#help-49

1 messages · Page 158 of 1

uneven violet
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hi

midnight plankBOT
dusk pier
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!da2a

midnight plankBOT
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No need to ask “Can I ask…?” or “Does anyone know about…?”—it’s faster for everyone if you just ask your question! See https://dontasktoask.com/

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@uneven violet Has your question been resolved?

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fringe holly
#

hello if a point P is at a distance of 50cm of Q=+4.0C then draw the electric field strength.

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glad mountain
#

Helpp

midnight plankBOT
glad mountain
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What do i do?

fallow scarab
glad mountain
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It would be 2x(x+2) = 3x²?

sterile kraken
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is this a level maths?

glad mountain
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What you mean?

glad mountain
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???

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<@&286206848099549185>

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What next?

tired osprey
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solve for x

glad mountain
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Howww

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I knowww

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It would be 2x² + 3x² = -4x?

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Wrong?

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Umm...

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Helpppp

last slate
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no

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3x^2-2x^2-4x=0

tired osprey
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2x^2+3x^2 = 5x^2

glad mountain
glad mountain
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But what next steps

last slate
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u will be surprised...

glad mountain
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What nextttt

fallow scarab
glad mountain
lyric charm
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what's "it"

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<@&268886789983436800> scam

glad mountain
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Ummm

lyric charm
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what did you mean when you said "times it"?

glad mountain
glad mountain
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What's next step after that?

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Or is that wrongg?

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I have exam later i need to know how to do it😭😭😭

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Anyone pleasee

lyric charm
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your way is correct so far

glad mountain
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After what do i do?

lyric charm
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2x^2 + 4x = 3x^2
from here you can do two things, and it does not really matter which order

glad mountain
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Or no?

lyric charm
glad mountain
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Oh...

lyric charm
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(but don't be blind)

glad mountain
lyric charm
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nothing, don't worry about it

glad mountain
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It would be 2x + 4 = 3x

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?

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Idkkk

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Or nahhh

lyric charm
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yes, that's what you get once you divide by x

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you're now 1 step away from the answer

glad mountain
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Now i will do

4 = 3x - 2x?

lyric charm
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well maybe you will and maybe you won't, who am i to predict your actions?

glad mountain
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Then it would be 4 = x

lyric charm
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indeed

glad mountain
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So 4 is the answer?

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Yeas i agree

glad mountain
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yes thankk youuu

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Thank youuu

lyric charm
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but i mean yes you got to the right answer

lyric charm
glad mountain
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Such a royal way to talk

lyric charm
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i am none of those three

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not French, not royal, and not a queen

glad mountain
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Britishh

lyric charm
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i am not British either

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you will not guess where i am from unless you know me

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say, how old are you?

glad mountain
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Your from the planet earth

lyric charm
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no actually im from fucking Venus or something 💀

glad mountain
dusk pier
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Trolling a helper is wild

glad mountain
lyric charm
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eh idk

glad mountain
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Anyways

lyric charm
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don't call me "your highness"

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it's kinda gross

glad mountain
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HAHAHAH i know

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Thats why i used it

lyric charm
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...

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anyway do you have anything else to ask

glad mountain
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Anyways thanks for the help

dusk pier
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Alive Internet Theory

glad mountain
dusk pier
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Using Chord-Chord Power theorem!

glad mountain
glad mountain
lyric charm
glad mountain
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Anyway

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Farewell.

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.close

midnight plankBOT
#
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lyric charm
midnight plankBOT
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safe onyx
midnight plankBOT
safe onyx
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force vs velocity squared

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I need to solve for mass and radius

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$\Sigma F = ma$

grand pondBOT
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smeagol

safe onyx
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$a = \frac{v^2}{r}$

grand pondBOT
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smeagol

safe onyx
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Thus $F = \frac{m v^2 } r$

grand pondBOT
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smeagol

safe onyx
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How can I use this to solve for m and r?

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SHould I use the best fit line?

