#help-49

1 messages · Page 106 of 1

ocean dune
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So to prevent this the wise men need to ensure that every corridor has at least one wise man at one of its ends?

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And since there are 100 rooms the wise men should place themselves so that each room has at least one wise man

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And that way no matter wich corrider she chooses she'll lose

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So the number of wise men is 100? Isn't that logic?

ocean dune
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So I believe the right answer is 100?

nova pike
ocean dune
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But they said the mininal

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Minimal*

nova pike
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Also you need to make sure that there are exactly 1000 corridors too

ocean dune
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Develop?

nova pike
ocean dune
nova pike
ocean dune
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oooh yep 1000 corridors and 100 rooms

nova pike
# ocean dune oooh yep 1000 corridors and 100 rooms

Yes, and not only just that, but there are many ways to connect the rooms by the corridors which is why there should be more than one magic number that exists. Because there can be different constructions just with the same 1000 corridors and 100 rooms

ocean dune
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Yeah..I get it now ..

fervent ember
livid summit
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wait

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do exactly 1 wise man go through a corridor each minute?

nova pike
# fervent ember why cant it be 99?

because then at least there is a room with 0 people, from which Merlin can definitely make a series of iterations such that there are two connecting rooms with 0 people

livid summit
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like a cherry

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then the magic number has to be 3?

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wait

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mb

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2

fervent ember
nova pike
livid summit
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i think if 3 vertices and 3 edges

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then 3?

nova pike
livid summit
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ok got it

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i dont think the graph has to be connected right?

nova pike
fervent ember
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for the win of merlin he must achieve such a situation:

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then he could choose te connection AB and the wise man from B as to move to A.

nova pike
nova pike
fervent ember
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so you do not need a wise man in every room

fervent ember
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so i guess the minimal number is much lower than 100.

nova pike
livid summit
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ah

fervent ember
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how should there be more than one minimal number?

livid summit
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there are 100 rooms and 1000 corridors

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so depending on the construction of the rooms and corridors the minimum may vary

nova pike
fervent ember
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and what is the relevanz for my statement that i guess the mimimal number is lower than 100?

livid summit
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my guess is that its 1000 for any construction

nova pike
nova pike
livid summit
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the answer can be the number of edges

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i think

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thats what you can try to prove

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i mean

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its only a guess

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and its true on sum smaller cases lmao

nova pike
livid summit
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@nova pike

nova pike
livid summit
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idk

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but hear me out

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ive created an outline for the solution

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you induct on the number of edges

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assume that you have 100 rooms

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and you just keep on adding an edge to an already existing graph

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so the induction thesis would be that you need at least k wise men when theres k edges right?

fervent ember
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so you would say if the castle has 4 rooms and 4 corridors (formed as rectangle) and you have only 3 wise man than merlin would win?

livid summit
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yeah

fervent ember
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show.

nova pike
livid summit
fervent ember
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take a rectangle A, B, C, D assume the wise man are on A, B, C than show the moves from merlin to win.

livid summit
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ok

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take A and B

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then wise man of B has to go to A

fervent ember
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no.

livid summit
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or else A and D would be empty

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now take C and D

fervent ember
livid summit
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A and D would be empty

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and merlin can simply choose AD

fervent ember
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you said "has to go".

nova pike
livid summit
nova pike
livid summit
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i was thinking of doing something like

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its so hard to explain lol

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like

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taking a subgraph where the number of men in that subgraph is less than the number of edges

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but this idea kinda sucks

nova pike
livid summit
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if the minimum is k

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and k men are placed in the rooms

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then there exists a sequence of moves for merlin such that

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he can empty a given room

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this gotta be something

nova pike
midnight plankBOT
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@nova pike Has your question been resolved?

midnight plankBOT
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@nova pike Has your question been resolved?

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ionic magnet
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ionic magnet
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glossy compass
midnight plankBOT
glossy compass
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I don't think I'm doing this correctly 😭

tribal temple
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And the question is catGiggle turning points of y = ... in said interval, and if they're max/min?

blissful summit
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Nice handwriting

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Wats the question?

glossy compass
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Analyze and sketch the graph

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Label intercept relative extreme points of inflection and adymtops

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Asymptotes

blissful summit
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Ah so concave up down type stuff?

glossy compass
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Yes

blissful summit
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Ah

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Im watching vids on how to sketch using concavity since its been a while

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Brb

glossy compass
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Help 😭 alr

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I think (?) I derived it correctly

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But idk how to find the points of inflection ans critical point

blissful summit
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Points of inflection i remember happen where the second derivative is zero

glossy compass
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I did that but I think it's wrong

blissful summit
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Y do u think its wrong

glossy compass
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When i try to graph it it's not correct

