#help-49

1 messages · Page 264 of 1

brittle cedar
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and i've already started with 5... is x =31 and y=64?

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@wooden badger

wooden badger
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Yes

rugged coral
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are you certain that the two sides marked with “>” are parallel

wooden badger
rugged coral
#

oh alr

wooden badger
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Rnt they?

rugged coral
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im not familiar with it but ok

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then u know the value of S

rugged coral
brittle cedar
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@wooden badger lets proceed with 6

wooden badger
brittle cedar
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do we just do 100 - x + 30+ 4x + 7x =180

wooden badger
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Yes

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Theres one more equation for y

brittle cedar
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is x =5?

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@wooden badger

wooden badger
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Yes

brittle cedar
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y=145

wooden badger
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Yep👏

hallow trout
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Guys can you help me on rational expressions

wooden badger
midnight plankBOT
brittle cedar
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@wooden badger how do u do 8

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i feel that this is really easy but also hard

wooden badger
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Can u make an equation using sum of angles in triangles?

wooden badger
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Sum of angles= 180

brittle cedar
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ohh

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the only one i could think of is 35+m = 180

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but that's not correct because it's 145

wooden badger
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There r three angles

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2 are marked equal

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So wouldn't it be m+m+35=180?

brittle cedar
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hmm

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2m+35=180

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oh

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145/2

wooden badger
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Yes

brittle cedar
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okay thanks

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@wooden badger ty so so much

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midnight plankBOT
#
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lone dock
#

HOW??????????????

midnight plankBOT
outer saffron
#

And k-k=0

lone dock
#

what the...

bold peak
#

Look it up

lone dock
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ohh

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ok

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okok

bold peak
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Essentially you can split a fraction into sum of fractions with simpler denominators

keen imp
#

what , i did not know that

lone dock
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is it a part of calculus or just equation manipulation?

bold peak
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It is expression manipulation

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But the only use of it you'll see for a while is integration

wooden badger
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Then split it up

bold peak
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While I agree, that isn't a good way to understand what happened here

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Partial fraction decomposition isn't always as simple as that

wooden badger
#

Isnt tht what happened here?

lone dock
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makes perfect sense

lone dock
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thanks a lot!

lone dock
bold peak
tall crag
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its like when u have two functions

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like

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f(x)/g(x)

wooden badger
tall crag
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u can write as $\frac{f(x)}{g(x)} = \frac{A}{x - r} + \frac{B}{x - s} + \cdots$

grand pondBOT
#

Viͥђaͣnͫ

tall crag
lone dock
#

yeah

tall crag
#

ex.
$\frac{3x+5}{(x-1)(x+2)}$

grand pondBOT
#

Viͥђaͣnͫ

bold peak
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Let's not say this applies to all functions

tall crag
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take this as an example

lethal path
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the guess $\frac{1}{(k + 2)(k + 3)} = \frac{A}{k + 2} + \frac{B}{k + 3}$ for some $A, B$ makes sense

because after multiplying both sides by $(k + 2)(k + 3)$, you get $1 = A(k + 3) + B(k + 2)$

you need to choose $A, B$ such that the right-hand side has $0k$ and also has $1$: those are 2 simultaneous equations

grand pondBOT
lone dock
lethal path
tall crag
lethal path
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yeah

lone dock
#

aight! thanks yall ill close this now i think i got it

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hallow meteor
#

Why does the process of determinant calculation with cofactors and minors work

tall crag
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check the gilbert strang course on determinant

hallow meteor
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Also why does moving the eigenvectors of a symmetric matrix to the basis, stretching them by the eigenvalues and then rotating them back to original basis work the same transformation as the symmetric matrix itself im having trouble making intuitive sense of why the composition of those 3 has the same effect

tall crag
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idk what its called in english, features?

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idk

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like

hallow meteor
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Being that they have orthogonal eigenvectors etc?

tall crag
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orthonormal

hallow meteor
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And S = S^T

tall crag
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eigenvectors

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which leads to what???

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spectral theorem

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yk spectral theorem?

frank wolf
hallow meteor
frank wolf
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by this i mean the following

hallow meteor
frank wolf
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suppose $V$ is a $n$-dimensional vector space. then up to scaling, there is a unique totally antisymmetric function $\underbrace{V \times V \times \dots \times V}_\text{n times} \to \mathbb{R}$

grand pondBOT
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Pseudo (Cat theory #1 Fan)

tall crag
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lol

tall crag
hallow meteor
frank wolf
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you can prove the determinant cofactor expansion from knowing this result

hallow meteor
tall crag
frank wolf
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i'm not a bro

frank wolf
hallow meteor
frank wolf
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suppose we have a totally antisymmetric bilinear map $\mathbb{R}^2 \times \mathbb{R}^2 \to \mathbb{R}$

grand pondBOT
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Pseudo (Cat theory #1 Fan)

frank wolf
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then it has to be a scaled copy of the determinant

hallow meteor
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Well

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I'll look into the determinant theory

