#help-49
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the x-values are already minutes, i think you mean you have to convert 1 tick into 3 minutes
but yeah you get the idea
so, if y=45 at 2 ticks in, how many mins is that
so should 0</=x</=6 be the solution for the interval?
6
yes and yes ^-^
Yayyy thanks! i also got another question wrong on my test but i immediately saw what was wrong, out of 20 questions i got 3 wrong for a total of 85% right!
this is unfortunately very accurate to trying to read scientific graphs in the field, they tend to be very crunchy pdfs with weird units. so you do always have to check 😔
that sucks because it lowers my gpa though :((
and now its 100% in your heart :)
Yea, i wasn't sure if the question was asking for the actual x units, or time, because both start at 0 minutes and 0 x
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.i really appreciate the help!
. if it just says x, go with the unit (number of minutes). if it says "ticks on the graph," i would only count ticks then
.Okay ty! ❤️ noted
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Hello, can someone please assess whether my induction proof fulfills all the formalities and is logically sound
just want to check if my formatting is correct
Looks good
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can i get help on 73
!15m, please
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!xy
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?
...
not sure what you expected by xy'ing a helper but okay
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!status
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
try the substitution u = a - x
In 2 question use property 1 it will give $$\cos x^n$$ in numerator then add it with original I
Not_light
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I am Native American from Canada
DISCORD: eysiyaz
i make some of the beats
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the help channels are only for maths questions, not for chatting
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Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).
mb i just joined
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seems to trace a trefoil projection on xy
I don't yet know how to draw this
x(t) = cos(t) · (3cos(t) + 2)
y(t) = 5cos(t)sin(t)
z(t) = sin (t) · (25cos²(t) − 1)
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x = np.cos(t) * (3*np.cos(t) + 2)
y = 5 * np.cos(t) * np.sin(t)
z = np.sin(t) * (25*np.cos(t)**2 - 1)
#projection:
ax.plot(x, y, zs=min(z), zdir='z', color='lightcoral', lw=1, linestyle='--') # XY plane (floor)
◇🖊️
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I do not understand the note.
its abt adding directed angles
convention basically
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$$
A=\begin{pmatrix}1&2\2&2\end{pmatrix},;
B=\begin{pmatrix}1&3&1\2&1&2\end{pmatrix}
;\Rightarrow;AX\neq B
$$
kytsu
what's the question
You can reduce B
… ⟹ ¬∃X ( AX=B )
maybe this means the same
Questions is AX=B has solution?
AX≠B eqm AX=B doesn't have solution eqm ¬∃X ( AX=B )?
Show what you've tried
That or you can say A is invertible
yeah
in B c₁=c₃ , I don't know if that matters
that's irrelevant really
A is invertible $\iff$ the linear map $T:\mathbb{R}^n\to\mathbb{R}^n$, T(X) = AX is bijective
donkey
and the way bijectivity of f(x) gives that f(x)=b definitively has an unique solution as x = f$^{-1}$(b), same way
donkey
Thank you @toxic prism and @latent wadi !
this exercise seems tricky, with monoids and left inverse, right solution, bijectivity of inverse
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do
No idea how to dp
29?
not in the option
I meant, are you asking about problem 29?
oh...yes
Have you tried anything?
Drawing these often helps
ok..let me try
Ok so the start is something like this
After 6 minutes, what can you say?
Any info from the problem you can extract?
still don't know what to do here
6 minutes translate to 0.1 hours, do you agree?
Since 1 hour = 60 minutes
yes
Ok, so after 6 minutes, the car has driven what distance
0.1 * x kilometres, right?
[Because it's driving with x km/h
and s = v * t]
I mean the displacement. displacement = velocity * time
so the displacement after 6 minutes (0.1 hours) is 0.1 * x kilometers, do you agree?
ok yes
Ok and how far has the pedestrian walked in those 6 minutes/0.1 hours?