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But i got the critical point correct somehow

blissful summit
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Dang this is hard. I was seeing what should x be at the critical points but idk if u can solve for it since we r dealing with trig functions

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Im seeing if there are other ways

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If another <@&286206848099549185> can help thatd be great

midnight plankBOT
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@glossy compass Has your question been resolved?

blissful summit
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Im watching this rn hopefully something will click https://youtu.be/dIY86WqvGjw?feature=shared

We know how to graph functions, and we know how to take derivatives, so let's graph some derivatives! Many students find that this hurts their brain, but it's just about practice! Remember that the value of a function and the rate of change of that function at a particular point are completely unrelated! A function may be positive but have a neg...

▶ Play video
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finite jolt
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im a little confused how to go about finding a set of vectors that are linearly independent that span U

finite jolt
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I know you need to set up a matrix, solve using gaussian elimination to put it in rref, then put the solution in vector form

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but not sure what matrix to set up?

runic hamlet
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have you found some vectors in U?

finite jolt
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Yeah

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Can I just use any of them to create a matrix

midnight plankBOT
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@finite jolt Has your question been resolved?

surreal moon
trim quest
midnight plankBOT
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@finite jolt Has your question been resolved?

finite jolt
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I would still need to set up a matrix though right

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To get it in vector form

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Also I thought the polynomials themselves were the vectors, not (a, c)? I think I'm missing something notationally

surreal moon
finite jolt
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ok so I don't have to set up a matrix right because if I do x^2-x and 1, then a and b can be anything and will describe anything in U? unless I'm tripping

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calm quest
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i need a little help with part d

midnight plankBOT
calm quest
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i thought that i could do this:
3P2 * 4! / 5!

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3P2 is to select 2 vowels from the 3 in a particular order, then i group them

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then I multiply by 4! which is the number of letters + group -1

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but this gives me a probability of 6/5 which is > 1 and i dont know what I'm doing wrong

distant vigil
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I reckon it's better to do the probability of 1-(no two vowels are next to each other)

calm quest
midnight plankBOT
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@calm quest Has your question been resolved?

misty carbon
calm quest
misty carbon
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Your 3P2 could be AE, AI, EI and your 4! Includes permutations where the last vowel is next to your other 2

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So your over counting

rugged oriole
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Dawg can someone teach me two step inequalities I still dont understand it I'm literally crying I am a straight a math student in highschool somebody fucking help

calm quest
misty carbon
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no you are counting AEI once in AE

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and AEI again in EI

calm quest
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ohhhhh i get it

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thanks for explaining!

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calm quest
#

can someone help me with d)

midnight plankBOT
calm quest
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i dont know where to start

midnight plankBOT
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@calm quest Has your question been resolved?

calm quest
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<@&286206848099549185>

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huh

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im not really sure what that means

wet phoenix
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search it up

calm quest
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💀

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what do i search up

agile cliff
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take the number of integers you have and apply the formula (n-1)!

last slate
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wtf guys don’t say that

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It’s highly inappropriate

calm quest
agile cliff
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so you have 8 integers, and so you want to do (8-1)! = 7!

last slate
# calm quest oh

Ya please don’t look it up. They’re probably just playing a prank or smth….listen to @agile cliff’s explanation

agile cliff
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i only remember the formula, I can read and find an intuitive explanation for you

agile cliff
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If you would like

calm quest
wet phoenix
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just do the math and dont rely on other people

agile cliff
agile cliff
last slate
calm quest
last slate
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@calm quest basically you have to consider the odd numbers as one unit

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Lemme draw that for you

olive matrix
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do not say things like this here.

calm quest
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but i only want at least 3 together

last slate
calm quest
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ahh ok yep

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so i need to find the arrangments where 3 or 4 of them are together

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but no less

last slate
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Now the easy thing to do is to add the permutations for 3

Add the permutations for 4

Add em together
Voila!

But can you see the problem here?