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But can you explain the spectral decomposition intuition in the meanwhile

hallow meteor
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I'll just repeat it here: Why does moving the eigenvectors of a symmetric matrix to the basis, stretching them by the eigenvalues and then rotating them back to original basis work the same transformation as the symmetric matrix itself im having trouble making intuitive sense of why the composition of those 3 has the same effect

tall crag
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can u write the formuls for spectral theorem

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?

hallow meteor
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S = Q D Q^T

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We first apply Q ^ T which takes the eigenvectors and makes them the basis

tall crag
hallow meteor
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Then stretch them according to the eigenvalues in D

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And then rotate the basis back

tall crag
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For each eigenvector $v_i$ we have $A v_i = \lambda_i v_i.$

grand pondBOT
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Viͥђaͣnͫ

tall crag
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yk u can decompose a vector x in terms of eigenvecs

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$x = c_1 v_1 + c_2 v_2 + \cdots + c_n v_n$

grand pondBOT
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Viͥђaͣnͫ

tall crag
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now apply matrix A

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it gives u $A x = c_1 \lambda_1 v_1 + c_2 \lambda_2 v_2 + \cdots$

grand pondBOT
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Viͥђaͣnͫ

hallow meteor
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I suppose the idea is that since the transformation is linear, in the eigenbasis, that linear transformation is gonna do the exact thing as stretching the basis vectors,

tall crag
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which is stretching each coordinate in the eigenbasis.

hallow meteor
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Since all vectors in that space are linear combination of the eigen vectors of the transformation

hallow meteor
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Right

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Yeah makes sense

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Thanks a lot

tall crag
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now why changing the cords does not distort distance or angles

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wait bro

hallow meteor
tall crag
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lemme

hallow meteor
tall crag
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explain the whole thing

hallow meteor
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Alright

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Thanks

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I'll wai5

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Wait

tall crag
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yk that Q is orthogonal

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or orthonormal

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or whatever

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u just know that Q^TQ = I

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which is a rigid rotation

hallow meteor
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Yeah, it's an orthogonal matrix, => orthonormal column vectors, i.e., no stretching

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Yeah

tall crag
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so u understood it all?

hallow meteor
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I think so yeah

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I'll now move on to SVD

tall crag
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have any questions?

hallow meteor
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I suppose in the eigenbasis, the eigenvectors being stretched by the eigenvals of the lintransform is the equivalent of the entire lin transform in the original basis

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So we are just rotating into the eigenbasis, stretching the eigenvectors, and then rotating back

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Cool

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twilit field
midnight plankBOT
tall crag
#

whats wrong bro

twilit field
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Typing out my soln

tall crag
#

aight lemme see

twilit field
#

Let $v,u \in V$ be arbitrary. Let $\phi(ST(v)) = \lambda; \phi(ST(u))= \mu$.

grand pondBOT
frank wolf
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what is $ST(v)$

grand pondBOT
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Pseudo (Cat theory #1 Fan)

bold peak
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I'm guessing S ∘ T?

hard shard
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standard veviation

twilit field
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yes , evaluvated at v

frank wolf
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then this doesn't typecheck for me

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$ST(v)$ is a vector

grand pondBOT
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Pseudo (Cat theory #1 Fan)

frank wolf
#

how are you applying $\varphi$ to a vector

grand pondBOT
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Pseudo (Cat theory #1 Fan)

twilit field
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fair

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I need to think of some other approach

tall crag
tall crag
twilit field
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I'm wondering if I need to work with a basis here

bold peak
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You don't

twilit field
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rank nullity feels like overkill here

bold peak
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Let's do some typing

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$\varphi: (Vec \to Vec) \to \mathbb{F}$

grand pondBOT
#

Xavier 🌺

tall crag
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say that $\Phi(I^2) = \Phi(I)^2.$

grand pondBOT
#

Viͥђaͣnͫ

tall crag
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yk why thats right?

