#help-49

1 messages · Page 153 of 1

last slate
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Im so fucking stuid

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I dont think this makes sense

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This

polar star
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you factored it wrongly

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m^2 - 16m = m(m-16)

midnight plankBOT
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@last slate Has your question been resolved?

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stoic jolt
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how does it become 2^2

midnight plankBOT
stoic jolt
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or at least like

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where does the exponent come from

final laurel
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why arent there any calls

rustic shale
stoic jolt
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thanks!

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.close

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vestal moth
#

Find x∈ℝ such that x⁴-2x²-[x]=0, where [x] is the integer part of x.

midnight plankBOT
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midnight plankBOT
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@vestal moth Has your question been resolved?

white gate
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graphing is probably the easiest way here, but there's also another way

substitute n = [x], solve for x² with respect to n.

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vestal moth
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.reopen

midnight plankBOT
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vestal moth
# white gate graphing is probably the easiest way here, but there's also another way substit...

x⁴-2x²-[x]=0
⇔s²-2s-n=0, s=x², n=[x]
△=(-2)²-4⋅1⋅(-n)=4+4n=4(1+n)
s₁₂=(2±√△)/2
=1±√[4(1+n)]/2
=1±2√(1+n)/2
=1±√(1+n)

⇒1+n≥0
⇔n≥-1

n=-1⇒ s₁₂=1⇒x=-1 is a solution and x=1 is not because x≠1 due to n=[x]
n=0⇒ s₁₂=1±1=0 or 2⇒x=0 or x=±√2 which won't work so x=0
n=1⇒s₁₂=1±√2 but s>0 so s=1+√2 ⇒ x=±√(1+√2) are two potential solutions, only √(1+√2) satisfies n=[x]
n=2⇒s=1+√3⇒x=±√(1+√3) they don't satisfy n=[x]

the hard part is to prove that for n ≥ 1, only n = 1 satisfies

white gate
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giving n >= -1

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n = -1 and n = 0 are all solutions which gives x = -1 and x = 0

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the hard part is to prove that for n ≥ 1, only n = 1 satisfies

vestal moth
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ok, let me think about that part. And thank you

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for n=-1 we get that x=-1 and x=1, right?

white gate
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x cant be 1

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[x] = -1 but x =/= 1

vestal moth
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right

white gate
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even the 2nd case as well, u gotta stick to [x] = n

vestal moth
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n=2⇒s=1+√3⇒x=±√(1+√3) the negative one won't satisfy n=[x] but the positive one does. x=√(1+√3) looks like a solution

white gate
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,w floor(sqrt(1+sqrt(3)))

grand pondBOT
white gate
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nope

vestal moth
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√(1+√2) satisfies n=[x]

white gate
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well, that one does

dry merlin
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For x from 0 to 1, we have x^4-2x^2 which is x^2 (x^2-2). It won't cross except at 0.
LHL as x-> 1 is -1

For x from 1 to 2, we have x^4 - 2x^2 -1 which is satisfied at sqrt(1+sqrt(2))

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RHL as x-> 1 is -2, LHL as x-> 2 is 16-8-1 >0

white gate
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from n=2 onwards, pretty much the solution has no roots

prove it :)

dry merlin
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4x^3-4x has roots at x= +- 1
it is >0 for all x > 1
it is the deriv. for given polynomia

white gate
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graphing sully

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it can be proven without using calculus

if calculus is involved then u can just graph from the beginning lul
(graph [x] is not even that hard)

vestal moth
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I think desmos did not recognize [x] as integer part

white gate
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u gotta write floor(x) instead

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i think it treats [x] like a set

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there's also another way which might be quicker

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The equation becomes: $\left( x-1 \right)^{2}\left( x+1 \right)^{2}=\left\lfloor x \right\rfloor+1=\left\lfloor x+1 \right\rfloor$

grand pondBOT
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TargetVN

white gate
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easily see [x] >= -1

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$\text{For }x\ge 2:\left( x-1 \right)^{2}\left( x+1 \right)^{2}\ge \left( x+1 \right)^{2}> \left\lfloor x+1 \right\rfloor$

grand pondBOT
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TargetVN

white gate
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from here u consider cases as normal

dry merlin
midnight plankBOT
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shell summit
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Hello! Does anyone see where my mistake is for this Calculus 2 problem?

shell summit
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This is Google's answer, but im not sure why we dont have the same coefficients for the natural logs

wind oxide
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when u had 3x-4 in the numerator

shell summit
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oh bruh that's where the mistake is

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idk

wind oxide
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i think a writing mistake

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should fix your coefficients

shell summit
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yeah ur right

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thanks

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twilit field
midnight plankBOT
twilit field
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I suspect that the limit doesn't exist

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approaching along y=0 gives us a limit of 0

