#help-49
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@twilit field (dunno if I pinged you with the first message)
I have dnd on
oops
missed these
.reopen
✅
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same as that of p
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how on earth do i solve 0,6x + 1,2 = -0,125(x-4)^2 +10
!status
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
2
ok show what you got thus far
well, so far so good. i would multiply both sides by 5 to get rid of the decimals though.
and in any case you will want to expand this (x-4)^2.
no
(x-4)^2 is not the same as (x-4)(x+4)...
and that wouldn't be an expansion anyway
how to expand
this is kind of longwinded but it works i suppose
alright
$(a\pm b)^2 = a^2 \pm 2ab + b^2$ is good to know in general though. to save time and effort.
Ann
Ann
i will repeat my recommendation to multiply both sides by 5 at some point to get rid of the decimals.
i would do that but we never learned smth like that, that may be like college lvl
no
you didn't learn "multiplying both sides by a number"?
i didnt
but you went and divided both sides by -0.125 in your own work
so what gives
should i frame it as "division by 0.2" instead or what
idk where u got 5 from
these are decimals with 1 decimal place
it might make sense to multiply by 10 instead
if you want/need something to have "come from" somewhere
multiply everything by 10?
multiply both sides by 10 yes
i really do not believe you when you say you didn't learn that as an algebraic move.
it is not college-level, i'll tell you that much.
if you had all the decimals be two decimal places or shorter, then multiplying by 100 would get rid of them all.
2 digits not 2 numbers btw.
oh alr
but is it needed
i dont think its important cuz
we can just do
-70,4 both sides
which turns 16 into -54,4
and thrn
+4,8x both sides
kind of, but it's not strictly necessary to do it now specifically.
turning -8 into -4,8
when would it be necessary then
-8 + 4.8 isn't -4.8
-3,2 mb
at whatever point
alr
you're turning the equation into a quadratic in standard form
it's going to be nice if you can get all coefficients in it as integers
multiplying by 5 will accomplish that
no
alright
the whole point of algebraic moves is that they preserve all solutions
unless you fuck them up
but then not even god himself can help you.
multiply by 10 u mean?
show all your work so far
where are
-4.8x + 70.4 = x^2 - 8x + 16
and-70,4 both sides
which turns 16 into -54,4
and thrn
+4,8x both sides
ok, good enough.
you can also divide both sides by 2 since all the coefficients are even.
but in any case you now have a quadratic equation in standard form on your hands.
do you know how to solve those? yes or no.
yes
i got x = 9,14
i dont need the negative because the coordinate is not supposed to be negative
so you decided to just not tell us that this was part of a bigger problem
no cuz it was only tbat
that
that i was stuck on
y = 6,69
so i finished
i just had to find
the intercept
of the parabole
and the line
which is
9,14,6,69
well that was a horrible way to write it
first you should never drop the brackets when writing down the coordinates of a point
and second, you cannot use the comma both as a decimal point and to separate numbers
you have to write either (9,14; 6,69) or (9.14, 6.69)
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A test is performed on cattle where 2% are carriers of a disease.
If an animal is sick, the test is positive in 85% of cases
If an animal is healthy, the test is negative in 95% of cases \
M = "the bovine is sick" \
T = "the test is positive" \
An animal is chosen at random
Calculate:\
a) $P(T)$ \
b)$ P_T(M)$
P is the probability
\% to get actual percentage signs
ah
otherwise tex thinks you're commenting out
<rajel />
a tree ?
do you need help on both or just b?
a
formule des probabilités totales
how did you know lol
that you know fr ?
yep , that the original question is in fr
also i'm pretty sure we're the only one using the notation for conditionnal probability like in the b) question
anyway if you draw a quick tree
yeah a tree should do the job
you can use the formula of total probability for T
which is the sum of the different probability to get to T event
second question using the result of the a)
by the fact that P_A(B) * P(A) = P(A \cap B)
is this a correct tree?
the positive ones
yeah its good
the probability of an animal being positive is equals to = P(normal (+)) + P(sick(+))
right ?
yep
0.05 +0.85 ?