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@twilit field

twilit field
tall crag
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it gives u 2 value

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u should prove why its not 1

twilit field
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sure, but that just tells me the identity goes to 0, not every LT

twilit field
bold peak
#

If identity goes to zero, you can use composition

twilit field
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ah fuck

bold peak
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Every map composed with identity is itself

twilit field
#

yes

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the identity is the zero vector of L(V)

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so it must map to 0

tall crag
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yes but if u have phi(I) = 0 then u can say phi(I)phi(V) = 0

scarlet solstice
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hmm, the identity isn't the zero vector of L(V), is it? The constant map v |-> 0 is the zero vector

twilit field
runic hamlet
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L(V) is not a group under composition

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do not mix up concepts

bold peak
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That isn't the important part here though

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It's a semigroup

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(is that the one without inverse?)

runic hamlet
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monoid

scarlet solstice
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yeah, but L(V) is a vector space under pointwise addition, not under composition. If you include composition as an operation L(V) turns into an algebra, ie. a ring plus a vector space

bold peak
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Monoid yes

twilit field
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can I have a hint pls

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Oh, might have it

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phi(OI)= phi(O)Phi(I)=Phi(O)phi(O)

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the problem here ofcourse is division by zero

runic hamlet
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well you havent used linearity yet

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so do that

twilit field
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and work with that

midnight plankBOT
#

@twilit field Has your question been resolved?

twilit field
runic hamlet
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honestly I did proceed by picking a basis

twilit field
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this is probably wrong

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but

runic hamlet
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well I didnt need the full basis

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just a lin independent set

twilit field
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okay, so fin dim is important here

runic hamlet
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dim > 1 is important

twilit field
#

should I just maybe come back to this in a bit, when I'm in a better mental state

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thanks !

#

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keen harbor
#

What does the equal sign with a tilde means?

midnight plankBOT
dawn dagger
#

usually isomorphic

lyric charm
#

isomorphic, yeah

dawn dagger
#

Ann is more correct than me

clever sedge
#

Isomorphism

clever sedge
midnight plankBOT
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keen harbor
#

thanks

midnight plankBOT
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midnight plankBOT
toxic prism
#

absolute

paper prism
#

generally, conventionally, area bounded by a region should be taken with the sign

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that is how we defined the definite integral

toxic prism
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you're right, but the context matters

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when area between curves is taken we usually consider it to be absolute

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integrals are where we take signed

paper prism
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fair enough, i guess

visual tiger
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y' = (F(t^4))', not F'(t^4)

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chain rule

midnight plankBOT
#

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novel cobalt
#

Hi, I need to describe what this transformation matrix does. It is in the homogeneous coordinates. I know that the transformation scales an object to 0 and then translate to (2,1). But in order is this happening? Scale then translate or translate and then scale?

novel cobalt
#

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glass panther
#

Hey guys, i am 16 years old and i want to start self studying math. I just really dont know where to start. It has so many different fields and stuff and i am completly lost...

hybrid widget
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depends on how much you've already learn at school

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maybe number theory is one of the easiest ones, atleast for me

glass panther
glass panther
hybrid widget
#

number theory is uh the study of properties of natural numbers?

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and it doesn't really need too much of pre knowledge kindof

hybrid widget
glass panther
#

So you think without any basics like knowing like those really wierd signs and stuff i should already get into fields?

hybrid widget
hybrid widget
#

but if you're talking about doing the mathematical 'field' and algebraic structures, that may take a while

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last slate
#

Twenty balls are placed in an urn. Five are red, five green, five yellow and five
blue. Three balls are drawn from the urn at random without replacement. Write down
expressions for the probabilities of the following events.
(ii) The three balls drawn have different colours.
Hello! I'm not too sure if I have done this right. I thought it could be (20/20)(15/19)(10/18), as the first ball could be anything, the second has to be not the first one, and the third has to not be the second or first? Would there be a better approach ?

forest iron
#

i think its good

last slate
#

Ok thank you !

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ember sage
#

How do you start

midnight plankBOT
lethal path
main current
#

I personally suggest writing everything in terms of sin/cos

ember sage
visual elk
#

Or maybe everything in terms of sec x? You'll get a cubic equation in sec x though

lethal path
visual elk
midnight plankBOT
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rapid inlet
#

where did the ln come from here?

midnight plankBOT
pearl mist
fallow scarab
#

you can differentiate log(csc(t) - cot(t)) to verify

rapid inlet
#

ah so this is going to be something i have to memorize ?

pearl mist
#

probably

rapid inlet
#

okay thank you !

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hallow meteor
#

What if we have a matrix with non orthogonal eigenvectors

hallow meteor
#

And we move those eigenvectors to the basis

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Do the stretching etc

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And move back

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i.e., doing a spectral decomposition-like activity with non symmetric matrices

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Why does this not work

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Or does it work

runic hamlet
#

the moving back part is harder now

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you cant just transpose anymore

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and you might not have enough eigenvectors for a basis

hallow meteor
#

Right, well have ti find inverse the hard way

runic hamlet
#

but other than that thats just called diagonalisation

hallow meteor
#

Oh

hallow meteor
runic hamlet
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yes

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well, number of linearly independent eigenvectors

hallow meteor
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Y3ah

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Whys there never more

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Ah right

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They can't be independent

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Makes sense

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Also I wanted to ask about mxn matrices where m>n

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What do they do exactly

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R^n -> R^m

runic hamlet
#

what kind of answer are you expecting

hallow meteor
#

Sorry I don't have a clear idea gimme q sec

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So am I correct in my understanding that if a matrix collapses dimensions down, then there is a matrix which does the exact inverse but we just have no way to calculate it out?

