#help-49

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glacial nymph
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what did i mess up

midnight plankBOT
sharp coral
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do you know what the multiplicity of a root is?

glacial nymph
sharp coral
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can you explain what it is?

midnight plankBOT
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@glacial nymph Has your question been resolved?

midnight plankBOT
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glacial nymph
midnight plankBOT
glacial nymph
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.close

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upbeat plinth
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glacial elm
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here the power of t is just -(3/2)

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u can just use power rule

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glacial elm
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for sqrt the power is 1/2

upbeat plinth
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glacial elm
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mutiply by one t which is 1+1/2=3/2

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since it is at denominator , the power is neg

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so is -3/2

upbeat plinth
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dusty portal
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so, you got it?

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glacial elm
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yeah

grand pondBOT
upbeat plinth
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glacial elm
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then just use power rule of integration

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lavish venture
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dusty portal
midnight plankBOT
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✅

upbeat plinth
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lavish venture
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also don’t use * use \cdot

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only one t

grand pondBOT
lavish venture
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but it’s also t^-1

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since it’s in the denominator

upbeat plinth
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lavish venture
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$\int t^{-\frac{3}{2}} \dd{t}$

grand pondBOT
upbeat plinth
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lavish venture
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why is dt here

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and why is there another t

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$\int x^m \dd{x} = \frac{x^{m+1}}{m+1} \quad m \neq -1$

upbeat plinth
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grand pondBOT
lavish venture
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finally

lavish venture
upbeat plinth
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lavish venture
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and who cares about + C

last slate
grand pondBOT
upbeat plinth
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lavish venture
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why is there a t^2

lavish venture
upbeat plinth
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lavish venture
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no

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look at the integral i wrote again

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what is -3/2 + 1?

upbeat plinth
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lavish venture
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why is there another t??

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{}

lavish venture
upbeat plinth
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lavish venture
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you’re missing a }

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for the first \frac

last slate
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lol latex

lavish venture
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right but why is there a t

grand pondBOT
lavish venture
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there ya go

upbeat plinth
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lavish venture
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why was it there?

lavish venture
upbeat plinth
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lavish venture
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it’s t^-3/2

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not 1

upbeat plinth
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lavish venture
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also just treat the dt as an indicator for what you’re integrating with respect to that’s all you really need to care about

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lavish venture
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ok ok

upbeat plinth
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midnight plankBOT
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prime swallow
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I need help with 7-6 just in general

midnight plankBOT
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@prime swallow Has your question been resolved?

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@prime swallow Has your question been resolved?

olive yew
midnight plankBOT
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@prime swallow Has your question been resolved?

prime swallow
heady plume
# prime swallow I need help with 7-6 just in general
Two lines are parallel if the co-interior angles made by a transversal are supplementary, i.e., in this case, MN || PO if NMP + OPM = 180°, which is indeed the case.

b. Consider the given figure, if MN = PO != MP, you have a rectangle in your hands. If MN = PO = MP, a square, if MN != PO, a trapezoid [note that trapezoid is defined as having **only** one pair of sides parallel, so mentioning rectangle separate from trapezoid is necessary

c. You should attempt and it'd not prove too difficult. 
d. No, show that you can have a quadrilateral with two opposite right angles but the consecutive angles are not supplementary, thus not making it a trapezoid```
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spice oriole
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How to find average from this

midnight plankBOT
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@spice oriole Has your question been resolved?

fresh sparrow
spice oriole
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YOU CAN SEE 4 GROUPS

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EACH HAVING 15,20,10,18 STUDENTS

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AND EVERYONES AVERAGE HEIGHT

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AND I NEED TO FIND AVERGAE HEIGHT OF ALL STUDENTS

gusty falcon
spice oriole
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I KNOW THAT.

heady plume
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!done tyvm baii kannawave

spice oriole
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AHHHHHHHHH

midnight plankBOT
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If you are done with this channel, please mark your problem as solved by typing .close

spice oriole
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ARGGGGGFHHHH

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OOOOO

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AAAAAAAAAAAAAA

heady plume
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@spice oriole close if you're opening another channel

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.close ||damn ragequit||

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last slate
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Hello

midnight plankBOT
last slate
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"The set V is closed under addition... 2 by 2 matrices as the end result"

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What do they mean by that?

sage helm
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It means that if you add two 2x2 matrices you will always get a 2x2 matrix

runic hamlet
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if we take two 2x2 matrices and add them, we still get a 2x2 matrix

sage helm
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In general if you're performing an operation on a set and the resultant remains in the set then you can say that operation is closed on the set

runic hamlet
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and if we take a 2x2 matrix and scale it, we also get a 2x2 matrix

last slate
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What do they mean by closed then

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Oh

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Thanks

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.close

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last slate
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.reopen

midnight plankBOT
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✅

last slate
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,rccw

grand pondBOT
last slate
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Example 6

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Are we supposed to say h(x)= f(x) +g(x)