?
wait
how do you get P(normal +)
5/98
whats the formula you using
didnt use nothing tbh lol
oh so we're trying to find P(A^- \cup B) ?
just an example of the formula, here we have P(normal +) which is P(normal \cap positive)
so P(normal +) = p(normal) * p(+)
you multiply all the probability till you arrive to positive yeah
which is for normal + ?
ig that what i said
5/98?
, calc 98%5 + 2%*85%
Ah the final result ?
Result:
0.0833
yeah , the normal + should be the multiplicaiton of the leaf
yeah i was wrong their
Yeah thats the way so
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ive never seen a Q where the interest compounds monthly with an annual rate
I beleive that's unecesary to consider in order to solve the problem
Indeed but idk what you did in here
oh no, it's not 30 years
Yeah 20 years
let me correct it
I'll explain it to you
you have an interest of 3.2% per annum
so you after 1 year you will have 103.2% of what you had in the previous year
Yh
100%+3.2%
in the next year, you will have 103.2% over what you had in the previous year
Yh
so 1.032x1.032
after 10 years you have 1.032^10
now you've gotta add 10k
What happens to compounding monthly
I believe if the interest compounds nornthyl then the value of x increases by each month every month in a year
you have a monthly compound interest that amounts to 3.2% per year
Ooh makes sense
after adding 10k, your interest changes to 2.8% per annum
Yh
that's why I multiplied by that factor
to the 10th power
to account for the next 10 years
Yh it does makes sense now
Would this be the only method that would be the quickest?
I think so
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I would like my proof for this checked.
\
We first show that if $I$ is in the span of $(T,T^2,\dots, T^{dim(V)})$, $T$ is invertible.
$\sum_{i=1}^{n} a_i T^{i}=I$. Then, factoring $T$ out $T(\sum_{i=0}^{n-1} a_i T^{i})=I$.
\
This proves $T$is invertible.
\
We now prove if $T$ is invertible, $I$ lies in the span of $(T,T^2.\dots, T^{\dim V})$
\
Let $dim(V)=n$.
\
$TT^{-1}=I
\
T^2T^{-1}=T
\
\vdots
\
T^{n+1}T^{-1}=T^{n}$
\
We now consider the set $(I,T,\dots,T^n)$. As this set has length greater than $dim(V)$ it's not Linearly independent.
\
Thus I lies in the span of $(T,T^2,\dots, T^n)$
wai
@twilit field Has your question been resolved?
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yo
for the two red lines
how do I limit it to only the line on the right?
this is my erquation:
Give the constraint in terms of x instead of y
I tried that
it doesnt work for some reason
¯_(ツ)_/¯
{x> -1.42 }
It should work no?
@quasi field Has your question been resolved?
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Have you found the laurent series?
what do you mean?
i tried but do not know how can i do it here
So pretty much just find the laurent series of $\frac{1}{e^{2 \pi i /z} - 1}$
theaveragejoe6029
and multiply through by z + 2
theres a couple ways of doing this if you want
Can you tell me list of itM
I only not two ways checking singularity by first thing is like limit and the other one related to lorentz expansion
Is this correct?
I only really know the classification using the laurent series.
so I feel like you're missing a couple steps. but it looks like you got $\frac{1}{\sum^{\infty}_{n=1}\frac{(2 \pi i z^{-1})^n}{n!}}$
??
theaveragejoe6029
right, so can you further simplify this to get the summation off the denominator?
could you use the geometric series?
idk what GP stands for
2πi/z(e^(2πi/z)
Oh I think I see what you were confused on. The "r" is summation. you're going from 1/(1-r) -> sum of stuff
not the other way
why?
doesn't matter. just substitute $r = \sum{\frac{(2 \pi i z^{-1})^n}{n!}}$
,w sun n=1 to infinity (2πi/z-1)/n!
