#help-49

1 messages · Page 131 of 1

rain wasp
#

are you in an exam?

molten socket
#

no

rain wasp
#

sus

molten socket
#

fair

wet bridge
#

can i say e^(cosh) approaches to e slower than the denominator

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therefore 0/0 but denominator overweights

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so 0

molten socket
#

yes the answer is indeed zero

wet bridge
#

my reasoning might be faulty (probably)

ember marsh
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i have a solution without derivative

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but i used taylor series...

molten socket
#

pls solution without derivative

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bro ok

wet bridge
molten socket
#

im just looking to cancel h in the denominator

wet bridge
molten socket
#

nah fr why

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or whatever limit techniquse i can use

wet bridge
#

to cancel it out you need a h in numerator

molten socket
#

e^x-1 over x or smth

wet bridge
#

but its derivatives so

ember marsh
#

maybe not so rigorous

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but

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for small angles

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$\cos h \approx 1 - \frac{h^2}{2}$

grand pondBOT
#

BrandenXia

ember marsh
#

so we have

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$e^{\cos h} \approx e^{1 - \frac{h^2}{2}} = e^{1} \cdot e^{-\frac{h^2}{2}} = e \cdot e^{-\frac{h^2}{2}}$

grand pondBOT
#

BrandenXia

wet bridge
#

with approximation its obvious the limit is 0 anyways

gaunt nimbus
#

Approximation from mclaurin😭😭

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Dude’s on limit

flat moat
ember marsh
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he don't know derivative🤣

wet bridge
#

why cant we find a solution

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was it gonna be impossible if we didnt invent l’hopital

gaunt nimbus
#

It’s the limit definition of derivative 😭

wet bridge
#

so a solution with only using the limits is possible

ember marsh
#

do we have (cosx-1)/x approachs 0 as x goes to 0

wet bridge
#

but the counterargument is derivatives are also only using limits

molten socket
#

why does lhopital work anyways so weird

ember marsh
#

emm

molten socket
#

my syllabus doesnt even teach lhopital coz the smartest students always manage to find the limit without lhopital

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cringe ass

ember marsh
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do u know the limit of sinx/x as x goes to 0?

sullen jungle
#

for example yeah sinx/x

wet bridge
molten socket
#

anyways it appears no solution from purely limits

sullen jungle
gaunt nimbus
#

Have u guys gotten the answer

ember marsh
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with approximation yes, but not a rigorous one

gaunt nimbus
#

No limit definition?

ember marsh
ember marsh
gaunt nimbus
#

why not limit definition of derivative?

ember marsh
#

because he don't know derivative

gaunt nimbus
#

ahhh

ember marsh
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🥲

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it really depends on how we rigorously define sine function

wet bridge
#

?

ember marsh
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if we just define it with series, the solution will be obvious

flat moat
#

Can we use squeeze theorem tho?

gaunt nimbus
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no bound

flat moat
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Wait

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nvm

ember marsh
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emm

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maybe it will work

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if we consider left and right limit seperately with squeeze theorem

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something like this?

gaunt nimbus
#

how?

ember marsh
sullen jungle
#

yea

#

you can do thatp

gaunt nimbus
midnight plankBOT
#

@molten socket Has your question been resolved?

midnight plankBOT
#
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jovial crest
#

hi! can someone explain what injective and surjective functions are? ( not a definition but in a manner that could explain how we use them in solutions )

rain wasp
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can you show a problem?

jovial crest
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yeah sure

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i did solve it but i found another solution which uses surjectivity and couldn't understand

rain wasp
#

what does the question ask?

jovial crest
#

find f(x)

humble torrent
jovial crest
#

in this solution could someone tell me why f is surjective? and f(0) was assumed to be 0, cause its injective ( if someone could explain how that works too that'd be wonderful )

jaunty canopy
humble torrent
jaunty canopy
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i.e. if i gave you some real number y, there is at most one real number x such that f(x) = y

jovial crest
jaunty canopy
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i see ur doing functional eqns lol

jovial crest
jaunty canopy
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so that means f is surjective

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because f(0) is some constant

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the image of f must be R because of ur exposed 2x

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(i.e. alternatively you can think of it as if i gave you what f is)

jovial crest
jaunty canopy
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(you can find f(0) - 2x = f(f(-f(x)) - x))

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(so if ur dedicated enough, you can invert that to get x = f(something) )

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(so f is surjective)

jovial crest
jaunty canopy
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so as an example, let's sps f(0) = 0 cus it makes our calculations nicer

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we know f(0) - 2x = f(f(-f(x)) - x)

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i.e. -2x = f(f(-f(x)) - x)

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can you tell me a value of z such that f(z) = 3?

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can u tell me a value of z such that f(z) = pi?

jovial crest
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i think?

jaunty canopy
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as in can u tell me?

jovial crest
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im sorry i dont follow

jaunty canopy
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or maybe f(z) = -4

jovial crest
#

can u explain it to me as though i have no idea what surjectivity or injectivity is besides the basic definition

jaunty canopy
jovial crest
#

like from the top explain why f is surjective

jaunty canopy
#

can u tell me a value of z where f(z) = -4?

jovial crest
jaunty canopy
#

that gets us f(0) = 2x + f(f(-f(x)) - x)

jovial crest
#

yes

jaunty canopy
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from here, you can immediately conclude f is surjective if you were writing this up in a contest

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but let's go through why it's surjective step by step

jovial crest
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yes pls tysm

jaunty canopy
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for the moment, we'll suppose we've also shown f(0) = 0