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Or does that inverse just does not exist

runic hamlet
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doesnt exist

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we lose information

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we cant get it back

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imagine projecting from R^3 down to the xy plane

hallow meteor
#

But aren't there matrices which are like 4x3

runic hamlet
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you just simply lose information

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you cant undo that

hallow meteor
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So like a matrix which is

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3x2

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What does it do

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Doesn't it map R2-> R3

runic hamlet
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yes

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but the image is just a plane

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(or a subset of a plane)

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never all of R^3

hallow meteor
#

Wait whazd the image

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What's*

prime hornet
#

the set of outputs of a function

hallow meteor
#

Oh

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Oh

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So there is nothing that can add a dimension

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?

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Yeahh makes sense

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Theres just not enough poinnts in R2 to somehow map to all of R3

prime hornet
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there's no linear map from R^2 that fills all of R^3, if that's what you mean

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there are nonlinear maps that work

hallow meteor
#

catthink non linear maps...

runic hamlet
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linearity is a very strong condition

hallow meteor
#

Yeah

runic hamlet
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if you have a 3x2 matrix then every vector you can get is a linear combination of those two columns

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so the set that you get is <=2 dimensional

hallow meteor
#

Can u give example of non linear map which adds a dimension?

runic hamlet
#

google hilbert curve

prime hornet
#

In mathematical analysis, a space-filling curve is a curve whose range reaches every point in a higher dimensional region, typically the unit square (or more generally an n-dimensional unit hypercube). Because Giuseppe Peano (1858–1932) was the first to discover one, space-filling curves in the 2-dimensional plane are sometimes called Peano cu...

hallow meteor
#

This seejs like something which requires understanding of some other topics

prime hornet
#

R and R^n are bijective for any n in fact, so there always exists a bijection between the two sets

hallow meteor
#

I don't think I'm familiar with them

prime hornet
#

of course, the bijection won't be linear

runic hamlet
#

there are some examples of functions that give a bijection [0,1]->[0,1]x[0,1]

hallow meteor
#

Yeah ... So ofc there exist such mappings but with looser and looser conditions

runic hamlet
#

which are essentially based on decimals

prime hornet
#

linear maps are really important though blobsatisfied

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despite the condition being really strong, they end up showing themselves all over the place

hallow meteor
#

Not NxN

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P(N)

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Anyway thanks yall

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happy ❤️

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prime hornet
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bright plinth
#

Just wondering, on integration questions which involve two equations and finding the area, in which cases can you take the integral of the Simultaneous Equation?

lofty knoll
#

Never

bright plinth
#

For example, In the question below tried just taking the integral of the simultaneous equation, and i got the wrong answer. But im sure ive done this before and got the right answer. So im confused

lyric charm
#

can you show your working for this one

#

"integral of the simultaneous equation" does not really make sense

bright plinth
lofty knoll
#

And then they want to integrate the function they get from that to find the area, which obviously doesnt work

lyric charm
bright plinth
lyric charm
#

there's a complication in that your region is not bounded by only l and C

bright plinth
lyric charm
#

less "can't", more "requires more work"

#

let me desmos this to explain:

  • what your calculation actually gave you;
  • how to proceed properly
bright plinth
lyric charm
lyric charm
bright plinth
lyric charm
#

integrate the difference of the functions

#

so

bright plinth
lyric charm
#

green = what you need to find, the region R that the question talks about

#

what your integration did was find the area of green + purple, as you integrated the difference between the red and blue curves from 1.5 to 6

bright plinth
lyric charm
#

there are two routes here that you can take:

  1. work out the purple area as an appropriate integral of just the quadratic function, then subtract from the area you found already
    or
  2. work out green + orange as just a triangle, and then work out orange as an integral of just the quadratic, then subtract
lyric charm
lyric charm
bright plinth
#

This is the markscheme, which is route 1?

lyric charm
#

their suggestion is actually route 2, by the looks of it

#

they don't suggest 1 in the ms at all

#

though if you pull it off and do it right, it can earn you full credit

bright plinth
#

Okay thanks, but how would you find orange ?

bright plinth
lyric charm
bright plinth
#

.close

midnight plankBOT
#
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hallow meteor
#

Why are singular values of left and right symmetric matrices equal

hallow meteor
#

And the leftover eigenvalues are 0

#

Why

ancient ridge
#

If you have eigenvector v of A^TA so that A^TAv = lambda v, then AA^TAv = lambda Av so that Av is an eigenvector of AA^T with the same eigenvalue.

midnight plankBOT
#

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leaden seal
midnight plankBOT
bold peak
#

Think of it this way

#

When you go "towards" the angle it's cos

#

When you go "away from" the angle it's sin

leaden seal
#

let me show you

bold peak
#

No

#

But why does that matter

leaden seal
#

becus im trying to understand why Fs=sintheta

bold peak
#

Draw a rectangle with F as the diagonal

leaden seal
#

i got it ty

crude adder
#

Is this question from an intro applied aero physics or math class? I noticed another problem with Cl and Cd which are related related varaibles just I was just curious

leaden seal
#

no

#

sorry

#

yh

midnight plankBOT
#

@leaden seal Has your question been resolved?