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approaching along x=0 gives us a limit of 1/3

buoyant yoke
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looks good

grim vector
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Ye

twilit field
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Yay

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I'm now going to approch it along x=y

wind oxide
twilit field
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oops, wrong choice

wind oxide
# twilit field

if u prove its different along say x=y and x=1/2y, ur done right

twilit field
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yeah

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y=mx may work

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Wait

placid spoke
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it's convergent

twilit field
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what about squeeze theorm

placid spoke
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use polar coordinates

buoyant yoke
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comparison

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x<=sqrt(x^2+y^2)

twilit field
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$0 \leq \frac{x}{\sqrt{x^2+y^2}} \leq 1$

grand pondBOT
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What a wonderful world it is !

wind oxide
twilit field
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$0 \leq \frac{xy}{\sqrt{x^2+y^2}} \leq y$

placid spoke
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let x = r cos ϴ, y = r sin ϴ, and let r, ϴ-> 0. it pops out right away

grand pondBOT
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What a wonderful world it is !

wind oxide
buoyant yoke
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or just use $\frac{xy}{\sqrt{x^2+y^2}}\leq \frac{\sqrt{x^2+y^2}\sqrt{x^2+y^2}}{\sqrt{x^2+y^2}}$

grand pondBOT
wind oxide
heavy falcon
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the squeeze theorem

wind oxide
buoyant yoke
placid spoke
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crazy how you can get the same answer in multiple ways /s

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all good ideas :)

heavy falcon
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you can also say that $\frac{xy}{\sqrt{x^2+y^2}}\leq\frac{xy}{|x|}$

grand pondBOT
heavy falcon
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huh why the thisnt

wind oxide
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shouldnt it be x+y

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oh wait

heavy falcon
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$|x|=\sqrt{x^2}\leq\sqrt{x^2+y^2}$

grand pondBOT
heavy falcon
wind oxide
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yeah i multiplied it out makes sense

wind oxide
# twilit field

could you slide me this assignment eyeszoom looks fun might do it instead of solving impossible integrals sotrue

heavy falcon
wind oxide
heavy falcon
twilit field
twilit field
wind oxide
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if u approach along x=y=z u get 1

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and if u approach along x=z^2, y=z^2, z u get 3/2

twilit field
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yea

wind oxide
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so diverges

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damn this was easier than i expected

heavy falcon
heavy falcon
wind oxide
wind oxide
twilit field
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oops

wind oxide
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yeah its 1 lol

twilit field
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yeah

heavy falcon
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$\frac{z^4+z^4+z^4}{z^4+z^4+z^4}=1$

twilit field
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now I approach it along x=y=0

grand pondBOT
twilit field
wind oxide
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yeah okay i was right anyhow opencry

midnight plankBOT
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twilit field
midnight plankBOT
twilit field
#

This function is continuous on $R^2 - {(x,y) \mid e^x=y^2 }$

grand pondBOT
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What a wonderful world it is !

dawn dagger
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Is there a question?

grim vector
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Domain of continuity i bet

twilit field
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sorry

grim vector
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I think its ok

twilit field
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Thanks

#

Now this

wind oxide
midnight plankBOT
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@twilit field Has your question been resolved?

heavy falcon
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prime garden
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If two equal chords of a circle intersect within the circle, prove that the segments of one chord are equal to the corresponding segments of other chord.

prime garden
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It is to prove that LH = LJ and that LI = LK.

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<@&286206848099549185>

midnight plankBOT
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@prime garden Has your question been resolved?

prime garden
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<@&286206848099549185>

keen saddle
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find the relation between their central angles

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then use length of arc = radius * central angle (in rad)

lyric charm
keen saddle
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oh mb i thought we had to prove arc length is same

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i think by equal segments, they prob mean area

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so you can use ar(segment) = ar(sector) - ar(triangle)

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💀

lyric charm
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no, segments like line segments

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not circular segments

keen saddle
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can you draw and send?

keen saddle
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oh

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you can that via congruency

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i recommend erasing IK and drawing GI, GJ, GH, GK

midnight plankBOT
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@prime garden Has your question been resolved?

earnest cairn
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You can use the intersecting chords theorem

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So LH×LJ = LI×LK
Also IJ=KH (equal chords)

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And since ILJ and KLH angles are verticals, we can say that LHK and LJI triangles are equal

midnight plankBOT
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@prime garden Has your question been resolved?

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last slate
#

Say i have n keys and only one of the keys unlocks a door.Let random variable X denote the number of tries required to open the door,without replacement of the keys after each try And now i want to find out the probability distribution function for this.

last slate
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P(X=1) = 1/ n

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P(X=2) = (n-1)C1 * 1 / nC2

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I am having trouble with P(X=3)

fallow scarab
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why nC2 ?

last slate
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would it be (n-1)C1 * (n-2)C1 * 1 / nC3 or (n-2)C2 * 1 / nC3 ?

last slate
fallow scarab
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does P(X=2) simplify to 1/n

last slate
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it simplifies to 2/n 👀

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huh

fallow scarab
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oh yes 2/n

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might be missing something then

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sum P(X=i) = 1

last slate
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original question

fallow scarab
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yea 13 should be samples with replacement since they're independent and at random

last slate
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with replacement means (n-1)^k-1 * 1 / n^k

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for without

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it might be (n-1)C1 (n-2)C1 or (n-1)C2

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one is exactly half of the other

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so order

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order does matter

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ahh

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so its

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P(X=3) = (n-1)C1 (n-2)C1 * 1 / (nC3 * 3!)

