#help-49

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shell fractal
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it cud also be -300

visual tiger
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like you're solving for when the angle is between -180 and 180

shell fractal
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60 -60

visual tiger
shell fractal
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ye

visual tiger
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if we choose the (a) correct branch to solve cos(...) < 1/2 on

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like

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knowing where theta is

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if we solved the inequality for some random branch like 360 < theta <= 720

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it might not be helpful considering we're solving for -pi/6 < theta < 7pi/6

shell fractal
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but

midnight plankBOT
#

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marble creek
midnight plankBOT
marble creek
#

ew hold on

#

A hemispherical tank of radius 2 feet is positioned so that its base is circular. How much work (in ft-lb) is required to fill the tank with water through a hole in the base when the water source is at the base? (The weight-density of water is 62.4 pounds per cubic foot. Round your answer to two decimal places.)

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better, anyways here my way of think through the problem...it didnt work. the formula for hemisphere according to google is 2/3pi r^3. i know radius is 2.. so i though the bounds would be 0 to 2 62.4 (density of water) * (2 - y) * (2/3 pi (2)^3

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that didnt work

midnight plankBOT
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@marble creek Has your question been resolved?

marble creek
#

<@&286206848099549185>

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robust forge
#

Why doesn't cantor's diagnolization argument work for rationals, ie using his argument can't we conclude that rationals are also uncountable ?

runic hamlet
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we cant freely choose the digits of rationals that way

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rationals have to repeat eventually

robust forge
runic hamlet
#

a little bit you can argue around that. depends on the specific way that you write the argument

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for example in your list you can assume that only one of those is allowed

robust forge
runic hamlet
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biject (a,b) to for example (0,1). and from (0,1) its easier to find a bijection to R

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e.g a scaled version of tan

robust forge
runic hamlet
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you know the graph of tan?

robust forge
runic hamlet
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its pretty clear from the graph that its bijective for each period

robust forge
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ahh right sully

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Thanks alot 🙏♥️

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alpine gyro
#

Is there any way to factorize this further?
$$2 \frac{\cos^{2}\theta(1-r^{2})-r\sin^{2}\theta(r^{2}+1)}{(r^{2}+1)^{2}}$$

grand pondBOT
alpine gyro
#

Originally from
$$\frac{2\cos^{2} \theta}{(r^{2}+1)^{2}}(1-r^{2}) - \frac{2r\sin^{2} \theta}{r^{2}+1}$$

grand pondBOT
alpine gyro
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alpine gyro
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.reopen

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plush fossil
#

So far I've worked backwards and got 0 =< (a-b)^2. Im stuck trying to tie it all back to the statement because I can't find anything that tells me that a and b are positive numbers based off of what I have. This is only the second hw assignment and we're not allowed to prove by contradiction. Is there something im missing here, or is there still more that needs to be done on what I have so far?

carmine sigil
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@plush fossil you got to the point you needed to get to

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What can you say about (a-b)^2?

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I can't find anything that tells me that a and b are positive numbers based off of what I have
This question I don't understand, it's a premise of this problem that a and b are positive and real.

plush fossil
carmine sigil
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Well, you want to prove the proposition right? You can do it with the work you already have. No need for anything other than recognizing that (a-b)^2 is non-negative, because the square of any real number is non-negative.

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You can do the following to prove this:

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Consider the value (a-b)^2. Because it is a given that a and b are real numbers, the quantity a-b is also a real number, and the square of any real number is non-negative. Thus we have (a-b)^2 >= 0

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Then we can multiply both sides by ab. We do not need to swap the direction of the inequality because both a and b are positive.

plush fossil
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oh ok ok

carmine sigil
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Then we can expand to get a^3b - 2a^2 b^2 + ab^3 >= 0

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then we can move the 2a^2 b^2 to the other side and add a^4 + b^4 to both sides

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and so on until you get back to the prompt

plush fossil
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ok yeah i get it

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my prof worked backwards a lot when we started doing this, but he never really showed us how to actually write the proof from there so I just felt like that was all I had to do

carmine sigil
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well, you need to be a little careful that all of your steps are bidirectional implications.

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for instance, if you have a > b and b is positive, then you have a > 0

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but if you have a > 0 then you can't declare a > b just because you know that b is positive.

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As long as you can work backwards, and you make sure of it, then providing the forwards proof is also sufficient.

plush fossil
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ah well ok, thank you so much

carmine sigil
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or swap forwards and backwards.

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Which ever convention we're using lol

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you're very welcome

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frank aspen
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Hello, can anyone help out with this equation? So the basically I need to solve (x,y,z)

frank aspen
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This equation tends to be tricky and messy 🤣

uneven sandal
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is there any specific method that you need to use to solve this?

frank aspen
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Any methode elimination, substitution.

fallow scarab
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matrices would be fastest

cobalt swan
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Eliminate x from 1 and 2 to get new equation 4
Eliminate x from 2 and 3 to get new equation 5
Solve 4 and 5 to get y and z
Put y and z in one the equations to get x

cobalt swan
uneven sandal
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inverse 3x3 matrix is fastest yeah

frank aspen
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@.close

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prime garden
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main glade
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Hello, can someone say if its correct? I had to find the limit and derivative. I did it with the h-method.

elder spoke
main glade
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My handwriting is Bad sorry

elder spoke
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1st one is right

elder spoke
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im checking ur expansion

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i think u forgot the x^3 subtraction on first line

main glade
elder spoke
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part

main glade
elder spoke
main glade
elder spoke
elder spoke
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final palm
#

can someone help me w this question? i know i have to find the derivatives of each but then im supposed to use chain rule and substitute and idk how to apply it in this situation

rose trout
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You are given $R(f)$ and $f(s)$.