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this isn't necessarily, but it makes my maths slightly nicer

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so we actually have 0 = 2x + f(f(-f(x)) - x)

jovial crest
jaunty canopy
jovial crest
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ohh

jaunty canopy
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of why it's surjective

jovial crest
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alright

jaunty canopy
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i haven't shown that, i'm just gonna assume it because it makes algebra simplify a bit nicer

jaunty canopy
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-2x = f(f(-f(x)) - x)

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following?

jovial crest
jovial crest
jaunty canopy
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so do you remember what the definition of surjectivity is?

jovial crest
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yes if f is surjective there's atleat 1 soln

jaunty canopy
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yeah so we want to show that

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for each $y \in \mathbb{R}$, $\exists z \in \mathbb{R}$ such that $f(z) = y$

grand pondBOT
jovial crest
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yes

jaunty canopy
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we'll do it for a few specific examples of y

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how you do it generally should be clear

jaunty canopy
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i want to find some real number such that f(z) = -4

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what happens if we plug x=2?

jovial crest
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-4=f(f(-f(2))-2)

jaunty canopy
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so can u tell me a value of z such that f(z) = -4?

jaunty canopy
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yeah so f(-f(2)) - 2 is a solution to f(z) = -4

jovial crest
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ohh right

jaunty canopy
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can u tell me a solution to f(z) = -6 now?

jovial crest
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-6=f(f(-f(3)-3)
so f(-f(3))-3 ?

jaunty canopy
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yep

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anyway yeah so that's why f is surjective

jaunty canopy
jovial crest
jaunty canopy
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but it'll be like f(0) - 2x = y

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x = -(y+f(0))/2

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so f(-f(x)- x) will be a solution to f(z) = y where x = etc.

jaunty canopy
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it doesn't matter that we don't know what real number it is, surjectivity just says that some number exists

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and we've shown that the solution exists

jovial crest
jaunty canopy
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as in for injectivity, you need to show that if f(x) = f(y), then x=y

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anyway the first functional equations you encounter are probably "just plug stuff in until it works"

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injectivity and surjectivity are normally the 2 things you encounter next and are quite useful

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for surjectivity, often we can assume i.e. "let y be such that f(y) = 0" or something like that

jaunty canopy
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on the other hand, if everything in your functional equation was wrapped up in an f, although you might still be able to prove injectivity/surjectivity, it'll be a lot harder

jovial crest
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OHHHH I UNDERSTAND

jaunty canopy
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so for problems like this where there is an exposed x, you want to ask yourself "can we prove injectivity and/or surjectivity"

jovial crest
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so a function can be injective and surjective simultaneously?

jaunty canopy
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an injective and surjective function is a bijective function

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a bijection is like one of those normal functions where you can "invert" it

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(i.e. f inverse exists)

jovial crest
jovial crest
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okk so i have this one question which involves injectivity and surjectivity can you help me with that

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like just one question so i know how to use it when solving questions

jaunty canopy
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we have an exposed x, and we want to wrap all xs in an f all by itself

jaunty canopy
#

as an example, here, everything is wrapped in an f, so it'll be hard to prove injectivity/surjectivity (and ||in fact, the only solutions are constant so you wouldn't be able to prove injectivity/surjectivity||)

jovial crest
jaunty canopy
#

on the other hand, for this problem, if you assume f is not constant, then you can prove f is injective but it's quite hard to do since there is no exposed x/y

jaunty canopy
#

for injectivity, it always goes "suppose f(a) = f(b)"

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like i mentioned, the exposed x will be useful in trying to prove f is injective

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so we should try x=a and x=b

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that get's us f(f(a) + y) = 2a + f(f(y) - a)

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and f(f(b) + y) = 2b + f(f(y) - b)

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wait nvm my idea doesn't work

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let me try it properly

jovial crest
jovial crest
#

<@&286206848099549185>

jaunty canopy
#

btw i have to dip soon but if ur still here later i can help u with ur query

jovial crest
jaunty canopy
jovial crest
jaunty canopy
#

oh huh it's only A1

jovial crest
#

ye

jaunty canopy
#

ok i'll look into it later, gtg now but another good problem for injectivity/surjectivity if i remember correctly is Balkan MO 2000 P1

jovial crest
midnight plankBOT
#

@jovial crest Has your question been resolved?

midnight plankBOT
#

@jovial crest Has your question been resolved?

jovial crest
#

<@&286206848099549185>

midnight plankBOT
#

@jovial crest Has your question been resolved?

midnight plankBOT
#
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frank osprey
#

Can anyone tell me why we can ignore things which are multiplied by X if X approaches 0? I mean its not literally 0 so why can we completely ignore it and still have an equality

frank osprey
#

Like a perfect equality, not just a really close approximation

prime hornet
#

you mean $\lim_{x \to 0} cf(x) = c \cdot \lim_{x \to 0} f(x)$?

grand pondBOT
#

higher!

frank osprey
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Do i? Idk

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Like just if i have a 5x + c and x approaches 0, then its equal to c

prime hornet
#

do you have an example to describe what you mean?

exotic pelican
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do you know the basic idea behind limits?

frank osprey
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I still did not learn about limits

sharp tulip
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Wouldn't it be because the as x -> 0, 5x -> 0

frank osprey
#

Yeah but 5x approaches 0, but why is it perfectly equal to 0?

