#help-49

1 messages · Page 160 of 1

dreamy lichen
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The problem is that it would be fucking stupid

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literally

next rover
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like here, but maybe this one is stupider, i can't tell

dreamy lichen
sinful condor
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If it helps, this is for a discrete simulation model

Trying to simulate revenue for different types of pax at an airport

And theres F&B visit probabalities

For pax_regions, pax_flight_type, and pax_travel reasons

dreamy lichen
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do you know how many people are in bussines? How many are asian

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in percents

sinful condor
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Yes I do, Asians are at 17%

People in business is 8%

dreamy lichen
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is the percentage of asian in bussines the same as the percentage of non-asians in bussines?

sinful condor
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Yes you can assume that

dreamy lichen
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and do we know what percentage visits F&B

sinful condor
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5% of business travelers

And 60% of asians

dreamy lichen
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Okay, so to sum up, we have:
P(A) = 17%
P(B) = 8%
P(C | A) = 60%
P(C | B) = 5%
A and B are independent
We need P(C | A & B)
If anyone competent in probability can solve it with this, then go ahead

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i will try to solve it, but im not very good at this so idk if i can do it

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it might still be unsolvable

sinful condor
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Ahh okay, thanks for trying

Looks I'll have to survey each type of passenger as well sully

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.close

midnight plankBOT
#
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midnight plankBOT
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lost sphinx
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am i on the right track?

midnight plankBOT
lost sphinx
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i kind of forgot how to solve equations with 5 variables too

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and with powers like these

midnight plankBOT
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@lost sphinx Has your question been resolved?

lost sphinx
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<@&286206848099549185>

spring wave
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i would use a different method, but i guess this should work

lost sphinx
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what method?

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i learnt this as lagrange multipliers

spring wave
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first i would note down x^2 <= 5
then id subsitute y^2 = 5 - x^2/2 in the second equation to get
x^2 + 8z^2 = 6
then id do
xdx + 8zdz = 0
and
dx+2dz = 0

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from here
x = 4z

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so from here it is pretty easy

lost sphinx
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so its rly all just about substitution

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are my 5 equations even correct tho

livid sorrel
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from 1st condition substitue y^2

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put it in 2nd condition

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get z in x

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so u got a function in x

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use derivate for maxima minima

lost sphinx
livid sorrel
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get y^2 in terms of x

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then z in terms of x

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then f(x), so f'(x)=0

lost sphinx
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i might be blind but how does y^2 = 1/(2a+b)^2 fit into x = 1/(2a+2b) ?

livid sorrel
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just use x^2+2y^2=10

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and then from here, x^2+y&2+4z^2=8

lost sphinx
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wait my 3rd equation should be 0 = 0a + 8bz

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but so ur saying i dont need the first 3 equations?

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just the 4th and 5th?

livid sorrel
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leave everything

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restart it

livid sorrel
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2y^2=10-x^2

livid sorrel
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get z^2

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now get z = in terms of x

midnight plankBOT
#

@lost sphinx Has your question been resolved?

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twilit field
midnight plankBOT
twilit field
#

$\int_{0}^{2 \pi} \int_{1}^{\sqrt{e}} \ln(r^2) dr dt$

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Would this be right

grand pondBOT
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What a wonderful world !

dawn dagger
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yes

twilit field
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Cool

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thanks

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so we have $y+2x=v;y-x=u$

grand pondBOT
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What a wonderful world !

twilit field
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We then have v ranging from 4 to 7 and u ranging from -2 to 1

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Now to find the Jacobean of this transformation , $\det{ 1& 2 \ 1& -1}$

grand pondBOT
#

What a wonderful world !
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

twilit field
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The determinant of $\begin{bmatrix} 1 & 2 \ 1& -1 \end{bmatrix}$

grand pondBOT
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What a wonderful world !

twilit field
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Which is -3

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Fine so far?

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,w factorise 2x^2-xy-y^2

twilit field
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so we have $\int_{4}^{7} \int_{-2}^{1} -\frac{1}{3} vu dvdu$

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is this fine?

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oops

grand pondBOT
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What a wonderful world !

twilit field
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is this fine

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I think the sign of the jacobian is wrong

dawn dagger
twilit field
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so I solve for x and y and then differentiate 'em

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right

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,w solve y+2x=v;y-x =u for x and y

twilit field
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so I have 1/3,-1/3, 2/3, 1/3 as the entries of the det in that order

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right

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so 1/3

twilit field
grand pondBOT
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What a wonderful world !

twilit field
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-33/4?