2 × 0.1
Yes
and that is 0.2 kilometers
Ok so after 6 minutes, the distance between them is 0.1 * x - 0.2 kilometers, right?
yes
And this is when the pedestrian loses the car out of sight, right
The exercise says that happens after 6 minutes
and it was visible to him up to a distance of 0.6 kilometers
So this 0.1 * x - 0.2 has to be 0.6
right?
ok got it...8 km/hr is the answer after solving this
yeah
np
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Hello back again from earlier hoping someone can check 🙇
the second picture shows my solution regarding to the question but I'm not still sure about it 🙏
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2 is correct
For 1, I've told you the denominator should be n instead of n-1. But if that is not in your curriculum, then just use n-1 cause that's what your professor probably expects you to use
Number 3 seems wrong, there's too little working for me to tell
For number 4, the denominator should be n-2 (that's how it works for the standard deviation of residuals)
No 5 standard deviation is the square root of variance so -4
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How might I continue?
might be easier to prove if ST = TS, then T = lambda I
T != lambda I seems like a difficult condition to utilize
Maybe it could work actually
try picking some vector from the basis, for which Tv != lambda v
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✅ Original question: #help-49 message
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Use the fact that the matrices associated with these linear operators will commute if they are simultaneously diagonalizable and then use this fact to show that if T commutes with everything then there are two operators that dont commute with the same eigenvalues.
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@worldly pine hello
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Objects are isomorphic to themselves?
a : 1a ⟶ 1a,
iso(a) if ∃ 1a ⟶ 1a ⟶ 1a,
construct it: 1a⟶1a ∘ 1a⟶1a via composition
is this valid?
intuitively a is iso if you can walk from its domain to its codomain and back, which we can build from the definition of a!
Oh I think this is only the left inverse
Take the identity morphism
You dont have a sense of composition if objects in a category
That requires extra structure
By definition for each object exist a morphism Id in Hom(a,a) s.t Id(a)=a
What if the objects are identity arrows?
You would be working in a different category
There is a category of arrows tho and their morphisms are commuting diagrams
It is also possible to have arrows only theory, so I thought maybe use it interchangeably, but I guess I should mention it
Arrows only axioms, no objects, id arrows stand for objects
Oh here is the definition for isomorphic objects:
there is a 𝒞 arrow f : a ⟶ a that is iso in 𝒞, ie f : a ≅ a
I have this idea for a proof:
In the arrows-only definition identity arrows stand for objects, so we see if 1ₐ is iso in an arrows-only category:
1ₐ : 1ₐ ⟶ 1ₐ
∃ f : 1ₐ ⟶ 1ₐ iso(f):
construct 1ₐ ⟶ 1ₐ ∘ 1ₐ ⟶ 1ₐ and its inverse:
1ₐ ⟶ 1ₐ ⟶ 1ₐ
∴ iso(1ₐ)
Writing object a for identity morphism in the objects-and-arrows definition for 1ₐ.
1ₐ ⟶ 1ₐ in the arrows-only definition is a ⟶ a, which is then an isomorphic arrow.
oh I didn't show the iso f
I think the identity being iso just falls out of it being the identity but it isnt hard to show that it is one
Also remember $1_{A}: A \to A$
Calisto
in arrows-only A is an arrow, so even identity has arrows as domain and codomain, I think
Oh okay cool
More intuitive for me
I still find it tricky, but once I understand these proofs it seems simple, so it's a good exercise
Thank you for your help @bitter bison
Ofc :3
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Can someone check my work?
How did you get your L and D
In this part they requested alpha=5
I just subtituted
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assuming your matrix factorization is correct then it's correct
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D - F ok?
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Part D seems fine
E 1-3 too
F 1-2 seem right too
D3 is wrong
What’s wrong in d3
1/0 is not the reason
It’s also cooked since out of domain true
the reason is that lnx gives values outside of the domain, if x<e
yes
not 1/0
Yes
which means the answer is wrong
fair enough lmfao
np with E1-3
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Should I use a comparison test?
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what would you compare it with?
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1103 Say whether the following graphs are functions. State their domain and range if they are.
It’s b?
a function requires there to be at most one output for every input
which of the graphs shown from that image do not meet that criteria?
vertical line test ^
yep
Exactly I did that
so which ones from that image get ruled out
c is a function, or is not a function?
does b pass the vertical line test?
It’s not
does c pass the vertical line test?
domain are all the possible 'x' values that can be mapped onto that function
range are all the possible 'y' values that can be mapped onto that function
start with a
what is the domain of a
using the definition I gave you
(4,3) or (4,-3)
we see that 'a' is line segment that is excludes the values on either end
I mean the c
4,4
Okay it’s 4
is 4 the most negative x value for function 'a'?
4
Wdym?