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And kf(x) = p(x)

subtle blaze
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What do you mean

last slate
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And hence the set V is closed under addition and scalar multiplication because both operations give another function

burnt flame
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yes

last slate
subtle blaze
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Sets can’t be closed

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Only operations can be closed

last slate
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Mb didn't write the whole sentence

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"V is closed under addition and scalar multiplication"

subtle blaze
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Well idk you cut off part of the paragraph

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Also it’s just giving you examples of vector spaces

last slate
subtle blaze
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Why would they need to write it

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They are giving examples of vector spaces

last slate
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,rccw

grand pondBOT
last slate
subtle blaze
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You’ve cut off what comes next

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Maybe it does say it

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To talk about a vector space you need only provide the set and the operations

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You might want to prove that what you’ve given is indeed a vector space

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But you also just trust them I guess

last slate
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They started to prove axioms after that

runic hamlet
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if you wanna talk about operations its a good thing to say that they are indeed well defined

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aka the codomain works

subtle blaze
last slate
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I'm lost

midnight plankBOT
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@last slate Has your question been resolved?

runic hamlet
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what exactly is the point of confusion currently

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also, what is on the next page

midnight plankBOT
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@last slate Has your question been resolved?

midnight plankBOT
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winged snow
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What's the volume and other formulas for an isosceles triangle rotated around it's base? What's it even look like

zenith stone
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(hint: it forms a cone)

dusty portal
heady plume
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it does not form a cone tho?

dusty portal
winged snow
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I don't thinks it's a cone

dusty portal
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and/or draw a picture of what you mean

winged snow
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ABC AB - base BC AC equal sides

heady plume
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how does rotating this isosceles triangle about AB make this a cone

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although you can make the resultant into two cones

winged snow
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And now rotate triangle around AB

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I don't think it's cones though idk

dusty portal
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like, revolve it

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from left to right

heady plume
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OP asked to rotate about AB :| not about altitude to AB

dusty portal
heady plume
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it's two cones uff

winged snow
dusty portal
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wtf

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this too confusing for me bro

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😭

heady plume
winged snow
heady plume
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huh? it's not pyramind omg ._. you're revolving

winged snow
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Aha thanks

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It was weird I couldn't find an image online

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.done

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.close

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dark warren
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idk how to find but if i had to guess is y= 25ish and x=10ish

buoyant yoke
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,rccw

grand pondBOT
flat plinth
dark warren
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perchance

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do u have an example

flat plinth
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Alternating angles =

dark warren
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like

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what they are

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or is there smt else

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like alt angles are just on diff sides right

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like alt interior are switched and on the inside

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i think

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or do u mean they are congruent

flat plinth
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Alternating angles are opposite sides of the adjoining straight line

dark warren
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yea

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ik those if thats what u mean

flat plinth
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That particular one applies to your question

dark warren
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so like

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3x=4y

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ive never done it on triangles

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only like transversals i think theyre called

flat plinth
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The triangle doesn't matter

flat plinth
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Always try to find a Z or N shape

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If you're struggling to see it

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Since you're parallel lines are horizontal it's a Z shape

dark warren
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can it be backwards z or not

flat plinth
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It can be

dark warren
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ok i see it

flat plinth
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Lovely

dark warren
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so 2y?

flat plinth
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No

dark warren
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💔

flat plinth
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Which 2 angles are =?

dark warren
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so its not 3x=2y or 3x=4y

flat plinth
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Nope

dark warren
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5x-20 and 3x?

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oh

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if thats right x=10

flat plinth
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Exactly

dark warren
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gotcha

flat plinth
dark warren
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tysm man

flat plinth
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Np

dark warren
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have a good one

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.close

midnight plankBOT
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mint ravine
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I don't see what it means by "the sum of the four numbers on each of the five segments" in this problem:

mint ravine
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Unless I'm overthinking it or smth

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what 4 numbers are they talking about

slender walrus
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on each straight line

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e.g the horizontal one
a + 1 + 4 + c

mint ravine
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oh okay i understand it now

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thanks

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.close

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grand pondBOT
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Result:

0
midnight plankBOT
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gritty hatch
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ight

midnight plankBOT
gritty hatch
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No more wasted thought, I will complete my self-development by removing all the unneccesary things.

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Anyways, enough of that.

gritty hatch
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  1. Why did they divide and multiply b by 2?
  2. What is the purpose of doing so and the operation they hoped to achieve?
  3. If they hoped to achieve something what is the purpose that thing serves?
  • Give 2 separate explanations.
  • Explain with clarity and simplify your reasoning and account for possible lack of knowledge I may have.
  • Is this a neccesary operation?
  • What would occure were this operation ommited?
gritty hatch
# gritty hatch

If I expand (x+b/2)^2 it gives 5, so they should've been able to create (x+b/2)^2 whether or not they multiplied and divided. Did they do it for some weird technical purpose?

heady plume
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2. The purpose of doing so is to make it easier for the reader to comprehend and follow what is going on.
3. If you're able to get insights from this middle term manipulation, you'd not only understand the derivation for the quadratic formula and re-derive it yourself if necessary, you'll also get insights into completing the square method which will help factorize quadratic later on in cases where you're not able to use quadratic formula.

