench
#

ok ill take ab rather than thetas

solid iris
#

the important result of these rules is that we deal with modulus and phase "separately"

#

we multiply or divide different modulus as needed

#

we add or subtract different phases as needed

#

what is the modulus? use the rules and do NOT simplify

blissful trench
#

no clue whats modulus

solid iris
#

$a\angle b$ modulus is $a$ phase is $b$

grand pondBOT
#

ロケット・ジャンプ

blissful trench
#

can i start with modulus that has exponents first (42 angle 120)^4 and then multiple them by 14 angle 25?

solid iris
#

u need to apply power rule first

dawn dagger
solid iris
#

$(a\angle b)^c=a^c\angle bc$

grand pondBOT
#

ロケット・ジャンプ

dawn dagger
grand pondBOT
blissful trench
#

like this?

dawn dagger
#

check with a calculator

solid iris
#

where did 168 come from?

blissful trench
#

42 and 4

#

i multiplied them

solid iris
#

u didnt use the power rule right

blissful trench
#

i did

solid iris
#

the modulus gets RAISED to the power not multiplied

blissful trench
#

wait u mean 42^4?

solid iris
#

yes

blissful trench
#

ahhh gotcha

solid iris
#

many other algebra mistakes too

#

take it slow

#

also its good to not write down big numbers until the end so keep 42^4 as is

blissful trench
#

I did

#

how would you still get rid of power

#

do I just normally multiple them

#

14 and 42^2 then 25 and 120

#

its giving me big ass number 😭

solid iris
#

u didnt use the rule right

#

$(a\angle b)(c\angle d)=ac\angle(b+d)$

grand pondBOT
#

ロケット・ジャンプ

blissful trench
#

oh wait

#

wrong one

#

im not sure what do u have to do with the powers

#

im doing this right or still no

solid iris
#

i wouldve kept all powers until the very end

#

at the end i have a single thing i can put in calculator

blissful trench
#

how

solid iris
#

,calc 1442^4/(7521^2)

grand pondBOT
#

Result:

1317.12
blissful trench
#

i did this

solid iris
#

14*42^4/(75*21^2)

#

the way i apply the rules i wouldve combined the modulus together first

#

then combine the phases

#

,calc 25+1204-210-322

grand pondBOT
#

Result:

231
solid iris
#

25+120*4-210-32*2

blissful trench
#

no nvm

#

i did it differently

solid iris
#

urs is finally right

blissful trench
#

i see what u mean now catscream

solid iris
#

u just did it one step at a time

#

the way i think about the rules is

#

i deal with modulus and phase separately

blissful trench
#

ok I think i get it now

#

thanks a lot 🙂

#

.close

midnight plankBOT
#
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solid iris
#

np. u just needed an example to see what i meant

midnight plankBOT
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meager ore
#

In $(I, \tau_u)$ the equivalence relation $R$ is defined by: $xRy$ if and only if $x = y$ or ${x,y} \subset {0, 1/2}$. Let $p$ be the canonical projection. Prove that the resulting quotient space is compact and $T_2$.

grand pondBOT
midnight plankBOT
#

@meager ore Has your question been resolved?

midnight plankBOT
#

@meager ore Has your question been resolved?

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midnight plankBOT
true lark
#

.close

midnight plankBOT
#
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green hinge
midnight plankBOT
green hinge
#

I need help with 5

tall lintel
#

Wait

#

Wait no I stand by my precious statements

tall lintel
#

So lets suppose the base is x

#

How would you find an expression for the height of the ladder?

#

Hint: Use similar triangles. Can you see two triangles in this image?

midnight plankBOT
#

@green hinge Has your question been resolved?

green hinge
#

Hmm like this?

latent wadi
#

,rccw

grand pondBOT
latent wadi
#

Not quite

#

X/12 = (x+4) /n

green hinge
#

Ohhh I see we're using the big triangle

latent wadi
green hinge
#

Ok what do I do now

latent wadi
#

Solve for n in terms of x

#

Then you have the right triangle with sides x+4, n, and the length of the ladder as the hypotenuse

green hinge
#

Okay and then how would I solve for the hypotenuse?