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I tried doing that and got bad results

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.close

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dusty portal
midnight plankBOT
dusty portal
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So

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Where to start?

brazen stream
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I think the first thing you should do is regroup -y^2, +2yz, and -z^2

dusty portal
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Ah

brazen stream
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Which gives you like quadratic

dusty portal
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I thought there was not a negative term

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Lemme do that

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$x^2-(y-z)^2+x+(y-z)$

grand pondBOT
brazen stream
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No aint like that

dusty portal
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How

brazen stream
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you know the rule $a^2 + 2ab + b^2 = (a+b)^2$

grand pondBOT
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nerfLeander

brazen stream
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Ima try to break it so that it can't be complicated for you

dusty portal
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$(-y^2+2yz-z^2)+x^2+x+y-z$

brazen stream
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+2yz should in middle

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and apply the rule

grand pondBOT
dusty portal
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$-(y-z)^2+x^2+x+y-z$

grand pondBOT
brazen stream
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Good boy 😏

dusty portal
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...

brazen stream
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Maybe like this

$x^2 - (y - z)^2 + x + y - z$

grand pondBOT
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nerfLeander

dawn dagger
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lmao

brazen stream
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You can see that the first two terms shows that you can apply differences of squares right?

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Try to apply that

dusty portal
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OH

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.close

midnight plankBOT
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brazen stream
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Wait what?!

fair monolith
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I mean he did it right the first time, he just didnt see the negative term

brazen stream
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It's not finished yet

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Maybe he his

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He's a good boy 😏

fair monolith
dusty portal
midnight plankBOT
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sterile prism
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Hey could someone help me with this? I think I know how to do it but im not too sure

sterile prism
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does A = S?

dusty portal
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Nevermind, B=S

sterile prism
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The first one

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Oh wait

dusty portal
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Yeah the first one is the only one with A and S

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Anyways

sterile prism
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So A would = T

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And C = R

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D = U

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AB = ST

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DA = TU

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I think I got it

urban widget
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Yep I think it looks good

sterile prism
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Wait what are the little lines for on part 2

midnight plankBOT
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@sterile prism Has your question been resolved?

sterile prism
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I don’t get the 2nd part

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The lines

dusty portal
sterile prism
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Ohhh okay

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Thanks

midnight plankBOT
#

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obsidian mountain
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I need help with understanding the Lagrange error bound

midnight plankBOT
#

@obsidian mountain Has your question been resolved?

obsidian mountain
#

.close

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radiant roost
#

To show a set $A$ is an equivalence class of a relation $\sim$\
Should I show $a\sim b$ for all $a,b \in A$, and $a\not\sim b$ if $a\in A$ and $b\not\in A$?

grand pondBOT
main current
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Yes that would work

radiant roost
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thanks 🙏

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.close

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radiant roost
#

Show that if $\sigma$ is a cycle of odd length, then $\sigma^2$ is a cycle.

grand pondBOT
radiant roost
#

Let $\sigma=(a_1,a_2,\ldots a_{2n+1})$ for some positive integer $n$.\
Then $\sigma^2=(a_1,a_3,\ldots,a_{2n+1},a_2,a_4,\ldots,a_{2n}).$

grand pondBOT
radiant roost
#

is this enough?

midnight plankBOT
#

@radiant roost Has your question been resolved?

dawn dagger
#

i mean you ended up with a cycle

radiant roost
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yeah

dawn dagger
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i cant tell if it's trivial or a trapsplendidnt

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i think it's okay

radiant roost
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thanks 🙏

midnight plankBOT
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primal ginkgo
midnight plankBOT
primal ginkgo
#

Can someone help me

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I don’t know how to approximate the graph

dawn dagger
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Look up the formulas of Simpsons and Trapezoidal rule

midnight plankBOT
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twilit field
#

I would like help with all 3 of these

midnight plankBOT
twilit field
#

so to start (a)

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$\int_{0}^{1} (1-t^2,t^2-t^3,t^2+t^3) \cdot ( 1,-1,2t) dt$

grand pondBOT
#

What a wonderful world !

twilit field
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Does this seem about right

dawn dagger
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yes

twilit field
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Cool onto the next problem then

dawn dagger
#

💀

twilit field
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Oh right, I have to integrate it

dawn dagger
#

💀

twilit field
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$\int_{0}^{1} ( 1-t^2-t^2+t^3+2t^3+2t^4 )dt$

dawn dagger
twilit field
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yah

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same idea, right

dawn dagger
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2t * t^2 is not t^3

subtle blaze
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We are…missing a 2

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Don’t fail algebra in calculus

grand pondBOT
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What a wonderful world !

twilit field
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I think this is a pretty easy integral

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thanks

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1-2/3+3/4+2/5

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How would I do this

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As the path is via origin, I guess (t,mt) works for that's path's parametrization?