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theaveragejoe6029
$(\sum{\frac{(2 \pi i z^{-1})^n}{n!}})^2$
But we want each step
theaveragejoe6029
I meant this is not 1+r+r^2+r^3 type
what? we dont need it to be in that form. Hold on let me step this through a bit better.
hear me out
Sure
you agree that we have $\frac{1}{\sum^{\infty}_{n=1}\frac{(2 \pi i z^{-1})^n}{n!}}$?
theaveragejoe6029
then, $r = \sum^{\infty}_{n=0}\frac{(2 \pi i z^{-1})^n}{n!}$
theaveragejoe6029
so we have $\frac{-1}{1-(r)}$ right?
Summition of summitions
But where is it written?
theaveragejoe6029
It is notwhere written that we need sum n=1 to infinity r
wdym?
arent'y you trying to find the laurent series?
You are using 1/1-r sum of gp without checking the series properly
Yes
what is not satisfied?
in a geometric series we need a term which is common
Here r should be <1 so we can't use
1+1/3+(1/3)^2+(1/3)^3+....
Sum will be 1/(1-1/3)=3/2
So here we need a common thing
Now tell me where is this series looks like geometric
It is clearly not a geometric and you are using it forcefully without
We want sum of it
Closed by @molten bay
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fyi, we only need it to converge around the singularity btw. I got that it converges for |z| < pi/20. So this open disc is big enough to check for singularities.
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Consider an $n$th order homogeneous differential equation with constant coefficients and the $n$th degree auxiliary polynomial $g(t)$. So $$g(D)(y)=0,$$where $D$ is the differential operator. Let $V$ be the solution space of this equation. I'm trying to prove $g(t)$ is the minimal polynomial of $D_V$, the restriction of $D$ to $V$. From the above displayed equation, we already know that the minimal polynomial has to divide $g(t)$. And I know $V$ is the null space of $g(t)$, which say, is $n$-dimensional. How do I conclude $g(t)$ is the minimal polynomial?
psie
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@inland patio Has your question been resolved?
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Here can I say that $a_0v+a_1T(v)+ \dots + a_{dim(V)}T^{dim(V)}(v)=0$ for some constants, then $T^{dim(V)}(v)$ lies in the span of the first dim(V) elements
wai
similarly for all elemets indexed by m≥dim(V)-1
hmm, so what do I do?
one of the elements is in the span of the previous elements
that part is true
you have to use at some point that T is a linear map
By applying it multiple times to both sides?
yes
How does this help though
$\sum_{i=0}^{dim V} a_i T^{i+1} (v)=0$
wai
what about T to T^{dim(V)-1}
like applying it multiple times will give me. a subset of the set on the right. but I already knew that
lets do an example
lets assume T^3 v is in the span of v, Tv, T^2 v
what does that mean
a_1v+a_2Tv+a_3T^2v =T^3v
quantifiers
$\exists a_1,a_2,a_3 \in \R : a_1v+a_2Tv+a_3T^2v=T^3v$
wai
and what happens if we apply T to both sides now
$\exists a_1,a_2,a_3 \in R :a_1Tv+a_2T^2v+a_3T^3=T^4v$
wai
and what does that mean
T^4 is in the span of Tv,T^2v,T^4v
typo
and T^3 v is in the span of the first three
so therefore what about T^4 v?
and what about the rest?
then write that down properly
I have to go
okay, thanks
T^4 is in the span of Tv,T^2 and T^3 v.. BUt T^3 v is in the span of v,T,T^2, so T^4 is in the span of T^2,T,v
yeah but you keep missing the v's
T^4v is in the span of Tv,T^2v and T^3 v.. BUt T^3 v is in the span of v,Tv,T^2v, so T^4v is in the span of T^2v,Tv,v
so I have to apply a similar idea here
i mean cant you do induction on this
just for reference
That did come to mind yea, but won't a direct proof be more isisghtful
i would use induction
the idea is that once you have dimV many of the things
any more will not help increase the span
dim(V) you mean?