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If X is not perfectly equal to 0

sharp tulip
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Because it's a limit

exotic pelican
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that's a definition thing

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we define the lim to be what the inner term approaches

frank osprey
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How can i define that a + b = b if a is small

sharp tulip
#

Limits find the value that a function or expression approaches, not what it actually equals

frank osprey
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I mean i just dont understand why can we say its perfectly equal not just a very close approximation

exotic pelican
#

we don't define 5x + c = c, we define lim(5x + c) = c

sharp tulip
#

yea

frank osprey
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Ohhh ok now i understand

#

Thank you guys!!!

sharp tulip
#

I get you, math is weird

frank osprey
#

Lol

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Ty ty :))

sharp tulip
#

Bye

frank osprey
#

Cya

#

.close

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#
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last slate
midnight plankBOT
last slate
#

ok so here's my reasoning

#

$$T_\text{total} = T_{R \to M} + T_{M \to R}$$

grand pondBOT
#

Edmund Cloudsley

last slate
#

hence

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$$T_\text{total} = \frac{2.4 \times 10^{12}}{c} + \frac{2.4 \times 10^{12} - (0.90c) \times \frac{2.4 \times 10^{12}}{c}}{c}$$

grand pondBOT
#

Edmund Cloudsley

last slate
#

The rocket would have moved the distance of 0.90c times (2.4 \times 10^12) over c

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in the time span that the light hits the mirror

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am I correct or my reasoning flawed?

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I am fairly certain that my value for $T_{R \to M}$

grand pondBOT
#

Edmund Cloudsley

last slate
#

is correct

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however I am not so sure about T m to r

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rough sketch I made of the situation

#

apologies for the bad handwriting

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<@&286206848099549185>

midnight plankBOT
#

@last slate Has your question been resolved?

midnight plankBOT
#

@last slate Has your question been resolved?

last slate
#

.close

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safe onyx
#

why aren't these the same

midnight plankBOT
safe onyx
#

(windows calculator)

radiant roost
#

The integral isn't unique, there's a family of solutions

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It's showing you one of them

safe onyx
#

oh so it choses to make the constant 1

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🤔

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desmos choses to make it 0

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¯_(ツ)_/¯

radiant roost
#

It seems so

safe onyx
#

thank you :D

#

.close

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radiant roost
midnight plankBOT
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main stone
#

Hello!

midnight plankBOT
main stone
#

136 students were asked how many presents they got on christmas, there were given following ranges and votes by each.
What's the average present amount and median?
0 - 16 votes
1 - 4 votes
2-3 - 18 votes
4-5 - 26 votes
6-7 - 20 votes
8 or more - 52 votes

next rover
#

no idea

#

"more" messes up everything

midnight plankBOT
#

@main stone Has your question been resolved?

safe narwhal
main stone
#

dont troll

nimble copper
#

they aren't trolling

#

those 52 students could have each received 8 gifts. Those same 52 students could have each received 52 gifts

main stone
#

its

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,calc 5700/136

grand pondBOT
#

Result:

41.911764705882
main stone
#

42% of votes

radiant roost
#

i think you can still find the median

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not the mean though

nimble copper
#

indeed the median is unaffected

main stone
#

why is median not unaffected?

nimble copper
#

begone double negative

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what is your working definition of median?

main stone
#

ok how do i calulate median?

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in this

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cus i know how to calculate it with normal numbers

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1,1,1,2,3

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mediam is 1

radiant roost
#

i'd probably find the total number of votes first

main stone
#

136

radiant roost
#

then try to split it in half

main stone
#

,calc 136/2

grand pondBOT
#

Result:

68
radiant roost
#

actually you still can't find the median

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because it says 2-3 presents

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you don't know if it's 2 or 3

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sorry i meant 6 or 7

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it would fall in the 6-7 range i think

main stone
#

so midpoinr?

radiant roost
#

ye

#

the midpoint

main stone
#

Ok do that for me

#

<@&286206848099549185>

midnight plankBOT
#

@main stone Has your question been resolved?

midnight plankBOT
#

@main stone Has your question been resolved?

spiral osprey
main stone
spiral osprey
#

!nosols

midnight plankBOT
#

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

spiral osprey
#

Or more appropriately

#

!noans

midnight plankBOT
#

The purpose of this server is to help you learn, not to hand out answers. Do not ask someone to give you the answer directly.

midnight plankBOT
#

@main stone Has your question been resolved?

hot narwhal
midnight plankBOT
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wet bridge
midnight plankBOT
wet bridge
#

AB=ED, BC=BD

dreamy lichen
#

there is an isosceles triangle hidden

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you could fill in most angles using that one

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i dont yet know how it will be helpful (bc i havent solved it yet) but its probably a good way to get started

wet bridge
#

its not going anywhere from that

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i tried it

twilit jetty
wet bridge
#

yes

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those are the all known angles

dreamy lichen
#

You could probably just use trig

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but thats long and tedious

wet bridge
#

and i want a geometrical solution

dreamy lichen
#

solution is ||25 degrees|| by the trig shit, but idk how to get there. Maybe the answer will help

eager zephyr
#

What are you exactly trying to find in the figure?

wet bridge
#

angle x

eager zephyr
#

bro take sum of all angles of a quadrilateral = 360

twilit jetty
#

that doesnt work

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you can already see in each triangle that it adds to 180

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so doing that does not give any new information, you get 180 + 180 = 360 as expected with nothing to solve for x

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if AB = ED was not given, there would be infinitely many solutions for x (0 < x < 120)

eager zephyr
#

what are the wavy symbols on bc and bd supposed to mean?

twilit jetty
eager zephyr
#

oh ok

wet bridge
#

i can say x=25 if i can prove E’DBA is a cyclic quadrilateral

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probably not a good way

eager zephyr
#

what is the total value of angle E?

wet bridge
#

95

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bed is 95

eager zephyr
#

it is not a cyclic quadrilateral then.