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The problem here is that some permutations in 3 would automatically contain permutations where 4 of them are together

calm quest
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yesss

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i see that

agile cliff
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it would seem @last slate has tackled the problem

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i leave it to him.

calm quest
agile cliff
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if you would like my help, feel free to message or @ me. but i have faith he can help you.

agile cliff
calm quest
last slate
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Yes I think that should work

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Since the permutations of 3 together automatically contain permutations of four together

calm quest
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okay so do i have to choose 3 of the 4 odd numbers, consider it a group and then arrange it around a table?

last slate
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Yeah

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U would have to do 2 cases

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3 together

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And 4 together

calm quest
last slate
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But the one with 3 together should be ONLY 3 together and not cases with 4 together

calm quest
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oh but dont we want both of them together

last slate
last slate
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We have to do

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ONLY 3 + ONLY 4

calm quest
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so what is the difference between 3 and 4 TOGETHER and ONLY 3 + ONLY 4

last slate
calm quest
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what is a in unit arrangment

last slate
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Inside the block we are considering as one unit

calm quest
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ohhh ok let me try it

last slate
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(block),remaining odd,2,4,6,8.

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This is what I mean by exactly 3 together

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Now the remaining odd number has to be kept AWAY from the block

calm quest
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yess i see

last slate
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And you would have to do

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$${}^4 \mathbb{C}_3$$

grand pondBOT
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Edmund Cloudsley

last slate
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To select the items in the block

calm quest
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ah!! yes i see

agile cliff
calm quest
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okay so for just 3 arrangement i did this:

last slate
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,w 4C3 * 5N2 * 3! * 4!

calm quest
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4C3 * 3! * 5! - 4! * 4!

last slate
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,w 4C3 * 5N2 * 3! * 4!

stable dawn
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Maybe that'll work

last slate
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Cheers thanks mate

calm quest
stable dawn
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Hello

last slate
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,w solve \binom{4}{3} * 5N2 * 3! * 4!

last slate
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Screw that ill just use a calculator

stable dawn
calm quest
last slate
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,w 4203!*4! + 4! *5!

last slate
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@calm quest

calm quest
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yes

last slate
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Is this the final answer

last slate
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If you have the marking scheme or smth

calm quest
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ohoh

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wait sorry

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yes

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thats correct

last slate
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It is right?

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Great

calm quest
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yes

last slate
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Now I’ll explain it to you

calm quest
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wait hang on

last slate
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Okay

calm quest
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its 2304

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sorry i was reading the wrong one

last slate
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Huh

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2304

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That’s really weird

calm quest
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yeah! :(

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we doing d so yeah thats the answer

last slate
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,w solve 4!*5!

lavish venture
#

<@&268886789983436800> i’m not sure why no one pinged for this

olive matrix
lavish venture
midnight plankBOT
#

@calm quest Has your question been resolved?

midnight plankBOT
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blissful drum
#

i am very confused...

midnight plankBOT
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bright grail
#

How to simplify this?

midnight plankBOT
bright grail
#

am i right that it's like this

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i am trying to get a general expression for V

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but i need help i am stuck

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in cartesian the laplacian operator is very simple and im able to get this

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iam stuck with this i dont know what to do

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can anoyne help me

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someone did this

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how did he get this last line

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dv = A dr/r^2

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like huh?

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please @ me if you know

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grim tusk
#

help how do i solve this

midnight plankBOT
lofty girder
#

y=a*b^x what are the variables

grim tusk
#

the data table is all the questions given

lofty girder
grim tusk
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yeah, sorry

lofty girder
#

So let y be thousands of transistors and x be years since 1980 and find a and b

grim tusk
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ahh okay thanks

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.done

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gaunt nimbus
midnight plankBOT
gaunt nimbus
#

could someone help me start no. 6 and no.8

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it'll also be great if u can check my induction for no.7

gaunt nimbus
midnight plankBOT
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@gaunt nimbus Has your question been resolved?

lethal path
gaunt nimbus
#

Thank u 🙏

lethal path
#

ah for question 8, can't you do $F_{kn + k} = F_{kn + 1} F_k + F_{kn} F_{k - 1}$

grand pondBOT
#

south's secret twin brother

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lethal path
#

.reopen

midnight plankBOT
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lethal path
#

so by the induction hypothesis $F_{kn} F_{k - 1}$ already divides $F_n$

grand pondBOT
#

south's secret twin brother

gaunt nimbus
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Huh

lethal path
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kn + k = (k + 1)n

gaunt nimbus
#

Oh

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Why are we doing

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F kn + k

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Not F kn tho

lethal path
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assume F_n, F_2n, ... F_kn divide F_n

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then we want to show it for F_(k + 1)n

gaunt nimbus
#

Ok

gaunt nimbus
#

Too?

lethal path
#

IDK yeah this approach seems not to work

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chilly cobalt
#

where can i find proofs of calculus rules/theorems? (like definition of integral, derivative rules, limit rules)

runic hamlet
#

any real analysis book

chilly cobalt
runic hamlet
#

most classic books are available online

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some even legally

chilly cobalt
#

alright, thanks

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south heath
#

for deriving pi^x

midnight plankBOT
south heath
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what is pi^x equal in terms of e^ln

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and why

dreamy lichen
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e^ln(pi) = pi

south heath
#

is it rly outside the brackets i.e. here

south heath
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e^ln(pi^x)

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?