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e

last slate
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P(X=2) = (n-1)C1 * 1 / (nC2*2!)

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@fallow scarab

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correct?

fallow scarab
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yea that's 1/n

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the way i think of it is the experiment resets and there are n-1 keys left so P(X=2 | X != 1) = P(X != 1) * P(X_reset = 1) = (n-1)/n * 1/(n-1)

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X_reset = same experiment with remaining n-1 keys

last slate
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what is P(X!) ?

fallow scarab
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X != 1 is read as X is not equal to 1

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And that probability equals (n-1)/n

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my justification is connecting consecutive events makes finding the pattern easier

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maybe not as robust as doing the proper combinatorics like you're doing above

last slate
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thanks!

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.close

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fallow scarab
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solemn flint
#

Given that F(t) is a filtration for the Wiener process W(t) and X(t) is adapted to F(t), how do we show that X(0) is degenerate?

solemn flint
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It is probably by showing that F(0) is necessarily trivial but i dont really know how to do this (since that would lead to the sigma algebra generated by X(0) also being trivial and ...)

lyric charm
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what's the definition of a random process being adapted to a filtration

solemn flint
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X(t) is F(t) measurable for every t

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This would be trivial if we were talking about F(t) being the natural filtration for W(t) but that wasn't specified so if I have understood the definitions correctly, then F(0) might not be degenerate

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but that can't be the case

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The only confusing part (as in I am having trouble seeing what this changes and kinda some intuitive meaning) is that a filtration for a wiener process F(t) also has to statisfy: W(u)-W(t) is independent of F(t) for every u>=t

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I know that this is due to the definiton of wiener processes

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but idk

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omfg

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this is so obvious

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nvm

solemn flint
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wtf

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how did i not notice it

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or

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nvm

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nvm nvm nvm

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huh

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this doesnt even have to be true

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because F(0) might be {empty, sample, x, sample\x} such that this is independent of every W(t) but X(0) might then not be degenerate

midnight plankBOT
#

@solemn flint Has your question been resolved?

solemn flint
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.close

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vivid thicket
midnight plankBOT
vivid thicket
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how to do this

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as per basic trigno identities

lethal path
dusty portal
lethal path
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the easiest way to do that actually would be $\frac{\sin}{1 - \cot} \frac{\tan}{\tan}$

vivid thicket
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tried that but i end up getting cosA + sinA - 2sin3a - 2cos3a/2sinacosa - 1

grand pondBOT
dusty portal
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$\frac{\sin}{1-\frac{\cos}{\sin}}+\frac{\cos}{1-\frac{\sin}{\cos}}$

grand pondBOT
vivid thicket
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yea i did that then i got at a stuck mentioned bfr

lethal path
grand pondBOT
vivid thicket
#

okey

lethal path
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(ask yourself how tan x - 1 and 1 - tan x are related to see why)

dusty portal
subtle gulch
#

this works for any two fractions including that one

dusty portal
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That works

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I had a different approach

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$\frac{\sin^2}{\sin-\cos}+\frac{\cos^2}{\cos-\sin}$

grand pondBOT
dusty portal
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I just simplified each fraction; nothing fancy

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@vivid thicket What do you notice about the denominators?

lethal path
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yeah I get something that's similar

lilac estuary
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can anyone help me with mymaths personally please i am idiot at maths but i am willing to learn.

vale zephyr
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!help

midnight plankBOT
#

To ask for mathematics help on this server, please open your own help channel or help thread. See #❓how-to-get-help for instructions.

lilac estuary
#

for wut

vale zephyr
lilac estuary
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i cant open thissssssssssssssssssssss

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lol

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am i dumbbb

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but it cant be

lethal path
dusty portal
lethal path
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or that

dusty portal
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Or that

lilac estuary
midnight plankBOT
#

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dusty portal
#

Let $g:\mathbb{C}\mapsto\mathbb{C}$, $f:\mathbb{C}\mapsto\mathbb{C}$, $\omega^3=1$, $\omega\neq 1$, and $z\in\mathbb{C}$. Show that there is one and only one function such that:
$$f(z)+f(\omega z+a)=g(z)$$

grand pondBOT
dusty portal
#

So I already got $f$ in terms of $g$

grand pondBOT
dusty portal
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Only problem is proving the uniqueness

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“One and only one”

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$f(z)=\frac12(g(z)-g(\omega z+a)+g(\omega ^2 z+\omega a +a))$ if I recall correctly

grand pondBOT
lyric charm
grand pondBOT
#

ann.in.a.teacup

lyric charm
#

also wait your wording of the problem is confusing af

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@dusty portal show original?