#
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last slate
#

I need help

midnight plankBOT
last slate
placid spoke
#

!status

midnight plankBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
radiant roost
#

I think "at least one club" can be calculated as 1 - no clubs

last slate
#

im stuck on this

radiant roost
#

The "1 -" trick should work well here too

#

1 - 0 heads - 1 head

#

Wait...

#

I'm dumb

last slate
#

why is it wrong

#

we have n spots

#

and n-1 need to be heads

radiant roost
#

It should be the probability of n-1 head, + probability of n heads

last slate
#

so P(n-1, 2) /2! Gives us the possibilities for the 4 spots to have heads

radiant roost
#

Right?

last slate
#

im so frustrated

radiant roost
#

Because those are the two possible ways to get at least n-1 heads

#

They're the only two possible ways

#

And they're disjoint, so you can add them

last slate
radiant roost
#

You said n spots and n-1 need to be heads

radiant roost
#

Wouldn't that be C (n, n-1)?

#

Idk how you got that expression

#

C (n-1, 2) is choosing two from n-1

#

That's totally different

last slate
last slate
radiant roost
#

C(n, n-1) is the number of ways to choose n-1 heads from n flips

radiant roost
#

That's pretty much the definition of C

last slate
#

im so frustrated

#

bro please

last slate
#

im about to give up

#

{Heads}^n-1 @radiant roost

#

1^n-1

#

BROROROOOOOO

slow thorn
last slate
slow thorn
last slate
#

But what is it

#

whats the logic

#

whats the cartesian product

#

for part a

slow thorn
#

ok the sample space is $2^n$

grand pondBOT
slow thorn
#

right?

#

each flip has two choices

last slate
#

I agree

#

sample space is 2ⁿ

slow thorn
#

and the cases where theres at least n-1 heads

#

so there could be n-1 heads or n heads

last slate
#

Yes

slow thorn
#

for an example of n = 3

#

say we find the cases where there are n-1 = 2 heads

last slate
#

yes

slow thorn
#

the cases would be something like
HHT, HTH, and THH

#

you can see that only one tail is in all these cases

last slate
#

yes

#

Order doesnt matter so like {heads}^2 x {tails}

#

?

slow thorn
#

you're saying for each case

#

the probability is $(P(heads))^2 \times P(tails)$

grand pondBOT
last slate
#

No no im doing cartesian product

slow thorn
last slate
#

i came up with this one particularly

#

1^n-1????????

slow thorn
#

like whats {heads} supposed to mean

last slate
#

i cant type anymore

#

i cant express what im tryna say

#

if not its ok

slow thorn
#

not possible rn

last slate
#

but like you’re trying to get it in the order of { HHT }

#

wait order does matter

#

what’s happening bruh

#

how

#

help please man

slow thorn
#

${H, T} \times {H, T} \times {H, T}$?

grand pondBOT
last slate
#

but I agree that its C(n, n-1)

#

i figured out why

slow thorn
#

ok cool

#

and for n heads its 1

#

HHHH...

last slate
#

theres 1 way you can get n heads

radiant roost
#

Yeah

last slate
#

@slow thorn thank you

#

but wait

#

how do i express C(n, n-1)

radiant roost
#

Write n-1 instead of k

#

If you do it right, it will simplify to n

last slate
midnight plankBOT
#

@last slate Has your question been resolved?

midnight plankBOT
#
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twilit field
midnight plankBOT
twilit field
#

Just wanna make sure I'm doing this right

#

the confusing thing for me is setting up the convolution here

#

like f(t)=f(z-t)=1/4

#

rightt

ancient ridge
#

I don't really like that notation but yeah

twilit field
#

and then the convolution gives me -2<t<2; z-2<t<z+2

#

but this isn't enough to find the bounds, is it

ancient ridge
#

I should be able to follow what you are saying without recasting it into notation that I am more comfortable with, I'm not.

twilit field
#

sure

ancient ridge
#

Start by defining $X, Y \sim U(-2,2)$ so that $Z = X + Y$ Then you have $f_Z(z) = \int_{-\inf}^{\inf} f_{Y}(z-x)f_{X}(x) dx = \frac{1}{4}\int_{-2}^{2} f_{Y}(z-x) dx$ since $f_{X}$ is zero outside of its support.

