#help-49

1 messages · Page 155 of 1

robust forge
#

ok but how do we count that as bijection
Since in bijection we would be connecting every even subset to a " unique " odd subset and vice versa

round parcel
#

OK, now we just said that we could add or remove an element to get a bijection.

#

So, we'd need to decide which element to do that with.

robust forge
round parcel
#

Well, what's an idea for picking that element?

#

Let's examine it.

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Even if it won't work.

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Like what would you suggest as a first try?

robust forge
round parcel
#

OK, so let's try the smallest first.

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Let's say we have a subset {5, 6, 7}.

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How would we convert that to an even subset?

robust forge
round parcel
#

Well, we'd have to add an element to that one.

robust forge
round parcel
#

OK, so that gives us {6, 7}.

#

Now, let's forget for a moment that {5, 6, 7} gave us {6, 7}.

#

If we started from the beginning, how would we handle {6, 7}?

robust forge
round parcel
#

OK, but what about {3, 6, 7}?

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What would we do with that?

robust forge
round parcel
#

Not necessarily.

#

It just means that removing the smallest element in the set won't necessarily work.

robust forge
#

ehh nothing's coming to mind, any hints ?

round parcel
#

Removing the smallest element in the subset wouldn't work, but the first part could work for part of it.

robust forge
round parcel
#

Right.

#

So, having different elements that you remove won't work.

robust forge
#

hmm so the only choice is of adding

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adding a element smaller than the smallest element of the subset

round parcel
#

OK, so how would you determine which element to add?

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Like let's say you have {5, 6, 7}.

robust forge
round parcel
#

Right, but which element?

robust forge
#

but If the smallest element is 1 then it won't work

round parcel
#

Why not?

robust forge
#

0 is not in our set

round parcel
#

OK, so it won't work for a set with 1 in it.

robust forge
#

yes

round parcel
#

So, let's talk about sets without 1 in them.

robust forge
round parcel
#

Well, we did {5, 6, 7} -> {4, 5, 6, 7}.

#

But if we forget that and work with {4, 5, 6, 7}, what do we get?

robust forge
#

{3,4,5,6,7}

round parcel
#

Right, so with {5, 6, 7}, the element we add can't be 4.

#

But it might be something else in line with adding a smaller element.

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So, we have 1, 2, and 3.

robust forge
round parcel
#

OK, so {5, 6, 7} -> {1, 5, 6, 7}.

#

Now if we forget that, what does {1, 5, 6, 7} go to?

robust forge
round parcel
#

OK, so let's look at that idea.

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{5, 6, 7} -> {1, 5, 6, 7} and {1, 5, 6, 7} -> {5, 6, 7}, so that works.

#

Are there any ways it wouldn't work?

robust forge
round parcel
#

Right, each odd set pairs with an even set, and the pairing is unique.

robust forge
round parcel
#

Yes, we can do that.

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But 1 is nice because it works for any starting n.

robust forge
#

I see and this must be called xoring

round parcel
#

Yeah, XOR is, loosely, toggling whether something is there.

robust forge
#

Thanks a ton for the help 🙏 ❤️
Have a good day ahead 🎈

round parcel
#

You're welcome. You too.

robust forge
#

.close

midnight plankBOT
#
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midnight plankBOT
#
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elfin fox
#

What should my opening line be to prove this by contradiction?

solid iris
#

the claim is $W^\perp=\brc{x\in V:\lbr{x,w_j}=0 \text{ for } 1\le j\le k}$

grand pondBOT
#

𝓡𝓞𝓚𝓔𝓣𝓣𝓞─୨ৎ─❥ ♡ <𝟹❤

solid iris
#

try a good ol double inclusion

midnight plankBOT
#

@elfin fox Has your question been resolved?

midnight plankBOT
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gritty hatch
#

Ok.

midnight plankBOT
gritty hatch
#

The Euclidean Algorithm is an efficient method for computing the greatest common divisor of two integers. We demonstrate the algorithm with an example.

Teacher: Michael Harrison

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▶ Play video
#

This video explains how to use an algorithm that let's you determine the greatest common denominator.

buoyant yoke
#

yoooo smth new

gritty hatch
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I was told

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That this would help understand

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How

buoyant yoke
#

lemme watch the video first

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okay?

buoyant yoke
#

so you want to find the greatest common divisor, right?

grim vector
#

Thats a cool thing to do in cs if interested

buoyant yoke
#

cs?

grim vector
#

Coding

dawn dagger
#

my recursive sportsfreunde

buoyant yoke
grim vector
buoyant yoke
#

dont abandon me so soon techno

gritty hatch
#

I'm back

buoyant yoke
#

aight

grim vector
#

Yeah don't let us alone techno

gritty hatch
#

I has abandoned you!!! Your korps is defunded! Rahhh!!! Hahahaha all your base are belong to me.