#

.close

midnight plankBOT
#
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midnight plankBOT
#
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wispy mortar
#

yo

midnight plankBOT
wispy mortar
wraith dirge
#

or i should say, what is n/3

wispy mortar
wispy mortar
wraith dirge
wraith dirge
#

so you have

f(3^k) = 2f(3^(k-1)) + 4

right?

wispy mortar
#

yess

wraith dirge
#

both terms in the relation are in terms of 3^..., so what can you do to simplify?

wispy mortar
#

make a new function?

wraith dirge
#

yes, substitute

wispy mortar
wraith dirge
#

what would you substitute?

wispy mortar
#

3^k?

wraith dirge
#

yeah, so your new function g(k) = f(???)

wispy mortar
wraith dirge
wispy mortar
#

g(k) = 2g(k-1) + 4?

wraith dirge
#

yeah, now its much easier right

#

do you know how to solve these kinds of recurrance relations?

wraith dirge
#

then its simple, solve for g, then you can solve for f

#

first you must get an initial value for g

wispy mortar
#

lemmetry

flat spire
#

laugh

wraith dirge
flat spire
#

im laufghin at vie

#

rn

wispy mortar
#

oh yea got the answer

#

damn u here again

flat spire
#

srly vie

#

try some adv jee

wispy mortar
#

and i missed a lot of classes

#

so little cracks in methods

wraith dirge
wispy mortar
#

@wraith dirge thank u so muchh

grand pondBOT
wispy mortar
#

YESSSS

#

.close

midnight plankBOT
#
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#
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last slate
#

hi i need help

midnight plankBOT
last slate
#

need help understanding the bars and stars method in combinatorics

#

i wanna know the intuition behind the choose formula process

runic hamlet
#

the wikipedia article is decent

last slate
#

didnt nelp

#

help

fallow scarab
#

It's more useful for you to explain what part of the wiki article on stars and bars confuses you

midnight plankBOT
#

@last slate Has your question been resolved?

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twilit field
midnight plankBOT
twilit field
#

Here i don't think there's a way out of using the first isomorphism theorm

#

So we have G/Ker(phi) ~ phi(G)

#

There are thus 5 distinct translates

#

Like does the kernel has size 6 here

#

so <6>

spiral rock
#

The nice thing is that a cyclic group of order n has a unique subgroup of every order dividing n

twilit field
#

so <5> is the kernel

spiral rock
#

Yes

#

Just one more thing

#

What if phi is the trivial homomorphism

#

Its a case you didn't consider

twilit field
#

well, then it has its kernel as Z_30

spiral rock
#

Yes

#

Just don't assume phi is surjective

#

Thats how you lose points on tests/hw

twilit field
spiral rock
#

Actaully, maybe if its says a homomorphism "onto" Z5 then its surjective?cat_thonk

#

Gotta verify that

twilit field
#

if it's somehwere between onto and trivial we'll have an issue

twilit field
#

yea

#

okay, makes sense

spiral rock
#

Just to make sure

#

Its not very urgent

twilit field
#

Here is \overline{G} non-finite

spiral rock
#

H?

#

It may be infinite

twilit field
#

hmm

spiral rock
#

I think it makes sense that "onto" means surjective

twilit field
#

yes

spiral rock
#

Because if the homomorphism is trivial you can't say anything about G

twilit field
#

I think I'm close to a soln

#

Let $\phi(a)=g$ , where $g$ has order $8$. Then $\phi(a^8)=e$.

grand pondBOT
twilit field
#

okay, this won't work

spiral rock
#

This will

#

Continue

#

a has order at most 8

twilit field
#

oh right

#

order of an element divides order of group

#

so let order of a be n

twilit field
spiral rock
#

Yes

#

No need for lagrange

twilit field
grand pondBOT
spiral rock
#

Yes

twilit field
#

😶‍🌫️

#

how did I miss that

spiral rock
#

Wait

#

I confused myself

#

Ok this is a bit more tricky

spiral rock
#

If a has order n>=8 but finite, then the subgroup <a> has an element of order 8

#

And I give to you to understand the infinite case

spiral rock
#

I think so, a won't have order 8 necesseriliy

quiet hinge
#

You know that a has finite order and furthermore it is divisible by 8

twilit field
#

oh right

#

Fuck

#

thanks

#

.close

midnight plankBOT
#
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quiet hinge
spiral rock
#

I wanted wai to understand that himself

quiet hinge
#

Well I think thats confusing since it can be taken as there being a possibility for infinite order

#

Rather a better question would be can a have infinite order

spiral rock
#

👍

midnight plankBOT
#
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gilded current
#

I just need a diagram fr pls

midnight plankBOT
gilded current
#

I got various diagrams but keep getting confused b/w two

valid ore
lyric charm
#

it means there's a circle inscribed into it.