midnight plankBOT
#

@dusty portal Has your question been resolved?

dusty portal
#

@lyric charm

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lyric charm
#

uh

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.reopen

midnight plankBOT
#

lyric charm
#

that image is pretty hard to read bc it's so low res

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ok so f is not given

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f is under an existence and uniqueness quantifier

lyric charm
dusty portal
lyric charm
#

i was able to read it fine

dusty portal
#

Ok

dusty portal
grand pondBOT
dusty portal
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So I got a system of equations

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Like so

lyric charm
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ok so you got a system of linear eqs in f(z), f(ωz+a) and f(something else)

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3 equations 3 unknowns

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and you solved it

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correct?

dusty portal
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$f(z)+f(\omega z+a)=g(z)\ f(\omega z+a)+f(\omega ^2 z+\omega z+a)=g(\omega z+a)\ f(\omega ^2 z+\omega a +a)+f(z)=g(\omega ^2 +\omega a +a)$

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fucking

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Why did it not??

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Gah

grand pondBOT
dusty portal
#

There

dusty portal
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I did (1)-(2)+(3)

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(1), (2), (3) represent first, second, and third equations respectively

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So then $2f(z)=g(z)-g(\omega z+a)+g(\omega ^2 z+\omega a +a)$ and it's kinda obvious to see now

grand pondBOT
dusty portal
dusty portal
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I'm having problem

lyric charm
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you have already done so

dusty portal
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Let me see if I can find the message

lyric charm
#

if you can prove that the system $\begin{cases} x_1+x_2 = p \ x_2+x_3 = q \ x_3+x_1 = r \end{cases}$ has a unique solution no matter what $p$, $q$ and $r$ are, then you win

grand pondBOT
#

ann.in.a.teacup

dusty portal
#

I think I was incorrect in what I said earlier sorry

dusty portal
midnight plankBOT
#

@dusty portal Has your question been resolved?

dusty portal
#

<@&286206848099549185>

midnight plankBOT
#

@dusty portal Has your question been resolved?

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cedar wolf
lyric charm
#

!msgdel

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amber zenith
midnight plankBOT
amber zenith
#

So hear me out

#

I was thinking n! = n(n-1)(n-2)....

#

which is just 1.2.3.4.5.6 etc

#

so It would mean that this is just sum of 2.4.6......2n?

#

wait divided by 2n+1?

#

i am not so sure anymore 💀

sullen grove
#

trying to find convergence?

amber zenith
#

or divergence

sullen grove
#

yeah

#

just use factorial

#

rewrite it and use regular tools

fallow scarab
#

Find the limit of the terms

amber zenith
#

test for divergence?

sullen grove
#

do u know stilings formulae?

#

Stirling

amber zenith
#

no

sullen grove
#

okay uh

amber zenith
#

but i do think

dawn dagger
amber zenith
#

that 1.3.5.7...(2n+1) is just (2n+1)! ?

sullen grove
#

do this

amber zenith
sullen grove
#

use stirlings formula to find an equivalent

snow steeple
amber zenith
#

I wasnt so sure then i asked AI and they said yes ;-;

#

AI griefing

sullen grove
#

Chat gpt is horrible at math i recommend otherwise

snow steeple
buoyant yoke
#

!nogpt

midnight plankBOT
#

Please do not trust ChatGPT or similar AI tools for mathematical tasks, as they often generate output which "sounds correct" but has numerous factual or logical errors. Use of these AI tools to answer other people's help questions is strictly against server rules (see #rules).

buoyant yoke
#

you know better than this

amber zenith
#

But I used it for myself

#

:-:

amber zenith
buoyant yoke
amber zenith
#

:/

buoyant yoke
dawn dagger
amber zenith
#

oh so

#

n!! is just 1 * 3 * 5 * 7 etc

#

so n!! is smaller than n! thats crazy

dawn dagger
#

yea if n is odd

amber zenith
#

aaah okay

#

and if it was even

#

2.4.6 etc

#

got it!

dawn dagger
#

yes

amber zenith
#

the more u know

dawn dagger
#

7!! = 1×3×5×7 for example

amber zenith
#

Alright thanks :)

fallow scarab
amber zenith
#

Aaah okay thanks

#

i am kind of stuck now tho

willow wharf
amber zenith
#

hmmm got something maybe

#

dont say the answer yet please

dawn dagger
#

i think my suggestion was trash, maybe stirling is better to use

amber zenith
#

oh i get inf / 0

#

;-;

willow wharf
buoyant yoke
#

this is wrong

#

should be (2n)!

amber zenith
#

aaah true

#

Still get the same tho :/

buoyant yoke
#

!show

midnight plankBOT
#

Show your work, and if possible, explain where you are stuck.

buoyant yoke
#

i hope you didnt do n!/(2n)!=1/2

amber zenith
#

OH

#

imagine

#

if i did that

#

would be weird

#

wouldnt it

buoyant yoke
#

n!=1 * 2 * 3 * .... * n

amber zenith
#

I KNOW

buoyant yoke
#

(2n)!=1 * 2 * 3 * .... * (2n-1) * (2n)

#

(2n)! has twice as many terms as n!

amber zenith
#

i get 0

#

so i did all of this for nothing ;-;

buoyant yoke
#

wdym

willow wharf
amber zenith
#

i notice i forgot brackets for the n!/(2n)!

buoyant yoke
#

uhm

#

wtf did oyu do?