The chain rule will look something like $\frac{dR}{ds} = \frac{dR}{df}\cdot \frac{df}{ds}$

grand pondBOT
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Azyrashacorki

final palm
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how do i know what to substitute as my “u”

tribal temple
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What's "u" supposed to refer to - are you given the chain rule as something like "dy/dx = dy/du * du/dx" and you're trying to work with that?

tribal temple
midnight plankBOT
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@final palm Has your question been resolved?

final palm
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i meant like after you get the derivative, i have to use a letter to substitute because im using leibniz notation

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or do i not need to use leibniz notation

buoyant yoke
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,rccw

grand pondBOT
final palm
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nevermind i think i got it, thanks !

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radiant sparrow
#

Hello! here to find the general solution can I leave it like that or do I have to eliminate the -1/8 ?

hearty rune
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its fine like that
though you could define a new constant A=-c/8 to make it neater if you wanted

radiant sparrow
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may I ask, what is the purpose of a new constant? or when would I need it?

hearty rune
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no purpose its just that a constant * constant is another constant

so you can just roll it into one

then when finding a specific case you can just find A rather than finding c with -c/8

the only functional point is its neater, beyond that theres not any significant effect really

radiant sparrow
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aight, thank you for the help!

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Have a great day 🙂 !

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last slate
#

When do you use the disk/washer v.s. shell method?

midnight plankBOT
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@last slate Has your question been resolved?

midnight plankBOT
#

@last slate Has your question been resolved?

main current
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disc integrates in the same direction as the axis of rotation.
shell integrates in the opposite direction

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It's often impossible to use one of disc or shell, and you are forced into one of the choices

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Or, sometimes it's easier to use one of the two.

main current
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One case would be where a function doesn't have a clear inverse

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So for example, revolving y = xe^x around the x-axis

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Trying to shell that is trying to integrate the W-function, which would be unfun, probably impossible but I ain't checking right now lol

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Actually simpler is revolving y = x^3 - x around the x-axis, which can't shell because an inverse doesn't exist

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Well, you can split it up and maybe construct some weird shell

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But that's a lot of work when you can just quickly get it with a disc

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@last slate

last slate
# main current <@456226577798135808>

Opposite direction. So, you can have a function f(x) where it is in terms of x, and the question prompts you to integrate with respect to the y axis? I would use shell?

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last slate
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.reopen

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main current
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Yep

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Wait no. What's the rotation axis?

last slate
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I can't just imagine myself using shells over disks.

main current
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You could use either here

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disc would be an integral in terms of dy, given by the revolution direction

last slate
main current
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What I was saying earlier, but with the revolution direction changed

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y = x^3 - x, where we are revolving around the y-axis. We need shell for this one

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Uh, I guess let the bounds be between x = 0 and x = 1

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Solid would look like a sliced mini-donut

last slate
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Is there any other cases?

main current
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Similar idea for "An inverse exists but its integral doesn't"
Similar idea for "An inverse exists but it's a pain to work with"
Similar idea for "Integral needs to be split up into multiple parts when working in one of the directions so choose the easier direction"
etc

last slate
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Alright, that clears everything up. All I have to do now is practice problems and see this in action. Thank you Kaynex 🙂

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last slate
#

I am pretty confused.

midnight plankBOT
last slate
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Recieving two different answers. I am assuming my setup is wrong (ChatGPT said I should've done it wrt the y axis.) Could the solution manual be wrong?

main current
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They should at the very least agree

last slate
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Here is the solution manual answer

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It differs because the solution manual has (1- sqrt(y)) where, I can say, I have no idea where this came from.

main current
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There's my single addition of a red line

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That red line represents the height of some shell

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The length of the red line is 1 - sqrt(y)

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The area of that shell is (base)*(height)*2pi = 2pi*y(1 - sqrt(y))

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There's a blue line now!

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The blue line represents where the shell would need to be, in order to get a height sqrt(y).
If we were taking the volume to the left of the curve like that, then sqrt(y) would work

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You showed that the volume to the left is 4pi/5.
But the inner volume is pi/5

midnight plankBOT
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last slate
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lone hound
#

a and b are real positive numbers

midnight plankBOT
lone hound
#

is it possible to determine the values of a and b from these two equations?

winged maple
#

well no because these aren't equations

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they aren't equal to anything.

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!xy

midnight plankBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

autumn canopy
#

@lone hound

lone hound
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k

lone hound
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let me try to make some more equations

winged maple
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oh, so you have 3a + 18 = the second one

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in which case no, because in general if you have N unknowns you need N equations

lone hound
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ok

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= $(\sqrt{a^2 + b^2})(1/2)(\sqrt{36 + (a+6)^2})$

grand pondBOT
#

bagelguy3

lone hound
#

how bout this for a third equation?

winged maple
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yeah you can solve these as simultaneous equations

lone hound
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how

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let me rearrange

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$\frac{\sqrt{(a^2 + b^2)(a^2 + 12a + 72)}}{2}$

grand pondBOT
#

bagelguy3

winged maple
#

and you can do that = 3a+18

lone hound
#

can u solve it

winged maple
#

and the second set would be 3a + ab/2 + 3b = 3a + 18

lone hound
#

pls

#

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tidal turret
midnight plankBOT
tidal turret
#

Find, if possible, a polynomial ( P \in \mathbb{R}[X] ) of minimal degree that simultaneously satisfies:

  1. All ( z \in \mathbb{C} ) that simultaneously satisfy ( z^4 + z = 0 ) and ( \text{Re}(z) > 0 ) are roots of ( P ).

  2. It has at least two roots in common with ( Q = X^3 - X^2 + 4X - 4 ).

  3. ( P(0) = -1 ).