It is not a necessary operation and one can simply assume the reader has skimmed through the prerequisites before getting into the topic of quadratic equations, specifically the quadratic formula, and omit the step by writing x² + bx + c = (x + 0.5b)² + c - 0.25b², leaving it on the user to derive the explanation.```
gritty hatch
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  • If I were to simply omit the division and multiplication and add (b/2)^2 to the equation as they did and go straight into (x+b/2)^2 would that work?
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Though I will attempt to understand the things you wrote prior.

formal blade
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Can you explain why it would work?

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If so then sure.

gritty hatch
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Can you explain why it would not?

formal blade
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The purpose of this derivation is to prove the quadratic formula

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The onus is on the person doing the proving to justify why they can do each step.

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So, the answer is sure, you can omit that if you can justify why the proof still works.

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I think instead of doing that you should take responsibility for the way you say things rather than pushing blame onto other people for how you make them feel.

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Best to drop this

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You are here for math

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No I'm not going to accept this as just solely being my fault for misinterpreting you.

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Multiple people have complained to me about this issue regarding you.

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I don't care how you interpret it.

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We aren't debating it.

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I am telling you nicely to be considerate

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This is me warning you to not do something.

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Back to the math, the purpose of this exercise is to walk you through a proof of the quadratic formula.

gritty hatch
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I will delete for further clarity

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anyways, continuing

formal blade
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Sort of a tangent but this proof is very old and has been done in many ways by many different people so you can find variations of it if you try as well.

gritty hatch
formal blade
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If you have a more specific question about it that might help. But the point is just that it's something you can do algebraically that leads us to the form we want at the end.

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You can DO anything you like in a proof so long as you aren't violating some logical/mathematical rule.

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But not all things lead you to the conclusion and some things are complicated and make the proof hard to follow.

quiet hinge
gritty hatch
formal blade
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Might help to clarify this question

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It's a bit vague is all

gritty hatch
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  • If I ask repetitively it is because I may attempt to amass multiple explanations to a singular thing as one alone may fail at times. (it would work it would just take longer)
heady plume
# gritty hatch - If I ask repetitively it is because I may attempt to amass multiple explanatio...

Rather than looking at the same expression, looking for multiple explanations to the exact same thing, you might want to look at possible varieties of the same expression and fluid but countably many ways to deal with them so as to increase your proficiency on the topic.

In techno language, I advise you to move on and start practicing questions on quadratic factorization instead of sitting on the 2/2 = 1 issue and debating philosophical insights for the same.

gritty hatch
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tbf philosophy is over unless expressed in a direct, clear, and precise format with a more clearly expressed question (it was actually psychology not just philosophy as I was attempting to repair a broken part of myself)

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But, can you define what others exist or what in particular I should learn?

formal blade
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The big picture pov for why you'd wanna do this is that it leads you to a way to test whether an equation of the form Ax^2 + Bx + C = 0 has solutions and to give those solutions in one single formula.

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The actual technique to doing this is literally just completing the square in general

formal blade
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I'm not totally meaning to answer your question

quiet hinge
formal blade
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Just explaining why people care about this specific derivation and how it relates to completing the square

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Do whatever you want with what I said lmao

gritty hatch
quiet hinge
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the explanation is in the equations

formal blade
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The first response to you explains basically everything.

gritty hatch
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sure

formal blade
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"We want the perfect square trinomial identity. Might as well put it in a form that looks like that."

gritty hatch
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??? and

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that isnt the question

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unless its blunt

formal blade
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Well then clarify the question?

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Are you lost on why we want to do that?

gritty hatch
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yes??????

formal blade
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Because we can solve by subtraction and square roots that way

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I.e., because immediately after that I can solve for x explicitly

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Which is what I did in the non-cropped image lol

formal blade
gritty hatch
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dont you see how this explanation fails?

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because anything you say i can do with your method i can do with mine

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and you havent presented a way in which itd fail

radiant roost
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do you agree that (x+b/2)^2 = x^2 + 2(b/2)x + (b/2)^2 ?

radiant roost
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you can prove it by expanding

gritty hatch
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i agree that (x+b/2)^2 = x^2 + bx + (b/2)^2 ?