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opposite angles don’t add upto 180

wet bridge
#

but i cant prove

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it is the case according to the answer

eager zephyr
#

is there a total area given?

wet bridge
#

no

wet bridge
drifting root
#

what are we tryna do?

#

fimd x?

wet bridge
#

yes

twilit jetty
wet bridge
#

yes

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im also looking for a geometrical solution

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anyone?

midnight plankBOT
#

@wet bridge Has your question been resolved?

wet bridge
hot narwhal
wet bridge
#

well guess what

#

tldr that doesnt work

wet bridge
tawdry laurel
#

Meanwhile the diagram:

wet bridge
#

the diagram is TO THE SCALE

tawdry laurel
#

The negative angle;

hot narwhal
wet bridge
#

also i know x=25

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i dont want the result i want the solution

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no trig

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wdym how

wet bridge
midnight plankBOT
#

@wet bridge Has your question been resolved?

wet bridge
#

<@&286206848099549185>

midnight plankBOT
#

@wet bridge Has your question been resolved?

wet bridge
#

<@&286206848099549185>

warm elm
#

Qn?

ebon anchor
#

hi

#

how cna i help you?

bleak berry
#

this gives x = 25 if you can prove if F E C are all coliniear @wet bridge

wet bridge
#

niceeeeeeee

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x=25

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wait lemme put it in steps

bleak berry
#

is just that enough to show its colinear though

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like what if it looked like

wet bridge
#

this is enough

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select a point F such that BAF are colinear and AF=BE

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since BF=BD and <FBD=60, FBD is an equilateral triangle

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now construct FE

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<CFB+<BCF+<FBC=180 so F, E and C are colinear

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and finally triangle BAD and FED are congruent

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therefore <CFD=<ADB=x=25

wet bridge
#

also just solve for x

bleak berry
#

you dont know that its 35 though

wet bridge
#

BF=BC also

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also

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i cant draw it lol

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draw the circle with center B and radius BD

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it’ll pass through F and C

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CBD=50 central angle

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so CFD=25 so BFC=35

crude galleon
#

are you done?

wet bridge
#

.close

midnight plankBOT
#
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main tusk
#

Given the stepfunction:
how can I find y(t) here?

main tusk
#

Someone made this, but I dont know how to set this up /and if this is even correct

static terrace
#

Define the step function so we're on the same page if possible

#

Also our names match 🥰

main tusk
#

Im just given the graph, thats all.

static terrace
#

You using the conventional u(t) or?

main tusk
#

yes

#

u(t) being the heaviside

static terrace
#

Right so the first part of our graph needs to be a linear function

#

With coefficient 3 right?

main tusk
#

Yes

static terrace
#

So 3t, but we need to make sure it only shows up for t from 0 to 1

main tusk
#

*u(t)

static terrace
#

If we multiply it by u(t) we ensure it starts at 0

main tusk
#

and for cutting it off, doing - then

static terrace
#

Yes

main tusk
#

okay okay

static terrace
#

With an offset of 1

#

Apply same logic for all other segments

main tusk
#

Is it normal I get this in desmos?

static terrace
#

Hmmm, note that the other segments need to be offset vertically since the don't start at t=0

main tusk
#

and how would you offset them vertically then?

static terrace
#

(2(t-1) +3)

#

Try this

#

For the second segment

main tusk
#

(2(t-1) -3) seems to work

#

hold on

#

Looks more like it

static terrace
#

Eyup

main tusk
static terrace
#

Now simplify your expression if you want and that's it

#

I guess not

main tusk
#

pretty complex to wrap my head around

#

im guessing doing it segment per segment is the way to go

static terrace
#

No time to verify, sorry, but your graph looks correct

#

Yeah, that's how you should always do it

main tusk
#

Okay, thanks!

#

(nice name btw)

midnight plankBOT
#

@main tusk Has your question been resolved?

midnight plankBOT
#
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midnight plankBOT
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drifting root
midnight plankBOT
drifting root
#

this is what i have so far, idk how to go on

viral dagger
#

cant you split them?

drifting root
#

if i split them, what do i do with the sec

#

oh

#

do i do the stupid sec(secx+tanx)/(secx+tanx)?

sullen jungle
#

probably something like that i forgot it

#

,w integrate secantx

drifting root
#

hmmm

#

ok

#

i think i got it

#

thx

#

.close

midnight plankBOT
#
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viral dagger
#

determine all positive real $x$ such that for all positive reals $a,b,c$ atleast one of $a+\frac{x}{ab}$, $b+\frac{x}{bc}$, $c+\frac{x}{ca}$ is greater than or equal to $x+1$

grand pondBOT
#

skissue.in.a.teacup

viral dagger
#

is this am-gm or smth

visual tiger
#

I'm guessing you could try to prove their sum is greater than 3x+3

viral dagger
#

(a+b+c)+x(a+b+c)/abc

#

this doesent seem useful

pine thicket
#

this is a trick question i think

#

you can always find a counterexample

#

hint: think of simple cases

viral dagger
#

like 1,1,1?