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yeah

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thanks

dawn dagger
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,calc 33/4

grand pondBOT
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Result:

8.25
dawn dagger
dawn dagger
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(2x+y)(x-y) = -uv

midnight plankBOT
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@twilit field Has your question been resolved?

midnight plankBOT
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midnight plankBOT
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sacred gate
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quikquestion

midnight plankBOT
sacred gate
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why sen^2(x)=0 is the same as sen(x)=0

fallow scarab
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yes

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oh why

kindred dagger
sharp coral
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x^2 = 0 is the same as x = 0, same logic applies

kindred dagger
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And you dont have to worry about + because __+__0 = 0

dusty portal
grand pondBOT
sacred gate
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oh

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okok

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thx to all of you

dawn dagger
dusty portal
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I could technically use modulous function and whatnot

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Anyways

kindred dagger
sacred gate
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if you have 5 apples and they took zero apples they took 0 apples

dusty portal
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Yes

sacred gate
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if you have 5 and they gave you 0 they gave you 0

dusty portal
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Ggez

sacred gate
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5-0=5

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5+0=5

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means

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if n=0

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5-n=5
5+n=5

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+-n=n

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nvm gotta lock in

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glossy pagoda
midnight plankBOT
glossy pagoda
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I have a problem with this code in R

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you can see by how its ploted, where the mean is about at the 20 x axis

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but its wrong because i see this in the answer sheet

lyric charm
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can you show the directions

glossy pagoda
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An explanation of how to do it

lyric charm
tired osprey
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did you have x <- 20:60?

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instead of 0:40?

glossy pagoda
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yes

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it didnt work

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i will show what happens

sharp jolt
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try entering the full command? like maybe the arguments size and prob are not really in that order

glossy pagoda
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i know full command will work

sharp jolt
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let me see the docs online

glossy pagoda
glossy pagoda
sharp jolt
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the order of arguments seem right, plot function seems the culprit here

glossy pagoda
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yh thats what i thought

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but maybe its because its a negative binomial distribution and the question is asking like this

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range

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of 20 to 60 even though i use 0 to 40

sharp jolt
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got it, plot function uses the following syntax:
plot(x1:xn, y1:yn)

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if only plot(x1:xn) is passed, it will plot this:
plot(x1:xn, x1:xn)

glossy pagoda
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so i just gotta make sure i add the x axis values as well

sharp jolt
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so, in the plot shown in the answer sheet, x values are from 20-60 and y values are from dbinom function

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in the one u used, the x values and y values are same, that's why they appeared shifted

glossy pagoda
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oh

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cool

sharp jolt
#
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I took help from here

glossy pagoda
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thank. u

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.close

midnight plankBOT
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empty ivy
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Hi, how do you do part a?

midnight plankBOT
fallow scarab
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integrate 1/t from 1 to x^{alpha/2}

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and bound it below by the rectangle formed by [1, x^{alpha/2}] and the minimum of the function on that interval

empty ivy
fallow scarab
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i don't know what you're referring 0 as

empty ivy
fallow scarab
empty ivy
empty ivy
fallow scarab
empty ivy
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Yeah I did that

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I got the middle term

fallow scarab
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show your work

empty ivy
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Okay

fallow scarab
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and be more clear and precise what you're asking

empty ivy
fallow scarab
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yea i can't tell what you're doing

empty ivy
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Yeah idk what im doing either

fallow scarab
fallow scarab
empty ivy
fallow scarab
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and if x > 1 and alpha > 0, what's the sign of (alpha / 2) * log(x)?

empty ivy
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Is that what you mean by sign-

fallow scarab
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yes

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sign of something is either positive or negative

empty ivy
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Okay yep

fallow scarab
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if something is positive is it > 0 or < 0 ?

empty ivy
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0

fallow scarab
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so you've proven this inequality so far

fallow scarab
empty ivy
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Ohh

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Okay thanks! I'll try continue from here

#

.close

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frail bloom
#

Hey, basically I need to give examples of two functions (f and g) to satisfy these conditions:

Can someone help me?

frail bloom
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(e stands for and btw)

fallow scarab
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try thinking of lines

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oh

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yea lines should still work i think

frail bloom
subtle blaze
#

There’s a classic example even

midnight plankBOT
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@frail bloom Has your question been resolved?

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frail bloom
#

Ty guys, Idk how but I solved it, lol

midnight plankBOT
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tribal wharf
midnight plankBOT
tribal wharf
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have i graphed the piecewise function properly?

kindred dagger
tribal wharf
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how should i have done it?

dusk pier
kindred dagger
dusk pier
tribal wharf
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oh ok

tribal wharf
slender walrus
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assuming t represents time, 0 to 2, not -inf

tribal wharf
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how should i have graphed that region

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yeah t is time

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C is cost

kindred dagger
tribal wharf
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so from 0 to 2 it should be aline straight up?

slender walrus
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no

dusk pier
slender walrus
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not up

tribal wharf
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oh im stupid

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ok i got that now

tribal wharf
dusk pier
kindred dagger
dusk pier
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There is not much to it

kindred dagger
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Guys is C cont at t = 10

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Im too tired to check

dusk pier
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Nope

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,calc 0.3(10-7)+2.5

grand pondBOT
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Result:

3.4
dusk pier
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Yeah it isn't

tribal wharf
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so when i made the rest of the points

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i just subbed in the number

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but for above 10

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what number would i sub in?