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Alr anyways

buoyant yoke
#

so, greatest common divisor (gcd) between two numbers right?

gritty hatch
#

So they said if I understood that

buoyant yoke
#

you can do smth rly simple

buoyant yoke
#

ill explain it to you

buoyant yoke
#

i dont wanna open random link

gritty hatch
#

This

buoyant yoke
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yeah sure w/e

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you dont understand that way

buoyant yoke
#

i can explain it super simple

gritty hatch
#

Alr

buoyant yoke
#

so

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we have two numbers

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this is just an example, lets say 40 and 16

gritty hatch
#

ight

buoyant yoke
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we take the smaller number

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and subtract it from the larger number

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16 is the smalle rnumber

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so we subtract it from 40

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so we get our new numbers, 40-16 and 16

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which are 24 and 16

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yes?

gritty hatch
#

Alr

buoyant yoke
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now, we repeat this process until we get the same number

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so we have 24 and 16

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16 is smaller so we subtract it from the larger one

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to get 24-16 and 16

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thus 8 and 16

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now 8 is smaller than 16

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we subtract it from 16

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8 and 16-8

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so we get 8 and 8

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now, this is the same number twice

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thus the greatest common divisor of 40 and 16 is 8

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make sense?

gritty hatch
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Do you always subtract the smaller ignoring order

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?

buoyant yoke
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yes

gritty hatch
#

Alr

buoyant yoke
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because the greatest common divisor of 40 and 16 is the same as 16 and 40

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ill give you an example

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and see if you can find the GCD yourself

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alright?

grim vector
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The result (gcd) is the last non zero number in the algorithm

gritty hatch
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Yes

buoyant yoke
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lets use the numbers 133 and 21

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follow the algorithm

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(write out all your steps)

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(you can write out one step at a time, no need for doing all at once)

gritty hatch
#

133-21
112 -21 = 90
91-21 = 69

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Good?

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Best?

buoyant yoke
#

yes

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going good

gritty hatch
#

Alrrrr

buoyant yoke
#

continue

gritty hatch
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48 27

buoyant yoke
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typo?

gritty hatch
#

6

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?

buoyant yoke
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ohh nvm

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i see what youre doing

gritty hatch
#

6-21
15

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6-15 9

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9-6 3

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3-6 3

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3-3 0

buoyant yoke
#

actually

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sorry

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i made a mistake

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you made a typo

gritty hatch
#

Where

buoyant yoke
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sorry 😭

gritty hatch
#

RAHHHHHHHHHG

#

Alr

buoyant yoke
#

IM SORRYYY 😭 😭 😭 😭

grim vector
#

Kekw

gritty hatch
#

70-21 49 -21 = 28 = 7 21-7 = 14

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7

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0

buoyant yoke
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yes!

grim vector
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Gut

buoyant yoke
#

so, now what is the gcd?

buoyant yoke
#

yup

gritty hatch
#

Alrrr

buoyant yoke
#

so simple can it be

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now

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i want to shwo you a trick

grim vector
#

Euclide is really quiet since techno is using the algorithm

buoyant yoke
#

instead of doing it 6 times, you can subtract 21*6=126 in one go

gritty hatch
buoyant yoke
#

so you do
133 21
7 21
7 0

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in just two steps

gritty hatch
#

Wow

buoyant yoke
#

yeah, magic isnt it

grim vector
#

That would result in an euclidian division with the |_ symbol yknow

gritty hatch
#

Wait you said i subtracted 21 6 times but near the end it was 7 and no longer 21

buoyant yoke
#

right here

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21 times 6 is 126

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133 minus 126 is 7

gritty hatch
#

Oh

grim vector
#

There is also some proprety to gcd calculuation

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Like

buoyant yoke
grim vector
#

I mean its an ok one

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Gcd(ac, bc) = |c|*gcd(a,b)

buoyant yoke
#

yeah ofc there is a bunch of stuff

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but i wanna keep it simple and easy to follow

grim vector
#

Ok

buoyant yoke
grim vector
#

Imma just sit and watch

gritty hatch
#

I think so so do you multiply by the end of the usage of 21s? So like after it goes below 21 do you not count the 7-21 as would that not make 6

buoyant yoke
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you go until you make a negativ enumber

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if you did 7-21 you get -14

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which we dont wanna go to

gritty hatch
#

So 7-7 would also apply to the 21?

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To make 6

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Wdym 7-21

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It was 21-7

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Unsure actually

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You know how at one point you reach 7-7?

gritty hatch
buoyant yoke
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no

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the 6 refers to the times that you can subtract 21 from 133

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if you do 133-21, 6 times you get 7

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if you do 133-21 7 times then you get -14

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which is one too many

gritty hatch
#

Alr

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So how

gritty hatch
#

Bc they said it did somehow

buoyant yoke
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okay

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ignore the x for now

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p=q*g+r

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yes?