pine thicket
#

indeed

viral dagger
#

wait uhh

#

its geq

pine thicket
#

darn

viral dagger
#

oh boy do i hate myself some incorrectly written question (this is my 10th streak)

visual tiger
#

yeahh

#

ok I found x <= -4

#

I don't know how

#

I don't know if it works for every x <= -4

#

but I know it's a necessary condition

viral dagger
#

x is a positive real :(

visual tiger
#

oh

#

wait

#

ah I see where I messed up

#

not this one

#

I forgot the solution x = 1/2

#

ok x = 1/2 seems to be correct

#

my hint:

viral dagger
#

wait whats stopping us from just choosing b=x+2

visual tiger
#

but what are you going to do with it

viral dagger
#

oh right

visual tiger
#

anyways

#

my hint is

#

if you pick a = b = c

#

then you must have 3(a+ x/a^2) >= x+1

visual tiger
visual tiger
#

-> find a = a(x) the argmin

visual tiger
viral dagger
#

whats argmin

visual tiger
#

f(argmin) = min

#

the input(s) that produces the min

#

arg-min for minimum argument

viral dagger
#

the minimun f(a) is at 1-2x/a^3=0=>a=cbrt(2x)

#

if we plug back we get 3(cbrt(2x)+x/cbrt(4x^2))>=x+1

visual tiger
#

sorry this is more adequate

viral dagger
#

hmmcat what am i looking at

visual tiger
#

the range of values of a blobcry

viral dagger
#

how did it become complex blobcry

visual tiger
#

the result is not complex

#

when you simplify

viral dagger
#

wtf

#

what is the range supposed to represent

visual tiger
#

gives us this in the end

#

not very pretty

#

how can we even check if those values work for all a,b,c

#

oh wait

#

no I was right beforehand

#

x = 1/2 is the only answer because

#

I thought I missed a three

#

but it cancels

viral dagger
#

ok not gonna lie how do you get that

visual tiger
#

(a+ x/a^2) >= x+1

viral dagger
#

i still have no idea

visual tiger
#

I wrote 3(a+ x/a^2) >= x+1

#

but the x+1 add up too

#

(a+ x/a^2) >= x+1

viral dagger
visual tiger
#

after dividing by 3 on both sides

#

so

#

with a = cbrt(2x)

#

we get a^3 - 3a + 2 <= 0

#

notice the nice factorization incoming

viral dagger
#

(a-1)(a-1)(a+2)

visual tiger
#

so

#

(a-1)^2 * (a+2) <= 0

#

if a > 0, not a lot of solutions

viral dagger
#

wait

#

isnt it like tangent at a=1

#

for a>0 its only a=1 no?

visual tiger
#

well yeah

#

a+2 > 0

#

so (a-1)^2 <= 0

#

so a-1 = 0

#

a = 1

#

-> x = 1/2

viral dagger
#

thats the only solution?

visual tiger
#

the only possible one, yeah

visual tiger
#

so (cbrt(2x) + x/cbrt(2x)^2) >= x+1

#

so 3/2 * cbrt(2x) >= x + 1

viral dagger
#

oh its equality

visual tiger
#

etc...

visual tiger
viral dagger
#

what if a,b,c arent equal?

visual tiger
#

again, we've only shown x = 1/2 is the only POSSIBLE solution

#

is it a solution

#

idk

#

we haven't seen what happens for a,b,c different

viral dagger
visual tiger
#

jic we're not on the same page

#

possible solution doesn't mean solution

#

it means "can be a solution"

viral dagger
#

oh whoops sorry

visual tiger
#

what we've shown so far

#

x is a solution => x = 1/2

#

I never proved

#

x = 1/2 => x is a solution

#

wait

viral dagger
#

1.2+(1/2)/(1.2)(1.4)<1.5

#

id this a counterexample

visual tiger
#

well no

#

cause you have 1.4 + (1/2)/((1.2)(1.2)) >= 1.5

#

most likely

viral dagger
visual tiger
#

you only need at least one to be greater or equal to 1.5

viral dagger
#

oh right

visual tiger
#

just plug in a = b = c to those quantities

#

once of which is greater or equal to x+1

#

all of those quantities are a + x/a^2

#

anyways back to now

#

take x = 1/2

visual tiger
#

if we managed to prove (a+b+c)(1+ 1/(2abc)) >= 9/2 we'd be done

#

unfortunately this is really tricky

viral dagger
#

wait

viral dagger
visual tiger
viral dagger
#

am gm

#

a/2+a/2+b/2+b/2+c/2+c/2+x/ab+x/ac+x/bc

visual tiger
#

mmmh

#

so this is bigger or equal to 9 * root3(x/4)

#

bigger or equal to 9/2

#

well done

#

equality case when a = b = c = 1/(2a^2), meaning a = b = c = cbrt(2)

viral dagger
#

so done?

visual tiger
#

I will head to bed now

viral dagger
#

alr ty! gn

#

.close

midnight plankBOT
#
Channel closed

Closed by @viral dagger

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dawn dagger
midnight plankBOT
#
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ionic magnet
midnight plankBOT
thorn sorrel
#

is ctg cotangent?

#

ive never seen that notation

ionic magnet
#

yes

#

ctg = contangent

cerulean oyster
#

my way to solve it would be to translate the problem into tan 3x >= 1

delicate sage
#

cot^-1 (1)

delicate sage
#

= pi/4

cerulean oyster
lean sequoia
#

for me is pi/6

#

aaaa

#

no

#

no

#

im wrong

#

sorry

cerulean oyster
#

given that tangent is =1 when cosine and sine are the same, youll have to check both points in which they take the same absolute values.