so you show that T^kv can be constructed using T^0v through to T^(dimV-1)v
well i suppose that is exactly what we want to show
eh, can the dim(V)+1 vector lie outside the span( the first dim (V) vectors can be Linearly dependnent on one of the vectors
is it possible for (T^nv, T^mv) be linearly dependent for some 0 ≤ n,m ≤ dimV-1
what would that mean for the minimal polynomial
that would mean the minimal polynomial cannot have degree n
hmm i think maybe it doesn't quite work
i dont think this is possible though
since the next one T^(dimV)v can be made using the first dimV many vectors
i think the minimal polynomial can't have more than degree n right?
it's been a while
wait what
where n is the dim of the vector space right
yeah
doesn't cayley hamilton say there exists a polynomial p of degree dim(im(T)) such that p(T) = 0
Haven't done that yet
do you know that this isn't the case?
either way you can still proceed with induction
okay, I guess I will
so base case will be dim(V)=2, I suppose
i dont see why a direct proof might be more insightful but just because i dont see it doesn't mean there isn't one
why not 1
suppose V is finite dimensional means for any V such that dimV ∈ ℕ₀
uh, yea, that works too
it would be good housekeeping to also trivially prove it for the dimV = 0 vector space
We then suppose $span(v,Tv,\dots,T^mv)=span(v,Tv,\dots,T^{dimV-1} v)$
wai
im pretty sure that's not the first step to induction
I've verified the base case
okay
wait, I have to show span(v) = span(v), right
that's it for the base case
we have to induct on both dim(V) and m, don't we

okay, I fix dim (V) and induct on m
That makes more sense
So the base case is trivialy true
induct on m and start the induction at k, where k is the first number so that T^k v depends on the previous vectors
existence of k is guaranteed by one of your theorems
and k<= dim V -1
no
I told you what k is
I clearly defined it
as the smallest number so that T^k v depends on the previous vectors
If it's not clear to you why such a k should exist, you can show that too
I'll do that after I prove this
okay so let $k$ be the smallest number such that $T^kv$ depends on previous vectors. Then $\sum_{i=0}^{k-1}a_i T^{i}v=T^{k}v$ for some scalars, all not zero
firstly, you mean Tᵏv
secondly, are you sure about what you wrote?
Tᵏv linearly depends on previous vectors, not Tᵏ
Tᵏ is an operator
Tᵏv is a vector
wai
Okay
now I apply the operator on both sides m-k times?
so I get $\sum_{i=0}^{k-1} a_iT^{m-k+i}v = T^m v$
wai
induction
the claim you are trying to prove is that for all m>=k the vector T^m v depends on v, Tv, ..., T^(k-1) v
base case is done
this was the base case, right
btw
all not zero
and
not all zero
are not the same thing
and both are wrong here
Wai I swear you type like how I would type if I didn’t proofread before I sent my messages
wai doesnt even read the messages after he sent them
So I now he hypothesis is , this is true for T^l , where l≥k
again forgot the v
induction hypothesis is that T^l v is in the span of v,Tv,...,T^(k-1)v
induction step: show that T^(l+1) v is in the span of v,Tv,...,T^(k-1)v
$T^{l} = \sum_{i=0}^{k-1} a_iv^i$
\
Applying $T$ to both sides
\
$T^{l+1} = \sum_{i=0}^{k-1} a_i T^{i+1} (v_i)$
\
but $T^k(v)$ is in the span of $v,T(v)\dots T^{k-1}v$.
thus $T^{l+1}v$ is in span of $v,Tv, T^{k-1}v$
Editing rn, sorry
wai
but you should read it
literally read the first one
all 3 of us here have complained that you keep losing the v in Tv
and yet it's missing in the first line
and then sometimes there's a bracket
sometimes there isn't
$T^{l}v = \sum_{i=0}^{k-1} a_iT^{i}v_i$
\
Applying $T$ to both sides
\
$T^{l+1} v = \sum_{i=0}^{k-1} a_i T^{i+1} v_i$
\
but $T^kv$ is in the span of $v,Tv\dots T^{k-1}v$.