dawn dagger
#

yes

twilit field
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so I'd then have $\int _{a}^{b} (mt,-t) \cdot (1,m) dt$

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which is 0

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so the path integral is 0?

lyric charm
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(1, m) not (t, mt)

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but your thing still equals 0

grand pondBOT
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What a wonderful world !

dawn dagger
#

yes

twilit field
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Thanks

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Will be back in a bit, have something I want to check

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thanks

#

.close

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narrow dragon
#

would I find this by subbing x-3? For a

midnight plankBOT
fresh sparrow
#

yes

narrow dragon
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Yay ok thank u

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So would it work like so:

devout summit
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This may sound dumb but how is the number of students 4

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and for c where it says how many students come from fans w 6 or more children

narrow dragon
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Look at the frequency part on the left

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See where the column for 1 children line up

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At frequency 5

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Under that

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Would be four

devout summit
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So it falls under one correct

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That’s what I thought but copilot was telling me to look at 0 instead

narrow dragon
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Copilot going crazy

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Same thing for c

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The column for 6 goes up to 2 on the frequency scale

devout summit
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yep finally

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I knew one of us was dumb

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For this one is a =0

Thx for ur help btw

narrow dragon
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yes

devout summit
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alright and how do I calculate modal interval please

narrow dragon
#

uhh I lowkey don’t remember that part

devout summit
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I asked ChatGPT and said a ling ahh rule

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long

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Which I highly doubt is right

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I think modal interval is 60-70

midnight plankBOT
#

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oblique ravine
#

,rotate

grand pondBOT
#

Couldn't find an attached image in the last 10 messages.

midnight plankBOT
oblique ravine
#

Could someone please help me answer Question 2 part c

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,rotate

grand pondBOT
oblique ravine
#

<@&286206848099549185>

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Pwease help me

midnight plankBOT
#

@oblique ravine Has your question been resolved?

oblique ravine
#

.close

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quaint crag
#

someone pls help, I don't understand how to do this 😭 it came up in my a level maths mock and I'm struggling to figure out the answer.

umbral timber
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lemme give it a go

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ill let you know

quaint crag
#

I tried another approach that didn't work 😭😭

quaint crag
umbral timber
#

okay got it

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should i tell you step by step

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or send the whole thing

quaint crag
#

uh whatever works best for u

umbral timber
#

okay sending
let me write things out properly

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oh shi
i made i mistake in the last step while isolating i but you get it..

quaint crag
#

thank you sm!!!

#

.close

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cedar yacht
#

how do i do radicals :')

midnight plankBOT
cedar yacht
#

I have no clue how to do radicals, can somone give me a run down?

lyric charm
#

do you have any specific questions that you are stuck on?

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otherwise look up the organic chemistry tutor on YouTube, he has lots of videos on school level math stuff

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incl radicals

cedar yacht
cedar yacht
lyric charm
cedar yacht
#

wouldnt it be
√4√4
2√4

lyric charm
#

formally correct so far, but if you're gonna simplify the first sqrt(4) into 2, why not do the same for the second?

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you'll get that the entire thing equals 2*2

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or just 4

cedar yacht
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oh-

lyric charm
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or simply recognize from the start that 16 is 4^2 so its root is 4 lol

cedar yacht
#

yeah

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brain go dum dum

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alright, how would i go about

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2√121

lyric charm
#

well, how does 121 factorize?

cedar yacht
#

11

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2√11√11

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so

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√22√11?

midnight plankBOT
#

@cedar yacht Has your question been resolved?

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fervent forge
#

Y=6x+2
Write this in the form of a+b=c
Abc should be written in integres

fervent forge
#

<@&286206848099549185>

midnight plankBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

urban widget
#

!original

midnight plankBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

fervent forge
#

This is all I remember from my exam

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I don't have any pic

polar star
#

was it like:
Write it in the form of ax+by = c?

fervent forge
#

Yes

polar star
#

okay what did you try

cedar yacht
#

isint it already like that?

polar star
#

no its in the form y=mx+c

fervent forge
#

Yes

cedar yacht
#

oh MB

fervent forge
#

Can you please assist me 👦

cedar yacht
#

What did you try?