#

n!/(2n)! * n! * 2^n = 0?

amber zenith
#

well n!/(2n)! is 0 right?

buoyant yoke
#

no??

#

what

#

write it out

#

pls

amber zenith
#

okay

dawn dagger
#

hes begging u bonk

amber zenith
#

Bro sometimes

#

math makes me rage so ahrd

buoyant yoke
amber zenith
#

i now have n(n-1)(n-2)....
2n(2n-1)(2n-2)....

#

but i cant just factor out 2 then i will have -1/2 -1 -1.5 etc

buoyant yoke
#

n! and (2n)! dont have the same amount of terms

amber zenith
#

i am trippin

buoyant yoke
#

do you have to find the value or just determine whether it converges or not?

amber zenith
#

just determine

buoyant yoke
#

i would just do a term comparison

amber zenith
#

but what is n!/(2n)! ?

buoyant yoke
#

if you write out n! and write out (2n+1)!! you get
1 2 3 4 5 6 ...
1 3 5 7 9 11 ...

#

btw, im not sure if this is going in the correct direction

#

then $\frac11\cdot\frac23\cdot\frac35\cdot\frac47\cdot\frac59\cdot\cdots$

grand pondBOT
buoyant yoke
#

and this is smaller than $1\cdot\frac23\cdot\frac23\cdot\frac23\cdot\frac23\cdot\cdots$

grand pondBOT
buoyant yoke
#

which is equal to $\left(\frac23\right)^{n-1}$

grand pondBOT
amber zenith
#

;-;

#

Its time for a break

#

thank you very much bonk

buoyant yoke
#

this way i think is easier 🙂

amber zenith
#

yep i hate math rn

#

imma close it thank you

#

.close

midnight plankBOT
#
Channel closed

Closed by @amber zenith

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buoyant yoke
#

we all have those moments

amber zenith
#

I hope so

buoyant yoke
#

i think this is a common technique for factorials

#

this works because the numerator and denominator have the same amount of terms

#

if the terms in the numerator grow more than the terms in the denominator, you start getting issues

#

unless you can combine two or smth

amber zenith
#

aaah alright

midnight plankBOT
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safe onyx
midnight plankBOT
safe onyx
#

(proof for above picture)

dusty portal
#

The term with cx+d should have only an x^2+1

#

It is not squared

safe onyx
#

I thought it goes out twice?

dusty portal
#

What the

#

Nevermind

safe onyx
#

,w Partial fraction[(5x^2+7x+5)/(x^2+1)^2]

dusty portal
#

I have not seen that before

#

Anyways continue

safe onyx
#

it is strange

#

(cropped out dx sorry)

#

a in this case is 1

dusty portal
dusty portal
safe onyx
#

😭

dusty portal
safe onyx
#

i forgot to move the negative down

safe onyx
safe onyx
dusty portal
safe onyx
#

this - needed to go down

#

sorry bad crop XD

#

thank you!

#

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safe onyx
midnight plankBOT
safe onyx
dusty portal
safe onyx
#

dx = du / 2x

flat veldt
#

1/2x

dusty portal
#

Me sus of that

dusty portal
#

x^3=x*x^2=1/2 du*(u-7)

flat veldt
#

,w int x³/⁷√[x²+7]

grand pondBOT
dusty portal
#

Why

safe onyx
#

I think my u sub is wrong

#

should I do u = (x^2 + 7) ^1/7

dusty portal
dusty portal
safe onyx
#

but these are different

dusty portal
#

aaaaaaaaaaaa

#

I give up

dusty portal
#

Remember that whenever you u-sub

safe onyx
#

oh

#

do I put x^2 +7 instead of the x?

dusty portal
#

You think about it

safe onyx
dusty portal
#

What did we sub?

safe onyx
#

u = x^2 + 7

dusty portal
#

What will the lower bound be?

safe onyx
#

7

dusty portal
#

It is still probably wrong

#

😔

safe onyx
#

oooh

#

no it is

#

thank you!!!

dusty portal
safe onyx
#

I know this step is good now

dusty portal
safe onyx
#

i found it

#

I didn't spread out the 1/2

#

I only did it on the first integral

#

the second one needs -49/12

#

it should be

#

Thank you for helping!
(thank you for the bounds adjust I forgot about that, will keep in mind

#

.close

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#
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vocal briar
midnight plankBOT
vocal briar
#

conceptually how do i think of this

#

i think in the unit circle so i dont rly get what it menas when it says its approaching from the right

buoyant yoke
#

mby easier to see with a u-sub

vocal briar
#

what does u rep

buoyant yoke
#

u is just another variable

vocal briar
#

yeah

buoyant yoke
#

for example, i take u=tan(t)