What is that
inclusive means it includes -2
exclusive means it doesn't include -2 but includes all the numbers positive to it until you reach the other end point
normally in a graph, inclusive is marked as a filled out circle
exclusive is marked as a circle not filled out
Okay and range
range is min and max of y
answer this, is min of x inclusive or exclusive?
function a, yes
Inclusive
Lower or -2
it is because the circle is filled out
Yes
you see the circle is black
But it can be -2,-3,-4
which means it includes -2
Ok that
Black circle is <
White circle is (
black circle means inclusive, which means [
empty circle means exclusive, which means (
Okay
<-2, +4)
the left half is correct, although we normally write inclusivity as [ or ]
I think in my country it’s >
right half is basically right
except you do not have to write the '+'
[-2, 4)
is sufficient
[-2, +4) is redundant
since if a value does not have a negative sign, it is considered positive
this is different. when you express ordered pairs in terms of domain, range, you want to use [ or ] for inclusivity
what is the range for a)?
you got the domain right, now what is the range?
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✅ Original question: #help-49 message
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I will use this method
here , X=(3V-U/2);Y=2V-U/2
$f(R,S)= \frac{6}{7} \frac{3V-U}{2};J =1/2$
wai
so $\frac{3}{14} 3V-U$ is the new joint density
wai
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guys, lets say if this side was closed by another shape like in the picture, would the side still count towards the perimeter?
Yeah, if I understood your question correctly
ok lets say u need the perimeter of this sector
do u understand that
The one you bolded?
no the pizza slice u see
that one
we want the perimeter of that
not this black thing
The "r cm" side woul not
no, OB wouldn't count towards the perimeter of the entire big shape
only bits that separate inside from outside count
Okay, and what if it was only the sector that we wanted the perimeter of
then you would count it still & ignore the other shit attached to it
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I don't understand why the NB force has a angle of 30 degrees
I'm assuming it's got to do with trig
nope, it's just similar triangles
its just clarifying that the force is being applied perpendicular to the bar
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Thanks i see now
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'normal' meaning perpendicular is something you'll see more and more of
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How do you work out (1.07)⁶?
Is it 1.07x1.07x1.07x1.07x1.07x1.07?
yes
you could rewrite it using powers of 10
would make it like hella easier
i mean sure but that'll be long and painful
what do you actually need 1.07^6 for?
to how many decimal places, and in what context?
I just need to find its value
!xy
Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.
if it really does just say "Find 1.07^6" then STILL post an image of it so that we know that's what it says.
ok so you need to use a calculator
That the one I need to do
Calculator revision
yeah, to do it in a calculator
use calculator
press (
write 1.07
)
depending on your model, do the symbol ^ or xy
6
Okay thanks
i cant believe im giving a calculator tutorial
lmaooo
Do I have to know what I am doing here?
Because I don't know I am just putting it in calculator
And getting the answer
which question
calculator...
its just times it by itself
just plug it into the calculator
for example 1d its 1+13/100 x 1+13/100 x 1+13/100
the power shows how many times it is multiplied by itself
if that makes sense
np
do yk how to do question 2
It's a new topic we did in class so I am not 100 percent sure but I will try it
just know the equation I = P x R x N
Exactly the method we did in class
mhm
Lowkey forgot it but I will check my notes
Wait what does p.a. mean here?
yh
yep
Oh okayI think I understand it I try the others
Uh
About 2e
What do I do with the 18 months?
18 months would turn to 1.5 years?
yh
yup
Okay thanks there goes my maths homework done
yayy
Not done yet😭 I will do chemistry homework last
I have so much to do because of chemistry
goodluck
Either way I will do my spanish homework now
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hi, how would i find the absolute term (the summand (?) which doesnt have x in it) in the expression from the picture
$x \sqrt{x} = x^{3/2}$
Ann
expand and simplify the powers using this, and then set the exponent on x to 0
and solve for n
what do i do with the combination number ?
leave it as-is
do what i said first
you'll find the value of n that makes the exponent on x zero
results say (11 choose 3) should be the answer
and 25 doesnt make sense anyways
mmmmmmmmm
ah (1/x^4)^n is not x^(n-4)
ok got it, thanks
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Do you see how the one to the left of it is 60? Then, the two must add to make 90
If C is perpendicular to the beam, anyway
each I see
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Hi, what's answer to this
please I need answer I get on my 3 knees?
HUHH
3 knees?