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now
p=133
q=21
g=6
r=7

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p is the number we are subtracting from (the bigger number)

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q is the number we are subtracting (the smaller number)

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g is the amount of times we subtract the smaller number

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r is the remainder after subtracing q, g times

gritty hatch
#

One second

buoyant yoke
#

that your time

gritty hatch
#

im back

ashen yarrow
#

hi guys

buoyant yoke
ashen yarrow
#

does this discord do patten maths puzzles ?

buoyant yoke
gritty hatch
#

:indevelopment:

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:snez:

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a

buoyant yoke
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lol

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do you understand?

gritty hatch
#

wait im reading i was bugged

buoyant yoke
#

aight

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lmk if you understand or have questions

gritty hatch
buoyant yoke
#

you gotta give me a better question techno

gritty hatch
#

you asked the question tho

grim vector
buoyant yoke
#

the "yes?" is if you understood or not

gritty hatch
# grim vector How

you put a question mark after yes implying you wanted to know if p=q*g+r and i said i didnt know why

buoyant yoke
#

that we ignore the (x) stuff in the equation

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you see here p(x)=q(x)g(x)+r(x)?

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we just remove the (x) stuff and turn it into p=qg+r

gritty hatch
#

how?

grim vector
#

Just put p(x), g(x), q(x), r(x) as constants functions and this is the same mindset to the algorithm

gritty hatch
#

yes

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but how is it equal

buoyant yoke
#

its not

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but we just assume it is

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that makes it easier

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we can ignore it for now

gritty hatch
buoyant yoke
#

the remainder

gritty hatch
#

?

buoyant yoke
#

p is the larger number
q is the smaller number
g is the amount of times you can subtact q from p
r is the amount leftover after your subtraction

#

so, from our 133 and 21 example

gritty hatch
buoyant yoke
midnight plankBOT
# gritty hatch

Please do not trust ChatGPT or similar AI tools for mathematical tasks, as they often generate output which "sounds correct" but has numerous factual or logical errors. Use of these AI tools to answer other people's help questions is strictly against server rules (see #rules).

buoyant yoke
#

techno pls

gritty hatch
#

bc it said that bc before i interpreted that

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as what someone else said

buoyant yoke
#

you dont need chatgpt

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just talk to me instead

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😄

gritty hatch
#

that was not gpt ._.

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that was gpts interpretation of my interpretation of what someone else said

buoyant yoke
#

whatever

gritty hatch
buoyant yoke
#

perhaps i am

gritty hatch
buoyant yoke
#

anyyway

gritty hatch
#

alr

buoyant yoke
#

lets get back to the point

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you understand the euclidian algorithm now?

gritty hatch
#

i believe so you subtract until you get to 7 or whatever value you put

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to get the number

buoyant yoke
#

that for this example, yes

gritty hatch
#

to subtract the big number by

buoyant yoke
#

wanna do another example?

gritty hatch
#

by multiplying the samll number

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to subtract it

buoyant yoke
#

do 55 and 9

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find gcd(55,9)

gritty hatch
#

alr

dawn dagger
#

you can also try to find gcd(-1,0)

buoyant yoke
#

or nah

dawn dagger
#

hmm?

gritty hatch
#

55-9 = 46
46-9 = 37
37-9 = 28
28-9 = 19
19-9 = 10
10-9 = 1

9x6 = 54
54-55 = 1

buoyant yoke
#

continue

buoyant yoke
gritty hatch
#

"continue"

#

what?

#

how

dawn dagger
#

i wanna see if techno finds it ou

buoyant yoke
#

or p=qg+r?

gritty hatch
#

it was 6 right?

buoyant yoke
#

it

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which one?

gritty hatch
#

it

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well i divided 6 times so i thought it was 6 or 1 and after i subtracted i had 1

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so i guess 1?

buoyant yoke
#

what are p,q,g and r?

#

p=?
q=?
g=?
r=?

gritty hatch
#

p=55
q=6
g=9
r=1

buoyant yoke
#

you swapped q and g

#

p=55
q=9
g=6
r=1

gritty hatch
#

oh

#

alrrr

buoyant yoke
#

okay, do you still have a question?

buoyant yoke
#

now we get

#

55=9*6+1

dusk pier
#

@gritty hatch What's up man

gritty hatch
buoyant yoke
#

any more questions?

gritty hatch
#

one second

#

alr

#

How do we solve this.

buoyant yoke
#

🤣

gritty hatch
buoyant yoke
#

yoiu you wanna go

gritty hatch
#

xd

buoyant yoke
#

okay

#

lmao

dusk pier
gritty hatch
#

wait

#

i will open up

#

1 sec

dusk pier
gritty hatch
#

idk but

#

its the only one they gave

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so uh

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🗣️

dusk pier
#

Okay

#

I will post a link

#

Hmm well

gritty hatch
#

ok so
8, 4 / 3, 5

dusk pier
#

Nevermind

gritty hatch
#

8/3 8/5
4/3 4/5

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uhm........