dusk pier
tribal wharf
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but the 4th part is for t > 10

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why would t = 10 work

alpine quiver
dusk pier
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You find 0.3(t-10)+2.4 at t=10 then graph it from there

dusk pier
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I'm not necessarily saying it is included

tribal wharf
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im going to draw it

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again

dusk pier
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Ok

tribal wharf
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tell me if i do it right

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continuing from 10 onward

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i realise now that the green dot should have been open not closed

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but besides that is it correct?

dusk pier
tribal wharf
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tyyy

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.close

midnight plankBOT
#
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alpine quiver
# tribal wharf

(2,0) should be closed since it's in the first thing (0 t≤2)

midnight plankBOT
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unique cliff
#

So I have a few problems here that I thought I understood pretty well but none of what I input would work

unique cliff
#

Idk if this is like a website issue or if I’m so lost that I can’t even see how I’m wrong but either I’m confused

unique cliff
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Ok how would I do it then cause what I did was just invert the graph, then find the x values on that inverted graph

dusk pier
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$x=f^{-1}(-4)\implies f(x)=-4$

grand pondBOT
#

mathisfun

unique cliff
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On the graph that’s there or on the inverted graph

dusk pier
unique cliff
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So I find y=-4, and then the corresponding x value is the answer?

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Cause I swear I tried that too and it said it was wrong

unique cliff
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So then for the first one it would be 3.5 right? But when I put that in it says it’s incorrect

unique cliff
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Would it not be this?

dusk pier
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Are we looking at the same thing

unique cliff
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I think so?

dusk pier
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Yes we are

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Yeah I have bad eyesight

dusk pier
unique cliff
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Ok maybe I have to put them all in to tell me if it’s right or not let me try that

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This website sucks like that

dusk pier
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Probably

unique cliff
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It’s says that one of these is wrong

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Won’t tell which

dusk pier
unique cliff
#

HOLY THANK YOU SO MUCH 😭😭😭😭😭😭

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Ok now this one

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I just straight up don’t understand what that error means

dusk pier
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The vertex of f(x) is at x=-4

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The inverse should satisfy the relation $x=(y+4)^2$

grand pondBOT
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mathisfun

unique cliff
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Ohhh yeah cause it’s inside the parentheses right

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So than how would I do the “containing 100” bit

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Would that not just be positive infinity?

unique cliff
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Cause it says the -4 part is right so I got that but it says the infinity is wrong

dusk pier
unique cliff
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Didn’t work either

dusk pier
grand pondBOT
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mathisfun

unique cliff
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I got rid of that error by putting parentheses around the x+4 but something else is still wrong

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Ok actually I’m gonna ask my teacher about it tomorrow and hope that she knows how this stupid website works

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Thank you tho you did help a lot

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.close

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twilit field
midnight plankBOT
twilit field
#

I was thinking that this would require me to set up an ODE

urban widget
#

DE is so painful 😭

twilit field
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trying to figure out the ODE at this point tbh

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Because the ODE is $\frac{dy}{dx} =\frac{-y}{x} =t$

urban widget
#

@brisk widget hi Vipey wipey

compact wraith
grand pondBOT
#

What a wonderful world !

urban widget
#

Viper could probably help you with this one

twilit field
#

which gives me $y = -tx+C$

grand pondBOT
#

What a wonderful world !

urban widget
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How’d you get that? (Cause I don’t think it’s integrating)

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The +C

twilit field
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solving for the curve passing via (a,0), we get

brisk widget
twilit field
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oops

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yea

brisk widget
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butuh

twilit field
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but I'm not using that here, so it doesn't really change much

brisk widget
#

it doesn't seem like you can express x or y as functions of just t, i'm not seein how this parameterization works 💀

twilit field
#

so $y=-tx+a$ is the parametrixation

grand pondBOT
#

What a wonderful world !

brisk widget
#

oh

twilit field
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Does that work?

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I was half way there

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I have to solve $x^2+(-tx+a)^2=a^2$ for x and then y

grand pondBOT
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What a wonderful world !

brisk widget
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correct

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cuz its dy/dx = -x/y = t

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oh wait nvm im trippin

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but no yea uhh

twilit field
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hmm?

brisk widget
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how did you get y=-tx + a?

twilit field
brisk widget
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y'= -x/y makes sense

twilit field
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y'=t makes sense too

brisk widget
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yes

twilit field
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and I know that the curve passes via (0,a)

brisk widget
#

yes

twilit field
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so that gives y =tx+a

brisk widget
#

how

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💀

twilit field
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$\frac{dy}{dx} =t$

grand pondBOT
#

What a wonderful world !

brisk widget
#

oh

twilit field
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so y=tx+C

brisk widget
#

LOL alr yea i see now

twilit field
#

thanks

#

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twilit field
midnight plankBOT
twilit field
#

for (a) I was thinking $f(t)= (0,t), f:[a,b] \to R^2$

grand pondBOT
#

What a wonderful world !