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if you remember, can you show me how you solved the problem?

fervent forge
#

I just wrote 6a +2b=c

cedar yacht
#

okay so this is turning a slope intercept into an equasion

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do you want me to show you how i would solve it?

fervent forge
#

Yes

cedar yacht
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Alright

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so its literally

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you flip which side the X is on

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so y=6x+2 >> y-6x=2

fervent forge
#

Ok thx

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.close

cedar yacht
#

ur welc

midnight plankBOT
#
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tall thorn
midnight plankBOT
tall thorn
#

can someone please help me understand this

lethal path
modern shore
#

try to understand

#

a limit is what a functions value approache as x approaches a certain value

#

given here is a piecewise function

#

so its limit simpliy does not exist as x approaches -1

#

as there is no value of x

#

such tha f(x) =-1

queen herald
modern shore
#

oh

#

id didnt know that

queen herald
#

$x\to a-$ means x approaching a from the left

grand pondBOT
#

spindle

slow thorn
# tall thorn

first plot all the points in the graph whose x coordinates you see in the question

queen herald
#

Analogously x --> a+ means x approaching a from the right

slow thorn
#

yeah

modern shore
#

so the answer is -1?

queen herald
tall thorn
#

thanks!

#

.close

midnight plankBOT
#
Channel closed

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slow thorn
#

fast

queen herald
#

I really hope you used correct reasoning for that

midnight plankBOT
#
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magic pilot
#

Does anyone know how to use Typst

midnight plankBOT
magic pilot
#

I'm having trouble working out how to do bounds on integrals in typst

buoyant yoke
midnight plankBOT
#

No need to ask “Can I ask…?” or “Does anyone know about…?”—it’s faster for everyone if you just ask your question! See https://dontasktoask.com/

midnight plankBOT
#

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midnight plankBOT
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fervent lava
#

.close

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unreal imp
#

.open

#

.reopen

#

hello

midnight plankBOT
unreal imp
lyric charm
# unreal imp .reopen

FYI: .reopen works only if you've already closed a channel but it hasn't disappeared yet.

unreal imp
#

how can i do it?

lyric charm
#

also, starting your message with a . will prevent the channel from opening on that message

lyric charm
#

anyway,

#

do you know your exponent laws?

unreal imp
#

I ain't sure

#

i don't remember about it

lyric charm
#

$x^m \cdot x^n = ; ?$

grand pondBOT
unreal imp
#

x^m+n

lyric charm
#

x^(m+n) more properly, but yes

#

$x^m \cdot x^n = x^{m+n}$ is one of the exponent laws

grand pondBOT
lyric charm
#

do you remember any others?

unreal imp
#

How do I do this?

#

What should I do?

lyric charm
#

i think we should still try and recall some other exponent laws before trying to tackle that expression

#

or any part thereof

#

by this point you could have also gone off to google and searched "exponent laws" yourself and brought up something like this image.

#

do you know these? yes or no

unreal imp
#

yeah

lyric charm
#

ok right

#

now on to this problem of yours.

#

the fraction 2/3 obviously appears a great many times in your expression, yes?

#

(im not done yet but i want you to acknowledge this observation)

unreal imp
#

there are 5

lyric charm
#

yes, sure.

#

now what im suggesting is that you can actually make your life a lot easier by temporarily replacing 2/3 with a letter

#

such as a

#

this alone makes the expression appear much lighter: $$\frac{a^5 \cdot a^0 \cdot a^{-3} \cdot \paren{\frac{81}{16}}^{-2}}{\paren{\frac32}^{-5} \cdot a \cdot (a^5)^2 \cdot \paren{\frac{8}{27}}^3}$$ (note i am deliberately holding off on applying any exponent laws or even simplifying any of the fractions that aren't overt $2/3$)

grand pondBOT
unreal imp
#

It's a task from high school.

lyric charm
#

yes, and?

unreal imp
#

a^(5+0+(-3) = 2)

#

a^2

lyric charm
#

hold off on this

#

i mean ok fine we can replace that top bit with a^2 sure

#

i was now going to explain that 3/2 = a^-1 and 81/16 = a^-4 and also 8/27 = a^3

#

do you understand what i just said? yes/no

unreal imp
#

ah ok

#

I ain't sure

#

aahhh okay

#

81/16^-2 change to 16/81^2

lyric charm
#

missing brackets.