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OHHHHH

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OHHHHHHHHHHHHH

dreamy lichen
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$\pi^x = (e^\ln{\pi})^x $

south heath
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cuz then u move the pi^x to x * ln(pi)

south heath
dreamy lichen
south heath
#

$\pi^x = (e^\ln{\pi})^x$

grand pondBOT
#

Quequog
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

dreamy lichen
#

$\pi^x = (e^{\ln{\pi}})^x = e^{\ln{(\pi)}x}$

grand pondBOT
#

MæthIsAlwaysRight

south heath
#

why this?

dreamy lichen
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ln(pi) * pi^x = pi^x * ln(pi)

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it's the same thing

south heath
#

oh mb

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im went delulu with eyes

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thanks

#

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subtle nimbus
#

how do i do "c" and "d"?

midnight plankBOT
boreal ocean
#

Upper or bottom?

plain osprey
boreal ocean
#

When you have something like $\frac{a}{b}x = c$, multiply both members of the equation for $\frac{b}{a}$ and simplify the left member

grand pondBOT
#

cristorenzo99

boreal ocean
#

So, in the first one, multiply both members of the equation for $\frac{11}{6}$ and do the multiplication in the second member

grand pondBOT
#

cristorenzo99

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tame shoal
#

I wanna learn how to calcculate minecraft stronghold coordinates via just 2 ender eye.

dreamy lichen
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okay

#

you'll need the x and y coords of both throws

dreamy lichen
#

make one throw, record x and y coords and the direction of the pearl

tame shoal
#

@dreamy lichen can you explain me with example like i am nuub in math ;-;

dreamy lichen
#

okay

#

you can make a throw at e.g. (0, 0)

#

then you'll need to record the direction of the throw

#

does minecraft show you your orientation?

#

or not

olive matrix
#

yes you can see it with f3

#

it's in degrees

dreamy lichen
#

okay, cool

tame shoal
dreamy lichen
#

so there will be some triangle like this one

#

2 points with known coordinates

#

the third point will be the stronghold

#

so you'll need to calculate its coordinates

#

for simplicty, move only in the x-direction.
So make your throws e.g. at (0, 0) and (500, 0)

#

then the angles will be just your orientation

olive matrix
#

but yeah this is the basic idea

dreamy lichen
#

interesting

olive matrix
#

that's one way yeah

dreamy lichen
#

that's probably the fastest way to get accurate result

#

one needs to calculate the point in perpendicular direction tho

olive matrix
#

i know some people can get an estimate in their heads

#

it means you only need to care about the difference in angle

dreamy lichen
#

yeah

olive matrix
#

there's also some weirdness with chunk boundaries

dreamy lichen
# olive matrix but yeah this is the basic idea

if you moved perpendicularly to the direction of first throws like this (for x blocks) and the difference in directions was A, then you would need to move x / sin(A) blocks in the direction of 2nd throw, from the place of the 2nd throw

#

this looks pretty estimate-able actually

#

just make a copy of that

#

so you can edit it

#

here is another one

dreamy lichen
#

the math behind it is just making a triangle and then using some trigonometry

tame shoal
#

@dreamy lichen i have mod to find and calxulate automatically but i wanna learn the calculations

#

As i am noob

olive matrix
#

hmm well you probably should learn some basic trigonometry first, this will be a good goal but probably not the best way to jump into it

sinful trout
#

ninjabrain bot is way faster tbf

tame shoal
#

Yes

#

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chilly cobalt
#

why is the allowed values of the statement(?) (a^b)(c^b) = (ac)^bhold for only a,c >= 0 is there a proof why?

median gust
#

it holds for negative values too right

chilly cobalt
#

ive heard it doesnt

#

wait

median gust
#

????

chilly cobalt
#

wrong thing lmao help

lethal path
#

and that's complex number territory

chilly cobalt
#

changed it

lethal path
#

also you need to change m, n >= 0

chilly cobalt
lethal path
#

yeah then (-1)^(1/2) still applies

lethal path
grand pondBOT
#

south's secret twin brother

chilly cobalt
#

yeah

lethal path
#

should be a,c >= 0 btw

chilly cobalt
#

oops

#

😭

lethal path
#

exponents can be negative no problem

chilly cobalt
#

.close

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wise bough
#

(a to b) integration of floor(x) + (b to a ) integration of floor (-x)

wise bough
#

a to b integration(floor x - floor(-x)