twilit field
#

for (b) the same parametrization , but from [-1,2] \to R^2

rose trout
#

Well in the first case your domain interval is really R, but yeah for b it’s from -1 to 2

twilit field
untold sentinel
#

it doesnt cover a plane

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x is always 0

twilit field
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R isn't an interval, is it

rose trout
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Usually it’s assumed that R is an interval

twilit field
twilit field
#

okay

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That doesn't make much sense though

rose trout
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I mean R has all the same properties that proper intervals have

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Usually the defining property is that for any two points in the interval, every point in between is in the interval

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In other words intervals are connected subsets of R

twilit field
grand pondBOT
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What a wonderful world !

rose trout
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Hmmm

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Well with this parametrization, you have y = x-1

twilit field
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I was thinking x-2=t

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oops

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yeah, that's a big oopse

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x-2=t \implies x=t+2; y= t^2-1

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$(t+2,t^2-1)$

grand pondBOT
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What a wonderful world !

twilit field
#

from R \to R^2 again

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now for (d). (x-1)=t \implies $y = \sqrt{4-t^2}+2$

grand pondBOT
#

What a wonderful world !
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

twilit field
#

$f(t)=(t+1,\sqrt{4-t^2}+2)$

grand pondBOT
#

What a wonderful world !

twilit field
#

This only plots the top half of the circle, which is a probelm

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I suppose a trignometric sub would be better here

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$x=2sin(t)+1;y=2\cos(t)+2$

grand pondBOT
#

What a wonderful world !

twilit field
#

where f(t) is a function from [0,2\pi] to R^2

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.close

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#
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molten bay
#

Hello can anyone help me with the definition of interior of q is empty

carmine sigil
#

@molten bay topology?

#

If so it means, roughly and intuitively, that the set is "all boundary."

molten bay
molten bay
#

So (0,1) is interior of (0,1) am I right?

olive matrix
#

yes

molten bay
#

[0,1] interior will be (0,1)

#

Wow thanks guys

#

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grizzled glade
#

does anyone know how to solve this or have an example

old rampart
#

you can set up a triangle and use law of sines or similar to find the angle

molten bay
#

Can I interrupt for a second?

old rampart
#

might be an easier way but idk lol

molten bay
#

Above question

lethal path
old rampart
carmine sigil
#

@molten bay !occupied

#

Just remake a new channel

#

!occupied

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#

Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).

grizzled glade
#

😭

lethal path
#

called the unitary method

grizzled glade
#

im slow

midnight plankBOT
#

@grizzled glade Has your question been resolved?

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@grizzled glade Has your question been resolved?

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twilit field
midnight plankBOT
twilit field
#

(a) = $\int_{a}^{b} \sqrt{2}dt$?

grand pondBOT
#

What a wonderful world !

twilit field
#

so $\sqrt{2} ( b-a)$

grand pondBOT
#

What a wonderful world !

midnight plankBOT
#

@twilit field Has your question been resolved?

twilit field
#

The second one would be $\int_{0}^{k} \sqrt{ 2e^{2t}} dt$

grand pondBOT
#

What a wonderful world !

twilit field
#

so $\int_{0}^{k} \sqrt{2} e^t dt = \sqrt{2} ( e^{k}-1)$

grand pondBOT
#

What a wonderful world !

twilit field
#

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dry zodiac
#

Hi.. I'm struggling with this one integral question..

dry zodiac
#

I tried doing it by parts but I'm stuck

#

It says the answer is (a)

tawdry laurel
#

,rccw

grand pondBOT
dry zodiac
#

I cancelled the root x in the denominator

#

Sorry if it wasn't clear

rose geyser
#

u get 1/(2root(x)) dx = dt

#

integral t^2/(1+t^2) dt

dry zodiac
rose geyser
#

yup

dry zodiac
#

How do I continue-

rose geyser
#

write num as t^2 + 1 - 1 and split into 2 terms

dry zodiac
#

Yess I'm getting tysm!!!!

rose geyser
dry zodiac
#

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dry zodiac
#

.reopen

midnight plankBOT
#

dry zodiac
#

How do you tilt it-

rain wasp
#

,rccw

grand pondBOT
dry zodiac
#

Tyyy

#

The ninth one.. I thought of getting it in the format of e^x(f(x) + f'(x)) so that's it's integral would be e^x(f(x)) but how would you do that

#

with the square

rain wasp
#

just distribute the square across the fraction, and only concern yourself with the numerator

#

can you show your work so far

dry zodiac
#

Did what you said.. now what do I do?

rose geyser
dry zodiac
#

Ahh you're right

#

Got it thanks again

#

Please help, I'm clueless how to even begin

rose geyser
dry zodiac
#

So I divide by x^6?

#

Or 9..