#

but yes, (81/16)^-2 = (16/81)^2. that's legal.

unreal imp
#

I remember somethings

#

and (3/2)^-5 change too?

lyric charm
#

where is (2/5)^-5 ?

unreal imp
#

my mistake

unreal imp
lyric charm
#

you can change it to (2/3)^5 by the same token, yes

#

or a^5

unreal imp
#

well

#

how do i do this?

lyric charm
#

this is now $(a^5)^2$

grand pondBOT
lyric charm
#

if you look at the reference i gave you earlier for exponent laws, then you will definitely find something there that works.

unreal imp
#

multiply or only (a)^52?

lyric charm
#

mn means m times n.

#

it does not mean "smush the digits of m and n together"

unreal imp
#

(a)^10

lyric charm
#

...yes

unreal imp
#

xD

#

now (8/27)^3

#

?

midnight plankBOT
#

@unreal imp Has your question been resolved?

zinc mist
grand pondBOT
#

Luh Roub

unreal imp
#

yes

zinc mist
#

It isnt written there but

unreal imp
#

must i do 8-3?

zinc mist
#

$(\frac{a}{b})^x=\frac{a^x}{b^x}$

grand pondBOT
#

Luh Roub

zinc mist
#

Thats only if you got a^x/b^y

zinc mist
grand pondBOT
#

Luh Roub

zinc mist
unreal imp
#

aaah okay

zinc mist
#

yip

unreal imp
zinc mist
#

now try solving that with the rules

unreal imp
#

first (2/3)^5+0+(-3)

#

=

#

2

#

true?

#

(2/3)^2

zinc mist
#

wait

#

$x^0$ for x\neq0 , \text{equals what}

grand pondBOT
#

Luh Roub
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

zinc mist
#

right

#

@unreal imp

unreal imp
#

okay

zinc mist
#

whats that

#

whats a number

#

to the power of 0 equal to

unreal imp
#

0 = 1?

zinc mist
#

$x^0=1$ , yes

grand pondBOT
#

Luh Roub

zinc mist
#

be careful of notations

zinc mist
unreal imp
#

Then 5+1+(-3)

#

= 3

#

(2/3)^3

#

$(2/3)^3$

grand pondBOT
unreal imp
#

XD

zinc mist
#

oh i didnt see the first 3 are the same numbers dafuq

#

in that case

#

we add the exponents up

#

so u were originally right

#

5+0-3

#

is 2

#

Now we got $(\frac{2}{5})^2..$

grand pondBOT
#

Luh Roub

zinc mist
#

now i personally would look for other rules

unreal imp
#

Yes

zinc mist
#

$(\frac{a}{b})^{-1}=?$

grand pondBOT
#

Luh Roub

unreal imp
#

Change

zinc mist
#

$\frac{b}{a}$

grand pondBOT
#

Luh Roub

zinc mist
#

so do that

unreal imp
#

(b/a)^1

zinc mist
#

exactly

#

exchange them

unreal imp
#

(16/81)^2

zinc mist
#

right

#

and 1st one from the bottom

unreal imp
#

Wait

#

@zinc mist

zinc mist
#

forgot the division line

#

but yes

unreal imp
#

How do I do another 👇

zinc mist
#

write that line

unreal imp
#

Thanks

#

??

zinc mist
#

now as u see

#

The bottom 2 are the same

#

what rule do we use

unreal imp
zinc mist
#

dont forget these 2

unreal imp
#

Must multiply 5x2

zinc mist
#

right

unreal imp
zinc mist
#

okay

#

now

zinc mist
#

These 3 got the same base

unreal imp
#

@zinc mist

zinc mist
#

good

unreal imp
#

Now?

#

Then?

#

@zinc mist

zinc mist
#

Calculator

unreal imp
#

How?

#

Can you give any examples?

#

@zinc mist

midnight plankBOT
#

@unreal imp Has your question been resolved?

unreal imp
#

.close

midnight plankBOT
#
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midnight plankBOT
#
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wide sluice
#

What r some fun places dynamic programming is used in math

wide sluice
#

Outside of the usual cs algos

grim vector
#

What do you mean by dynamic programming ?

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#

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#
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vocal briar
midnight plankBOT
vocal briar
#

i've done

#

$x^e = lny$

grand pondBOT
#

gamer75431

vocal briar
#

$log_x{lny} = e$

dusk pier
grand pondBOT
#

gamer75431

vocal briar
#

$\frac{1}{lny\cdot{lnx}}\cdot\frac{1}{y}\cdot\frac{dy}{dx} = 0$

grand pondBOT
#

gamer75431

vocal briar
#

$\frac{dy}{dx} = \frac{1}{lny\cdot{lnx}}y$

grand pondBOT
#

gamer75431

dusk pier
#

You don't need a fraction

#

It's $\frac{dy}{dx}=y\cdot\ln(y)\ln(x)$

grand pondBOT
#

mathisfun

dusk pier
#

Besides your work that you showed is already good

vocal briar
#

why don't i need the fraction?