gilded current
#

like this i suppose>

slow thorn
gilded current
#

ik im bad at drawing the diagram

#

i just need the diagram

#

ITS SO hard

lyric charm
#

start with the circle

gilded current
#

ik all lines should be tangential

slow thorn
#

something like this

lyric charm
#

only then draw your trapezoid around it

gilded current
#

but the result isnt beautiful

slow thorn
#

ignore the side length values

gilded current
#

ty

#

mine kept looking like a triangle with a flat edge

#

.clsoe

#

.close

midnight plankBOT
#
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gilded current
#

how to show that a n sided figure is cyclic

midnight plankBOT
gilded current
#

<@&286206848099549185>

paper prism
#

All sets of four points should be cylic quadrilaters or I suppose that at some point, we can connect all sides to that point and get equal radii.

#

I doubt this is the best way though, it is highly inefficient, although the cyclic quadrilaterals can help deduce some general result maybe

gilded current
#

hmm

#

ty

midnight plankBOT
#

@gilded current Has your question been resolved?

tall crag
midnight plankBOT
#

@gilded current Has your question been resolved?

midnight plankBOT
#
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wooden fossil
midnight plankBOT
wooden fossil
#

I have no idea what even a generating system would be. Does anyone know how to approach this?

#

I think I understood now what the elements of U1 are ( I wrote it in the image) but really no clue how to solve this exercise

wooden fossil
runic hamlet
#

isnt this just all sequences?

#

!original

midnight plankBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

runic hamlet
#

I can always just choose lambda_0=a_n

#

you at least messed up the order of the quantifiers

wooden fossil
#

Thats what I thought. But since N is fixed, at least 1, I figured thats not possible?

runic hamlet
#

why not

#

lambda_0=a_n, lambda_i=0 otherwise

wooden fossil
#

This is the original. There is nothing else

runic hamlet
#

yes so you fucked up the order of quantifiers

#

exist first, forall second

wooden fossil
#

Damn

runic hamlet
#

it really already tells you the generating system

wooden fossil
#

One second I need to process what you said

runic hamlet
#

(a_n) = sum lambda_i (n^i)

wooden fossil
#

So initially we fix n
Then we consider a_n

And for that a_n, lets say a_n = 6 for example
There have to exist N+1 scalars lambda_0 through lambda_N
Such that 6 is this sum

Correct?

#

But the n is fixed, or not?

runic hamlet
#

no

#

we first find the lambda's

#

and then it holds for all n

#

so eg N=2

#

we find lambda_0, lambda_1, lambda_2

frosty plume
#

Help me please

runic hamlet
#

and then a_6 = lambda_0*6^0 + lambda_1*6^1 + lambda_2*6^2

#

and a_17 = lambda_0*17^0 + lambda_1*17^1+lambda_2*17^2

#

etc

runic hamlet
wooden fossil
#

I hate this. Sometimes people denote the quantifiers after the statement. Thats why I thought this was the case here as well.

You know, like when someone writes

P(x) holds, for all x in U

#

But I think I got your point with the quantifiers now

#

Let me read the other things you said

runic hamlet
#

but yes it sometimes sucks

wooden fossil
#

Okk. So thanks for that already!

#

I will think about it for a moment again with this new insight

#

Ok no I still have no clue.
:/

#

I think I understand why the set of all real sequences would be a generating system for this subspace.
But thats quite far from a basis ig

runic hamlet
#

yes very far

#

consider the sequences (1,1,1,1,1,...), (1,2,3,4,5,6,...), (1,4,9,16,25,...)

wooden fossil
#

For the first we'd find lambda_0 = 1 and
lambda_k = 0 for 2<= k <= N, right?

#

But for the second sequence I don't even see how we could choose the lambdas to construct 1 for n =1 and also 2with n =2

#

We know for sure that lambda_0 = 1, otherwise a_1 =1 shouldnt be possible

#

But then for a_2, wouldnt we have to add an even number onto that, so how can we achieve 2 as a result?

#

Oh damn sorry, I messed up the n

runic hamlet
#

oh wait 0 is in N for you

#

(1,1,1...), (0,1,2,3,...), (0,1,4,9,...) then

wooden fossil
#

Ok ig then thats the same problem I described

#

I hope you can understand what I am trying to explain

#

We know for the second sequence that lambda_0 is 0 right?