#

wait a scond

#

SOB:

#

is it all the top numbers and all the bottem numbers individually

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or is it the fractions themselves

humble wolf
# gritty hatch

it says "synthetic division", and by inspection, you can easily spot out one root
then you can carry out synthetic division to reduce it to a cubic polynomial

buoyant yoke
gritty hatch
#

they divide the first and last numbers

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to get a list

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of available options

buoyant yoke
#

ah i see

gritty hatch
#

15 on top is 1 3 5 and 15 and 16 is 1 2 and 4

buoyant yoke
#

its the factors

gritty hatch
#

individually do i try them or is it fractions

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oh

#

alr

round parcel
#

I think for 16, it should be 1, 2, 4, 8, 16.

gritty hatch
#

alr

round parcel
#

There are like 40 possible rational roots.

gritty hatch
#

15 + 1 - 52 + 20 + 16

gritty hatch
#

wait are those rational roots correct/usable?

round parcel
#

If the roots are going to be rational numbers, they each have to be one of those forty.

#

So, they're not necessarily the answers, but they're possibly some of the answers.

gritty hatch
#

are there multiple values (more than two) that would make the X's equal to zero?

round parcel
#

This is a fourth-degree polynomial, so it'll have four roots.

gritty hatch
#

alrrr

#

ty

#

i go solve

round parcel
#

OK 🙂

gritty hatch
#

.close

midnight plankBOT
#
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lapis slate
#

Maniacs

midnight plankBOT
#
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round parcel
round parcel
#

(\pm \frac{1, 2, 4, 8, 16}{1, 3, 5, 15})

grand pondBOT
#

Chai T. Rex

round parcel
#

Plus, once you use synthetic division to get rid of one of the roots, you can work with the divisors of the new constant term and leading coefficient .

#

.close

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#
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dusk pier
#

There is a very nice trick here if you understand it

#

We can define $P(x)=\sum_{k=0}^n a_k x^k$ where $a_k$ are the coefficients of the polynomial

grand pondBOT
#

mathisfun

dusk pier
#

$P(1)=\sum_{k=0}^n a_k=a_0+a_1+a_2...a_n$, so if $(x-1)$ is a factor of the polynomial then the sum of the coefficients must be zero since $P(1)=\sum_{k=0}^n a_k=a_0+a_1+a_2...a_n=0$

grand pondBOT
#

mathisfun

midnight plankBOT
#
Available help channel!

Send your question here to claim the channel.

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gritty hatch
midnight plankBOT
gritty hatch
#

1111

#

you

#

you what now?

#

aw hell

#

alr explain

buoyant yoke
#

here we go....

dawn dagger
#

rings...

gritty hatch
#

Techno's last 2 braincells at 5am trying to understand it:

buoyant yoke
#

@dusk pier go on, explain

gritty hatch
#

yes "explain" that...