#

oh

#

wait

#

ya

#

lmao

dusk pier
#

You're multiplying ln(y) and ln(x) on both sides

vocal briar
#

to the final ans

dusk pier
vocal briar
#

im getting $(x^elnx)e^{x^e}$

grand pondBOT
#

gamer75431

dusk pier
#

Hmm

#

,w differentiate log_x(ln(y))

#

breh

dusk pier
#

This is very sus

vocal briar
#

i double checked

#

oh wait

#

im confused now

#

isn't the deriv of e = 0?

vocal briar
#

wouldn't it js mean dy/dx = 0?

dusk pier
#

I think this method is too confusing

vocal briar
#

hmm

vocal briar
twilit jetty
# vocal briar

yea this is correct, what youre doing of logarithmic differentiation is usually what people to do to solve those

vocal briar
#

but im trying to do soemthing similar but its wrong

twilit jetty
#

you can follow along with their steps first

#

do you understand the steps they are doing

vocal briar
#

well yeah that is obv now that im looking at it

#

but if i was on an exam

#

and lets say i didn't see that way

#

but i decided to do it this way

#

where am i going wrong?

#

if i convert the expression into $\log_x{\ln{y}}=e$

grand pondBOT
#

gamer75431

twilit jetty
#

usually just doing one ln on both sides is enough, if it doesnt work, you then ln again

#

also you try to avoid having a log with base x, logs with constant bases are easier to work with

#

@vocal briar you can see here the steps dont look very nice
log_x(ln(y)) = e
ln(ln(y))/ln(x) = e
(ln(ln(y))' ln(x) - ln(ln(y)) (1/x))/(ln(x)^2) = 0
ln(ln(y))' ln(x) - ln(ln(y)) (1/x) = 0
ln(ln(y))' ln(x) = ln(ln(y))/x
ln(ln(y))' = ln(ln(y))/(x ln(x))
(1/ln(y)) (1/y) dy/dx = ln(ln(y))/(x ln(x))
dy/dx = ln(ln(y)) ln(y) y /(x ln(x))
dy/dx = ln(ln(e^x^e)) ln(e^x^e) (e^x^e) /(x ln(x))
dy/dx = ln(x^e) x^e (e^x^e) /(x ln(x))
dy/dx = e ln(x) x^e (e^x^e) /(x ln(x))
dy/dx = e x^e (e^x^e) /(x)
dy/dx = e x^(e-1) (e^x^e)

#

you do get the correct answer at the end, but at more work

vocal briar
vocal briar
#

or is there something im doing wrong here

twilit jetty
#

it looks like youre messing up chain rule when doing that

#

I cant really see how its correct

#

log_x(y) = ln(y)/ln(x), so differentiating it requires quotient rule

#

log_c(y)'s derivative works because c is a constant

#

since x is not a constant, log_x(y) uses a different derivative

vocal briar
vocal briar
#

fr

twilit jetty
#

do you think the derivative of x^x is x * x^(x - 1)?

#

compare that with the derivative of x^e being e x^(e - 1)

vocal briar
#

yeah no i get that

twilit jetty
vocal briar
#

oh

twilit jetty
#

but d/dx log_x(y) = d/dx ln(y)/ln(x) is completely different

twilit jetty
vocal briar
twilit jetty
#

you have to see the difference between the constant c and the variable x

twilit jetty
vocal briar
#

okok

#

well ill js have to remember that ig lol

#

anyways thank you both

twilit jetty
#

yea

#

np

vocal briar
#

.close

midnight plankBOT
#
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midnight plankBOT
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floral grail
#

can someone please explain why the correct answer is divergent? somehow i got ln(3)/4 (i am doing improper integrals)

lethal owl
#

1/(4x-1)
Has a domain of x ≠ 1/4
Which lies between 0 and 1

#

So there's a vertical asymptotes there

#

Also the function itself is negative at x < 1/4
And positive at x > 1/4

floral grail
#

okay, i'm just wondering why my evaluation is wrong becuase I got a constant

floral grail
#

so whenever i add infinities is the answer going to be divergent?