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not that 2(b/2)x

radiant roost
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oh

gritty hatch
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it is equal, but not useful

radiant roost
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but it's equal

gritty hatch
quiet hinge
gritty hatch
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it doesnt "do" anything it expands to b not the simplified form

radiant roost
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i don't really need to convince you that it's useful. if you think it's equal, i'm happy enough

small helm
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its basically the quadratic formula but with extra steps

gritty hatch
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as they simply created (b/2)^2 by inserting it into the formula afterwords

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turning the original B into that form is redundant

radiant roost
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it's basically an intermediate step
because if we expand, we see that intermediate step
so when factoring, it's like expanding backwards. we can pass through the intermediate step as we go backwards.

gritty hatch
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I dont see that intermediate step when going backwards

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or forwards

radiant roost
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you see it when going forwards

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you will see it if you use FOIL

gritty hatch
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oh i might know what it is now

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erm

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and if im right i f####g hate this

gritty hatch
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basically

radiant roost
gritty hatch
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do they do it so that the original number converts to a form most similar to the number

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they are trying to add to the equation?

radiant roost
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what

gritty hatch
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and if so why isnt substitution like just adding whatever you want without a need for a base-number/prior ammount to make it based on?

radiant roost
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i can't understand what you're saying

gritty hatch
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yk how they have

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(b/2)^2

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right

radiant roost
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yes

gritty hatch
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and how thats based on

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B

radiant roost
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yes

gritty hatch
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but divided by 2 and squared

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so if B is the base

gritty hatch
heady plume
radiant roost
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(b/2)^2 is not the perfect square

gritty hatch
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you would go through the operation seen right here

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actually no...

#

wait

heady plume
#

it'll be indeed amazing when you use something "redundant" to go through one step of factorization

gritty hatch
#

2(b/2) is not apart of that

#

F

#

well b/2 is but not the multiplication

gritty hatch
#

what do you mean it isnt the perfect square

radiant roost
#

i mean the perfect square we're trying to make is (x+b/2)^2

#

(b/2)^2 is a perfect square too but it's not the one we're trying to make

gritty hatch
#

if 10div2 squared you get 25 whos factors add to 10 and square to 25

#

this proves its the PSquare

#

a

radiant roost
#

yeah "a" perfect square

#

i mean, it could be a fraction

gritty hatch
#

wdym

radiant roost
#

it could be 1.234 or something

gritty hatch
#

and that would matter why?

radiant roost
#

well i'm just not sure what you mean by "(b/2)^2 is a perfect square"

#

it's expressed as the square of the quantity b/2, that's for sure

#

a "perfect square" usually refers to an integer

gritty hatch
#

elaborate

#

why must it be an integer

radiant roost
#

it's just a definition

gritty hatch
#

if it has factors that add to the number and multiply to itself

#

h o w is it not a perfect square

#

function>form

radiant roost
#

i guess it is a perfect square in the real numbers

gritty hatch
#

ight

#

1 sec

gritty hatch
#

all you do to make that is add the perfect square onto it

#

the only time you cant do it is if X has a coefficient

#

but even then you can just divide

radiant roost
#

i don't know why it matters

#

it matters because we're completing the square

#

if it doesn't matter to you that's fine

midnight plankBOT
#

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mint ravine
#

Can someone please help me on this question

midnight plankBOT
mint ravine
#

I think the answer might be 8 but I need someone to prove it

#

<@&286206848099549185>

violet storm
#

!15m

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mint ravine
delicate sage
mint ravine
#

I tried tracing the longest path the ant could take

#

but i think

#

that's wrong

delicate sage
#

It's 8

#

I just wanted to know the path you traced

#

Wait lemme sketch

mint ravine
#

ok

violet storm
#

i can definitely see a path thats 9, im trying to convince myself whether 10 is possible or not

mint ravine
#

i don't think 10 is possible because of all of the paths would be taken

violet storm
delicate sage
cedar coral
#

you can do 12

violet storm
mint ravine
cedar coral
#

oh wait, 12 is if you do go on top vertex twice

cedar coral
#

yeah, if you can only be on top vertex at start and end it's 9

mint ravine
#

so the maximum units is 9

#

ok

#

you can't go through the top vertex unless it's at the start or the end

delicate sage
mint ravine
#

no worries lol

violet storm
#

ok so one way you can prove that 10 is not possible is:
each non terminal vertex has to have an even number of segments connected to it, since one is arriving and another is leaving. but only two segments from the top half can be connected because of the top vertex limitation, so the most connections two of the middle segments can have is 2, while the other two middle segments can have 4

cedar coral
#

thing is, if you can only be on top vertex at start and end, it means that not all vertexes have 4 edges connecting them.
Top vertex would only have two, and whichever vertexes connect said two "removed" edges would have 3 edges connecting them.
Graph theory says the ones with 3 edges can either be only traversed twice, or need to be the endpoints. Since they cant be the endpoints, you cant traverse that 10th edge

violet storm
#

ya but i dont think you really need to bring in any graph theorey terminology here, can be thought of in simpler terms

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mint ravine
#

Can someone please help me on this question

midnight plankBOT
buoyant yoke
#

are repeated steps allowed?