#

xd

buoyant yoke
#

stop spamming techno

#

he wont be able to read your messages anymore then

gritty hatch
#

i was about to compile them

buoyant yoke
#

lol

gritty hatch
dawn dagger
#

it really starts off good at 1:05:33

gritty hatch
#

real

#
Rational roots test```
#
Solving for this polynomial via RRtest and synthetic division.```
```lua
'Solving for'
[15 + 1 + 52 + 20 + 16]
3 5 15 1
over
8 5 2 1 
#
Context to the Euclidean Greatest Common Factor method and its related variables to Synthetic Division.```
#
Mathisfun describing a more advanced but effective technique.```
midnight plankBOT
#

@gritty hatch Has your question been resolved?

humble wolf
gritty hatch
humble wolf
gritty hatch
#

and I am curious as to what that is

humble wolf
gritty hatch
#

describe it

humble wolf
gritty hatch
#

i think so, yes, its just the one saying if x - 1 yields zero then x = 1

#

yes?

humble wolf
#

then you can carry out synthetic division

#

to simply it to a cubic polynomial

gritty hatch
gritty hatch
humble wolf
gritty hatch
#

how come there are multiple possible roots?

urban widget
#

There just is

dawn dagger
#

fundamental theorem of algebra

midnight plankBOT
#

@gritty hatch Has your question been resolved?

midnight plankBOT
#
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molten bay
midnight plankBOT
#

@molten bay Has your question been resolved?

midnight plankBOT
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sharp wave
#

tried taking e^sqrtalpha common from the denominator but how do i proceed?

sharp wave
#

Ignore the part below that’s for another question

fallow scarab
#

Yea I rarely suggest L'Hopital, but that seems useful for this problem

sharp wave
#

wont that be crazy

fallow scarab
#

No

sharp wave
#

sin and then quotient rule

fallow scarab
#

You pass the limit inside

#

Limit of the fraction after π/2

sharp wave
#

Oh yes

#

let me try

#

it isnt leading anywhere

#

i thought of one thing

#

cant we let e^t -1 be something like K

#

so that t = ln(k+1)

#

and the limit converts to ln(k+1) /(sqrt alpha +lnK)

#

where K tends to 0

sharp wave
#

thanks riemann

#

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final shale
midnight plankBOT
sharp coral
#

how did you get your answer?

final shale
sharp coral
#

and how did you use the chart?

final shale
sharp coral
#

and what in the problem indicated to you that it required the area between the mean and z?

final shale
static arrow
final shale
static arrow
#

yes but what information does the z-score/standard score actually tell us

final shale
lyric charm
#

note btw this question does not involve any probabilities directly at all

fallen galleon
#

this question is asking you to standardise that distribution

#

thats all

static arrow
final shale
static arrow
lyric charm
#

this plain English is ambiguous

#

but what you meant is z = (x - μ)/σ

static arrow
final shale
#

What do I do with the z score

static arrow
#

what does (x-88)/26 equal

final shale
#

I don't know what x is.

static arrow
final shale
#

Yes, I am using that

static arrow
#

you can solve for x but you have to use the whole equation

#

both sides

#

what does the z in the equation represent

final shale
#

-2.45

static arrow
#

yes

final shale
#

What now?

static arrow
#

plug in z = -2.45 into the equation

final shale
#

So z will equal x?

static arrow
#

no because your equation is not z = x it’s z = (x - μ)/σ

final shale
static arrow
#

i need to know that we are on the same page of plugging the numbers into the equation lol

#

what does the equation become when you plug in all the numbers you have

final shale
static arrow
#

no like what is the equation

#

write it

final shale
#

x-88/26

static arrow
#

that’s not an equation

#

where did the other side of it and the equal sign go

final shale
#

x-88/26 = -2.45

static arrow
#

yes there you go

#

now we want to find x right

#

so that means we need to isolate it

final shale
static arrow
#

so be careful with your order of operations there

final shale
#

We divide first?

static arrow
#

not divide in this case, but we don’t wanna deal with the 88 first, we wanna get rid of the 26 first and leave the brackets for last

static arrow
#

when we solve equations we have to do the same thing to both sides

final shale
#

x-88 = -28.45

static arrow
#

no i’m not sure where you got the number 28.45 from

final shale
#

You told me to subtract on both sides.

#

This is just a placeholder

static arrow
#

no we can’t subtract on both sides because subtracting is the opposite of adding

#

how would we get rid of 26 if the 26 is the denominator

final shale
static arrow
#

no we are already dividing by 26 in the equation so we have to do the opposite of dividing

final shale
#

How do we multiply then?

static arrow
#

the opposite of dividing by 26 is multiplying by 26

final shale
#

Do we only multiply the numerator?

static arrow
#

when you multiply (x-88)/26 by 26 the 26s will cancel each other out and you will have x-88

final shale
static arrow
#

yes

#

now we just need one more step almost there 🤠

final shale
static arrow
#

remember that we are trying to isolate x

#

that means x needs to be by itself

final shale
#

So we add 88 instead

static arrow
#

yes

final shale
#

Which means x=24.3

static arrow
#

yes

#

i would recommend that you do some practice questions and maybe watch some videos to just review the actual algebra and solving equations, you will want to be pretty solid with these skills to make it through a stats class 🫡