odd solar
#

because inf is not really a single value

#

inf + inf = inf

floral grail
odd solar
#

but subtracting inf from inf is undefined

floral grail
#

infinity is so confusing

#

either way thanks for answering my question

#

.close

midnight plankBOT
#
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sturdy schooner
#

How do I do this?

midnight plankBOT
sturdy schooner
#

I’ve been trying to do this for an hour and I just can’t do it right I keep getting different answers

#

.close

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#
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gray jackal
midnight plankBOT
gray jackal
#

Guys are these correct

cosmic junco
# gray jackal

p(4 wheel drive | SUV) = 18/24 and not 66 but 3/4 is correct. Last one should be 24/ 66 and not 30/64

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#

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proven elbow
midnight plankBOT
#

@proven elbow Has your question been resolved?

midnight plankBOT
#

@proven elbow Has your question been resolved?

dusk pier
proven elbow
dusk pier
#

I just need to make sure the actual labeled points and lines are correct.

#

Seems like the translator had a rough time.

proven elbow
#

@dusk pier

midnight plankBOT
#

@proven elbow Has your question been resolved?

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desert prism
#

25k^2+40k+16

midnight plankBOT
#

@desert prism Has your question been resolved?

midnight plankBOT
#

@desert prism Has your question been resolved?

desert prism
#

<@&286206848099549185>

patent shard
#

$25k^{2} + 40k + 16$

grand pondBOT
patent shard
#

idt u can split the middle term

#

but the discriminant is 0

#

so u can js use the quadractic equation

#

$k = \frac{-40 + \sqrt{0}}{50}$

grand pondBOT
patent shard
#

and

#

$k = \frac{-40 - \sqrt{0}}{50}$

grand pondBOT
patent shard
#

will yeild the same ans

#

$k = \frac{-4}{5}$

grand pondBOT
patent shard
#

@desert prism

desert prism
#

ahhhh

#

i see i see

#

thank you loki! that was the answer correct?

patent shard
desert prism
#

yes alright thank you so much!

patent shard
#

yw!!

desert prism
#

really saved me from pulling all nighters 😂

patent shard
#

for any quad eqn

#

just check the discriminant first

#

thats the important bit

desert prism
#

ahhh i see

patent shard
#

after that its mostly easy

desert prism
#

yea yea i just realized that, better at explaning then my teacher

#

well gl with everything yk, you are very cool, and thank you so much

desert prism
#

.close

midnight plankBOT
#
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vivid fjord
midnight plankBOT
vivid fjord
#

how d othey get this

#

on the bottom i get (x-7)-(5x-10)

lyric charm
old rampart
#

can you shjow work

vivid fjord
#

on my computer rn

#

il try

#

got top part n ot bottom

#

@lyric charm

lyric charm
#

this scrawl is nigh impossible to read

vivid fjord
#

bottom 1(x-7)/x-2 - 5(x-2)/x-7

#

so x-7 -(5x-10)

lyric charm
#

hold on

#

can you describe in words what you did

#

you multiplied the outer top and bottom by (x-7) ?

#

or... what did you do actually

vivid fjord
#

i found th elast coomon denominator and it was x-2 x-7 so i plug in on the ones missing either

old rampart
#

start from scratch

vivid fjord
#

i only needd help on bottom part i got the top part

old rampart
#

you know that 1/(2-x) = -1/(x-2)

#

I see you did that

#

no

vivid fjord
#

wdym

old rampart
#

nvm

#

lol

vivid fjord
#

the botom i multiply the 1 by x-7 and the 5 by x-2

#

and get x-7 minus (5x-10)

old rampart
#

yea

#

idk

vivid fjord
old rampart
#

I do

#

4x+3 should be the correct bottom

vivid fjord
#

yeah

#

isee ty

old rampart
#

well

#

-4x + 3

vivid fjord
#

yeah

midnight plankBOT
#

@vivid fjord Has your question been resolved?