But since youre looking for greater than, you can discard the negative portion

lean sequoia
#

tg 3x>=tg pi/4

cerulean oyster
lean sequoia
#

okkkk

cerulean oyster
#

Youll find that you essentially want to maximize sine in relation to cosine, since tan = sin/cos.

if you look at the regular graph on tangent, is really easy to find how, basically take values increasing from pi/4 up to pi/2, it will later repeat for each tangent repetition.

youll have to consider that youre working with 3x, not x, also.

midnight plankBOT
#

@ionic magnet Has your question been resolved?

lean sequoia
midnight plankBOT
#
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pastel tree
#

$f(x,y) = \sqrt{x^2+y^2}$

midnight plankBOT
grand pondBOT
#

Merineth 🇸🇪

pastel tree
#

If i'm asked to sketch the graph of this given R^3 function

#

How would i go about it?

#

I understand that it's equivalently saying:

#

$z = \sqrt{x^2+y^2}$

grand pondBOT
#

Merineth 🇸🇪

pastel tree
#

Could this be solved the same way in R^2? Where we input values into x and y to determine z ?

thorn sorrel
#

wouldnt thag be 3 dimensional

pastel tree
#

@tribal temple Are you sleeping? :>

#

I do realize that at z = 0 the point is at the origin (0,0,0)

twilit field
#

yes

#

start by squaring both sides

pastel tree
#

yeah i realize that it becomes z^2 = x^2 + y^2

#

I'm just not entirely sure how to sketch it

#

I realize that the blue point represents where it starts

twilit field
#

Well, it's a set of circles, isn't it?

pastel tree
#

but for example if x = 1 and y = 1 then z = sqrt(2)

radiant roost
#

consider cross-sections with constant z

burnt flame
#

these are called level curves :)

pastel tree
#

Not entirely sure i follow that cross section part

#

do you mean we set z to 1, 2.. etc?

radiant roost
#

yeah

pastel tree
#

x^2 + y^2 = 1
x^2 + y^2 = 4
...

burnt flame
#

it also helps to set x or y equal to 0. this gives you a sense of what the function looks like in the yz or xz plane

pastel tree
#

wouldn't this be drawn in 2d?

robust isle
twilit field
#

well, draw the shadow of the curve, so to speak

pastel tree
#

Hm this is a bit complicated

robust isle
#

well you need to believe in your vision skills yeah

tribal temple
burnt flame
# pastel tree Hm this is a bit complicated

it is better to think in cross sections with these sorts of things. i think the combination of setting x=0 and y=0, and the set of level curves will help paint a picture of what the surface is :)

robust isle
#

🎶 and then I saw all her faces, now I'm a believer

pastel tree
#

Hmm okay

#

so how does the cross section method work for sketching?

#

$x^2+y^2 = 1$

grand pondBOT
#

Merineth 🇸🇪

pastel tree
#

solve for x and y respectively?

burnt flame
#

no

#

in the original function, set x or y equal to 0

pastel tree
#

ok

#

$z^2 = x^2$

grand pondBOT
#

Merineth 🇸🇪

burnt flame
#

are you familiar with the absolute value function?

pastel tree
#

z = +-x ?

burnt flame
#

but what happens if x is negative

burnt flame
pastel tree
#

not much

#

Ok i had no idea

#

$z = \sqrt{x^2} \implies z = |x|$

grand pondBOT
#

Merineth 🇸🇪

pastel tree
#

I assumed it was

#

$z = \pm x$

grand pondBOT
#

Merineth 🇸🇪

pastel tree
#

or even

#

z = x

#

square both sides gives z^2 = x^2

burnt flame
#

if it were z^2=x^2 yes

#

but squaring adds extra solutions sometimes, so its a bit dangerous to do

pastel tree
#

$z = \sqrt{x^2} \implies z^2 = x^2 \implies \pm z = \pm x$

grand pondBOT
#

Merineth 🇸🇪

burnt flame
#

take x=1, if we square both sides we get x^2=1, adding the solution of x=-1

pastel tree
#

Is this allowed?

pastel tree
#

no

burnt flame
pastel tree
#

I mainly want to learn to sketch functions

burnt flame
#

for example z cant be negative, as sqrt() only outputs nonnegative numbers

#

do you know how to sketch the absolute value function?

pastel tree
#

no

burnt flame
#

|x| is basically just the magnitude of x, it gets rid of the negative on negative numbers

#

|3|=3, |-3|=3, |-5|=5, |0|=0 (zero has no magnitude)

#

so on positive side, it would just look like x

pastel tree
#

I get this part

#

i just don't understand how this applies to the sketch

#

if z = 1

#

then the radius in the x and y axis would be 1 for the circle?

burnt flame
#

when you set y=0, you get what the function looks like in the xz plane

pastel tree
#

but since we are setting z to a fixed value we get what it would look like in the x y plane?

burnt flame
#

it would just be a point in the xy plane if z=0. the only (x,y) pairs that satisfies it is (0,0)

pastel tree
#

ok i see what i'm doing wrong

#

i'm trying to draw it in x,y,z plane

#

but it's actually an x,y plane

burnt flame
#

the blue is the yz plane (where x=0), the red is the xy plane (where z=0), the purple is the xz plane (where y=0)

pastel tree
#

Yeah that is completely wrong according to the solution

radiant roost
#

the circles will go in planes parallel to the red plane

pastel tree
#

this is apparantly the solution

radiant roost
#

ok it looks like they just drew the level curves, they didn't draw a 3d picture

pastel tree
#

Ye seems so

pastel tree
#

very unclear exercise from the book

burnt flame
#

this isn't even what you said 😭

pastel tree
#

ohwell i'm just glad its solved

#

thanks catlove

#

.close

midnight plankBOT
#
Channel closed

Closed by @pastel tree

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midnight plankBOT
#
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gusty falcon
midnight plankBOT
gusty falcon
#

how can i use the average rate of change here?