#

then u->?

vocal briar
#

tan of pi/2 from the right?

buoyant yoke
#

yes

#

whats $\lim_{t\to \frac{\pi}2^+} \tan(t)$

grand pondBOT
vocal briar
#

im so confused

#

how am i supposed ot know that from knowing u = tan(t)

buoyant yoke
#

i replace t with a new variable which is in terms of t

#

as choice i that u(t)=tan(t)

#

i need to transform my limit thusly

#

$\lim_{t\to \frac{\pi}{2}^+} e^{\tan(t)} \rightarrow \lim_{u(t)\to u\left(\frac{\pi}{2}^+\right)} e^{u(t)}$

grand pondBOT
buoyant yoke
#

does any of this make sense?

vocal briar
#

yeah i get this

#

so its js $e^{u\frac{\pi}{2}+\right}$?

grand pondBOT
#

gamer75431
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

buoyant yoke
#

yeah kinda

#

you know the chain rule?

vocal briar
#

yeah

buoyant yoke
vocal briar
#

cz e^upi/2 + or wtv is f'(x) and then the power differentiated with respect to u is pi/2

buoyant yoke
grand pondBOT
buoyant yoke
#

this is what we are basically evaluating

vocal briar
#

yeah this times pi/2

buoyant yoke
#

why times pi/2?

vocal briar
#

wait

#

o

buoyant yoke
#

we dont actually use the chain rul ehere

vocal briar
#

oh

buoyant yoke
#

i wanted to ask if you knew the chain rule so that i could use it to compare

vocal briar
#

oh

#

lmao

#

yea

buoyant yoke
vocal briar
#

yeah i get that

buoyant yoke
#

okay great

#

does that help giving a better intuition about the original limit?

vocal briar
#

im still confused lol

#

like

#

if we go back

#

to without the u sub

#

how am i supposed to know what tan(pi/2 from the right) even means

buoyant yoke
#

$\lim_{t\to \frac{\pi}2^+} e^{\tan(t)}$

grand pondBOT
vocal briar
#

yes

buoyant yoke
#

,w graph tan(x)

buoyant yoke
#

look at x=pi/2

vocal briar
#

infinity yeah cuz its an asymptote right

buoyant yoke
vocal briar
#

pi/2?

buoyant yoke
#

from the left is +infinity

vocal briar
#

oh

#

yeah

buoyant yoke
#

from the right is -infinity

vocal briar
#

true

#

so js e^-inf

buoyant yoke
#

yes

vocal briar
#

which is 1/e^inf

#

so 0

buoyant yoke
#

yup

vocal briar
#

yeah makes sense

#

thank you

#

.close

buoyant yoke
#

its not closing?

#

bot ded?

vocal briar
#

uh

#

idk

#

.close

buoyant yoke
#

.close

#

strange

#

just give it some time then

vocal briar
#

okok

#

cya

midnight plankBOT
#
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buoyant yoke
#

ah, there itg oes

midnight plankBOT
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uneven sandal
#

How do I find

Gal(F_27/F_3) ?

midnight plankBOT
uneven sandal
#

or maybe first [F_27 : F_3]

#

.close

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worn depot
#

Grades are normally distributed with μ = 5 and σ = 1.5. It was decided that the lowest 20% would receive a failing grade. What minimum grade was required to pass the exam?

worn depot
#

So

#

we´re finding 80%

#

z score for that

#

0,84

#

so 80% of people fall between 0 - 0,84σ

#

im getting 6,3...

#

@cedar patio

midnight plankBOT
cedar patio
#

Its the same method as the previous question. Since we were asked to get the minimum grade which is 20%, then get the z score of the 20th percentile and use the formula again

worn depot
#

why 20thÐ

#

were finding for 80th

#

@cedar patio

#

<@&286206848099549185>

midnight plankBOT
#

@worn depot Has your question been resolved?

worn depot
#

<@&286206848099549185>

midnight plankBOT
#

@worn depot Has your question been resolved?

midnight plankBOT
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last slate
#

yo

midnight plankBOT
last slate
#

Q2:-"Check if +x-2x^2 , 2+5x-x^1 , x+x^2 span P^2 or not"

last slate
# last slate

i can solve this question in the same way i solve it for Q2 right ?

#

because

hard shard
#

yes

last slate
#

okay

#

thanks

#

.close

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last slate
midnight plankBOT
last slate
#

Say i have this set

#

It doesnt span R^3 because we need 3 vectors but we only have 2 here

#

bacc

#

what about R^2 ?

#

i say no

nova yoke
#

are those elements of R^2?

last slate
#

because the vector should be of the form (a,b) only

last slate
sharp coral
#

well they certainly can't span a space of vectors they don't belong to

nova yoke
#

what you can say is that they span a 2-dimensional subspace of R^3

#

(i.e. a plane)

last slate
#

okay

#

thanks everyone

#

.close

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last slate
midnight plankBOT
last slate
#

{(1,1)} ?