#

Because we have
a_0= 0 = lambda_i x n^0
= lambda_0 x 0^0

runic hamlet
#

yes

wooden fossil
#

Then
a_1 = 1 = 0 x 1 + lambda_1 x 1 +... +lambda_N x 1^N

= sum over lambda_i for 1<= i <= N

runic hamlet
#

we still have N=2

#

for simplicity

wooden fossil
#

Oh ok

#

So a_1 = 1 = lambda_1 + lambda_2

So lambda_1 = 1-lambda_2

#

Then a_2 = 2 = (1-lambda_2) x 2 +
lambda_2 x 4

2 - (2 x lambda_2)

So 2 x lambda_2 = 0
So lambda_2 = 0

#

?

#

Then lambda_1 = 1

#

Im sorry, I still dont see in which direction you wanted to nudge me

runic hamlet
#

write down for n=0,1,2,3,4,5,6 explicitly what a_n = sum lambda_i n^i means

#

N=2

#

distinct lines

#

and try to align the terms

wooden fossil
#

Hang on

#

Does it have something to do with being a linear system of equations?

runic hamlet
#

well all of LA has to do with linear systems

wooden fossil
#

Lol

#

Im sorry Im still slow in LA

runic hamlet
#

dw

#

no thinking required now

#

only writing

wooden fossil
#

Is this what you meant?

runic hamlet
#

yes

wooden fossil
#

So we know a_n for a fixed sequence.

#

Hence we can solve for the coefficients?

runic hamlet
#

how would you write this using vectors with length 6?

#

whoops I cant count

#

length 7

wooden fossil
runic hamlet
#

no

#

where are all these lambdas from

wooden fossil
#

:/

#

Uhm

#

Idk

#

I dont understand the question rn, sorry

#

Oh

#

Ok i get it

#

Seven lambdas

#

But we have only 3

#

Damn

#

Sorry, I'll retry

#

I dont think I know how to do this

#

You want me to write the system as a vector matrix product?

runic hamlet
#

when I have equations like
x = 3a+4b
y = 7a-15b
then I can write those using vectors as
(x,y) = a(3,7)+b(4,-15)

#

yes?

wooden fossil
#

Yes

#

Ok I'll retry

runic hamlet
#

good

#

so this tells us that the vector a is in the span of the vectors (1,1,...), (0,1,2,3,...), (0,1,4,9,...)

#

yes?

wooden fossil
#

Ohhh

#

Those vectors you denoted

#

Are those exact vectors

#

I didnt see this until just now

#

Yes

runic hamlet
#

but was there anything specific about the number 6?

wooden fossil
#

No

#

Ok I'll try to connect the pieces in my mind now

#

But if we now generalize to general n, wouldnt we run into a problem?

#

I mean here we fixed n

#

So our vectors have length n+1

#

But our sequences are not finitely long

#

Only N is a fixed number

runic hamlet
# wooden fossil

we can just imagine that in this image you wrote ... under all the last terms from the vectors

#

nothing would change

wooden fossil
#

Like this you mean, right?

runic hamlet
#

yes

#

this is just all those equations a_n = sum lambda_i n^i written in a different form

#

this is the "defining equation" of the allowed sequences (a_n)

wooden fossil
#

Yes

runic hamlet
#

so now tell me a generating set of the subspace

wooden fossil
#

Ah ok, our basis vectors are infinite sequences, so they have to be like this, right?

#

I was kind of confused about the fact theyre infinite

wooden fossil
runic hamlet
#

yes

wooden fossil
#

Now to show that this is a basis I need to show that if (a_n) is the constant 0 sequence (0,0,0,...) then all the coefficents are 0, right?

#

Thats just the definition of linear independence

runic hamlet
#

yes

wooden fossil
#

An immediate idea I have would be to prove by induction that lambda_i is 0.

runic hamlet
#

induction on what

#

on i?

wooden fossil
#

Induction on the lambdas' indexes

#

So first lambda_0

runic hamlet
wooden fossil
#

Yes

runic hamlet
#

how would you find the lambdas

wooden fossil
#

Well in the finite case solving for one after the other or solving the linear system of equations

runic hamlet
#

good

#

we can still do that here

#

if all a's are 0, then also the first N+1 are 0

#

and those are enough to find our lambdas

#

and at some point you need the magic word vandermonde which you have hopefully done in your lecture

wooden fossil
#

No

#

I have heard of vandermonde but in a very different context

#

It was vandermonde identity for binomial coefficients

#

If I remember correctly

runic hamlet
#

never heard about the vandermonde matrix?