thus $T^{l+1}v$ is in span of $v,Tv, T^{k-1}v$
you always split up your statements so much idk where you're getting your stuff from
i dont even know where the first line comes from
what's l, what's k
T^l comes from here
btw never use l in latex, use \ell
or just choose a different letter
still lost a v
I genuinely dont know how you manage that all the time
wai
especially after it was pointed out and you presumably checked for it explicitly
I did, but as I said, I just miss it
i dont even know why this v has a subscript all of a sudden
how do you manage to put so many mistakes in 1 line and not notice any of them
which v
the first line
right
$T^{l}v = \sum_{i=0}^{k-1} a_iT^{i}v$
\
Applying $T$ to both sides
\
$T^{l+1} v = \sum_{i=0}^{k-1} a_i T^{i+1} v_i$
\
but $T^kv$ is in the span of $v,Tv\dots T^{k-1}v$.
thus $T^{l+1}v$ is in span of $v,Tv, T^{k-1}v$
wai
and then you litearlly just dont look and notice that it's in line 3 as well
like 80% of the time i look at your problems and i can't tell if im the one who doesn't know what's going on or is it you, because i look at what you write and it confuses me
I think I should focus more on how I present my work at this point
like no offense but of the regulars here you're one of the most un-understandable people here
I get that, yes
it's actually increidble how you don't confuse yourself with what you write
well i can't tell because im also confused
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why am i incorrect
It would be 60 if AE was parallel to BD
but it's not
Oh
the triangles ACE and BCD arent similar
Closed by @fervent burrow
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✅
am i right
idk im not the best at maths
How did you get 60?
what rawr is trying to say is although the diagrams "arent to scale", once you get an answer its very important you check/review your answer and see if it makes sense
this applies to pretty much every subject/course you'll ever take in school or university
Yeah I think I phrased it a little rudely
But that's what I meant
Only for parallel lines
oh
See if it was 60 then you'd have a 120 degree angle BDC in the triangle so BCD would be 0, which is impossible
i agree that ABD is 120, because of angles on a straight line
what do you think AED is? @fervent burrow
It wasnt supposed to be used but thank you
got it
.close
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Prove that 1/h_a + 1/h_c + 1/h_b = 1/r_a + 1/r_b + 1/r_c
this probably uses similar angles??
no idea what to do
will be back later
.close
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Please help someone
I came up with a lot of possible answer choices but each one of them were wrong
i think im overcounting but i don't know where i am overcounting at
or how much im overcounting by
!show
Show your work, and if possible, explain where you are stuck.
bruh
i did 6 choose 3 times 3 times 3!
6 children to choose from and we need exactly 3 children to choose some flavor
then i multiplied by 3 because there are 3 flavors
and 3! for the rest of the children
please helpp
Show your work, and if possible, explain where you are stuck.
,calc 6! / (3! * 3!) * 3 * 3!
Result:
360
you put 360?
did you take into account that the remaining children can't select the initial flavor
because it says "exactly three children"
and what number did you get
3 choose 2?
oh wait nvm
i got 180
which is 6 choose 3 times 3 times 3 choose 2
<@&286206848099549185>
i dont know what im doing that is wrong
where does 3 choose 2 come from
the remaining 3 children choose from the remaining 2 flavors
3 choose 2 = 3. each child chooses independently
so 3 choose 2 times 2?
right
but just 3 * 2. 3 for 3 remaining children. and 2 for flavors. 3 choose 2 just happens to equal 3
6 choose 3 times 3 times 3 times 2 then
which is 360
so that's wrong
im doing this on aops so i don't think there is a mistake in the problem
i think i might js search up the answer atp
@mint ravine Has your question been resolved?
@mint ravine try 480
already tried that lol
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Can someone please help me with part B
(b) Why is Grogg's answer wrong? Should the correct answer be smaller or larger than Grogg's answer (and why)?
I feel like what he did to include both possible cases (adding both expressions) might be incorrect
but idk
because it's technically not mutually exclusive since they can happen both at the same time
please help someone
<@&286206848099549185>
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but
what
It counts the cases where A is present 4 times and B is present 2 times twice
yeah it said that in the problem
the mistake is in the number 26 instead it should be 25 because we already used the other letter (A or B)
im no expert but i believe it's to do with the fact that there is one less letter in the alphabet
also there's another problem we have to take away the intersection
is it clear why?