#

or should i also include(0,0) ?

placid spoke
#

any vector aside from the 0 vector can be considered the basis since it's in 1 dimension

last slate
#

1 dimension

#

missed that!

sharp coral
last slate
tidal turret
#

(x,y)=(y,y) = y(1,1)
U = <(1,1)>, y is free, x is constrained

#

every vector space contains 0, notice if y is free, y = 0 , y(1,1) = (0,0), no?

lyric charm
last slate
#

found my mistake

#

thanks everyone!

#

.close

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#
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midnight plankBOT
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prime garden
#

I need help.

midnight plankBOT
prime garden
#

angle ABD = angle DBC and angle BCD = angle DCA. If angle BAD = 40 deg, find angle DAC.

#

Note: It is not allowed to use the fact that the angle bisectors of the angles of a triangle are concurrent.

lyric charm
prime garden
#

Yes.

lyric charm
#

are you allowed to drop perpendiculars from D onto all three sides

prime garden
#

Got it, thanks.

#

.close

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viral dagger
#

find all integers $a,b,c,d$ such that $a+b+c+d=ab=cd$

grand pondBOT
#

skissue.in.a.teacup

viral dagger
#

ok idk why but for some reason i want to turn this into a polynomial??

#

$\sqrt{abcd}=a+b+c+d\geq 4\sqrt[4]{abcd}\implies abcd\geq 256$

grand pondBOT
#

skissue.in.a.teacup

long dagger
#

(a+b+c+d)^2 >= 256

#

|a+b+c+d| >= 16

#

|ab| >= 16

#

|cd| >= 16

#

plenty of relations

viral dagger
#

oh right am gm doesent work for negative ints

#

i think you can just slap on a bunch of absolute vals tho so $|abcd|\geq 256$

grand pondBOT
#

skissue.in.a.teacup

spring wave
viral dagger
#

ok i dont think this qorks

spring wave
#

first assume that one of them is 0

#

then you get an easy to find set of solutions

long dagger
spring wave
#

no

long dagger
#

or well

spring wave
#

(0,x,0,-x) is a set of solutions

long dagger
#

at least two of them have to be zero

spring wave
#

yep

long dagger
#

and the other two have to be of the form k and -k

spring wave
#

yep

long dagger
#

yeah

spring wave
#

then assume all are non 0

#

so there are 3 cases
a+ , b+, c+ , d+
a-, b+, c-, d+
a+ , b+ , c-, d-

spring wave
viral dagger
spring wave
viral dagger
#

oh crap sorry my battery is low

#

ill open another one later

#

.close

midnight plankBOT
#
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tidal turret
#

If V and W are vector spaces of the same finite dimension and V is a subspace of W, V is isomorphic to W?

and a followup question, is R3[X] isomorphic to R^4?

tidal turret
#

hey, wassuup bro

grim vector
#

You don't need that V is a subspace of W iirc

#

Being same finite dim is enough

lyric charm
#

this makes them straight up EQUAL not just isomorphic.

tidal turret
#

what about follow up?

grim vector
#

Whats the dim of the first and second one ?

tidal turret
#

dim(Rn[X])=n+1

#

dim R3[X] = 4

#

dim R4 =4

tidal turret
grim vector
tidal turret
#

I appreciate the help to all you guys and gals

#

for helping with my shit

#

I didn't knew people reads other's descriptions

grim vector
tidal turret
grim vector
#

Anyway you good with this question ?

tidal turret
#

ye, tysm

grim vector
#

Gut

tidal turret
#

I appreciate the help that is provided everyday

#

.solved

midnight plankBOT
#
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midnight plankBOT
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sly steppe
#

Hello could I get help on this, i'm stuck

midnight plankBOT
sudden yacht
#

Why did you change help channel?

sly steppe
#

nobody was there lol

sudden yacht
#

The people are the same in each channel 😅

sly steppe
#

💀

#

oh

#

lol im desperate

sudden yacht
#

Sometimes you just have to wait

sly steppe
#

myb it's just late and i'm trying to sleep lin algebra got me stressing

sudden yacht
sly steppe
#

yeah so i'm unsure on how to do that

sudden yacht
sly steppe
#

how do I do that?

sudden yacht
#

By looking at the graph

#

Nothing more than that

sly steppe
#

is it -u + 2v?

sudden yacht
#

For example, where do you arrive if you move 1u - 1v?

sudden yacht
sly steppe
#

wow you got that fast

sudden yacht
sly steppe
#

um u-v involves something like the parallelagram rule doesn't it?

sudden yacht
#

It does

#

But you don't need to construct any parallelogram, they're already drawn within that grid

sly steppe
#

usually it would be like u and v are vectors and u-v is the middle part that's dotted

#

u-v = b?

sudden yacht
#

Nope

#

Can you mark the line path that makes you arrive at b?

sly steppe
#

I begin at the origin?

sudden yacht
#

Of course

sly steppe
#

like that?

sudden yacht
#

Is that vertical line a multiple of u or v?