#

a to b integration (x-{x}+(x+{-x}))

#

(a to b integration)(2x-({x}-{-x})

#

so I am stuck at this part what should I do for integartion of fractional part (x) or (-x)

#

Rest it will be (b^2-a^2)

midnight plankBOT
#

@wise bough Has your question been resolved?

frail edge
#

You're basically finding the area of a rectangle and since it's a piece wise function I'd recommend you break the Integral into multiple pieces wherever it changes definitions (at every integer between a and b)

wise bough
#

Of course I did the same

#

{x} gives 1/2

frail edge
#

Can you send an image of what you've done, it's really hard to read the typed out version

wise bough
#

@frail edge

frail edge
#

That fractional part thing will evaluate to 1

#

They both offset each other (you can see that if you use some random numbers)

grand pondBOT
#

xd_senBugha

wise bough
#

Do you meant....1/2-(-1/2) =1?

#

if it is true then integration will be ....x^2/2 .....(b^2-a^2)/2

#

????

midnight plankBOT
#

@wise bough Has your question been resolved?

#
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jolly roost
midnight plankBOT
jolly roost
#

for this question

#

why does this equation not make sense

grim vector
#

Literally saying that v-3 = v+ 3

jolly roost
grim vector
#

Let me read rq

fickle oriole
#

Isn’t it just saying any velocity

#

Except for 3 and -3

#

satisfies the equation

grim vector
#

Ive no idea tbh

midnight plankBOT
#

@jolly roost Has your question been resolved?

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rugged pumice
#

.close

#

hi

midnight plankBOT
rugged pumice
#

.close

midnight plankBOT
#
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rugged pumice
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.reopen

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.close

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rugged pumice
#

.reopen

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rugged pumice
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.close

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rugged pumice
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.reopen

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.close

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rugged pumice
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.reopen

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#

.reopen

midnight plankBOT
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rugged pumice
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.close

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.reopen

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.close

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rugged pumice
#

sorry i just really wanted to do that

dawn dagger
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olive herald
#

How does one prove that a given function is not a tangent for another given function?

olive herald
#

/ prove it is not

formal rampart
#

im guessing you need to have a point a where f(a)=g(a) and f'(a)=g'(a)

olive herald
#

I have two functions

formal rampart
#

if one of these conditions cannot be satisfied th functions aren't tangent

olive herald
#

that's all

#

And now

lavish venture
#

!xy

olive herald
#

I need to prove that it isn't a tangent/is a tangent at any point

lavish venture
#

!xy

midnight plankBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

formal rampart
olive herald
#

How does that work

formal rampart
#

if f (a) = g (a) that means that they have the same point

#

and f'(a) = g'(a) shows they have the same slope

lavish venture
#

cant be any clearer

formal rampart
#

so if they have the same point and same slope they are tangent

#

if they have the same slope but not the same point they aren't

olive herald
#

Sure, but I'm not given a point

formal rampart
#

and if they have the same point but not the same slope they aren't tangent either

#

can you please show us the functions

lavish venture
#

the negation of it being true for all x, is it being false for at least one x

olive herald
#

f(x)= 9x

f1(x)= x^3 -3x^2 +3x+18

lavish venture
#

we could also just choose any point where the functions are equal, such as x = 0

formal rampart
olive herald
#

3x^2 - 6x + 3, no?

#

ye

lavish venture
#

but yes

formal rampart
#

i mean he probably did it right

#

just wanted to save you some time sorry

olive herald
#

tangent means it only touches at 1 point as far as I know

#

So I can't just take any point

lavish venture
#

as oak dining table said earlier, for one function to be the tangent line of another function, the two functions must be equal at that particular point, and their derivatives must also be equal

#

what point in particular are they asking for

olive herald
#

And is equal to the derivative at that point

lavish venture
#

or are they saying for all points

olive herald
#

I'm supposed to check

#

if it is a tangent for that function

lavish venture
#

but where

#

it can’t be a tangent everywhere

#

are you supposed to find where?