Factor ( P ) in ( \mathbb{Q}[X], \mathbb{R}[X] ), and ( \mathbb{C}[X] )

grand pondBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

buoyant yoke
tidal turret
buoyant yoke
#

did you find the roots of 1. and 2.?

tidal turret
buoyant yoke
#

you can find the roots of z^4+z=0

tidal turret
tidal turret
buoyant yoke
#

youve had complex numbers, no?

tidal turret
buoyant yoke
#

z^4+z=0
z(z^3+1)=0

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z=0 or z^3=-1

tidal turret
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z = 0 is not interesting

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for z^3 we can use demoivre (trigonometric form)

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z^3 = |z|^3 (cos(3θ) + isin(3θ))

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-1 = |-1| . (cos(0) + isin(0))

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|-1| = 1

buoyant yoke
#

just do it like this:

tidal turret
# buoyant yoke huh?

Just expressing -1 using trigonometric form then equal the modulus and equal arguments

buoyant yoke
#

\begin{align*}z^3=-1\\z^3=e^{i(\pi+2k\pi)}\\z=e^{\frac{i(\pi+2k\pi)}3}\end{align*}

grand pondBOT
buoyant yoke
#

from here you get all the solutions

tidal turret
#

bro

buoyant yoke
#

$z_1=e^{\frac{i\pi}3},z_2=e^{i\pi},z_3=e^{\frac{5i\pi}3}$

grand pondBOT
buoyant yoke
#

much simpler (imo)

tidal turret
#

which ones have Re(z) > 0

#

you need to translate to cartesian or to trigonometric form at least

tidal turret
buoyant yoke
buoyant yoke
tidal turret
#

pi/3, pi, 5pi/3

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instead of taking root, I use demoivre, but is okay, both path works

buoyant yoke
tidal turret
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pi = 180°

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pi/3 = 60°

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-pi/2 = -90°

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pi/2 = 90°

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true or false:
-90° < 60° < 90° TRUE

buoyant yoke
#

is this srsly your internal thought process?

tidal turret
#

true or false:
-90° < 180° < 90° FALSE

tidal turret
#

,calc 5 * 60

grand pondBOT
#

Result:

300
buoyant yoke
#

well, i visualise it

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and i can instantly see that z1 and z3 have Re>0

tidal turret
#

you need to draw the angles in the argand plane

buoyant yoke
#

,w graph z^3+1=0

tidal turret
#

!no wolfy

buoyant yoke
#

ffs

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i want the complex plane thingy

buoyant yoke
#

its just for yu to visualise

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this is what i see in my head

tidal turret
buoyant yoke
#

when asked to solve z^3=-1

buoyant yoke
tidal turret
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how do you recognize in which quadrant every angle is bro

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mentally

buoyant yoke
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you see this angle?

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if i do this angle 3 times, im at -1

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like so

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this is z2

tidal turret
#

arg(z1) = 60°

tidal turret
buoyant yoke
#

to the power 3

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this is z^4=1

tidal turret
#

i,-i, 1, -1

buoyant yoke
#

this is z^5=1

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this is z^5=-1

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this is z^5=i

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i think you get the point

tidal turret
#

bruh what

tidal turret
buoyant yoke
#

no?

buoyant yoke
tidal turret
#

ohh

buoyant yoke
#

i assume that the magnitude for all of them is 1

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then the angle of z1 is 0, z2 is 2pi/5, z3 is 2 * 2pi/5, z4 is 3 * 2 pi/5 and z5 is 4 * pi/5

#

kinda make sense?

tidal turret
#

it does but u do it so quickly bro

buoyant yoke
#

its just practice

#

complex numbers are fun

#

this doesnt happen out of nowhere

tidal turret
buoyant yoke
#

like, being able to see this so quickly

tidal turret
#

only pi/3 is valid then

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I think, no?

buoyant yoke
#

pi/3 and 5pi/3 are valid

tidal turret
#

Re(z)>0 => -pi/2 < arg(z) < pi/2

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oh 5pi/3 -2pi = 5pi/3 - 6pi/3 = -pi/3

buoyant yoke
#

😄

tidal turret
#

bruh, why is complex numbers so hard haha

buoyant yoke
#

practice 🙂

tidal turret
buoyant yoke
#

sure, but thats simple

#

$re^{i\theta}=r\cos(\theta)+ri\sin(\theta)$

grand pondBOT
tidal turret
#

exponential form -> trigonometric form -> cartesian form

#

?

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$z_1=e^{\frac{i\pi}3},z_2=e^{i\pi},z_3=e^{\frac{5i\pi}3}$

grand pondBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

tidal turret
#

e^(i(pi/3)) = 1.(cos(pi/3) + isin(pi/3))
e^(i(5pi/3)) = 1 . (cos(5pi/3) + isin(5pi/3))

tidal turret
#

we need a calculator bro

#

otherwise?

buoyant yoke
#

you should know the unit circle by heart bro

#

,tex .unit circle

grand pondBOT
tidal turret
#

bro

buoyant yoke
#

you only need to know this part

#

the rest is reflections

tidal turret
#

5pi/3 = ?