final shale
#

Statistics has not been super difficult but every single point counts for me and I'd like to be far from failing as possible

static arrow
#

yeah i would say just practice solving and rearranging equations in general, it doesn’t even have to be stats specific questions but you can just google like “solving linear equations worksheet” and then the actual algebra will become easier which will save you time and stop you from making arithmetic errors

final shale
static arrow
#

lol idk if i would put it like that, it will get pretty hard at a certain point 😅

final shale
midnight plankBOT
#

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young spire
#

Sorry it's on tilt I'm stuck on q12

midnight plankBOT
young spire
#

I tried subbing in -3 but the polynomial qx is confusing me

lyric charm
#

,rccw

grand pondBOT
lyric charm
lyric charm
#

like, if you are confused about something then just leave it as is, but show me what you get anyway

young spire
#

I got -3(a+b+q(x))

lyric charm
#

that sounds (i) wrong and (ii) like you didnt actually substitute properly

#

or maybe you severely screwed up the simplification

#

$P(-3) = (-3-1)(-3+3)Q(-3) + a \cdot (-3) + b$

grand pondBOT
#

ann.in.a.teacup

young spire
#

Idk what to do with the q(x)

#

O there's an x

lyric charm
#

do you understand?

#

im deliberately leaving shit unsimplified.

young spire
#

Ok

lyric charm
#

do you understand what i've done so far?

young spire
#

Ye

lyric charm
#

ok now look at this -3 + 3. what is -3 + 3 equal to?

young spire
#

0

lyric charm
#

right

#

and anything times 0 is...?

young spire
#

So it's ax+b

#

Or -3a+b

lyric charm
#

yes, the first product just ends up as 0 so you're left with a * (-3) + b.

#

i would have liked for you to verbalize the "anything times 0 is 0" thing explicitly.

#

but w/e

young spire
#

Sorry I gtg eat

#

So I'm rushing

#

Anyway thanks

#

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#
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#
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dusk raven
#
  1. Combination + No replacement
  2. Permutation + No replacement
  3. Permutation + Replacement
nimble copper
#

1

dusk raven
#

?

#

no

#

for each situtation

nimble copper
thorn burrow
#

we have total 44 balls (including bonus balls)

dusk raven
#

for 1a
2a
3a

#

1b
2b
3b

nimble copper
#

very interesting

#

only one of those is how the lottery works but fair enough

dusk raven
#

I have the answer provided by the teacher but I dont understand

thorn burrow
#

do you know how nCr and nPr work?

dusk raven
#

not really good at it

thorn burrow
#

nCr = number of ways to select r objects from n distinc objects

dusk raven
#

but Idk how to apply in this question

#

this question get really complicated

midnight plankBOT
#

@dusk raven Has your question been resolved?

dusk raven
#

<@&286206848099549185>

midnight plankBOT
#

@dusk raven Has your question been resolved?

dusk raven
#

<@&286206848099549185>

midnight plankBOT
#

@dusk raven Has your question been resolved?

dusk raven
#

.close

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marsh hawk
#

can someone explain 1c to me

midnight plankBOT
sudden yacht
#

What's cos(30°)?

midnight plankBOT
#

@marsh hawk Has your question been resolved?

runic pawn
#

Des francais

midnight plankBOT
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gusty falcon
#

hi so my my question is more about why we can't do it rather than how to do it (because i know of a valid way to do it)

gusty falcon
#

The question is: compute the remainder when 9^1 + 9^2 + 9^3 + 9^4 + 9^5 + 9^6 + 9^7 + 9^8 + 9^9 is divided by 6

buoyant yoke
#

what is the remainder when 9 is divided by 6?

gusty falcon
#

no yes i know how to do it

#

give me a second

#

i'm typing my actual question

buoyant yoke
#

okay

gusty falcon
#

,, \frac{\sum_{k = 1}^9 9^k}{6} = \frac{9( \sum_{k = 0}^8 9^k)}{6}

grand pondBOT
gusty falcon
#

so far so good right

#

nowww uh

#

why can't i simplify the 9 and 6

#

$\frac{3( \sum_{k = 0}^8 9^k)}{2}$

grand pondBOT
buoyant yoke
#

its much simpler than this

gusty falcon
#

no 😭 it's not about how to solve it

#

yeah i see that it's cyclic

#

9 = 3 mod 6

#

and it's like 331 331 331 and so on

buoyant yoke
#

okay, yes

gusty falcon
#

that is 7 * 3 = 21 mod 6 = 3

#

but that isn't my point

buoyant yoke
#

7*3?

gusty falcon
#

each group adds up to 7

buoyant yoke
#

ohhh, nvm

gusty falcon
#

which is 1 mod 6

#

or 7 mod 6

#

whatever yeah

gusty falcon
#

the algebra is fine here

gusty falcon
# grand pond **mmmm7**

i can now simplify (i don't see why i can't; in fact, that's my question cuz u get the wrong answer now)

#

now we're looking at the remainder the numerator leaves mod 2

#

which can technically only be 0 or 1

#

it's obvious that this is the issue maker in the question

#

so yeah i wanted to know what's the reasoning behind it

buoyant yoke
#

wait, how do you get the 331 cycle?

#

its all just 3, no?

gusty falcon
#

3^1 = 3 mod 6

#

3^2 = 9 mod 6 = 3 mod 6

#

3^3 = 27 mod 6 = oh nvm i can't add

buoyant yoke
#

happens

gusty falcon
#

3^3 = 3 mod 6

#

nonetheless

#

9 * 3 = 27

#

so 27 = 3 mod 6

buoyant yoke
#

continue

gusty falcon
#

wdym continue

#

my question is up there

#

😭

buoyant yoke
#

oh, i thought you were gonna complete the pattern