#

ah nvm, he cant move back anyway

dusty portal
buoyant yoke
#

try a 2x2 or a 3x3 board first and look for a pattern

mint ravine
buoyant yoke
mint ravine
#

these are the two ways btw

buoyant yoke
dry merlin
#

there are 3 ways, are there not?

mint ravine
#

i thought he has to go upward first and then to the right

#

so there are 3 ig

buoyant yoke
#

it says the moves are up, right, or upwards and to the right

#

which are 3 distinct moves

mint ravine
#

i think there are 8 ways for a 3 by 3

buoyant yoke
#

and how did you get that?

mint ravine
#

these are 3 ways

#

and i continued using this pattern and i got 8 ways

#

what did you get?

dry merlin
#

what about this pattern?

mint ravine
#

sure yeah that works

mint ravine
dry merlin
dry merlin
mint ravine
#

yes, i tried that too

#

i think there are a lot

#

there might be 9 actually

#

<@&286206848099549185> please help

dry merlin
#

i got 11

mint ravine
dry merlin
#

oh yes i hadnt considered that

#

and conversely,

mint ravine
#

i think that's all

#

so there are 13 for a 3 by 3 set up

dry merlin
#

14 or 13?

mint ravine
#

i meant 13, sorry typo

#

and there are 3 ways for a 2 by 2 set up

dry merlin
#

think we should try 4?

mint ravine
#

there seems to always be one more way compared to a multiple of the side length

dry merlin
#

That one more way is the pure diagonal path

mint ravine
#

so for an n by n set up, there is nx+1 ways , where x is an integer and n is the side length of the board

mint ravine
dry merlin
#

Doesn't seem that simple...

buoyant yoke
#

x=n! ?

dry merlin
#

Wouldn't fit with 3

#

would it?

buoyant yoke
#

you got 13 right?

#

ah nvm

dry merlin
#

yes?

heady plume
dry merlin
#

im having so much fun rn thank you ramennoodle for this beautiful puzzle

buoyant yoke
#

perhaps try to look at your sequence of moves

buoyant yoke
#

up up right right, up upright right, etc

polar mortar
#

You know there's 3 for the 2x2
For the 3x3 You have a 2x2 in the top right corner, call it
A B
C D
There's 3 ways to get to C, which is the starting point of your original 2x2. So 3 * 3 gives you 9 ways to get to B
There's 2 ways to get to A without touching C, From A there's only 1 way to B. So there's 2 * 1 more ways
Similarly, there's 2 ways to get to D without touching C, so there 2 * 1 more ways.
So 13 ways.

This feels like a binomial or pascals triangle situation. Pascal's tetrahedron?

dry merlin
#

If we consider the simpler case where we only have the rectilinear directions to go, the problem is elementary

buoyant yoke
#

there are n-1 choices of up or upright or right

dry merlin
#

Then the number of ways is $\frac{(2n-2)!}{((n-1)!)^2}$, where n is the number of sides

grand pondBOT
#

RadMeerkat62445

mint ravine
heady plume
#

Yes

#

the number of ways to arrange those alphabets is what you have essentially

dry merlin
#

Ok so now its a permutation puzzle

heady plume
#

A sum of multinomial coefficients

mint ravine
#

So there are a max of 7 diagonals

heady plume
#

Yes or to be precise, 7 diagonal movements. Hence 7Ds

dry merlin
#

$$\frac{14!}{7!7!} + \frac{13!}{6!6!1!} + \frac{12!}{5!5!2!} + ...$$

heady plume
#

.

grand pondBOT
#

RadMeerkat62445

mint ravine
#

this problem reminds me of pascal's tetrahedron

#

would considering that help?

heady plume
#

are you referring to that in search for a closed form answer?

mint ravine
#

yes

#

Would considering it like this help

#

I got the answer 48639

heady plume
#

,w 14!/(7!7!) + 13!/(6!6!) + 12!/(5!5!2!) + 11!/(4!4!3!) + 10!/(3!3!4!) + 9!/(2!2!5!) + 8!/(6!) + 1

mint ravine
#

how did you get that expression

dry merlin
#

It's a permutation and combinations thing

heady plume
#

Yep no, we're way past what you got

#

or perhaps not

heady plume
#

That's right ig

#

I'm kinda sad for not being able to think of a closed form

mint ravine
#

thanks for helping

#

idk how 6th graders taking the same course as me are able to solve these questions lol

#

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heady plume
#

oh they're advanced :o

dry merlin
#

hey he's on the right track

mint ravine
#

im only in 7th grade, so it's not that bad

dry merlin
#

fucking hell man you're doing great!

midnight plankBOT
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mint ravine
midnight plankBOT
dry merlin
#

no you're on the right track def

mint ravine
#

thanks bro you too

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dry merlin
#

huh? your answer's right @mint ravine

#

.reopen

#

there is no closed form answer as far as i can find using OEIS

#

you're looking for the central delannoy numbers

midnight plankBOT
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spark nebula
#

how to find the inverse of a matrix

midnight plankBOT
sharp coral
#

the usual algorithm for calculating by hand (described in the link above) is to augment with the identity matrix and find the rref

midnight plankBOT
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gray jackal
midnight plankBOT
gray jackal
#

I need help figuring out which is a and which is b

#

Since there’s two different equations, and they both confuse me

last slate
#

Isnt the focus major axis + c?

midnight plankBOT
#

@gray jackal Has your question been resolved?

gray jackal
last slate
#

So

#

Basically a is actly js a^2

#

And b is actly js b^2

#

rather m is m^2

#

So c is js c

gray jackal
#

Hmm

#

I mean like does the order matter of which is a and which is b

last slate
#

not really if u understand it

#

But for your curriculum if you’re required to memorize which is a which is b then ya

#

But usually a is the major

gray jackal
#

Ok

#

So m is a ?