olive herald
#

if it is one, yes

lavish venture
#

or do they ask you if it is at a particular point

olive herald
#

they don't

lavish venture
#

ok

#

then set the derivatives equal

lavish venture
#

solve for x

olive herald
#

oh shit

#

that sounds about right

lavish venture
#

yep

olive herald
#

alright give me a second

lavish venture
#

in the future please just take a picture of your question

#

it leaves out the ambiguity

olive herald
#

It's not in english

lavish venture
#

then translate it

#

the entire question

olive herald
#

Sure

#

I'm gonna be back in a sec anyway

#

With something that has to be translated

#

x is

#

two solutions here right

lavish venture
#

$3x^2-6x + 3 = 9$

grand pondBOT
proper kernel
#

Hey knief 👋

#

What’s happening here

lavish venture
#

$x^2-2x-2 = 0$

grand pondBOT
lavish venture
#

what’s up gigagoat

proper kernel
#

Wassup

lavish venture
proper kernel
#

cool

lavish venture
olive herald
#

yes

lavish venture
#

and what did you get

olive herald
#

quadratic formula

#

simplified to 1+- root of 3

lavish venture
#

$x = \frac{2\pm \sqrt{12}}{2}$

grand pondBOT
lavish venture
#

x = 1 \pm \sqrt{3}

olive herald
#

yeah

lavish venture
#

yea

#

now you evaluate each function at those points

#

if they are equal, then it is the tangent line

olive herald
#

sure, but if it is 2 solutions

#

Doesn't that mean

#

This isn't a tangent

#

Since like it touches at 2 points

formal rampart
#

it doesn't touch 2 points

#

it has the same slope at 2 points

lavish venture
#

no, this just means the slopes are equal at two points

formal rampart
#

now you check if they touch

#

where they have the same slope

olive herald
#

Ahhh

#

right

lavish venture
olive herald
#

How do I make sure it doesn't touch at any other point though? Are tangents allowed to do that if the slope isn't equal?

lavish venture
#

no

#

if the slope isn’t equal it may intersect sure, but it won’t be a tangent line

olive herald
#

So it is allowed to intersect

lavish venture
#

if the functions are equal yea

olive herald
#

Alright getting to check the functions now

lavish venture
#

🦆

olive herald
#

13,803

lavish venture
#

a bit large

olive herald
#

So

#

for 1-root 3

lavish venture
#

13 thousand?

olive herald
#

Not true

lavish venture
#

or is that 13.8

olive herald
#

Oh no, in my country we use that instead of 13.803

#

Lol

lavish venture
#

ahh

olive herald
#

I get -6.5

lavish venture
#

,calc 9(1+sqrt(3))

grand pondBOT
#

Result:

24.58845726812
olive herald
#

So checking for positive now

lavish venture
#

,calc (1+sqrt(3))^3 - 3(1+sqrt(3))^2 + 3(1+sqrt(3)) + 18

grand pondBOT
#

Result:

24.196152422707
lavish venture
#

,calc 9(1-sqrt(3))

grand pondBOT
#

Result:

-6.5884572681199
olive herald
#

seems right

#

Is it allowed to touch at 2 points with the same slope btw

lavish venture
#

,calc (1-sqrt(3))^3 - 3(1-sqrt(3))^2 + 3(1-sqrt(3)) + 18

grand pondBOT
#

Result:

13.803847577293
olive herald
#

Well, now we have proven it is the case for 24.588 etc

#

anything else to do or?

lavish venture
#

well it isn’t tangent at either point

#

because the functions are equal at those points

olive herald
#

so it isn't tangent?

#

But why

#

The functions are not supposed to be equal for that?

lavish venture
#

suppose f(x) = 9x and g(x) = x^3 - 3x^2 + 3x + 18

olive herald
#

yep

lavish venture
#

then there does not exist a value of x such that f’(x) = g’(x) and f(x) = g(x)

#

you can also see this graphically

olive herald
#

So both the derivative

#

And value have to be the same?

lavish venture
#

yes

olive herald
#

And this isn't the case because if I put 1+root of 3 into the derivative function

#

The Derivative isn't the same?

#

value* ig

#

Because we solved for Derivative

lavish venture
#

well, the slopes are the same at those points, but the functions themselves aren’t equal

#

we need both to be true

#

one being true is insufficient

olive herald
#

ahh

#

I get it

olive herald
#

next one

#

I need to translate

#

Will take a second

#

oh btw

#

Does this way always work?

#

the one we just did

lavish venture
#

yes, though you could’ve also done it in reverse, first find the values where the functions are equal, then test if the derivatives are equal at those points

olive herald
#

Ok

#

The next ones kinda fucked cause ngl what this is even asking hahah

lavish venture
#

just show it

olive herald
#

Movable Pedestrian Bridge

To allow for smooth passage of ships in the harbor basin, a movable pedestrian bridge was designed in Duisburg. When needed, it can curve to varying extents, forming an arch. The pylons (pillars of the suspension bridge) are pulled further outward by four hydraulic cylinders, which tensions the two main suspension cables, raising the footpath connected to them. The structural support and the footpath each form parabolas with different curvatures.