#

I'll try with 6 first

rose geyser
dry zodiac
#

Take x^2 common, bring it out of the brackett as x^12

rose geyser
#

yup

dry zodiac
#

Ok.. what do i now

rose geyser
#

||again options are a big hint||

dry zodiac
#

1/x^2 = t

rose geyser
dry zodiac
#

Okay

#

I'm getting it! Thanks

#

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clever karma
#

I need some help getting comfortable with changing the order of integration for triple integrals.

clever karma
#

If we have a solid described by: $0 \le x \le 2, 0 \le y \le 2-x, 0 \le z \le x + y$

grand pondBOT
#

johnseymour20

clever karma
#

How do we go about changing the order to x -> z -> y?

#

The x limits should be in terms of y,z. The y limits in terms of z, and the z limits should be constants.

midnight plankBOT
#

@clever karma Has your question been resolved?

clever karma
#

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twilit field
midnight plankBOT
twilit field
#

$(gard f)(x,y) = (\frac{x}{\sqrt{x^2+y^2}}, \frac{y}{\sqrt{x^2+y^2}})$

grand pondBOT
#

What a wonderful world !

twilit field
#

as for the second function

#

uh

#

$(\frac{ 2x}{(x+y)^2}, \frac{-2y}{(x+y)^2})$

#

Is this fine

grand pondBOT
#

What a wonderful world !

dawn dagger
#

gard

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twilit field
midnight plankBOT
twilit field
#

for (a), I'm getting (-y,-z,-x)

#

It's thus not irrotational

lament knoll
#

for b) what you have ?

twilit field
#

I haven't tried it yet

#

Give me 2 minutes

#

the second one is 0

lament knoll
#

yes so this field is … ?

twilit field
#

irrotational

lament knoll
#

yes 👍

twilit field
#

The third one doesn't look pleasent to compute

#

Lem'me think if there's a trick to it

lament knoll
#

yeah lol i didn’t try

twilit field
#

I'mma come back to this in a bit

#

This doesn't look pleasent in the slightest

lament knoll
#

it’s not that hard, after the calculation the components cancel each other out

twilit field
#

hmm, okay

#

so it's irrotational, right

lament knoll
#

yes it is

twilit field
#

the next one is (0,0,2x) and is thus not irrotational

lament knoll
#

for d)?

twilit field
#

ye

lament knoll
#

There is one more factor, what’s the result of $\frac{\partial}{\partial x} \frac{x^2}{2}$ ?

grand pondBOT
twilit field
#

x

lament knoll
#

yessir

#

so what’s the curl for d) ?

#

the 3rd component

twilit field
#

x

lament knoll
#

yes !

twilit field
#

Thanks!

lament knoll
#

i’ll let you try for e)

twilit field
#

I suspect (e) is irrotational

lament knoll
#

yesssirrr

#

The partial derivatives will all do 0

twilit field
#

Yea

#

Thanks so much!

lament knoll
#

don’t run away like that, did you calculate the curl for the c)?😂

#

I think they take the Euclidean norm?

twilit field
#

yea

#

It should be 0

lament knoll
#

yes, what’s the result of $\frac{\partial}{\partial y} \frac{z}{\sqrt{x^2+y^2+z^2}}$ ?

grand pondBOT
lament knoll
#

or $z \frac{\partial}{\partial y} \frac{1}{\sqrt{x^2+y^2+z^2}}$ if you prefer

grand pondBOT
twilit field
lament knoll
#

you forgot a } at the end

grand pondBOT
#

What a wonderful world !

lament knoll
#

i have $\frac{-zy}{r^3}$

grand pondBOT
twilit field
#

hmm

lament knoll
#

$\frac{\partial}{\partial y} \frac{1}{r}= \frac{\partial}{\partial y} (x^2+y^2+z^2)^{-1/2})=…$?

grand pondBOT
lament knoll
#

apply the derivation rules for $x^n$

grand pondBOT
twilit field
#

yea

#

$-\frac{y}{(x^2+y^2+z^2)^{3/2}}$

grand pondBOT
#

What a wonderful world !

lament knoll
#

yess so $\frac{\partial}{\partial y} \frac{z}{\sqrt{x^2+y^2+z^2}}=-\frac{zy}{r^3}$

grand pondBOT
lament knoll
#

then, what’s the result of $\frac{\partial}{\partial z } \frac{y}{\sqrt{x^2+y^2+z^2}}$

grand pondBOT
twilit field
#

-zy/r^3

lament knoll
#

yes, so the first component of the curl is $-\frac{zy}{r^3} - (- \frac{zy}{r^3})=0$

twilit field
#

got it

grand pondBOT
twilit field
#

similarly for all other components

lament knoll
#

yeah it’s practically the same method, a little boring to do😂

twilit field
#

Yea

#

Thanks

lament knoll
#

np you welcome !

twilit field
#

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cinder rain
#

Wtf does this mean

midnight plankBOT
#

Please don't occupy multiple help channels.