#

5pi/3 = -pi/3

buoyant yoke
#

i go:
0 1/6 1/4 1/3 1/2
1 sqrt(3)/2 sqrt(2)/2 1/2 0

#

numerator goes sqrt(4)-sqrt(3)-sqrt(2)-sqrt(1)-sqrt(0)

#

if that kinda makes sense

#

anyway, brb

#

10 mins

#

gotta buy some fries

tidal turret
tidal turret
#

bro, trig is hard

#

I'm just bad

#

XD bro. . .

#

I struggle with trig

#

AI can't think for themselves

#

human brain is superior

#

do you know the AI singularity

#

still will take like 100 years bro

#

until AI surpasses human brain

#

if they do

#

AI as of RN is very stupid

#

it will probably hit a plateau

#

deepseek is decent but still worse than GPT 4 let alone gpt o1 or o3 (comparing R1 to o1)

buoyant yoke
#

Im back

buoyant yoke
#

Pi/6, pi/4, pi/3, pi/2

buoyant yoke
tidal turret
tidal turret
tidal turret
# tidal turret yes, i know that one from a song in Portuguese

Aquela música que te salva na hora da prova!
Fala, galera! Virei meme nas redes sociais! hehe... Essa música editada pelo Blog Mania de Matemática com a base do meu funk da trigonometria ficou muito massa!
Aproveita e curta a página deles:
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▶ Play video
buoyant yoke
#

Okay sure

tidal turret
#

sorry for interrupting but doing it in pi is better

buoyant yoke
#

🤣

buoyant yoke
#

You want to get out of degrees asap if you can

tidal turret
#

ok will do

buoyant yoke
#

Anyway, can we move on?

#

Can you resend the Q

tidal turret
#

for 2 we can use RRT because Q ∈ R3[X]

#

then apply polynomial division

buoyant yoke
#

So for 1. we found z=e^(+- i pi/3)

#

Now to find the roots of x^3-x^2+4x-4

tidal turret
#

yes, 2 roots for P we found

buoyant yoke
#

There is an easy integer solution

tidal turret
#

use rrt

buoyant yoke
#

But you need a root first

tidal turret
#

gauss lemma is called here in Argentina

tidal turret
buoyant yoke
#

Whatever you wanna call it

#

Just find the roots

buoyant yoke
#

Thats what we need right?

tidal turret
#

then perform polynomial division

#

we get a quadratic

#

then apply quadratic formula

buoyant yoke
#

You can find a root by inspection

#

No need to be so complicated

tidal turret
tidal turret
buoyant yoke
#

Then polynomial division to find the quadratic

tidal turret
#

$\polylongdiv{x^3-x^2+4x-4}{x-1}$

buoyant yoke
#

Bruh

grand pondBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

buoyant yoke
#

You know how to do this by hand right?

tidal turret
buoyant yoke
#

Ok thumb_rat

tidal turret
#

Q(x)=(x-1)(x^2+4)

buoyant yoke
#

Continue…

#

Yes?

tidal turret
#

I am

#

at the toilet gimme a sec

buoyant yoke
#

🤣

#

Ping when youre back

tidal turret
#

if and only if i manage to graduate

#

same bro

#

wdym?

#

do what u can otherwise prepare for it better next time

#

I can retake indefinitely many time my courses tho

#

can you just take the ones you already failed

#

and don't take new courses

#

you are in a sticky situation then

#

otherwise you will miss like a full year

#

that sucks man, do what you can, otherwise better luck next year

tidal turret
#

,, \frac{-b \pm \sqrt{b^2-4ac}}{2a}

grand pondBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

buoyant yoke
#

Sure ig

tidal turret
#

x^2 + 4 = 0

buoyant yoke
#

Or diff of squares

tidal turret
buoyant yoke
#

X^2-(-4)=0

#

Sqrt(-4)=?

tidal turret
#

ohh

tidal turret
buoyant yoke
#

Yes

tidal turret
#

+2i and -2i? or only 2i?

buoyant yoke
#

Both

tidal turret
buoyant yoke
#

x^2-(-4)=(x+2i)(x-2i)

tidal turret
#

ok

buoyant yoke
#

Understand why?

tidal turret
#

(-2i)^2 = (-2)^2 . i^2 = -4

(2i)^2 = 4 . i^2 = -4

tidal turret
tidal turret
buoyant yoke
tidal turret
#

we have 3 roots of P + how many other ones from the complex number?

#

3 solutions from Q for P

#

2 solutions from the complex number for P

#

P is a quintic

tidal turret
#

3 roots from Q for P

#

but we need to factor it in Q, in R and in C

#

oh my

buoyant yoke
#

Which one should we start with

tidal turret
#

then we can think of Q and R

tidal turret
tidal turret
#

but factoring over C should be keeping the complex roots as linear factors, you see what I mean

#

over Q, is the hardest, but it will depend on the roots we get for the complex number in 1)

tidal turret
buoyant yoke
#

also remember the condition P(0)=-1

graceful ferry
#

Hey guys sorry to interrupt i just got my algebra grade and i passed im so happy 😆

graceful ferry
#

Ty !

midnight plankBOT
#

@tidal turret Has your question been resolved?

tidal turret
#

Q(x) = (x-1)(x-2i)(x+2i)

tidal turret
heavy falcon
tidal turret
#

ohh is a quartic

heavy falcon
#

P must have at least 2 roots from Q

#

and it needs to have a minimal degree

tidal turret
#

yeah my baad

heavy falcon
#

np i just wanted to point this out so that you dont have to repeat alot of steps after you go further

tidal turret
#

no, just pick both complex roots of Q

#

so we dont care about complex conjugates

heavy falcon
heavy falcon
tidal turret
#

yeah exactly, it says use 2 roots of Q, but it doesnt specifically say they have to be distinct