gusty falcon
#

no i'm not doing the pattern at all

#

well the pattern is just 3s always

buoyant yoke
#

okay im a bit confused what youre doing

gusty falcon
#

and that gets you the answer immediately

#

,, \frac{\sum_{k = 1}^9 9^k}{6} = \frac{9( \sum_{k = 0}^8 9^k)}{6}

grand pondBOT
gusty falcon
#

u get this?

#

we're doing this problem another way

buoyant yoke
#

ah yes, i see that its true now

lyric charm
gusty falcon
#

the algebra checks out tho

#

😭

lyric charm
#

so such simplifications are sussy

gusty falcon
#

i see that modulo 2 now causes us to only have remainders {0,1} so that was the issue but tbh it didn't make much sense

lyric charm
#

10 % 4 and 5 % 2 don't have a lot to do w each other

gusty falcon
#

is there something (theorem of what not)

#

talking about this?

#

that i can read

#

like the reasoning i figured is basically what u said yeah;

we were initially dealing with modulo 6, in which we had 6 integers possible as remainders

#

when we transformed to modulo 2 with "simplification"

#

that reduces our choices to only 2 possible integers

#

which is fishy yep, but is there something about equivalence classes or whatever that doesn't permit this?

midnight plankBOT
#

@gusty falcon Has your question been resolved?

midnight plankBOT
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crimson stone
midnight plankBOT
crimson stone
#

For part c

#

Do I use the point-line formula?

#

Or skew lines?

lethal path
crimson stone
#

Of which one?

#

The line?

lethal path
crimson stone
#

Okay

lethal path
#

but to apply the formula correctly, you need the unit normal vector

#

which would be n = (0, 1/sqrt2, 1/sqrt2)

crimson stone
#

What is unit normal vector?

lethal path
#

and then r is just the position vector (a, a, a - 7)

lethal path
lethal path
crimson stone
#

Wait

#

Why do you sqrt2?

lethal path
lethal path
#

also watch this video

crimson stone
#

Ight ight

#

Thanks👍

#

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atomic swallow
#

here, the top statement has been proven (context is A = LU, u_j denotes the j'th row of U)

do these two logically follow? if so, what lets you just "norm upon thee" something like this?

atomic swallow
#

.....?

amber marlin
#

I've been writing here for 5 minutes.

#

But take it

atomic swallow
runic hamlet
#

in general you cant just apply norms to each individual term

atomic swallow
#

is there some way to reduce a norm around everything to what is written up there though?

#

hmm

brisk iris
#

Can you share the original problem. We might be able to help

atomic swallow
#

i now need to prove this

#

oh wait

atomic swallow
#

thats what i'm given to use, at least

#

for some rows u_i a_i of that LU factorization

runic hamlet
#

well ok you only want <= so its probably enough if you just apply the triangle inequality

#

do you have a bound for L_ij ?

atomic swallow
#

i'm assuming row pivoting so yeah, absval of any element <=1

runic hamlet
#

ok then just induction

atomic swallow
#

oh?

runic hamlet
#

start with u_1, u_2, u_3 and see how those expressions actually look like

atomic swallow
#

hmm ok

#

thank you for the pointer 🙏

midnight plankBOT
#

@atomic swallow Has your question been resolved?

atomic swallow
#

ok got it

#

cool question

#

ive also just realized that the inifnite norm of one of the vectors u_j^T is actually just the maximum value oops

#

uhhh

#

i'll add a note :)

#

ty for the help!

#

.clowse

#

.close

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#
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last slate
midnight plankBOT
last slate
#

hello

last slate
# last slate

so here for T :R^3 -> R^3 to be a linear transformation,
T(u1,u2) = T(u1)+T(u2) and
T(a u_1)=aT(u_1)

#

dumb question but there are 3 over here

#

im stuck

#

there is u1,u2,u3

#

also what would t(ui) be ?

#

i =1,2,3,....

atomic swallow
#

it might help to think of these multivalued transformation as linear if ALL of the slots follow this rule

dawn dagger
#

Just use x and y

#

As vectors

#

u1 and u2 are already the entries

#

so it's confusing

atomic swallow
#

you could just do x = (x1, x2, x3) as well yeah
y = (y1,y2,y3)
x+y = (x1+y1, x2+y2, x3+y3)
etc.

last slate
atomic swallow
#

this one takes 3 yes

#

but like

last slate
#

i realized

#

one min

last slate
#

got it

#

it is a transformation

#

correct ?

atomic swallow
#

yep

last slate
#

thanks!

#

.close

midnight plankBOT
#
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last slate
midnight plankBOT
last slate
#

Find if the transformation is Linear or not

#

whats C'(a,b) and C(a,b) ?

#

just some random set?

twilit field
#

Usually C^1 the set of once differentiable and differential is continuous functions

last slate
#

oh okay

#

thanks!

#

.close

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twilit field
midnight plankBOT
twilit field
#

$a_{n}-a_{n-1} =K a_{n-1}(N-a_{n-1})$ is my best bet

#

Is that right

#

or is it $a_n-a_{n-1} = a_n(N-a_n)$

grand pondBOT
#

What a wonderful world it is !

visual tiger
#

both are "okay", but one would be a forward euler scheme while the other would be a backwards euler scheme

twilit field
#

what

visual tiger
#

eh don't worry too much about it

visual tiger
#

but add a constant in front

grand pondBOT
#

What a wonderful world it is !

visual tiger
#

as the word "proportional" in the sentence "the rate of diffusion is proportional to..." is important