cinder rain
#

The awnser says 89

sullen jungle
#

so basically yeah differentiate

cinder rain
#

Anwser literally says 89

#

Like huh

#

<@&286206848099549185>

last slate
#

change it into a A^2 + B^2 + C^2 + ... form

sullen jungle
#

ye was thinking about that too

cinder rain
cinder rain
last slate
#

try completing the square

#

and see what you get

paper inlet
cinder rain
#

💀 wut

paper inlet
#

wait this doesnt work

#

nvm

grand pondBOT
dusk pier
#

@cinder rain Conic section

cinder rain
midnight plankBOT
#

@cinder rain Has your question been resolved?

last slate
#

set t = x + 3y

#

should get a quadratic

cinder rain
last slate
#

?

cinder rain
#

Nvm

pearl hull
#

@cinder rain have you solved it yet?

cinder rain
#

Uh

pearl hull
#

Do you prefer English or 中文?

cinder rain
#

Honestly

#

English

#

I suck at chinese

pearl hull
cinder rain
#

Nop

#

For me i js squared it like they said and got

pearl hull
#

Ok so

#

Have you squared it yet?

cinder rain
#

(2x + 6y)²

#
  • 164x + 492 y + 1770
#

Idk how to square this part

#

My first idea was like

#

164 (x + 3y)

#
  • 1770
#

But then idk

pearl hull
#

You can also simplify 164x + 492 y

pearl hull
cinder rain
#

😭

pearl hull
#

Try again

cinder rain
#

Uh

#

._.

#

Idk honestly

pearl hull
#

Just do it again

#

You just had a mistake

cinder rain
#

Uh 2(82x + 246y)

pearl hull
#

More, it’s not fully simplified yet

cinder rain
#

Can't it be js 164 ( x + 3y)

pearl hull
#

You should take back a 2 back into the parentheses

jagged pilot
cinder rain
#

Uh

#

So

#

82 ( 2x + 6y)

pearl hull
#

Yes, that’s all you need

cinder rain
#

Huh

#

._.

pearl hull
#

Now, you get

(2x+6y)^2 + 82(2x+6y) + 1770

#

Find anything familiar?

jagged pilot
#

yea i can feel smth coming up

cinder rain
#

Uh

#

Uhhhh

#

No 😭

cinder rain
#

82(2x+6y)³ + 1770

jagged pilot
#

no

cinder rain
#

TvT

jagged pilot
#

ax^2 + bx + c = 0

cinder rain
#

Oh so we js make 2x+6y into x

pearl hull
#

Do you know the standard form of a quadratic function?

cinder rain
#

Wdym? The x = -b +- square root 4 ac /2a?

pearl hull
pearl hull
jagged pilot
cinder rain
#

Cus it becomes 6724 - 7080

#

Making x = square root of 89 x i

jagged pilot
cinder rain
jagged pilot
cinder rain
#

Yea so unless I'm able to uh make it so x is able to be times by 89 and divided by i

#

Xd

jagged pilot
#

yeah we got whole another page of math if u do that

cinder rain
#

Xd I think I maybe can get the awnser using chatgpt

jagged pilot
#

yeah do it and send me the answer as well

cinder rain
#

I think I got it?

#

V:

#

Uh

cinder rain
#

So it's z² + 82z + 1770

#

And then this can become

#

82 / 2 = 41

#

So

#

(Z + 41)² - 41² + 1770

#

So it's 1681

#

So -1681 + 1770 = 89

#

So it's (Z+41)² + 89

#

So 89 the anwser

#

Somehow

#

💀 I thought this was unsolvable 1 hr ago

jagged pilot
cinder rain
#

Yipee time to sleep cus it's 1 am

#

.close

midnight plankBOT
#
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jagged pilot
grizzled wadi
#

@everyone

#

im ge

midnight plankBOT
#
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modern shard
#

$\int^{1/2}_{-1} \frac{e^x(2-x^2)}{(1-x)(\sqrt{1-x^2})}$

grand pondBOT
modern shard
#

well I didn't do anythig much, tried what I can do

#

but looked dead end everywhere

grim vector
#

, rotate

grand pondBOT
modern shard
#

what I thought:

tried to see if it was e^x(f(x) + f'(x)) form (it wasnt)

then

i tried to use property to see if e^x by chance get eliminated but nope

#

if anyone thinks of any idea, please lmk by pinging me

#

I will try that!

#

||PS: it would hurt me if anyone sees internet for direct solution, please try yourself||

modern shard
umbral timber
#

see if its an odd or even function 🤔

#

also try to make a substitution

polar star
#

the bounds are not symmetric

polar star
modern shard
#

I just solved it

#

break it down

#

2-x² as 1+1-x²

#

and it will be converted to e^x(f(x) + f'(x))

#

thanks for your time tho, i appreciate both of you :))

#

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main glade
#

Can someone explain why 6mm^2 is 6m x 10^-6 m and not 10^-3 m ?

arctic vapor
#

<@&286206848099549185>

glad compass
#

bro 💀

paper inlet
#

seems too difficult

grand pondBOT
#

therealtdp

glad compass
#

just squaring both sides,

arctic vapor
#

i still haven't get the answer

glad compass
#

1mm$^2=10^{-6}m$

grand pondBOT
#

therealtdp

main glade
#

Ok thanks

#

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lunar pivot
midnight plankBOT
lunar pivot
#

the solution says the singularities "cancel" but what does that mean?