#

is best just to pick both complex roots of Q to get out of the hassle

heavy falcon
tidal turret
#

P should then, be a quartic, nice observation, I missed that

heavy falcon
#

if (x-1)^2 was a factor of Q(x) then you probably could take 1 twice for P(x)

#

because the condition doesnt require 2 distinct roots of Q(x)

#

but any 2 roots of Q(x)

tidal turret
#

then. P is a quartic I missed that, thank u

#

P(x) = α(x-2i)(x+2i)(x - (1/2 - isqrt(3)/2))(x-(1/2 + isqrt(3)/2))

#

,w solve -1 = a × (-2i)(2i)(- (1/2 - isqrt(3)/2))(-(1/2 + isqrt(3)/2))

grand pondBOT
tidal turret
#

P(x) = (-1/4)(x-2i)(x+2i)(x - (1/2 - isqrt(3)/2))(x-(1/2 + isqrt(3)/2))

#

this is in linear factors

#

now we need to factorize in Q, in C and in R

heavy falcon
tidal turret
#

where is C

tidal turret
heavy falcon
heavy falcon
#

so that R is a subset of C

tidal turret
tidal turret
heavy falcon
#

what about R ?

tidal turret
#

,w expand (x-2i)(x+2i)

grand pondBOT
tidal turret
#

P(x) = (-1/4)(x^2+4)(x - (1/2 - isqrt(3)/2))(x-(1/2 + isqrt(3)/2))

heavy falcon
#

well you had the factors before factorizing in C

tidal turret
#

no

#

,w expand (x - (1/2 - isqrt(3)/2))(x-(1/2 + isqrt(3)/2))

heavy falcon
grand pondBOT
tidal turret
#

oh right after doing polynomial division

#

when we got a quadratic

heavy falcon
#

earlier you moved from x^2+4 to (x-2i)(x+2i)

#

and the other one comes from x^3+1=(x+1)(x^2-x+1)

tidal turret
tidal turret
#

bruh

heavy falcon
#

a^3+b^3=(a+b)(a^2-ab+b^2)

heavy falcon
tidal turret
#

I got this one in exam and I would die

#

I dont know difference of squares let alone sum of cubes or difference of cubes

#

well you can always perform polynomial division

#

is okay I think

#

$\polylongdiv{x^3+1}{x+1}$

grand pondBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

tidal turret
#

nice 🤓

#

P(x) = (-1/4)(x^2+4)(x^2 - x + 1) in R

#

or no?

tidal turret
#

over Q is the same as over R

#

we are Done

#

so in summary:

#

over C is:
P(x) = (-1/4)(x-2i)(x+2i)(x - (1/2 - isqrt(3)/2))(x-(1/2 + isqrt(3)/2))

#

over Q is:
P(x) = (-1/4)(x^2+4)(x^2 - x + 1)

#

over R is:
P(x) = (-1/4)(x^2+4)(x^2 - x + 1) in R

tidal turret
#

thats why

tidal turret
#

I appreciate the help

#

.solved

midnight plankBOT
#
Channel closed

Closed by @tidal turret

Use .reopen if this was a mistake.

heavy falcon
heavy falcon
tidal turret
#

or maybe I am hard tripping, idk

#

I think factoring over Q step was to make u scared

#

idk

heavy falcon
tidal turret
#

right

#

I think I got it, though it was a little bit confusing some parts, specially the trigonometry and factoring over Q[X]

heavy falcon
#

what confused you in each of these 2

tidal turret
#

why is factorization of P(x) over Q[X] the same as P(x) over R[X]?

heavy falcon
#

because there were no irrational coefficients in the factorizaion of P(x) over R[x]

#

so if the factorization of $P(x)$ over $\mathbb{R}[x]$ was something like \$(x-1)(x-2)(x-\sqrt 2)(x+\sqrt 2)$\ for example then the factorization of $P(x)$ over $\mathbb{Q}[x]$ would be \$(x-1)(x-2)(x^2-2)$

tidal turret
#

right

grand pondBOT
tidal turret
#

and factorization over R[X] would be just linear factors

tidal turret
#

just confusing differentiating Q and R and C

heavy falcon
#

np if you see some examples which illustrate the difference between the 3 you will get used to it

tidal turret
tidal turret
#

I mean Trigonometry Is NOT fine

#

got a little bit stuck when finding cos(-π/3)

#

same for cos(π/3)

tidal turret
heavy falcon
#

but why would you want to do that ?

tidal turret
#

is hard to explain but

heavy falcon
#

you need z^3+1=0

tidal turret
#

we had z^3 = -1

heavy falcon
#

use a^3+b^3=(a+b)(a^2-ab+b^2)

heavy falcon
tidal turret
heavy falcon
heavy falcon
#

or maybe trig form too

#

both work

tidal turret
#

bonk uses exponential

#

but then u still need to translate to trigonometric form

#

so, i domt see why not just stick with trig form all the way

tidal turret
#

is hard to explain

heavy falcon
#

well i see why you want to find |z| but it can be found from the equation itself

#

for example if you have z^51-3=0 then you know that |z|^51=3 directly

#

and then |z|=3^{1/51} no ?