#

From there I think the Calculus is a little less confusing

grand pondBOT
#

JessicaK

twilit field
#

mhm

#

yea, it is

ancient ridge
#

I just find not explicitly defining your random variables, and using a dummy variable t to make it a lot harder to follow

twilit field
#

it's just a matter of z-x=t now , is it not

ancient ridge
#

The integrand is zero unless -2 <= z-x <= 2

twilit field
#

yes

ancient ridge
#

yeah

#

Anyway you should be able to take it from here

twilit field
#

one minute

#

don't I have to change the bounds of integration

#

so it become $\int_{z-2}^{z+2} \frac{1}{16} dt$

grand pondBOT
ancient ridge
#

I need to write down the details because that was just definition grinding but you will need to do something like that yeah

twilit field
#

cool

#

thanks

#

another question

#

here I surely don't have to write down the table

#

nvm got i

#

it

#

.close

midnight plankBOT
#
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midnight plankBOT
#
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sick garnet
#

hello everyone, i sruggle getting good math grades can anyone gime me advice

sick garnet
#

struggle*

#

sorry for bad grammar

visual elk
#

That's an open ended question

#

What grade are you in

sick garnet
#

8

visual elk
#

Most of the time when i see someone who is bad at math, it is because they have poor foundations

sick garnet
#

i see

#

anyone advice for preparing on tests such as maths

#

any

visual elk
#

What are the things on your syllabus tho

sick garnet
#

vic curriculum Kambrya college

#

aus

#

state of victoria

visual elk
#

Can you share the syllabus

sick garnet
#

ok

#

bye but pls share advice

visual elk
#

I suggest that you should first master the properties of fractions. How they work and how they can be manipulated. Once you are comfortable enough with working with fractions, things are going to get a bit easier. Then you want to master the manipulation of algebraic expressions, factorization etc. These are the very basics

#

Most of the time people move onto doing higher topics without having a clear understanding of these.

#

Once you master fractions and algebraic manipulations, move on to exponents

#

Learn the rules of exponents in detail, and apply them to simplify large expressions

#

A big part of being good at math is being able to simplify expressions

#

Then you want to move onto solving equations

#

Solving equations the single most important thing you need in your level

#

Learn how to solve different kind of equations from the very start in detail

#

Like linear equations, quadratic ones, (cubic ones if you really wanna), systems of equations, exponential equations etc

#

When you master solving equations, you can combine that with your previous knowledge to solve all kinds of word problems

#

You just gotta practise and learn how to turn word problems into equations, simplify, and solve them

midnight plankBOT
#

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gaunt jetty
#

Test

midnight plankBOT
midnight plankBOT
gaunt jetty
#

Double pin wtf

#

.close

midnight plankBOT
#
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bold peak
#

Prepare for trouble and make it double

midnight plankBOT
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tidal turret
midnight plankBOT
tall crag
#

oh u want the absolute maximum and min?

tidal turret
tall crag
#

so

#

what is the problem?

#

did u take derivative?

#

@tidal turret

tidal turret
#

well i was trying to use lagrange multipliers method

tall crag
#

mh

#

if u like to use lagrange multipliers u can too

midnight plankBOT
#

@tidal turret Has your question been resolved?

tall crag
#

u still have problem?

#

set up lagrange multipliers on circular boundary constraints

#

g_1(x,y) = (x-5)^2 + y^2 - 25 = 0

#

g_2(x,y) = (x-2)^2 + y^2 - 16 = 0

#

first for outer circle second for inner circle

#

then use lm

#

$\nabla f(x,y) = \lambda \nabla g(x,y)$

grand pondBOT
#

Viͥђaͣnͫ

tall crag
#

then solve for (x,y) once for inner once for outer circle

midnight plankBOT
#

@tidal turret Has your question been resolved?

midnight plankBOT
#
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twilit field
#

wanna make sure I'm not doing anything wrong here

twilit field
#

Z=(Y^3+1)(X^2-1)

#

so E[Z]= E[Y^3+1]E[X^2-1]=E[Y^3]E[X^2]

frail carbon
twilit field
#

so here I just brute force it?

frail carbon
#

I don't think there's a nice way around it

twilit field
#

got it

#

thanks

#

.close

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paper prism
#

.

west ravine
#

..

icy island
#

there r many indians here

midnight plankBOT
#
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prime star
#

if $X_1, ..., X_n$ are iid with common mean $\mu$ and variance $\sigma^2$, show that $\frac{1}{n} \sum(X_j - \bar{X_n})^2 \to \sigma^2$ almost surely

grand pondBOT
prime star
#

i tried a whole bunch of things that did not get me closer to an answer

#

i have the strong law of large numbers on hand:

potent knoll
prime star
#

right now i'm trying to show that a limit converges

#

but i dont think i'm supposed to do that

prime star
grand pondBOT
coarse rivet
#

need help

prime star
potent knoll
prime star
#

yes

potent knoll
#

Let me see if I can assist the great bard

potent knoll
#

Express it into terms of the true mean and the sample mean

subtle zinc
#

maybe expand the square

prime star
#

where do you get the true mean part of it?