#

can i not?

grand pondBOT
fervent ember
#

thats the average change for 25 years.

gusty falcon
fervent ember
#

tkae the 5th root.

gusty falcon
#

😭 i'm confused

#

can you elaborate

#

wdym 5th root

#

where did that come from

fervent ember
#

you need an average for a five-year span.

#

you have to break down the value for 25 years to a 5 year period.

gusty falcon
#

didn’t notice that

gusty falcon
fervent ember
#

how would you combine a rate of cange for a first year with a rate of change for the second year to a two-year rate of change?

gusty falcon
#

i want to say compute the average of those 2 but that’s wrong

fervent ember
#

anyway. calculate the AROC 1935 -> 1940, then 1940 -> 1945, and then take the average f this 5 values.

gusty falcon
#

i know you can average all these

#

is there a way to only do (f(b) - f(a))/(b - a)

#

like for example (87.5-25)/(1960 -1935)

#

this doesn’t work but what’s the counterpart that works

fervent ember
gusty falcon
#

can we do a related question first; maybe my question isn’t that clear

fervent ember
#

ask.

gusty falcon
#

here the answer is just (f(1980) - f(1972))/ (1980 - 1972)

#

right?

fervent ember
#

yes

gusty falcon
#

can i make a similar “graph”

#

for this question

#

and use AROC

#

that’s my question

fervent ember
#

in the tv question there is an average percentage asked, thats te difference to the student question.

#

thats why - to be honest - the use of AROC isnt correct here

gusty falcon
#

yeah well the y value is clear for the tv question

#

16-> 20 = 25%
20-> 30 = 50%
30-> 50 = 66.67 %
50->80 = 60%
80->150 = 87.5%

#

not sure about the x value

gusty falcon
#

looks like exactly the same question to me

#

the first x value will map to 0.25 for example

#

second x value will map to 0.5

#

and then you have a curve like the student problem

#

and then (0.875 - 0.25)/ (x_2 - x_1) would be AROC

#

no?

fervent ember
#

16->20: 16x(1+0.25)
20->30: 20x(1+0.5)
and so on.
so 16->150 is 16 x (1+0.25)x (1+0.5)x(1+066666)x....

gusty falcon
fervent ember
gusty falcon
#

the numbers i wrote means that much percent increase

fervent ember
#

20/16-1 = 0.25

gusty falcon
#

yeah but that’s to make a new table column which gives you

#

the percent increase

#

seemingly we want to use that column

#

to find the AROC

#

so yes additional calculation but so what? that’d for a new table column

fervent ember
#

sorry, you have to understand, that you do another calculation.
in the students example: number of students at the end minus the students at the beginning.
in the tv example: number of tv at the end divided by the number of tv at the beginnung.

gusty falcon
#

imagine that column is for

fervent ember
fervent ember
gusty falcon
#

0
0.25
0.5
0.67
0.6
0.875

#

would be the column labeled as percent increase

fervent ember
#

0 is wrong.

#

you dont have a value at this position.

gusty falcon
#

hmm yeah

#

well eh

#

it’s 16-> 16 so one could argue there’s a 0% increase?

fervent ember
#

0.25 is a value from 1935 to 1940. so you would need a value for 1930 to calculate an change to a previous value.

#

you mix up values for a date/year with values for a period.

gusty falcon
#

okay so

#

i can’t use aroc because i have 5 inputs

#

and only 4 outputs?

#

so it isn’t a function

#

if it isn’t a function i can’t calculate the average rate of it

#

that?

fervent ember
#

you have 6 base values, so you could calulate 5 changes.

gusty falcon
#

well wait it’s a function but one input doesn’t map to any output

gusty falcon
fervent ember
#

is said. do it. what do you get?

gusty falcon
#

i did

#

5 outputs 6 values

fervent ember
#

whats your AROC in the way you wanna calulate it?

gusty falcon
#

so i can’t do aroc: f(1960)- f(1935)/ (1960-1935)

#

but f(1935) isn’t defined

#

hence AROC isn’t defined

#

if u do it student way right?

gusty falcon
fervent ember
#

you could start with 1940 instead of 1935.

gusty falcon
fervent ember
#

no, its not. but i wanna show you where you end up with your way.

gusty falcon
#

so yeah what’s the issue

fervent ember
gusty falcon
#

like 2.5%

fervent ember
#

do you think this result is realistic for a change frrom 15 to 160?

gusty falcon
#

yeah it’s not

#

but what’s causing the issue 😭

fervent ember
#

the AROC you use is for data series where you can add/subtract.

gusty falcon
#

😭ngl it doesn’t make much sense to me

#

i guess i can trust u on this but also because i don’t know what’s going on

gusty falcon
fervent ember
#

yes. i said it before:

so 16->150 is 16 x (1+0.25)x (1+0.5)x(1+066666)x....

or in general: startvalue x (1+f1) x (1+f2) x (1+f3) x ...x (1+fn) = endvalue

if you wanna calculate the "average" of f1, ...fn you would calculate
average rate: (endvalue/startvalue)^(1/n) -1

#

its like geometric mean vs. arithmetic mean

#

in your student example you have value for 1972 + decrease in 1973 + decrease in 1974 .... = value in 1980
so you can calulate ( endvalue - startvalue) / years

midnight plankBOT
#

@gusty falcon Has your question been resolved?