tidal turret
#

is just like finding x but with |z|

heavy falcon
#

so where is the problem that you are facing with |z|

tidal turret
#

well

#

is hard to see that |z|^3 = 1 implies |z|=1

#

for example

#

x^3 = 1

#

has three roots

#

but only one is in R

heavy falcon
#

but this is different

#

since |z| is in R

#

for any z in C

tidal turret
#

we ignore the complex solutions

#

idk, I just forgot that |z| is in R i guess XD

heavy falcon
#

then np we all forget something like this in times

#

so now do you still have problems with anything related to the original question like the ones you had rn ?

midnight plankBOT
#
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tidal turret
midnight plankBOT
grim vector
lyric charm
#

pi/3 is the angle of an equilateral triangle

tidal turret
#

soh cah toa?

lyric charm
#

draw one of those, split it in half with an altitude from one vertex, and you have yourself a right triangle with angles pi/2, pi/3 and pi/6 in which you can calculate everything

#

with pythagoras and yes eventually SOH-CAH-TOA to pin the trig values down

tidal turret
grim vector
heavy falcon
#

well other than just memorizing it you can draw a semi equilateral triangle and use the properties of the sides of the triangle to find cos(π/3)

tidal turret
lyric charm
heavy falcon
#

huh , when did you all have the time to send all of these messages

lyric charm
#

are you trying to ask "how do i know that in an equilateral triangle all angles are 60°"? @tidal turret

heavy falcon
#

it was so fast opencry

tidal turret
#

guys I am trying to find cos(pi/3) by hand

grim vector
tidal turret
#

pi/3=60 deg

#

idk about triangles

lyric charm
#

you know nothing whatsoever about triangles?

#

absolutely fucking nothing?

tidal turret
#

the basics

lyric charm
#

im telling you:

heavy falcon
lyric charm
#

start with an equilateral triangle

#

all of its internal angles will be sixty degrees

#

do you follow thus far? yes or no @tidal turret

grim vector
lyric charm
tidal turret
#

yes but why equilateral i thought one of the angles was 90 for soh cah toa

lyric charm
#

patience

#

my next step is explaining how you get the right angle

#

it'll also be convenient to take the side length of your triangle as 2

#

you'll have to trust me on this one

tidal turret
#

mm 👍 okay

#

Pitágoras says

lyric charm
tidal turret
#

hip^2 = cat1^2 + cat2^2

tidal turret
lyric charm
#

actually let me name all these points

#

do you understand this diagram so far

tidal turret
#

yes

lyric charm
#

apply SOH-CAH-TOA to triangle ABK

#

you will see cos(60°) come directly out

tidal turret
#

adj = 1

#

hip = 2

#

op = ?

#

cos(pi/3)=1/2

grim vector
lyric charm
#

and there you have it

tidal turret
#

what about -pi/3 for cosine and sinee

grim vector
lyric charm
#

then you have to move up a step in complexity and look to the unit circle

#

cos(-x) = cos(x)
in other words cos is an even function

#

cos(-pi/3) = cos(+pi/3) = you already know this

tidal turret
tidal turret
grim vector
#

Sin is odd

tidal turret
#

but sine

grim vector
#

So

#

sin(-x) = -sin(x)

#

Whats sin(x)

lyric charm
# lyric charm

in this picture you can use pythagoras to get AK = sqrt(3).

tidal turret
#

2^2 = 1^2 + h^2

heavy falcon
#

nvm i misread

#

mb

tidal turret
#

2^2 +1^2 = h^2

tidal turret
heavy falcon
# lyric charm

in the triangle BKA, what is the length of the hypotenuse

heavy falcon
#

no

tidal turret
#

why

heavy falcon
tidal turret
#

2^2 = 1^2 +h^2

#

fuck im stupid

heavy falcon
#

no you are not. everything is fine

tidal turret
#

sin(pi/3) = sqrt(3)/2

#

sin(-x)=-sin(x)

heavy falcon
#

and cos(-x)=cos(x)

tidal turret
#

is so annoying

#

do you know how they are called?

heavy falcon
#

you mean that sin(x) is odd and cos(x) is even ?

tidal turret
heavy falcon
#

well if a function is even then its graph has a symmetry wrt to the y-axis

#

and if it is odd then its graph is symmetric wrt to the point (0,0)

tidal turret
#

wdym?

grim vector
#

If you fold the paper on the y axis it will be one over the other

#

The easiest example is constant function

#

,w graph f(x) = 4

heavy falcon
#

look at the y-axis

#

notice that the part of the graph before the y-axis and the part after it are the same

heavy falcon
#

these 2 parts are symmetric

#

when the graph of a function is like this

heavy falcon
#

it is an even function

tidal turret
heavy falcon
tidal turret
#

you said something about the origin

heavy falcon
#

this is the graph of sin(x)

#

look at the 2 parts that i highlighted

tidal turret
heavy falcon
lyric charm
heavy falcon
#

notice that these 2 points have the same distance from the x-axis

#

and that one of them is below the x-axis and the other is above it

tidal turret
heavy falcon
# tidal turret cos(x)=cos(-x)

yes , the graph is symmetric wrt to the y-axis so its graph on the right of the y-axis and of the left of it are exactly the same

#

and so the y-coordinate of x and -x is the same

#

and the y-coordinate of x is given by cos(x) here so cos(x)=cos(-x)

#

i am not sure if this is confusing you more than being useful

tidal turret
#

we only need to use soh cah toa + symmetry of sine and cosine

#

why is tangent used in soh cah toa though?

heavy falcon
#

so by drawing an equilateral triangle and dividing it into 2 triangles as ann showed you

#

you can get sin and cos of π/3 and π/6

#

for angle π/4 you need to draw a right isosceles triangle

heavy falcon
#

and for π/2, 0( or 2π),π,3π/2 they are easier than the others

tidal turret
#

trig is hard

tidal turret
heavy falcon
tidal turret
#

1 period is 2pi

heavy falcon
#

and by how much is sin shifted from cos

tidal turret
#

1/4 of a period

#

so 2pi/4 = pi/2

#

sin(x-pi/2) = cos(x)

#

xdd is confusing

heavy falcon
#

xD

tidal turret
#

I appreciate the help

heavy falcon
#

np dont mention it

tidal turret
#

.solved

midnight plankBOT
#
Channel closed

Closed by @tidal turret

Use .reopen if this was a mistake.

midnight plankBOT
#
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gilded crow
#

.