#

i have this:

subtle zinc
#

true mean = mu

prime star
#

$\frac{1}{n} ( \sum X_j^2 - 2 \sum X_j \bar{X_n} + \sum \bar{X_n}^2)$

grand pondBOT
prime star
#

then ??
$E(\bar{X_n}^2) - 2 E(\bar{X_n}^2) + E(\bar{X_n}^2) = 0$

grand pondBOT
potent knoll
#

Give me a moment

#

What is with this signal 😭

prime star
#

rip your wifi i guess :')

potent knoll
#

It looks good so far

potent knoll
#

The first term is the average of the squares. The second and third terms involve the square of the average. I believe these are two different things

#

Instead of them all cancelling out to 0, should they not be converging to different limits?

#

When you subtract them, they shouldn't cancel to 0. Shouldn't they cancel to the variance formula?

potent knoll
midnight plankBOT
#

@prime star Has your question been resolved?

prime star
#

oops just got back to this

prime star
potent knoll
prime star
#

so, where is mu supposed to appear?

potent knoll
potent knoll
#

Why did it do that 😭

#

Landscape, not portrait bruh

fallen sparrow
#

,rccw

grand pondBOT
potent knoll
prime star
#

wait i think i got it

#

$\frac{1}{n}\sum X_j^2 - 2 \bar{X_n}^2 + \bar{X_n}^2 = \frac{1}{n}\sum X_j^2 - \bar{X_n}^2$\
$= E(X^2) - E(X)^2$\
$=Var(X) = \sigma^2$

grand pondBOT
potent knoll
prime star
#

probability... InabaDed

prime star
potent knoll
#

Np, it was a pleasure helping the great bard doozy

#

Do you need any more help? If no more, you can .close catthumbsup

prime star
#

.close

midnight plankBOT
#
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hallow meteor
#

After SVD we have X = U D V^T

midnight plankBOT
hallow meteor
#

Why are the Principle components the eigenvectors of V and not the eigenvectors of U

#

Like why are eigenvectors of V the principle components in the first plac

#

Place

#

<@&286206848099549185>

potent knoll
hallow meteor
#

Oh right

#

And V is the eigenvectors of the covariance matrix

#

Right?

potent knoll
#

It's not U because it contains the eigenvectors XX^T that are related to the covariance across the sample/rows. not X^TX which is related to the covariance across the features/columns

hallow meteor
#

Ohh

potent knoll
hallow meteor
#

So what does U give us

potent knoll
hallow meteor
#

Yeah but

#

What's the interpretation

#

Cuz like V gives the directions ordered by variance along which features have max variance (right?)

#

Then what does U give

potent knoll
hallow meteor
#

The coordinates... Of?

potent knoll
#

Well after they have been projected to the new variance-maximizing axes defined by V

#

Think of it like this basically

#

V is the map directions
U is the new addresses (scaled by D)

hallow meteor
#

Wait lemn3

#

Lemme try make sense of this

potent knoll
hallow meteor
#

So it's the data but written in terms of the new basis?

#

New basis being the pca axes?

hallow meteor
#

Thanks

potent knoll
#

Np, anything else you need help on?

hallow meteor
#

I will be needing help, im Learning like svms, perceptrons, anns, SVD, pca, bagging amd boosting from scratch

#

👶

#

Can I @ u if I need help?

potent knoll
hallow meteor
#

Thanks blobcry

#

.close

midnight plankBOT
#
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midnight plankBOT
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coral belfry
#

so our prof asked us to evaluate cos(3θ) using De Moivre's rule, which im not sure how to implement here. I solved it like this, using two or three easy identities. How would we go about doing it the way my prof intended?

coral belfry
#

,rccw

grand pondBOT
fallow scarab
#

well first of all you're supposed to use demoivre

#

,tex .demoivre

grand pondBOT
#

riemann

coral belfry
#

yes

fallow scarab
#

use n=3 and equate the real and imaginary parts of both sides

coral belfry
#

one side is raised to the n tho how do i find the real part?

#

oh wait i can just do the identity

gaunt jetty
#

u gotta do binomial expansion

coral belfry
#

hahah okay i thought there was a nicer way

#

thank you

#

.solved

midnight plankBOT
#
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midnight plankBOT
#
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tired sonnet
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im having a hard time understanding this topic

rose trout
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Any part in particular doesn't make sense to you?

tired sonnet
#

wait

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finding the values of a and b

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in both questions

visual tiger
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Do you know what's the range of y = asin(bx)?