3 knees
bro this is calculator
my calculator not calculating it
why not
use google
it's giving some negative decimal stuff i think broken i need it in fractions
show what you put in
scroll up look at image that's what i put in
it give me some like this
if you showed the question maybe we could see if you put in the values wrong
what question
cause what can we do looking at this
you need to give it in a/b form?
I don't see what other form there is?
@graceful drum just put it in your ti and set it to frac mode for me if u have one of those expensive ti
10999790001/480000000
that's precise answer?
yes
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a terminal/final object x is such that for all other objects y in the category, there exists exactly 1 morphism y -> x
Thank you @mortal falcon
try taking two generic terminal objects in a category, and examine the morphisms between them
what is generic?
like arbitrary
i need to stop using that word everyone asks that 😭
just take 2 final objects in the category
@shut canyon Has your question been resolved?
are you still stuck?
Trying to understand it, I don't yet, but it's fun!
do you want help?
∀Y ∃! !₁ :Y →T₁, !₂ :Y →T₂
thats true, yup
I don't know how, I don't have question at the moment, I thank you for your help @mortal falcon!
there's specific convenient objects we could put in for Y
this is sort of something where once you get the construction the problem is relatively simple
I am thinking maybe since I showed a≅a, it is a similar proof
also there seem to be symmetry in this:
∃g: y→x with
g∘f=idₓ & f∘g=idᵧ
like examples where this pattern applies?
i mean moreso that you get specific useful information for certain Y objects
for instance, we could let Y = T1

that might be too big of a hint lol but see if you can finish the problem from there
everything has unique connection to terminal object, so terminal object has uniqe connection to itself?
I don't understand why T1 and T2, is there not only one terminal object?
if we have a morphism T1 to T1, then that morphism must be the identity morphism
because there's only 1 morphism from T1 to itself, and there's always an identity morphism between two objects
how do you know that?
the point of the exercise is proving that all terminal objects are isomorphic
I thought there was only one
there doesn't have to be only one
Okay
for instance, Set has lots of terminal objects
but as you'll prove here, they're all isomorphic to one another
so in some sense we can think of there only being 1, because they're all "equivalent"
for now, assume T1 and T2 exist as terminal objects
they could be the same or different, we don't really know
regardless, we want to show they're isomorphic

this is why I thought, because.I read, in https://webhomes.maths.ed.ac.uk/~tl/ast/ast.pdf:
I think this is the same proof:
yes thats the exact same thing as what youre trying to prove
you are saying before we know the proof we don't know if terminal things are just one or how many or what is going on really
yes thats correct
but also, there being 1 object "up to isomorphism" isn't the same thing as there only being 1 at all
it's kind of a semantic difference, but e.g. we absolutely are allowed to have distinct objects in a category that are isomorphic to one another, that's the whole point of defining a notion of isomorphism
because you can replace things with different things, while structure holds
and see maybe how things are similar, and sort of the same
is this the pattern with this proof? I don't yet see how
the proof doesn't care about any of this, but yes that is the core idea of an isomorphism
terminal objects are isomorphic so you can change the object and structure preserves
all we need to do in this proof is show that for any two terminal objects T1 and T2, there are morphisms f1 from T1 to T2 and f2 from T2 to T1 such that f1 f2 is the identity morphism T1 to T1, and f2 f1 is the identity morphism T2 to T2
that's the definition of isomorphism
1≅{●}≅point
dont focus on specific categories
the point of this exercise is that it doesnt matter if youre in Set or not
the axioms of categories are sufficient
the proof in that example is a great example of this
if you notice, they never actually used the fact that the category was Set to do that proof. the only Set-specific terminology was referring to morphisms as functions
if you instead just think about abstract morphisms in an abstract category, no step in that proof stops working
try walking through it, but specifically in the context of the arbitrary C categoru
holds everywhere in mathematics
Thank you @mortal falcon
@shut canyon Has your question been resolved?