When the bridge is positioned at its median height, the vertex of the footpath reaches approximately 4.50 meters above the normal level. At its maximum height, the vertex reaches 9 meters, with the slope angle α\alphaα of the footpath reaching nearly 45°.

#

Check the given statements about the angle a(alpha) through own calculations

lavish venture
#

have you tried anything

olive herald
#

So

#

9m is in the middle

#

Half of 73,72m

#

something about trigonometry

#

not rlly

#

Idk what this is even saying ngl

#

Hold up

#

I'm actually on to something, no?

#

just make a triangle at that point

lavish venture
#

well you’ll need more than what you had

#

the tangent line doesn’t touch the vertex

#

so you cant just do tan(alpha) = 9/36 ish

olive herald
#

huh

#

That's it?

#

,calc 9/(73,72/2)

grand pondBOT
#

The following error occured while calculating:
Error: Parenthesis ) expected (char 6)

olive herald
#

:(

lavish venture
#

i meant can’t

olive herald
#

Ah

#

How can you tell the tangent doesn't touch the vertex? What tangent even?

lavish venture
#

have you tried finding the equation of the parabola and setting up a coordinate system

lavish venture
#

where alpha is

olive herald
#

Oh

lavish venture
#

you should know that tan(alpha) = slope

olive herald
#

nearly 45 degree

#

Probably that?

olive herald
olive herald
#

I don't even know what a b c are in that formula tbh

lavish venture
#

well what about vertex form

#

$ax^2 + bx + c = a(x-h)^2 + k$

grand pondBOT
lavish venture
#

h = -b/2a

#

k = f(h)

olive herald
#

Vertex means...

#

Highest point?

lavish venture
#

sure or lowest

olive herald
#

ahh

lavish venture
#

turning point for parabola

olive herald
#

I didn't even know you could calculate that

#

🦆

lavish venture
olive herald
lavish venture
olive herald
#

ah

#

So

lavish venture
lavish venture
olive herald
#

It's like

#

wait what are a b c in a parabole btw

olive herald
next urchin
#

The best way to visualize this is by playing around with desmos for a while, so I'd suggest doing that. C is where the y-value where the line crosses the x-axis, or (0, c); b affects the slope by whatever magnitude its value is, and a essentially tightens it even more quickly than b

olive herald
#

f(0) is c

#

k

#

Next

#

how do I get them from here

next urchin
#

Is there any other information given in the problem

olive herald
#

No

next urchin
#

I'll get back to you in a minute, then. If there's an answer key or something you could find, that would be cool; if not, I'll play with the numbers & stuff and see what comes of it. It seems that it's just asking you to prove that a(alpha) is nearly 45°, and I don't know what else. It doesn't seem like you actually need to worry about the parabola, though

olive herald
#

pretty much

#

But I'd like to learn how to do the rest while I'm at it

next urchin
#

Well, I don't think there's much to learn from it; the question is intentionally very vague, just complex problem solving

olive herald
#

In the end

#

It's just a parabole with like a couple given values and the rest to calc ig

next urchin
#

yeah, I don't know how to do this. Sorry

olive herald
#

@lavish venture

#

I need your help buddy

lavish venture
olive herald
#

36 ish and 9, yeah

lavish venture
#

,calc (73.72)/2

grand pondBOT
#

Result:

36.86
olive herald
#

yep

#

but put them where

lavish venture
#

h and k

olive herald
#

Is h

#

x or y

lavish venture
#

you need to define your coordinate system

#

you can do it many ways

olive herald
#

basically a(x-36.86)+9?

lavish venture
#

we can say the left point is (0,0)

lavish venture
#

but yea

olive herald
#

Oh yeah

lavish venture
#

we need another point on the parabola to find a

#

we can use (0,0) or (73.72,0)

olive herald
#

yep

#

now?

lavish venture
#

yep

#

plug them in and solve for a

#

$f(x) = a(x-36.86)^2 + 9$

grand pondBOT
lavish venture
#

for (x,y)

olive herald
#

don't know where

lavish venture
#

brother

olive herald
#

Oh nvm

#

Lmaooo

lavish venture
#

i’m not going to hold your hand

olive herald
#

0/73 on the left side ig

#

Ok

lavish venture
#

pick one

olive herald
#

73.72= a(x-36,86)^2+9?

lavish venture
#

what about x sir

olive herald
#

ah

lavish venture
#

you didn’t substitute a value for x

olive herald
#

right right

#

73.72= a(0-36,86)^2+9?

lavish venture
#

yep

#

wait so how do you express larger numbers

#

if you use , for decimals

#

do you use .