#

Or is m b

last slate
#

M should be a

#

Because based on the focus it would be (0, +-c)

#

Final ans B

#

M = 25

#

a = sqrt25

gray jackal
#

Ok I get it ty

#

.close

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fervent kiln
#

average grade of this kid is 6,27?

30% 7,3
50% 4,8
20% 8,4

fervent kiln
#

'weighted average'

snow pumice
#

It is

fervent kiln
#

ok ty

#

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leaden matrix
midnight plankBOT
leaden matrix
#

Is anyone able to explain this? I've looked all over to try and find an explanation but I cant find anything

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#

@leaden matrix Has your question been resolved?

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@leaden matrix Has your question been resolved?

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@leaden matrix Has your question been resolved?

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wind arch
#

Hi I need help with my linear algebra homework. I know that the answer is no solution but I cannot find what part I got is wrong?

wind arch
gusty glen
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gusty falcon
midnight plankBOT
gusty falcon
#

i'm confused why u can't place the observer to the spotlights

gusty glen
#

what do you mean

gusty falcon
gusty glen
gusty falcon
#

why is such a diagram not right

delicate sage
gusty falcon
#

yeah well that gives us the wrong answer

#

what answer do you get?

cerulean solar
#

Looks right enough

delicate sage
gusty falcon
#

it's not my question so i guess u can share answers

delicate sage
gusty falcon
#

the answer u get is

heady plume
#

something like this?

gusty falcon
#

9.4 or smth right

#

so my diagram is right?

delicate sage
gusty falcon
#

it's the same as you guys

#

yeah then

#

,w tan(45 deg) = h/(n + 6) and tan(70 deg) = h/n

gusty falcon
#

right?

heady plume
#

,w 6 tan 70°/(tan 70° - 1)

gusty falcon
#

yeah well

heady plume
#

Yes apparently

gusty falcon
#

that answer is not right

#

apparently

heady plume
#

wow

gusty falcon
#

because think about it

#

if u put the observer in the middle

#

you get a different answer

#

4.4 or something

#

not my question but

#

i guess that was the point

#

so is there anything in the question

#

that suggests that people can't be in the opposite corner?

#

😭

#

or is this an ambiguous question

gusty glen
#

which corner the observer is on shouldnt matter

heady plume
#

Lmao you seem to be having a tough time dealing with ambiguous questions

gusty falcon
#

googled it

#

and this solution is valid too

#

😭

delicate sage
gusty falcon
#

i think i keep doing that

gusty glen
#

😭

gusty falcon
#

i swear i'm not trying to ebe annoying

#

it's just that it's all ambiguous????

#

😭

cerulean solar
#

😭

gusty falcon
#

anyway so

cerulean solar
#

You need to file a complaint

gusty falcon
#

i'm not going insane right

#

and this question is objectively ambiguous?

gusty glen
#

seek a manager

gusty falcon
#

alright thanks guys

heady plume
#

yes it is indeed ambiguous. they should not complain if you interpreted the observer's position differently if they didn't specify

gusty falcon
#

tbh our diagram

#

is the more natural interpretation

#

the other one is just 😭 idk not that natural

#

but yeah

#

i guess it can be anywhere

#

okay anyway bye thx

#

.close

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remote halo
#

guys please could someone please explain to me what is here meant by more general while_rule as i checked the end of note 6.3 also attached in the post it is basically called about the differnece between the partial correctnes and total correctnes so how is that relevant to the general while loop ?

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@remote halo Has your question been resolved?

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@remote halo Has your question been resolved?

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remote halo
#

<@&286206848099549185>

hollow sail
#

s mean sum right?

#

well use the loop invariant proof so

midnight plankBOT
#

@remote halo Has your question been resolved?

unique stream
#

propose 0<=i<=n

#

and s=i*(i+1)/2

#

before entering the loop the conditions hold

#

Assume the given statement holds for some loop cycle with given s, i

#

then perform the induction step and show that the conditions hold for the next loop cycle as well with s', i'

#

clearly i' = i+1 and s' = s+i'

#

invariance is maintained

#

by induction this holds for all loop cycles

#

Does the algorithm terminate? Yes, i' is strictly larger than i by 1 and there is a finite amount of iterations as i iterates from 0 to n, ensuring total correctness

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novel ocean
#

how do i isolate x

midnight plankBOT
unique stream
#

multiply with the denominator that contains x

#

then bring the other x over

#

factor out x

novel ocean
#

ah

#

ok wait

#

how do you factor out x😭

sleek cloud
#

xy+xz = x(y+z)

novel ocean
#

Ok

novel ocean
unique stream
#

on both sides

novel ocean
#

ah ok

novel ocean
unique stream
#

when you bring the denominator over, the entire left side needs to be in brackets

#

(left side) * (x-16/ln(5)-10) = x

#

and then you can do -x

novel ocean
#

ok

#

wait sorry i gtg

#

thanks tho

#

.close

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vapid cedar
#

I would like to try and integrate the gamma function manually. I want to be able to do gamma(any real) with high accuracy somehow using integrals.