I think I got it now more or less! experienced aha moments also
maybe it's a bit like applying a buff to a magic item in a video game,
apply terminal property to Y, so it has unique arrow from all objects:
Y=T,
any two items T₁,T₂ then have unique arrow from all objects, including from each other
T₁ ──u──▶ T₂
T₂ ──v──▶ T₁
v∘u=idₜ₁:
T₁ ──u──▶ T₂──v──▶ T₁ = T₁ ──idₜ₁──▶T₁,
u∘v=idₜ₂:
T₂ ──v──▶ T₁ ──u──▶ T₂ = T₂──idₜ₂──▶T₂
T₁≅T₂ 💫
ありがと @mortal falcon
@shut canyon Has your question been resolved?
yes that looks good, and the important step is that any morphism from T1 to T1 must be the identity morphism since there's only 1 by uniqueness for terminal objects, and same for T2, so u and v must compose to the identity morphisms
and now youve shown that terminal objects are isomorphic in any category!
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Renato
my question is what does this gcd condition mean
i still get a cubic after long div
the other thing it tells you is what isn't a factor of f
do i need gauss lemma?
so for example, no use trying to factor by (x-5) or any other factor of x^6-1
I don't think so, no
you could use rational root theorem
that
because after polylongdiv i still get a cubic
any tips?
what's said cubic?
$\polylongdiv{5x^5+4x^4-21x^3-21x^2-20x+5}{x^2+x+1}$
Renato
i get Q(x) = 5x^3 -x^2 -25x + 5
ok so apply rational root theorem on that cubic
you should get 6 possible roots from that
from those, you know 3 are impossible
so up to you to check the final 3
do you have the theorem def at hand or no
it was +-(leading term coefficient divisors / last term coefficient divisors)
if P(X) = aX^n + .... + b integer polynomial, then if x = p/q is a root of P (p and q coprime), it verifies q | a and p | b
that looks like a complicated way of saying q is a member of the divisors of a
iirc
is using gauss lemma only possibility?
you won't need to in the end
if you manage to find rational roots
by gauss lemma i mean rrt
not the same thing xd
rational root theorem is the easiest way
5 is prime
so the roots are either 5 or 1/5 or -5 or -1/5
because 1 and -1 doesn't work
forgot to mention 1 and -1
ok good
you're sure you can't eliminate one of those immediately?
Result:
0
bingo
so you can factor by (x- 1/5) (I suggest factoring by (5x-1) if you can instead)
$\polylongdiv{5x^3-x^2-25x+5}{x-1/5}$
Renato
P(x) =(x^2+x+1)(5x^2-25)(x-1/5)
in the field Q[X] isP(x) =(x^2+x+1)(5x^3-x^2-25x+5)
This is the best you can do in Q[X]?
well
didn't you just do better?
this is in Q[X] field P(x) =(x^2+x+1)(5x^2-25)(x-1/5)
in R[X] we would need to expand 5x^2-25
in C[X] we would need to expand everything
factor*
and so factor x^2+x+1
i think i get the gist of it
is just remembering rrt and knowing how to polylongdiv
use all information given first to factor, then rrt, then you should be left with quadratics at most
that's if the exercise is well made
yeah i think this was doable
the gcd part complicated me for a bit
i appreciate the help
nothing really advanced, this kind of exercises makes me go back to my preuni classes
the previous one with roots of unity was completely different
completely new topic
anyways i appreciate it
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these are positive vectors right?
since arrow is pointing to the right
no such thing as a positive vector
the arrow pointing right (except for HG) means you could say the x-component is positive
that means HG would be negative?
Wrt others
wait I thought there's things like equal vectors, negative vectors and zero vectors
i mean
you can take the negative of a vector
but no vectors are inherently positive or negative
every vector is the negative of another vector
ok but if the arrows are heading to the right, the values would be positive right?
like the x and y component
the x-components should be positive if it's pointing right
the y-components are positive if it's pointing up
oh
in optimization, you sometimes see v>0 to mean that v has all positive components
but that's probably not relevant
if its like this that means the x is positve and y is negative?
Btw I'm thinking about studying for quants in finance.
I just don't know where to start and what should I start with.
if its like this that means x is negative and y is positive?
yes (or more specifically the x component of the vector)
the main reason why you cant say that vectors are negative or positive or whatever is you can describe vectors in many ways. the most common is in x and y components, but you can also describe a vector as the sum of two other vectors, or two other perpendicular vectors (which you could call the a component or b component, depending on what you named the vectors)
oh well this looks very familiar in physics under the resolution of forces
exactly
it doesnt make too much sense if you say something like "the velocity is negative" without defining what that means
oh yeah cus velocity is a vector quantity
but what if the arrows are horizontal or vertical?
does it become 0?