@mint ravine it's to avoid duble counting the plates that have 4As and 2Bs at the same time
@mint ravine Has your question been resolved?
so we subtract by 6!/(4!*2!)
sorry for the late response
@foggy sky
exactly
thanks!
don't mention it
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!status
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
@finite wharf Has your question been resolved?
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!help
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Have you tried factorising the denominator?
Have you done polynomial division before?
Do you know what you're trying to do here?
I meant for the first one
Right so for the first one, the only way to simplify it would be to see if we can find a factor of y - 3 in the denominator
So either you can try to factorise out y - 3
Or use polynomial division to take the factor out and see if it works
alr but what am i dividing that with
So we want to remove a factor of y - 3 from the denominator, right?
yeah
the bottom may be in the form of (x+a)(y-3) for some number a
how did u do it
I didn't do it
oh ok nvm
just explaining how even though there are two variables, you may still be able to factor something out
If we want to remove a factor of y - 3 from the denominator, we need to divide the denominator by y - 3
so 5xy + 2y -15x -6 / y-3
yes
hmmm
I'll be honest with you
I did this one by guessing that the denominator can be decomposed into (ax+b)(y-3)
that seems a little opaque of a guess
so let me explain why it's reasonable
you have xy, x, y, and a constant term, right?
I did this one just by seeing how to factorise it, but it's useful to have techniques available when you can't see it immediately
Gonna finish it off?
ngl i found the answer without polynomial division
and the xy term is not 1, so it's probably going to yield a since ax*y=5xy
its (5x+2)(y-3)
nice
but my question is
sometimes, useful observations about problems can help you not need to apply algorithms like polynomial division
but it's probably important to understand the general process, and it's undoubtedly important to understand why a guess is a reasonable one
so make sure it makes sense
yh
wdym
because i switched placed
the -15x and 2y
changed places
to factorise
and simplify
Addition is commutative so yes
alright
a + b = b + a
oh, that's what you mean
yeeah
ok anyways
back to this so
we cancel out (y-3)
leaving us with 1/5x+2
wait no
wasn't it 5x+2
yeah
I just saw that we want to simplify it, so we need a factor of y - 3, which means it must be (5x + a)(y - 3), and then it was immediately obvious that a = 2
(if such a guess form doesn't line up, then you may need to do some polynomial division)
So yeah you can just see it but that's not particularly helpful if they don't just see it
I was going to explain that part at the end as well but nvm
alrighy
dw
im doing the 3rd expression i already did the second
the second is 1/5x+4
I think it's instructive to explain why ax+b is a sensible guess probably, since that's what we both defaulted to doing sort of
oh u turned blue lol
nice
I've been blue before
i remember when i randomly turned blue
But yeah lol
and then last week or something i randomly turned green
I defaulted to 5x + a, but yeah
Try putting them over a common denominator
x+3
@kind ledge Has your question been resolved?
oh
ah
im not sure
wait
yeah
its a division
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direction ratio of x+y=0
so here it will be (1,-1,0)?
so you are looking for the slope?
no no
I want to understand how direction ratio work
z axis directio ratio will be (0,0,1)
Am i right?
oh, but this is not a 3d line, is it?
yeah
I know it's line equation but
doesnt plane have many direction vectors?
This is the thing where I am confusing
Could you tell me more
I am slightly confusing on my doubt
I see
but like its not standard to look for direction ratio of planes
(1,-1,0) is called what?
are you sure you got the question correctly?