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At the very least y = sin(x) to start

tired sonnet
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do i know the range of that format?

visual tiger
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You know what the range of a function means right?

tired sonnet
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yes

visual tiger
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So, do you know what the range of y = sin(x) is

tired sonnet
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no

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oh

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wait

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-1,1

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?

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maybe

visual tiger
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[-1,1]

tired sonnet
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yes

visual tiger
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And so the amplitude is...?

tired sonnet
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1

visual tiger
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Yes

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If instead of sin(x) we had sin(bx)

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What changes?

tired sonnet
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the period

visual tiger
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Yes

tired sonnet
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and the amplitude i think but idk why

visual tiger
tired sonnet
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oh

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so just the period

visual tiger
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sin(bx) changes the speed of the input inside the sin

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So it fluctuates faster/slower

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But the range, and so the amplitude, don't change

tired sonnet
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ok

visual tiger
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And so what's the period of sin(bx)?

tired sonnet
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360

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360degrees or 2pi

visual tiger
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That's the period of sin(x)

tired sonnet
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divided by b

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?

visual tiger
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Yes

tired sonnet
#

okay

visual tiger
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So

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Finally

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Let's multiply by a in front

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y = asin(bx)

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What changes compared to sin(bx)?

tired sonnet
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its the midline

visual tiger
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The midline?

tired sonnet
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y=a is the midline

visual tiger
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Unfortunately no

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The midline didn't change

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If the range of sin is [-1,1], what's the range of sin multiplied by a

tired sonnet
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-1a,1a

visual tiger
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If a is positive (let's assume so for now), yes

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So range is [-a,a]

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The midpoint of that range is still 0

tired sonnet
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okay

visual tiger
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What about the amplitude?

tired sonnet
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of what

visual tiger
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Of y = a*sin(bx)

tired sonnet
#

is it not just a

visual tiger
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It's a if a is positive

tired sonnet
#

ok

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so for 4(i) the value of a is 3

visual tiger
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If a is positive, a is 3

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There's also a possibility that a is negative

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In that case a is ...

tired sonnet
#

would it not ask for -a then

visual tiger
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It asks for all possible values of a and b

tired sonnet
#

oh

visual tiger
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So a,b can be any real numbers that satisfy the conditions

tired sonnet
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so a can be 3 and -3

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what about b

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fwait

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360 divided by pi

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or 2pi divided by pi

visual tiger
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So you need 2pi/|b| = pi

tired sonnet
#

b = 2?

midnight plankBOT
#

@tired sonnet Has your question been resolved?

#
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night gyro
#

hello i have 2 questions

midnight plankBOT
night gyro
#

how does that red bit not turn into 2 pi

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also

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is it right to do 4x^3/3pi

tribal temple
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(assuming that you have some form of "ice cream cone", with half a sphere stuck to the end of a cylinder?)

night gyro
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wait

sudden yacht
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What you wrote in red is exactly what's written already

night gyro
#

ill show full pick

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i jst had questions abt wht i posted

night gyro
sudden yacht
night gyro
sudden yacht
#

Maybe I'm not understanding your doubt atp

tribal temple
#

(as long as you're clear enough by how you mean (so e.g. have helpparens) then you're fine catokay)

night gyro
night gyro
tribal temple
sudden yacht
tribal temple
# night gyro ?

(I would write out what I mean in TeX but I'm on my phone so can't really sadcat)

sudden yacht
midnight plankBOT
#

@night gyro Has your question been resolved?

night gyro
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i still dont know

#

yoooo

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nvm i got it

night gyro
#

.close

midnight plankBOT
#
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night gyro
#

hello why is this not correct

midnight plankBOT
gusty falcon
#

if you added 10 to the area of the rectangle then that'd be equal to the area of the triangle

night gyro
#

hm

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but it says 10 cm greater

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u add 10 to the other side to balance it out?

unborn stone
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If you're 10 cm taller than your brother, he's the one you're gonna give boots to get taller

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not you

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It's the same thing here

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If the triangle area is greater than the area of the rectangle, you're gonna add 10cm² to the area of the rectangle to balance it out

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You need to give this 10cm² to the smaller one to balance it out, not the bigger one

night gyro
#

ooooo

#

okk i see

midnight plankBOT
#
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midnight plankBOT
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scarlet flower
midnight plankBOT
scarlet flower
#

this is my teachers solution

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when it says find all vectors why couldn't you just show the final answer as the vector product multiplied by some scalar k

fallow scarab
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You do need the scalar k

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You should tell your teacher

scarlet flower
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lol i will thx

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.close