#

oh boy

wooden fossil
#

Not that I can remember

#

Definitely not in the lecture

runic hamlet
#

its the matrix that appears in the linear system of the first N+1 rows

wooden fossil
#

Ok

#

Hm

runic hamlet
#

I dont know how to do this without knowing about the vandermonde matrix

wooden fossil
#

I dont know how to do this with vandermodne matrix

#

Lmao

#

But ok I'll try

#

Thank you very much

runic hamlet
#

well the point is, the vandermonde matrix is invertible

#

done

wooden fossil
#

Actually

#

We didnt even have matrices yet

runic hamlet
#

then I dont know what they expect from you

#

you have the generating set of the space

wooden fossil
#

Yeah me neither

runic hamlet
#

but I dont know how to show that its a basis without using some knowledge about vandermonde

wooden fossil
#

Maybe maybe there is some really handy theorem in the notes that I could use and am too ignoratn to spot

runic hamlet
#

hmm

wooden fossil
#

I'll check that out as well

runic hamlet
#

well you can restate everything in terms of polynomials

#

what have you done about polynomials

#

that is actually much easier

wooden fossil
#

Idk actually but not too much

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Stuff like polynom ring

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Cant find much rn

runic hamlet
# wooden fossil

what does each of these rows say about the polynomial p(x)=lambda0+lambda1 x + lambda2 x^2 ?

wooden fossil
#

Ah man, I have to go now

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I will think about it later

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Sorry

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Ah man

runic hamlet
#

keywords to look at later:
||roots||
||number of roots of a polynomial||

wooden fossil
#

But thanks again so much for your help

#

I highly appreciate it!

midnight plankBOT
#
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midnight plankBOT
#
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wanton spade
#

i took g(x)=f(x)-x
then g'(x)=f'(x)-1 and it is never 0, so g'(x) is 1-1 in the interval
dunno what to do from here

prime hornet
trail sphinx
#

whispers: “mean value theorem“

prime hornet
wanton spade
#

if I assume there's two fixed points then i use MVT to show that there's a point where f'(c)=1?

trail sphinx
prime hornet
junior flower
#

no need to do that

wanton spade
wanton spade
junior flower
#

the assume there are two fixed points thing

wanton spade
#

oh yeah

#

thanks slayla, dotdoc and higher

#

.close

midnight plankBOT
#
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full grail
#

did i do this correctly?

midnight plankBOT
fallow scarab
#

no, you completely left out |x-2|

midnight plankBOT
#

@full grail Has your question been resolved?

midnight plankBOT
#
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buoyant fjord
#

im tryna figure out how to prove differentiability at -2

buoyant fjord
#

oh shoot

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i messed up my arithmetic

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oh this is easy cuz the x+2 factors bruh

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i think

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$\frac{3(x+2)^3}{(x+2)}$

grand pondBOT
#

Julian

buoyant fjord
#

hey so i know how to do it know but i have a problem

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somehow i need $3(x_n+2)^2 < \epsilon$

grand pondBOT
#

Julian

buoyant fjord
#

but im gonna have some weird square quadratic solution root expression of epsilon

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for the bound of x_n or something

fluid dust
#

U talking to yrself or what?

#

What's the question?

buoyant fjord
#

well i was just typing what i was thinking but also waiting

#

so

#

is there a cleaner way to do this cuz my way is kind of scuffed

junior flower
#

are you doing this straight from the definition of differentiable?

buoyant fjord
#

wait lemme see

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it says i can use anything in rudin up to and including chapter 5

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but theres nothing useful in there really i think for this

junior flower
buoyant fjord
#

i have an example of what i mean by messy one sec

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this is unrelated

#

but the epsilon mesiness is there

junior flower
#

if you take a point b near -2, the secant line between (-2, 0) and (b, f(b)) will be very similar to the line y = 0

buoyant fjord
#

yea thats why i wanted to use a sequence with limit -2

junior flower
#

a sequence doesn’t seem that helpful?

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like i’m sure you’d need to use a statement involving all sequences that converge to -2 (if you use sequences)

#

but maybe that’s what you were saying anyway

buoyant fjord
#

i mean a general sequence

#

yeah

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i feel like the sequential limit of a function definition is easier to work with

#

usually than epsilon delta

junior flower
#

do you know a statement of “f is differentiable at a” in terms of sequences?

buoyant fjord
#

f is differentiable at a if for every sequence $(x_n) $ in $\mathrm{dom}f $ whose range doesnt include a , the sequence $\frac{f(x_n)-f(a)}{x_n-a}$ converges?

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?

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oops

grand pondBOT
#

Julian

junior flower
#

x_n converges to a right