Yeah
that's just one specific direction vector
I see
(1, 1, 0) would work as well
oh wait no im stupid
(a, -a, b)
this is the general form
so z can be anything
(2, -2, 1) would work as well
any point that lies in the plane should be valid
so any point (x, y, z) which satisfies x + y = 0
so any point (x, -x, z) for some x, z
z has to be 0
So when I take z=0 it will form a line?
if you do
x + y = 0, z = 0
then it will be just a single line
3D line can be characterized by 2 equations
(it would be the intersection of 2 planes, so a line)
Why?
you could also interpret x + y = 0 as a single 2D line and say just (1, -1)
why 90 tho
xy plane is at right angle with z axis..?
with the z-axis, correct
but not with the plane
which plane?
x + y = 0
and why are we counting the angle with that...
direction cosines consider angles made with each of the axes
How do you define angle of a plane with an axis?
the plane x + y = 0 passes through the z-axis
each point on the plane gives a slighlty different angle
and by slightly different i mean varying from 0 to 90
It's weird to talk about direction ratio of a plane tbh
it's certainly not unique
it is but
I suggest you double check this please
.
and why do we need to talk about x-y plane
it's by definition that any vector on xy plane must be perpendicular to the z axis
okay but we arent on the xy plane here
we're looking for the direction ratio of xy plane..?
the plane x + y = 0 isnt the xy plane
its this plane
its what you get when you plot x + y = 0 in 2D and then extend it upwards and downwards to 3D
my bad
yea
idk what I was thinking
sorry man
np
uh btw i was searching online
and i didnt find anyone talking about direction ratio of a plane
so perhaps you just mean the 2D line x + y = 0
or you are talking about the direction ratio of a normal to the plane x + y = 0
@molten bay Has your question been resolved?
xy=k
what is this supposed to be 
thats a hyperbola in 2D plane
or hyperbola extended upwards & downwards in 3D space
What are you actually trying to do?
Those certainly arent examples from a textbook...
Yes they are not examples of test books actually I am just thinking about how direction ratios work and how we write symmetric form and the specific values of 11 and 0
@dreamy lichen
I mean I am just thinking when we move to the to 3D how we select component Z
so when xy=a it will form a plane?
Tell me one more thing x+y=0 so here normal vector will be?@dreamy lichen
nope
e.g. (1, 1, 0)
this is how xy = 1 looks like
it's just hyperbola extended above and below the xy plane
by taking product of x and y, its no longer linear basically
so its not plane, line or anything like that
Got it
that table is extremely weird
xy=0
why do they divide by 0
It is fine to me untill 4
(ii), (iii) and (iv) are completely illegal lol
indeed
they shouldnt write it like that
the forms below work only if the denominators are non-zero
if they are zero, then they should just put a comma and write, z = z1 as another equaton
but dividing by 0 is just wrong
Tell me about normal vector
seems like it wasnt covered yet in your book
Suppose I have x axis and (x,0,0) will be direction ratio
but its basically a vector thats perpendicular a given plane
Yes
and it has cofficients of x,y
And z
they are a 3D thing
but they are associated to planes
not lines
and x axis is a line
Hmm i see
In whatever dimension
So x axis normal vector would be?
But yeah, you can have a normal vector to
(n-1)D subspace of nD space in general
Any vector perpendicular to it
Such as (0, 1, 0) or (0, 0, 1)
if we're inside the 2D plane, it would be (0, t) for any t
so (0, 1), (0,-1) are both fine
Hmm right i am understanding now
if we're talking about 3D, it can be anything of form (0, a, b)
If you're given a plane in the form ax + by + cz + d = 0, then a normal vector to it is (a, b, c)
This is confusing?
Why?
yes, do you know dot products?
Yes
2 vectors are perpendicular if their dot product is 0
so we can take the direction vector of x-axis
(1, 0, 0)
Well, if you wanted it to be perpendicular (to the z-axis), of course the angle is 90°
and dot product it with (0, a, b)
(1, 0, 0) . (0, a, b) = 1*0 + 0*a + 0*b = 0
so it's perpendicular
all the points (0, a, b) lie in the blue plane
red line is the x-axis
you can see that if we draw a vector from origin to any point on the plane, it will be perpendicular
You guys explain brilliantly which I never understood by text books
Thank you very much both of you lots of love
np
Yw
(0,a,b) but if I take (0,2,0)
Will it be on the blue plane?
btw you can try using this to graph stuff
Yep