#

How do i solve this integral

midnight plankBOT
regal rampart
#

This looks like an e&m problem hahaha

midnight plankBOT
#

@gilded crow Has your question been resolved?

gilded crow
regal rampart
#

you might be able to just look it up because these something over ( , )^(3/2) integrals are pretty standard i think

midnight plankBOT
#

@gilded crow Has your question been resolved?

midnight plankBOT
#
Channel closed

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#
Available help channel!

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After 15 minutes, feel free to ping <@&286206848099549185>.
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mortal sleet
midnight plankBOT
sleek cloud
#

!status

midnight plankBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
mortal sleet
#

1

#

I feel like there is a way

#

But i dont know

sleek cloud
#

Is the bottom triangle right?

mortal sleet
#

No

#

Theres gotta be some sort of proof that the bottom i a right triangle

#

Cuz the way im imagining it if we change the lenth of that diagonal it would mess up the fixed propotions

#

<@&286206848099549185> 🥲

sleek cloud
#

Is this all you got or any information missing?

#

Always good to show the original question

mortal sleet
#

The techer gave this to me from a book she has she was also stunned to see that it wasnt acc a right triangle

#

Or atleast it wasnt noted that it was a right triangle

#

Maybe i have to prove it myself but im struggling to find a way to do it

#

<@&286206848099549185> if anyone finds a solution pls dm me cuz im going to sleep

heady fog
#

gn @mortal sleet

mortal sleet
heady fog
#

?

mortal sleet
#

The bottor triangle is not noted to be a right triangle although if it is we gotta have a proof

dusk pier
midnight plankBOT
#

@mortal sleet Has your question been resolved?

midnight plankBOT
#
Channel closed

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midnight plankBOT
#
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After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

static lark
#

I’m stuck on what blunds to use

I got $\int_0^1t^xdt=\frac{1}{1+x},;x>-1$ as a given, and was asked to use this result to get an expression for $\int_0^1t^x(\ln(t))^ndt,;n\in\N$
My problem isn’t the actual problem, which is fairly straightforward.. it’s rather the tips in the task, to show that the condition for leibniz rule holds, and in particular choosing the bounds of [c,d]\times[0,1] to show $f$ and $f_x$ are continuous

grand pondBOT
#

pax_ignis
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

static lark
#

That was long

#

I don’t have any work because i’m stuck on that single fuckin thing lol

fallow scarab
#

what does "tips in the task" mean

#

can you just show the original question. screenshot or picture is best

torpid garnet
#

Hints in the task?

#

Parts of the task?

static lark
#

the question is in norwegian

#

my understanding of this is that i have to show that the conditions hold

midnight plankBOT
#

@static lark Has your question been resolved?

midnight plankBOT
#

@static lark Has your question been resolved?

midnight plankBOT
#

@static lark Has your question been resolved?

static lark
#

<@&286206848099549185> 🙏

cosmic junco
static lark
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use that $\int_0^1t^xdt=\frac{1}{1+x}$ for all $x>-1$ to find an expression for $\int_0^1t^x(\ln(t))dt$ where $n\in\mathbb{N}$

grand pondBOT
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pax_ignis

static lark
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Hint: Show that the conditions for moving the derivative under the integral holds

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The task in and of itself is not too bad

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but

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i have to show that it holds

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which i currently don't

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These are the conditions my course has defined for it..

ancient ridge
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I don't really want to think about all the a,b,c,d's but I would use the substitution u = -ln(x) and argue that any order derivative is a linear combination of gamma pdfs and hence that g(t) exists and constant.

static lark
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[a,b] is given as [0,1], so that's not a problem

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the problem is [c,d]

autumn python
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Anyways let’s see

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@static lark u here

midnight plankBOT
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@static lark Has your question been resolved?

static lark
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i was, had nap

limber nimbus
#

That would be hard

fleet moss
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you have to click the green checkmark

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for the channel to close

midnight plankBOT
#
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midnight plankBOT
#
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shut canyon
#

pls check my proof

proof by calculation:
a + b = a + c
(-a) + a + b = (-a) + a + c
0 + b = 0 + c
b = c.

the original conditional statement can be written as
if b = c, b = c.

glossary:
p: b = c.

p ⇒ p is a tautology:

p p p ⇒ p
T T T
F F T
shut canyon
#

this is the original exercise, is this a good approach?

lyric charm
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everything except the calculation part is basically unnecessary

shut canyon
solid iris
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seems like a field axiom problem in which case there should be no reference to stuff other than field axioms

lyric charm
#

keep only the calculation, dump everything else.

shut canyon
solid iris
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do you know what i mean by a field

shut canyon
shut canyon
solid iris
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its proof is exactly your "calculation"

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each step is really justified by a field axiom

midnight plankBOT
#

@shut canyon Has your question been resolved?

shut canyon
#

I just noticed this pattern might be related to this graph, injectivity, and left cancellation and monic arrows, but I don't yet see clearly how this works.

still cairn
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what pen are you using?

solid iris
shut canyon
still cairn
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i see

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german pens are really good

shut canyon
# solid iris the cancellation law says that left/right composition with any group element is ...

a + b = a + c ⇒ b = c
This is the left cancellation law, the left side of the statement "any group satisfies left cancellation laws".