I started off with the integral for gamma with a slight conversion (Instead of a x-1 above the t, it is just x, it is the same concept I believe)

Starting from there, I tried doing part integration using the u, du, dv and u method.

I saw a pattern and decided to create a summation based on it. HOWEVER, one of my greatest problem is, example if you expand it and try evaluating the boundaries you would get undefined for if x is smaller than 0 and if x is an integer you would get 0?

Here is a short snippet of the summation being expanded I just forgot to put the boundary evaluation 0 to infinity.

vapid cedar
#

I want to try and integrate it and get some infinite series in which I can use to evaluate gamma of any real.

#

not just a whole number

#

Please note, I am slightly new to integrals and may have done something wrong, or maybe there is a method I don't know of or how to implement it.

dreamy tapir
#

damn

vapid cedar
#

<@&286206848099549185>

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twilit field
midnight plankBOT
twilit field
#

I'm, really confused

radiant roost
#

are you meant to use calculus?

#

or like, geometry

twilit field
#

calc

#

nvm got this

#

So I split this into 4 region

#

Is that right

radiant roost
#

what regions did you split it into?

twilit field
#

x>0,y>0

#

each quadrant would be integrated seperately

radiant roost
#

that should work

#

$\int_0^1 \int_0^{1-x}z(x)dydx$

grand pondBOT
twilit field
#

eh?

radiant roost
#

something like this for the first quadrant?

twilit field
#

$\int_{0}^{1} \int_{0}^{1-x} (3-3x) dx dy$

radiant roost
grand pondBOT
#

What a wonderful world!

twilit field
#

The rest will be the same, but with the upper bound of the first integral changed

#

like $\int_{0}^{1} \int_{0}^{x-1} (3-3x) dx dy$

grand pondBOT
#

What a wonderful world!

radiant roost
#

will that come out negative?

twilit field
#

It will yeah

radiant roost
#

i think you can combine these two integrals

#

$\int_0^1 \int_{x-1}^{1-x}$

grand pondBOT
twilit field
#

Do the properties carry over

#

from single var calc

radiant roost
#

your dx and dy are swapped

hollow sigil
#

so basically just goon and solve the problem

radiant roost
#

yeah use the 4 integrals if you're not confident to combine them

heady plume
#

$I = 2 \int_{-1}^1 \int_{0}^{1-|x|} \int_0^{3-3x} \dd z \dd y \dd x$

grand pondBOT
twilit field
heady plume
#

should work

twilit field
radiant roost
twilit field
#

Ah right

heady plume
# grand pond

symmetricity about y = 0 allows me to rewrite integral on -y = integral on y, so I skipped the -ve y so your cuboidal equation is |x| + y = 1

twilit field
#

Got it

#

thanks

#

I was thinking some part of the volume would be give by $\int_{1}^{2} \int_{0}^{\frac{1}{x}} (x+1) dy dx$

grand pondBOT
#

What a wonderful world!

heady plume
# twilit field

that is very trippy (@_@;) I don't see how y = -1/x (which lies entirely in 3rd quadrant) has an intersection between x = 1 and x = 2

twilit field
#

yeah

#

which is why I chose y=1/x

heady plume
#

then again, if only one side is bounded by y = 1/x, the other side is unbounded.

twilit field
#

so the volume is $\int_{1}^{2} \int_{0}^{\frac{1}{x}} (x+1) dy dx + \int_{1}^{2} \int_{\frac{-1}{x}}^{0} (x+1) dy dx$

#

which feels sus

grand pondBOT
#

What a wonderful world!

heady plume
#

ntm where's dz ? devastation

twilit field
#

ntm?

heady plume
#

not to mention

twilit field
heady plume
#

for volume dV = dx dy dz eyeszoom

#

dy dx is just the area blobcry

twilit field
#

yeah

#

but whayt ive written is equivalent, pretty sure

heady plume
#

oh you integrated dz beforehand, I see.

twilit field
#

yeah

heady plume
twilit field
#

Thanks!:D

heady plume
#

I'm pretty sure you can just leave the other integral be and twice the first integral coz symmetricity

#

very bad 3D graph ||geogebra sucks at 3d geo||

twilit field
#

use Demose sotrue

heady plume
#

wow that's indeeeeeed cool

#

$V = 2 \int_1^2 \int_0^{\frac{1}{x}} (x + 1) \dd y \dd x$

grand pondBOT
twilit field
#

this is an even cooler problem eeveekawaii

heady plume
#

feels like I'm doing my math hw

twilit field
#

Wdym

#

$V = 2 \int_{-\frac{\pi}{3}}^{\frac{\pi}{3}} \int_{0}^{\sec(x)} (1+y^2) dy dx$

grand pondBOT
#

What a wonderful world!