#

because $\mathcal{F} g(0) = \int_{-\infty}^\infty g(t),dt = \frac{1}{2}$

grand pondBOT
#

carburetor

lunar pivot
#

but then if the imaginary part is $(\sin(2\pi s) - 2\pi s) / (4\pi^2s^2)$, clearly the F.T. evaluated at 0 isn't equal to $1 / 2$

grand pondBOT
#

carburetor

lunar pivot
#

<@&286206848099549185>

midnight plankBOT
#

@lunar pivot Has your question been resolved?

midnight plankBOT
#

@lunar pivot Has your question been resolved?

midnight plankBOT
#

@lunar pivot Has your question been resolved?

midnight plankBOT
#

@lunar pivot Has your question been resolved?

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grave kernel
midnight plankBOT
grave kernel
#

dont understand where im going wrong
in the solution theyve given the reciprocal of the set of equations im using, but idt thatll play any role with that and also the notation is opposite
like theyve used lambda for M and mu for N
but other than that cant figure out where im going wrong cuz theyre getting
2 and 4 as answer while in mine i have a 1/3 factor

#

the relation of
u = 2L
is also fine
theyve got 2u = L
theres something wrong with the last part i suppose?

gaunt imp
grave kernel
#

its on the paper

#

on top

#

thats the given info

#

a line passes through (-1,2,3) and intersects 2 lines
L1: (x-1)/3 = (y-2)/2 = (z+1)/2 at M (alpha, beta, gamma) and
L2: (x+2)/(-3) = (y-2)/(-2) = (z-1)/4 at N (a, b, c)
Find ((alpha + beta + gamma)²)/((a + b + c)²)

gaunt imp
#

Well, that's quite the strange problem, they usually would want you to find the line or find a plane/another line satisfying some conditions, for which I'd try to form the direction vector and define the line through a point

#

But in this case that clearly won't work since your intersections are parametrized

grave kernel
#

yeah i mean thats me doing that
assuming a general point on the lines

#

and then applying the given condition

#

which then gives me two equations to solve for them but im going wrong in the solving part i suppose

gaunt imp
grave kernel
#

well i "found" A and N and M

#

and then i find AN and AM

#

like the vectors

#

the vectors are parallel cuz the lie in the same line

#

and hence they should be proportionate

#

so which is why ive divided them

#

took the ratios

gaunt imp
grave kernel
#

a = kb where a and b are vectors

#

and k is a constant

gaunt imp
gaunt imp
grave kernel
grave kernel
gaunt imp
#

But a priori, you don't know which scalar it is, how did you find such coefficients to divide them?

grave kernel
#

well if a = kb
a/b = k
all of the coefficients' ratios will be equal to k and so i equate all the coeffs

gaunt imp
grave kernel
#

and hence im establishing that

gaunt imp
#

Well, lemme check this out rq

grave kernel
gaunt imp
grave kernel
#

cuz like if i define a as ai + bj + ck and b as xi + yj + zk
and theyre parallel(lying in the same line)
so its just
ai + bj + ck = K(xi + yj + zk)
now if i take ratios of the coeffs or i and j and k
theyre equatl to K
a/x = b/y = c/z = K

#

thats what im doing for this

#

except ive just assumed a general point in a weird way and finding the vectors for them and then ratio-ing

gaunt imp
#

Alright, so you've assumed the line where the intersections lie of the form (-1,2,3)+λ(a,b,c), where (a,b,c) is the direction vector, written the intersections in the form N=P+uv and M=P+zv

#

Am I right?

grave kernel
#

its either the solution is wrong or i am, i dont understand

#

wait lemme check

grave kernel
#

ive found the general points from the given lines itself, not using the point given

gaunt imp
grave kernel
#

mhm

#

and then if i apply the given conditions, theyll match up

gaunt imp
#

Then taken the vectors PN and PM and equated their coordinates?

grave kernel
#

not equated

#

proportionated, idk

#

but yeah

#

and then from then i solve the parametrics

gaunt imp
#

Well, equated the coordinates of each one to a scalar k times the other

grave kernel
#

but im getting a 1/3 factor

gaunt imp
#

Alright, I've finally figured out what you've done, ok, the idea seems correct

grave kernel
#

right

#

now the solving part

gaunt imp
#

I'd check the calculations first, then, if they're all right, I'd check how the solution went about the problem, and if their solution makes sense

grave kernel
#

they got this(notations a bit different)

grave kernel
#

and i couldnt figure out what else to check, so i asked

#

lemme check again

gaunt imp
#

You've taken the vectors in the opposite direction the solution chose, so you should be getting exactly what they're getting multiplied by -1 in the system

#

That -2+4λ is the only thing you calculated that doesn't match what the solution got multiplied by -1

grave kernel
#

my god.