gusty falcon
#

i understand a bit of it

#

I don’t have a paper rn with me

#

Maybe i’ll have a look later and figure this out fully

#

thank you for now

midnight plankBOT
#
Channel closed

Closed by @gusty falcon

Use .reopen if this was a mistake.

fervent ember
#

youre welcome

midnight plankBOT
#
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last slate
midnight plankBOT
last slate
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can i do

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(x^2-2x) ln e * (2x-2)= 0

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??

sharp coral
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no

last slate
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oh

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then how do i solve this?

sharp coral
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if you have two things which multiply to 0 then one of them must be 0 individually

last slate
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OHHH

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HAHAHAHA

dawn dagger
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zero product theorem

last slate
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yea so x =1

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but

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lets say it wasnt 0

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how would i solve it?

dawn dagger
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then you would have a hard time to isolate x

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algebraically, to say the least

surreal moon
#

You would be "very sad", i think is the mathematical term

last slate
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thanks

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.close

midnight plankBOT
#
Channel closed

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covert crypt
#

YO

midnight plankBOT
covert crypt
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we had this example to find eigen values and eigen vectors.
when I tried to get eigen vectors I just can't get the same result

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for example for lambda=2
I got [5/2k
k ]

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I don't understand how we got 5k and 2k

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specifically I am talking here

woven dock
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What you have is equivalent. Since $a$ is arbitrary (i.e. can take on any real value) if you take $a\to2k$ you get the same as the whiteboard result

grand pondBOT
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Tymelord14

covert crypt
woven dock
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As far as I can tell, none other than aesthetics. It looks nicer to not have a fraction in the vector components

tacit rose
covert crypt
covert crypt
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so we just did multiplied by 2 to look nicer

tacit rose
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Basically, because [(5/2)k, 1k] is the same as [5k; 2k] since you just multiplied by a scalar

covert crypt
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@woven dock @tacit rose Thank you for helping me

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imma close this now

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.close

midnight plankBOT
#
Channel closed

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midnight plankBOT
#
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viral dagger
viral dagger
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a is done so only b

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LY suggested to use fermsts christmas theorem so
(x-k/2)^2+(y-k/2)^2=k^2/2
(2x-k)^2+(2y-k)^2=2k^2
claim: if you can write 2k^2=a^2+b^2 where a≠b then k is beautiful
if k is odd, then mod 4 the rhs is 2 and the lhs is (even-odd)^2+(even-odd)^2=(odd)^2+(odd)^2=1+1=2
if k is even then mod 4 the rhs is 0 and the lhs is even^2+even^2=0 mod 4 so you can choose a,b that fulfills it, making it beautiful (proven)
if the only way to write 2k^2=k^2+k^2 then x=y which isnf possible so k is ugly
let p=1 mod 4, by christmas theorem
p = (x+yi)(x-yi)
2p^2 = (1+i)(1-i)(x+yi)^2(x-yi)^2
2p^2=(x^2-y^2+2xy)^2+(x^2-y^2-2xy)^2 so p is beautiful

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any multiple of a beautiful number is beautiful

raven locust
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is b done

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i wanna do b

viral dagger
raven locust
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its hard to read typing math without a clear font

viral dagger
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for this, if (a,b,c) is a pythagorean triple, and x=(a+b+c)/2 and y=(b-a+c)/2 then you get (x^2+y^2)/(x+y)=c (there should be a 2 in the denom for the image)

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oh wait

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so the hypotenuse of a pythagorean triple is a beautiful number

midnight plankBOT
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@viral dagger Has your question been resolved?

midnight plankBOT
#

@viral dagger Has your question been resolved?

midnight plankBOT
#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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viral dagger
#

aa

midnight plankBOT
viral dagger
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part b

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LY suggested to use fermsts christmas theorem so
(x-k/2)^2+(y-k/2)^2=k^2/2
(2x-k)^2+(2y-k)^2=2k^2
claim: if you can write 2k^2=a^2+b^2 where a≠b then k is beautiful
if k is odd, then mod 4 the rhs is 2 and the lhs is (even-odd)^2+(even-odd)^2=(odd)^2+(odd)^2=1+1=2
if k is even then mod 4 the rhs is 0 and the lhs is even^2+even^2=0 mod 4 so you can choose a,b that fulfills it, making it beautiful (proven)
if the only way to write 2k^2=k^2+k^2 then x=y which isnf possible so k is ugly
let p=1 mod 4, by christmas theorem
p = (x+yi)(x-yi)
2p^2 = (1+i)(1-i)(x+yi)^2(x-yi)^2
2p^2=(x^2-y^2+2xy)^2+(x^2-y^2-2xy)^2 so p is beautiful

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the hyp of a pythagorean trip is a beautiful number, not sure about the back part

midnight plankBOT
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@viral dagger Has your question been resolved?

midnight plankBOT
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@viral dagger Has your question been resolved?

midnight plankBOT
#

@viral dagger Has your question been resolved?

midnight plankBOT
#

@viral dagger Has your question been resolved?

midnight plankBOT
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@viral dagger Has your question been resolved?

jaunty canopy
# viral dagger

so we've proved that if p is a 1 mod 4 prime, p is beautiful

jaunty canopy
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so that means all numbers divisible by 1 mod 4 primes are beautiful

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what does that tell us about ugly numbers?

viral dagger
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that its either divisible by 2 or is 3 mod 4?

jaunty canopy
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yeah

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so now we want to prove that if k is a product of 3 mod 4 primes and 2s

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then k is ugly

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i.e. suppose 2k^2 = a^2 + b^2

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use fermat's christmas theorem to show a=b