twilit field
#

Thanks

heady plume
#

!show

midnight plankBOT
#

Show your work, and if possible, explain where you are stuck.

twilit field
#

Why the blobcry

#

😭

heady plume
#

crying is as infectious as laughter >.< it's fun to cry when doing math !!
Fun Fact: ||If you laugh when doing math, you're probably a psychopath|| - Tzu Sun [Art of Living]

#

/j lol

twilit field
#

hmm

#

The smaller sector would be the part between π/6 and π/2

#

no?

heady plume
#

Yes

#

So basically 0 ≤ x ≤ √3

twilit field
#

hmm

#

yeah

#

but the limits of y are going to cause issues

heady plume
#

No, cause the lower limit of y is the straight line y = x/√3, upper is the circle

twilit field
#

wait what

#

oh right

#

so $\int_{0}^{\sqrt{3}} \int_{\frac{x}{\sqrt{3}}}^{\sqrt{4-x^2}} \sqrt{4-x^2} dy dx$?

grand pondBOT
#

What a wonderful world!

twilit field
#

Thanks

#

Here how would I decide the order thonkg

heady plume
#

deciding order is secondary, first you set up the integral !

twilit field
#

the limits are already given

#

so $\int_{2}^{\infty} \int_{0}^{2} \frac{1}{ (x^2-x)(y-1)^{2/3}}$

grand pondBOT
#

What a wonderful world!

heady plume
#

$\int_{2}^{\infty} \int_{0}^{2} \frac{1}{ (x^2-x)(y-1)^{\frac{2}{3}}} , \dd y \dd x$

grand pondBOT
twilit field
#

hmm, yeah

heady plume
#

$= \left(\int_{2}^{\infty} \frac{1}{x^2 - x} \dd x \right)\left(\int_{0}^{2} \frac{1}{(y - 1)^{\frac{2}{3}}} \dd y \right)$

grand pondBOT
twilit field
#

eh

#

what

#

how

heady plume
#

y is independent of x no?

twilit field
#

yeah

heady plume
#

isn't int (dy/ ... ) just a constant?

twilit field
#

oh right

#

yeah

heady plume
#

m genius ||not||

twilit field
#

what

midnight plankBOT
#

@twilit field Has your question been resolved?

midnight plankBOT
#
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#
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last slate
midnight plankBOT
last slate
#

jus the square one, idk if im correct

#

i jus put "integrate (1-cbrt(y))^2 dy from 0 to 1

last slate
#

anyone can check for me?

#

Hellloooooo 😭 jus some basic integration helppp

#

<@&286206848099549185>

#

<@&286206848099549185>

#

<@&286206848099549185>

midnight plankBOT
#

@last slate Has your question been resolved?

midnight plankBOT
#

@last slate Has your question been resolved?

midnight plankBOT
#
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remote halo
# unique stream by induction this holds for all loop cycles

in this case the type of induction is complete induction ? also as i know the invariant shall satsify three proprties as mention only two properties are proved what about the last one regarding to the termination ? Thanks anyway for your asnwer. i wanna add something so in this cas we have proven the inilization which is the base case in the induction and the maintance which is the inductive hypothesis and the inductive step ?

midnight plankBOT
#

@remote halo Has your question been resolved?

remote halo
#

@unique stream

midnight plankBOT
#

@remote halo Has your question been resolved?

misty gorge
#

[mod ping dealt with]

remote halo
#

.close

midnight plankBOT
#
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jolly roost
#

Can someone explain why this is wrong?

latent elk
#

the force on the cart is 4 m/s?

jolly roost
#

sorry

#

edited

#

@latent elk

latent elk
#

Huh?

#

Isnt it impulse the change of velocity over time?

#

So it should be 4 * 1 = 4 N*s?

jolly roost
#

oh the units are wrong

jolly roost
#

but whats wrong with my approach

latent elk
#

a = dv/dt = (4-0)/4 = 1

#

F = ma = 1 * 1 = 1

latent elk
#

Are u sure its the area under the graph?

#

OHHH

#

@jolly roost Influenced by STEAD force

#

Your graph should look like this, a rectangle not triangle

jolly roost
latent elk
#

It is wrong for us, to assume the force is changing at the first place

jolly roost
# latent elk Well, the problem then need to provide more data

what is wrong with what I did if the question was phrased

"A smart cart is initially at rest and then is influenced by an increasing linear force. The cart has a mass of 1 kg. At 4 seconds, the velocity of the cart is 4 m/s. What is the impulse? "

jolly roost
#

how come?

latent elk
#

Cause we dont know how the force is changing

#

We can only know at t=4 that F = 4N

jolly roost
latent elk
#

If it at least gave us something like, at t = 0, F = 2N

latent elk
jolly roost
#

but its at rest, so at t = 0 then f = 0

#

no?