ℤ is an additive abelian group where addition:
(i): is associative
(ii): has a two sided unit u, with a + u = a = u + a for all a.
(iii): has to each element a two sided additive inverse a,a + a' = 0 = a' + a.

  1. a' + (a + b) = a' + (a + c) (by hypothesis a + b = a + c)
  2. (a' + a) + b = (a' + a) + c (associative axiom)
  3. u + b = u + c (axiom (iii) for a')
  4. b = c (u is a left unit).
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I used this reference to construct it [Algebra, Saunders Mac Lane, Garret Birkhoff]

solid iris
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yes

midnight plankBOT
#

@shut canyon Has your question been resolved?

midnight plankBOT
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night jungle
#

Sorry just a very fundamental doubt

midnight plankBOT
night jungle
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Contours cant pass over singularities/poles right?

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Like its not like "you should avoid them because they are hard to compute"

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You just fundamentally cant pass Over them

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Nvm it should be continous on the boundary to apply cauchy thereom

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Damn it

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.close

midnight plankBOT
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twilit field
midnight plankBOT
stone leaf
#

well...

twilit field
#

On reversing the order of integration , I'm getting $\int_{0}^{ \pi} \int_{0}^{y} \frac{sin(y)}{y} dx dy$

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Is this right

grim vector
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Huh

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You are integrating siny/y wrt to x ?

stone leaf
twilit field
twilit field
grim vector
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So why from 0 to x ?

grand pondBOT
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What a wonderful world !

twilit field
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my bad

stone leaf
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that would describe a different region, where y is bounded by x

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y should be the outer variable, as it naturally ranges from 0 to π, and then x is bounded by y

dawn dagger
stone leaf
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idk

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oh yeah

twilit field
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.close

midnight plankBOT
#
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patent shard
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anyone got any ideas?

grim vector
stone leaf
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hmm

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me

#

can you calculate 1/log x - 1/log x ^2?

midnight plankBOT
#
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twilit field
midnight plankBOT
twilit field
#

I'm trying to switch the order of intergration

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I was thinking it's $\int_{0}^{2} \int_{0}^{y^3} \frac{dx dy}{y^4+1}$

grand pondBOT
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What a wonderful world !

stone leaf
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you

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hiiiii

twilit field
twilit field
# stone leaf how?

Sketching it and then seeing where horizontal lines enter the region, and where the exit the region

dawn dagger
stone leaf
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any other questions?

dawn dagger
#

try polar coordinates

twilit field
twilit field
stone leaf
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wow

twilit field
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lemme work this out

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$\int_{0}^{2} \frac{y^3}{y^4+1}dy = \frac{1}{4} \ln(9)$

grand pondBOT
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What a wonderful world !

dawn dagger
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,w Integrate[1/(y^4+1),{x,0,8},{y,x^(1/3),2}]

dawn dagger
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,calc log(9)/4

grand pondBOT
#

Result:

0.54930614433405
twilit field
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,calc log(9)/4

grand pondBOT
#

Result:

0.54930614433405
twilit field
#

,w ln(9)/4

carmine void
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Why would it be 9?

carmine void
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2^4+1 = 17

twilit field
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oops

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yea

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right

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so $\frac{\ln(17)}{4}$

grand pondBOT
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What a wonderful world !

dawn dagger
#

,calc log(17)/4

grand pondBOT
#

Result:

0.70830333601405
twilit field
#

thanks

#

.close

midnight plankBOT
#
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midnight plankBOT
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sinful condor
#

If an asian passengers has a 60% chance of visiting F&B outlets, and passengers traveling for business have a 5% chance of visiting.

What is the chance of an asian qpassenger travelling for business, visiting F&B stores?

Is it 60%*5%?

buoyant yoke
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yes

dreamy lichen
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is it?

buoyant yoke
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is it not?

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ah, i think i see what you mean

dreamy lichen
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A - asian
B - travelling for bussines
C - visiting F&B
P(C | A) = 60%
P(C | B) = 5%
P(C | (A & B)) = ?

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i dont think we can compute that actually, but i might be wrong

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ill try to construct a countermodel or whatever is it called

buoyant yoke
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counterexample

dreamy lichen
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yeah, we certainly cannot know it

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it can be anywhere between 0 and 100%

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we could have 100 passengers

buoyant yoke
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huh? wdym

dreamy lichen
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ill draw a pic, i dont wanna write 100 words just to describe what i mean

buoyant yoke
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sure

dreamy lichen
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nvm, drawing it is even harder because i cant find any suitable tool.
So, say we have total of 100 passengers.
50 are asian
20 are bussines
10 asians are bussines

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now one non-asian bussines visits F&B

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and 30 non-bussines asians visit F&B

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in this case, the probability of asian bussines visiting F&B would be 0

sinful condor
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Yikes,

Thanks for explaining this so clearly tho

dreamy lichen
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we could also have
50 asian
20 bussines
1 bussines asian
now if 30 of the asians, including the bussines one, visit F & B, the probability would be 100% (because the only bussines asian had indeed visited F & B)

next rover
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it's 60%

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it tells you

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oh wait

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wtf

dreamy lichen
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we could also achieve almost anything inbetween

next rover
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the problem is that they sometimes want you to solve it anyway