you'd still need to define what exactly you mean by 'zero'
also be careful, because there is this thing called the 'zero vector' where all components are just zero, so be careful with your wording as well
alright then for this kind of qn, we need to have centre of origin right?
the points are defined by their coordinates, and so the x and y components of the vectors from the origin to those points are just those coordinates, so you can pretty much skip the origin step
you can introduce it if you want, and it can help in harder questions, but its not necessary
oh so I just add the two matrices together?
the vector AC should encode the displacement of C, from A
think of it like telling you how to get from A to C
well yes, but be careful
this diagram is the question we have
adding vectors is like putting them head to tail and seeing where the end point is from the start
the problem here is that if we do that, the vectors will go too high and not enough right
you can
that helps you see the components
its just usually vectors are drawn as a single straight line
If A = (1 - sin x) / (2 * cos x):
a) Show that 1 / A = 2 * (1 + sin x) / cos x
b) Find sin x and cos x in terms of A
so it'll be (-1,4)?
right
more specific
from left to right?
how far right
unit vecotrs in specific direction ( x and y here)
5 units
since -2 to 3 the difference is of 5 units
no, icap means direction along x axis and jcap for y axis
I need a help in a trig question
If A = (1 - sin x) / (2 * cos x):
a) Show that 1 / A = 2 * (1 + sin x) / cos x
b) Find sin x and cos x in terms of A
Any one can help me with this?
you cannot add values directly if they not in same direction
for eg, vector from origin to (-2,1) can be expressed as -2icap +1jcap
I guess icap would be 5 units to right and jcap would be 3 units to up
!occupied
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how?
crazy lol go on
You're not supposed to add the vectors, and if you were supposed to you would just do it componentwise
You're like forcing him to learn a bunch of random physics notation for no reason
cus from -2 to 3 its 5 units difference?
ignore me go with @west iron
Yeah so the "instructions" are 5 units right and 3 units up right
yeah
Which you noticed we can subtract C-A to get these
These "instructions" form our new vector
What vector should represent 5 units right and 3 units up
oh yeah
so if the direction is going towards the right, we subtract?
Well
The math will work out so that you're always subtracting
If AC was pointing left then C_x - A_x would be negative
Since C would be left of A
Aside from drawing it?
If C is left of A, it's pointing left
Vice versa, pointing right
I meant in a qn like this'
is it based off the arrow on top of AC?
?
so if the arrow on top of AC is going towards the left, that means the direction is towards the left?
The arrow usually represents that AC is a vector
doesn't not say if it is towards right
how then can we tell if the direction is towards the right or left?
is it based from the coordinates of the points?
the direction is from A -> C
yes to check if its right/left
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I do not know how to begin
this is the complete question?
this is the complete question
what do u have to find?
prove this.
@obsidian glen Has your question been resolved?
@obsidian glen Has your question been resolved?
What is this saying intuitively
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\textbf{1)} Find all the solutions ((x,y) \in \mathbb{Z}^2) of
[
12x + 19y = 7
\quad\text{and}\quad
x^{2} + 1 \equiv y^{2} \pmod{23}.
]
Renato
x, y are mod 23, ye?
excuse me?
at the end, it says mod 23
so?
does that apply to x, y or just the final eqn?
you are helping me or you are asking me?
clarification on the question
i think the question is clear enough, and I dont see how you say that 23 | y and 23 | x anyways
x² + 1 is congruent to y², mod 23
ah ic
Meaning (x²+1-y²) is divisible by 23
Do you know how to solve 12x+19y = 7 over the integers?
yes
we can start with that
gcd(12,19) = gcd(12,7) = gcd(5,7) = gcd(5,2) = gcd(1,2) = gcd(1,0) = 1
12x + 19y = 1
we can use extended euclidean or eyeball it
Btw, you don't really need to solve 12x+19y = 1 if you want to solve for ... = 7
The latter being easier to eyeball for a particular solution
i cant manage to eyeball it
Sorry I don't follow you
i was using bezouts, finding a particular solution and add the homogenous solution then multiplying by 7
You don't see an easy link between 12, 19 and 7?
That's not gonna give you all solutions at all
?