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wicked prism
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Can someone help me with solving this?

midnight plankBOT
modern shore
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use log(a-b) = log(a)/log(b)

prime garden
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?

twilit field
modern shore
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its log(5)

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let it equal to log(6-1)

twilit field
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Isn't it $\log(a/b) = log(a) - log(b)$

grand pondBOT
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What a wonderful world !

prime garden
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Yes.

modern shore
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i forogt

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mb

prime garden
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Is the expression, this:
log_6 (5) - 1/4?

twilit field
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well, the best you can do is write 1/4 as log_6( something)

wicked prism
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Hey, sorry I was busy solving other ones

wicked prism
prime garden
wicked prism
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😵‍💫

glacial elm
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i think u write wrong the question...

wicked prism
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That’s why I’m curious

glacial elm
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oh

wicked prism
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I’ve solved it all

glacial elm
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i see wrong

wicked prism
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This one is just hard

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Or I’m stupid

glacial elm
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it mean calculate or simplify?

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the answer is inf decimal number

wicked prism
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Calculate

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But caclculate is used sometimes as simplify

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😵‍💫

glacial elm
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if it means
36^(log_6 5) -1/4

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then theres a fraction answer

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if is 36^(log_6 5 -1/4)

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then thats decimal number for the ans

wicked prism
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Ye

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Umm

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Actually

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Idk

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And I don’t have the answer sheet

wicked prism
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.close

midnight plankBOT
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midnight plankBOT
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dark locust
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hey guys im trying to learn derivatives. (scope)

did he put 1/h here (multiply to it) bcs he put the missing denominator terms in the numerator?do i have to put 1/h everytime i do that or does 1/h have another purpose

short gorge
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I believe the 1/h is on the outside for neatness

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i think he just took the 1/h out

dark locust
short gorge
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one seocnd

dark locust
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okayy

short gorge
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as in he went from

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to

dark locust
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AHHH bcs theres no h below theree

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I GET ITTT

short gorge
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yeaaa

dark locust
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thank youuu 😭

short gorge
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np

dark locust
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^^

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.close

midnight plankBOT
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hazy reef
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.

midnight plankBOT
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bright mango
midnight plankBOT
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Please don't occupy multiple help channels.

bright mango
lyric charm
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.close

midnight plankBOT
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midnight plankBOT
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Show your work, and if possible, explain where you are stuck.
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shell fractal
midnight plankBOT
shell fractal
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the range for theta

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the one i got isnt matchin the ans

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not sure why

visual tiger
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what's your answer?

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and maybe show your process to finding the answer

shell fractal
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1min

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bruh

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phone isnt uploading the pic

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but i got r

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as 4 cos square (thetha - pi/2)

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i solved for |r|<1

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finally

visual tiger
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so $\cos^2\left(\theta- \frac \pi 2\right) < \frac 14$

grand pondBOT
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rafilou is not not born in 2003

visual tiger
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or $-\frac 12 < \cos\left(\theta- \frac \pi 2\right) < \frac 12$

grand pondBOT
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rafilou is not not born in 2003

shell fractal
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yes

visual tiger
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so now we can for example look at trig circle

shell fractal
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alr

visual tiger
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So you can notice

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that we want theta- pi/2

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to result in a point in between the lines

shell fractal
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yes

visual tiger
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we can use this trig circle as reference of values

shell fractal
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💀

visual tiger
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(it's just basic values don't worry too much about it)

shell fractal
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i got it

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but

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i dont think

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il have that

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to refer in tmrs exam

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i can just use quadrant rue

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but it aint givin ans that matches ans

visual tiger
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technically you only need three values

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pi/6, pi/4, pi/3

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and 0 or pi/2

lethal path
visual tiger
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then you can infer all the other values using "quadrant rules" as you said

visual tiger
lethal path
visual tiger
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because cos

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so those are the correct strips

lethal path
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ah shit yeah we were working with theta - pi/2

visual tiger
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afterwards

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to start finding the points cos(...) = 1/2

shell fractal
lethal path
visual tiger
shell fractal
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ye

visual tiger
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can be found using formulas such as cos(x+pi/2), etc...

lethal path
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wait one sec with my thing

shell fractal
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so if i solved the right hand

shell fractal
visual tiger
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say you wanna solve cos(...) < 1/2 sure

shell fractal
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theta - pi/2 can be 60 or 300

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theta < 150 or 390 only 150 fits in range

visual tiger
shell fractal
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ye what

visual tiger
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actually two problems

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you're solving for =

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or < ?

shell fractal
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< right

visual tiger
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we need a more visual approach if you wanna solve trig inequalities

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because we're gonna miss out a lot

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and we need to remember that no matter the inequality we get on theta

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we can always shift it by a multiple of 2pi

shell fractal
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alr

visual tiger
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so

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first you need to settle on a branch of angles to solve "cos(...) < 1/2" on