#

You are only allowed to move on the "railways", which are multiples of u and v

sly steppe
#

so i can only make the line through the blue lines?

sudden yacht
#

Yes, exactly

#

I thought this was quite obvious 😬

sly steppe
#

it goes through -2v

#

ohh wait

sudden yacht
#

Oh my god bad typo

sudden yacht
sly steppe
#

so it's the middle dashed line of the parallelagram

#

-2v + u

sudden yacht
#

-2v + 2u

sly steppe
#

wait where does the 2u come from?

lyric charm
#

you moved along two gridlines' worth in the u direction.

sly steppe
#

ok, so when I get to the u point that's 1u and then 2u would be at the next intersection?

#

now it's c

#

-3v + 2.5u?

#

.close

midnight plankBOT
#
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midnight plankBOT
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fleet sonnet
#

How do I do (a) where do I start

midnight plankBOT
shadow osprey
#

Wow

#

seems "fun".

fleet sonnet
#

idk what going on

#

h(x) = -1 / x-2 is the asymptote

#

and the other equation for the half perabola

#

porabola

#

where u go

#

.close

midnight plankBOT
#
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midnight plankBOT
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charred fable
#

Hi, I have to "Model the velocity of a skydiver throughout descent with variations in air density with altitude?" I know how I can model the skydiver with velocity function models, however, I'm not quite sure how I'm supposed to model the changes in velocity with changing air density. Could someone please help me with this?

polar star
#

I mean it gets super complicated but you could try

#

ma = mg - (1/2)ρ(h(t))C_dAv^2

#

ρ(h(t)) being the density function dependent on height

charred fable
#

oh wow ok, do you have some other idea suggestions for a topic related to this then: Modelling the velocity of a skydiver throughout the descent

polar star
#

what exactly is this for?

charred fable
#

my math aa hl ia

polar star
#

I would not recommend aerodynamics for math ia

#

its super common and people end up getting most of the theory wrong because they simplify very complicated stuff too much

#

but if you do want to pursue it

#

you could try finding how accurate the quadratic drag model is in modelling a skydiver's descent

#

which is of the form:
ma = mg - kv^2

#

you can use irl data to check the percentage errors maybe. you shouldve done error propagation in sciences

charred fable
#

ok ty

midnight plankBOT
#

@charred fable Has your question been resolved?

#
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last slate
#

guys how to do this

2). Graph using SLOPE-INTERCEPT FORM
-2x+3y=10

dreamy lichen
#

which means you want to have the equation written as:
y = something

#

so you will need to somehow rearrange it to that form, do you know how to do that or do you need help with that?

last slate
#

is it y=-2x+3?

dreamy lichen
#

you can do one of the following things:

  1. Add something to both sides of the equation
  2. Subtract something from both sides of the equation
  3. Multiply both sides of the equation by something
  4. Divide both sides of the equation by something
last slate
#

i add 2x?

#

to both the first one and the 10

dreamy lichen
#

yep, thats a good start

#

what will you get?

last slate
#

3y=10

dreamy lichen
last slate
#

3y=10+2x

dreamy lichen
#

yep

#

and now?

last slate
#

i divide all by 3?

dreamy lichen
#

correct

last slate
#

so its y=10+2x
3

#

?

dreamy lichen
#

yes

#

$y=\frac{10}{3}+\frac{2x}{3}$

grand pondBOT
#

MathIsAlwaysRight

dreamy lichen
#

and btw when you write fractions in text, you can use /
e.g. what you wrote would be written as (10 + 2x) / 3

last slate
#

okk

dreamy lichen
last slate
#

so thats the answer?

dreamy lichen
#

not yet

last slate
#

what do i do next

dreamy lichen
#

you are supposed to graph it

dreamy lichen
#

do you know what these terms mean?

last slate
#

yup

#

do i need to find both x intercept

#

?

dreamy lichen
#

the y-intercept should suffice

last slate
#

ok

dreamy lichen
last slate
#

soo (0,10/3) and (2/3,0)?

rustic garden
#

the y intercept (0, 10/3) is good, the x intercept is wrong

#

to graph an equation means to plot all of the points such that if you plug in (x,y) the equation is true

#

if you plug (2/3, 0) into the equation

#

it doesnt work

dreamy lichen
#

the slope isnt the same as the x-intercept

last slate
#

what do i do for the x

dreamy lichen
#

the slope tells you how fast the line is growing

last slate
#

ohh ok

dreamy lichen
#

Slope of 2 / 3 means that if you move 3 units to the right, the line will rise 2 units up

last slate
#

ohh ok

dreamy lichen
#

so you can either use that to get your second point (it's pretty easy to move right by 3 units and up by 2 units on a graph paper)

#

or alternatively, you can just plug in e.g. x = 1 or x = 2 to get your second point on the line

#

and then by connecting the 2 points you have, you'll get the line