If you really intend to do it that way
is fine, I have my ways of finding the solutions of linear diophantines, but we eyeballed one particular solution
You need to FIRST multiply by 7 and then add homogeneous solutions
yes, find a particular solution to ...=1 then find the homogeneous solutions and multiply the particular solution by 7
i didnt meant to say that we will multiply the homogenous solution by 7
Yeah, only particular solution
(-1 -19k, 1 + 12k)
x^2 + 1 = y^2 (mod 23)
(-1-19k)^2 + 1 = (1+12k)^2 (mod 23)
this?
Yep
now what
for (x,y)
So, since (x,y) can be expressed in terms of k
this whole last congruence, is a diophantine
What do we need to solve for
I pressume k
Yes
help
Try to expand and put everything on one side
(-1-19k)^2 - (1+12k)^2 + 1= 0 (mod 23)
Missed a 1
Result:
361
Hint: -19 is congruent to 4 mod 23
You can be efficient while computing congruences mod 23
(4k - 1)^2 - (12k + 1)^2 + 1 = 0 (mod 23)
(16k^2 -8k + 1) - (144k^2 + 24k + 1) + 1 = 0 (mod 23)
,calc 12^2
Result:
144
-144 = ? (mod 23)
I'm not going to chew every bit of work for you, but yes that is helpful in simplifying the problem
-144 + 23 x 7 = 17
-144 = 17 (mod 23)
(16k^2 -8k + 1) - (144k^2 + 24k + 1) + 1 = 0 (mod 23)
(16k^2 -8k + 1) - 144k^2 - 24k - 1 + 1 = 0 (mod 23)
(16k^2 -8k + 1) + 17^2 - 1k = 0 (mod 23)
(16k^2 -8k + 1) + 17^2 + 22k = 0 (mod 23)
33k^2 + 14k + 1 = 0 (mod 23)
10k^2 + 14k + 1 = 0 (mod 23)
Alright great, that's the first big step completed
Yes, it's either that immediately or rewriting the equation as k² + ... = 0 mod 23
196-4(10) = 196 - 40 = 156
care to elaborate on the latter
Well, you would have to multiply by the inverse of 10 mod 23 on both sides
Which you know exists by bezout (23 is prime)
yes
And that would give you k² + ...k + ... = 0 mod 23
gcd(10,23) = gcd(10,3) = gcd(1,3) = gcd(1,0) = 1
The idea would have been to find an easy factorization
let me think
23 46 69
7x10 = 1 (mod 23)
7 is the multiplicative inverse of 10 (mod 23)
(16k^2 -8k + 1) - (144k^2 + 24k + 1) + 1 = 0 (mod 23)
(16k^2 -8k + 1) - 144k^2 - 24k - 1 + 1 = 0 (mod 23)
(16k^2 -8k + 1) + 17^2 - 1k = 0 (mod 23)
(16k^2 -8k + 1) + 17^2 + 22k = 0 (mod 23)
33k^2 + 14k + 1 = 0 (mod 23)
10k^2 + 14k + 1 = 0 (mod 23)
k^2 + 98k + 7 = 0 (mod 23)
k^2 + 6k + 7 = 0 (mod 23)
98 is 6 mod 23
k² + 6k + 7 = 0 mod 23
In this form, it's pretty difficult to find the roots
So you would need quadratic formula again
what
You know how quadratic formula for real numbers uses sqrt(b²-4ac)
Well you need to compute the sqrt(b²-4ac), but in the field of integers mod 23
sqrt{8} = sqrt{2x2x2} = 2sqrt{2}
( -6 ± 2sqrt{2} ) / 2
-3 ± sqrt{2}
k = -3 ± sqrt{2}
k1 = -3 + sqrt{2}
k2 = -3 - sqrt{2}
k needs to be an integer
so something is wrong
since k is guaranteed to be a number in between 0 and 22
we can try the k = 0, k = 1, k = 2, k = ... until k = 22 and we are guaranteed to find both roots
@visual tiger
,rotate
is strange because the k that I get for before we took multiplicate inverse are different than the k for this
see the attached picture @visual tiger
strange, I might have made a mistake
70 = 23x3 + 1
just ned to remind myself of the question
and i just made a table of remainders using my calculator
at first the problem looks hard but it was simple right?
Just don't mess up the arithmetic
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why squares in the congruence ngl
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Hello
Find the angle beta if a = 2√3, b = 2, and alpha = 2beta. Conclude that the triangle is equilateral.
This is the question i have. I missed every single lecture about this when my class had it so i do not know where and how to start
Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.
That is the whole task
doubt