#

it should be +2

#

wait no

#

1 + 4λ - 3

gaunt imp
#

Well, I'm fairly sure the mistake is there

#

Now, why you've gotten something totally different, I don't really know since I'm not sure which choice of direction you've taken

#

Or whether you've confused the direction vectors just for that one specific factor

grave kernel
#

wait i believe the solution is wrong

gaunt imp
gaunt imp
grave kernel
#

its that or i copied the question wrong

grave kernel
gaunt imp
#

And yeah, if the question is as you've copied it

grave kernel
#

yep
i copied the question wrong🤡

in L1
its (z+1)/-2
not (z+1)/2
😭

#

sorry to bother you sm😭

gaunt imp
grave kernel
#

thank you so much though

gaunt imp
grave kernel
#

mhm

#

.close

midnight plankBOT
#
Channel closed

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midnight plankBOT
#
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dusk pier
#

$\int_0^{2\pi}\sqrt{1+\sin(x)}dx$

midnight plankBOT
grand pondBOT
#

mathisfun

dusk pier
#

Someone tell me if my method is right

#

$\int_0^{2\pi}\sqrt{1+\cos(x-\frac{\pi}{2})}dx$

grand pondBOT
#

mathisfun

dusk pier
#

$\int_{-\frac{\pi}{2}}^{\frac{3\pi}{2}}\sqrt{1+\cos(u)}du$

grand pondBOT
#

mathisfun

dusk pier
#

$\sqrt{2}\int_{-\frac{\pi}{2}}^{\frac{3\pi}{2}}\cos(\frac{u}{2})du$

grand pondBOT
#

mathisfun

dusk pier
#

$2\sqrt{2}\sin(\frac{u}{2})\bigg\vert_{-\frac{\pi}{2}}^{\frac{3\pi}{2}}$

grand pondBOT
#

mathisfun

dusk pier
#

So just $2\sqrt{2}\qty(\frac{1}{\sqrt{2}}-(-\frac{1}{\sqrt{2}}))$

grand pondBOT
#

mathisfun

dusk pier
#

Which is $2(1+1)=2(2)=4$

grand pondBOT
#

mathisfun

dusk pier
#

Yes or no?

#

@tribal temple Something wrong?

tribal temple
#

Remember sqrt{y^2} is |y|, not just y

pine thicket
#

,w fnInt(sqrt(1+sin(x)),x,0,2pi)

dusk pier
lament knoll
lament knoll
pine thicket
#

half angle

dusk pier
#

I'm cooked

lament knoll
#

oh yeah mb

tribal temple
# grand pond **mathisfun**

(you can of course split the integral up into the "positive" and "negative" bits to take account of that, then easy-ish steps catokay)

dusk pier
#

Ok

#

New method I'm learning

#

I will do this on own

#

.close

midnight plankBOT
#
Channel closed

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#
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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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plucky prairie
#

how do i turn this into a system of eqations

slender walrus
#

start by introducing variables to represent
number of adults
number of senior citizens

#

its recommended that you use ones that resemble/relate to what they represent

plucky prairie
#

so a and s

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$20a and $10s

slender walrus
#

what do $20a and $10s represent

plucky prairie
#

20 dollars per adult and 10 dollars per senior

slender walrus
#

that would be incorrect

plucky prairie
#

what would be correct

slender walrus
#

$20/adult is the given price,
20a is different from that

#

$20a is
the price for 1 adult ticket
multiplied by
the number of adults

#

which will be the total from adult tickets

#

(you'll need this value, you weren't clear about what it actually represented)

#

same idea for $10s

#

can you try setting up your equations now?

plucky prairie
#

yeah i dont knwo how to

slender walrus
#

which will be the total from adult tickets
do you understnad that?

plucky prairie
#

no

#

is there soppoussed to be text on that grey line

slender walrus
#

no, i'm just quoting part what i typed earlier

plucky prairie
#

oh

slender walrus
#

$20a is
the price for 1 adult ticket
multiplied by
the number of adults
which will be the total from adult tickets

plucky prairie
#

yeah i get that

#

and 10s is the price of the senior tickets times the number of seniors?

slender walrus
#

yes

plucky prairie
#

so is it 20a + 10s = 5730 or something like that

slender walrus
#

yes

#

and your other equation will be for the total number of tickets

plucky prairie
#

and so if i wanna find only the amount of adults and senior tickets withoiut the price is it a + s = 477

slender walrus
#

yeh

#

now that you have your equations,
take your pick of sub or elim

plucky prairie
#

so
20a + 10s = 5730
a + s = 477

#

lemme elim and see if i get the right answer

#

did i write the equation wrong

#

i just got 381

#

oh yeah

#

447

#

not 477

#

ok so i still did it right

#

thanks

#

.close

midnight plankBOT
#
Channel closed

Closed by @plucky prairie

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