olive herald
#

you mean coordinates?

lavish venture
#

no like

#

13,808 to me is 13 thousand 800 and 8

#

how would you write that

#

if not with a ,

olive herald
#

yeah, we use . if at all

lavish venture
#

hmm

#

interesting

#

what country

olive herald
#

Germany

lavish venture
#

🇩🇪

lavish venture
olive herald
#

hans get ze flammenwerfer

lavish venture
#

i don’t speak german

olive herald
lavish venture
#

,calc (-9)/(36.86)^2

grand pondBOT
#

Result:

-0.0066241757685295
lavish venture
#

hmm

lavish venture
olive herald
#

hmmm

#

I did

#

73,72/(-36,87)^2-9

lavish venture
#

you have to subtract 9 first

olive herald
#

makes sense

#

anyway, now we got a

lavish venture
#

or no

lavish venture
lavish venture
#

you switched them

olive herald
#

oh lol

lavish venture
olive herald
#

-9/73.72^2

lavish venture
#

nope

#

73.72 - 36.86 = 36.86

olive herald
#

ah ye

#

Realized

#

A sec after sending

lavish venture
olive herald
#

yup

lavish venture
#

so we have

#

$f(x) = \frac{-9}{(36.86)^2}(x-36.86)^2 + 9$

grand pondBOT
lavish venture
#

differentiate

#

find the slope at x = 73.72

#

then tan alpha = slope

#

alpha = arctan(slope)

olive herald
#

why differentiating though

lavish venture
#

to find the slope

#

at that point

olive herald
#

ah ye

lavish venture
olive herald
#

arctan was 1/tan

#

Right

lavish venture
#

nono

#

arctan is its own function

#

1/tan is cotan

#

hence why i didn’t use the shitty notation

#

$\tan^{-1}(x) = \arctan(x)$

grand pondBOT
lavish venture
#

it’s the inverse function of tan

olive herald
#

ah

#

what confuses me is

#

is that the slope for the entire or just for the point

lavish venture
#

what

olive herald
#

And if it is just for the point, why does it let me get the angle

lavish venture
lavish venture
grand pondBOT
olive herald
#

yeah...because sinus= x or y and cosinus equals x or y, right

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ok this might sound stupid but

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how does one differentiate this? I've never done it with numbers

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I mean it is like

lavish venture
#

power rule

olive herald
#

yeah

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I know that rule

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differentiating as I know is

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doing it for every x in f(x)

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but now we don't have x

lavish venture
#

🤔🤔🤔

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huh

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am i going to have to put you on my shoulders

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🍼

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i’ve essentially done the whole problem for you

olive herald
#

maybe x^2 - 2x36,86 + 36,86^2 first ig

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now we got like -0,0066241 * x^2 -73,72x + 73,72

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-0,0066241 * 2x - 73,72 is f'(0)?

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where x= 73,72

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so like -0,0066241 * 73,72

lavish venture
#

$f’(x) = \frac{-18}{(36.86)^2}(x-36.86)$

grand pondBOT
lavish venture
#

$f’(73.72) = \frac{-18}{(36.86)^2}(36.86)$

grand pondBOT
lavish venture
#

,calc (-18)/(36.86)

grand pondBOT
#

Result:

-0.488334237656
olive herald
#

oh hey

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I got the same

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😎

lavish venture
#

,w arctan(-0.488334237656)

olive herald
#

it shouldn't be negative though

lavish venture
#

,w arctan(0.488334237656)

olive herald
#

anyway, mind explaining why this works

lavish venture
#

hmm wait

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something must’ve went wrong

olive herald
#

That is the exact solution from the solution book lol

lavish venture
#

they said 45 degrees?

olive herald
#

yep

lavish venture
olive herald
#

not negative

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but yeah

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I think

lavish venture
olive herald
#

The vertex formula

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Depends on

olive herald
#

but seems about right

lavish venture
olive herald
lavish venture
#

this is like 25 degrees

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something must’ve went wrong

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send the problem again

olive herald
#

oh yeah nvm

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About 26 degrees

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According to book

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So yah

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Correct

lavish venture
#

oh ok

olive herald
#

I get confused about radiants

lavish venture
#

why did it say 45 degrees?

olive herald
#

radiants and degree thinkies

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anyway

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Why does this work

lavish venture
#

ok so we found the equation of the parabola

olive herald
#

We use the formula for vertex calculation

lavish venture
olive herald
#

wdym

lavish venture
#

like you know why we found the parabola equation

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and you’re fine with how we got it

olive herald
#

no