twilit field
#

This now

#

What do they mean by discuss the model here?

#

Find conditions for equilibrium and what would a positive and negative k mean I suppose

#

Equilibrium would require k=0 or M=a_n or a_n=m

#

A negative k would mean a declining population

#

a positive k would mean an increasing population

sharp coral
#

also discuss what the end behavior would be depending on initial conditions

midnight plankBOT
#

@twilit field Has your question been resolved?

midnight plankBOT
#
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lament fox
#

I have a vector $\vec{\omega}$ and its time derivative $\frac{d\vec{\omega}}{dt}=\vec{\alpha}$ such that $\vec{\alpha}$ is perpendicular to $\vec{\omega}$ at all times.

grand pondBOT
#

The د

lament fox
#

how long does it take for $\vec{\omega}$ to make one revolution and return to its original state?

grand pondBOT
#

The د

keen saddle
#

you can find radius by centripital acceleration = v^2 / r

#

then just d/v

lament fox
#

so $r = \frac{\omega^2}{\alpha}$?

grand pondBOT
#

The د

keen saddle
#

we are able to do this because "alpha is perp to omega always"

lament fox
#

yes i understand that

#

and so is the period $T=\frac{2\pi \omega}{\alpha}$?

grand pondBOT
#

The د

keen saddle
#

i think so

lament fox
#

ok thanks!

keen saddle
#

!close

lament fox
#

.close

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#
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keen saddle
midnight plankBOT
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atomic grail
midnight plankBOT
atomic grail
#

Can someone help me with this equation? I wrote x as the sum of [x] and {x} an did the calculus and it gave me smth wrong

runic hamlet
#

show your work

atomic grail
#

Now wait a sec

#

@runic hamlet

runic hamlet
#

what happened in the fourth line

#

the rhs comes from nowhere

last slate
#

i have the same question

#

lol

runic hamlet
#

also no clue what happens after that

atomic grail
#

Ah sorry

#

Yeah it s wrong

#

And then what should I do

runic hamlet
#

take just the two left expressions of the fourth line and cross multiply

#

write [x]+{x} as x again

atomic grail
#

,rotate

grand pondBOT
atomic grail
#

So i have this

#

@runic hamlet

#

So the integer part should be negative

runic hamlet
#

yes

#

and from a size argument you can quickly get down to only a few options

atomic grail
#

What s a size argument

runic hamlet
#

how big the numbers are

#

in absolute value

atomic grail
#

So if fractional part is less than 1

#

X is real tho

runic hamlet
#

as an example, if x was around 100, then how big would the lhs and rhs be

atomic grail
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Lhs is 10000

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Rhs is like -100

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I need smth more concrete

runic hamlet
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play this idea through with different numbers

atomic grail
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How will it help me

runic hamlet
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because you will only be left with very few options of what [x] can be

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and then you can just solve the resulting expression for {x}

atomic grail
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Tell examples

runic hamlet
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how about you do things yourself

atomic grail
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But i don t see it

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I mean if I write integer part

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As the ratio of other two

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And fractional part is denominator

runic hamlet
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could 50 work?

atomic grail
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Integer part needs to be negative

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So x is negative

runic hamlet
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abs(x) approx 50

atomic grail
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What s abs

runic hamlet
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absolute value

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|x|

atomic grail
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A ok

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Well no

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For exemple x=-1 works

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Because is small and fractional part is 0

runic hamlet
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well in the original equation we cant divide by 0 so {x} cant be zero

atomic grail
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Yes

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Oh so it does not work

runic hamlet
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what if [x]=-1

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does that work?

atomic grail
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X would be sqrt of fractional part

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So no

runic hamlet
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whats wrong with that

atomic grail
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Well 0<{x}<1