#help-49

1 messages · Page 85 of 1

grand pondBOT
junior flower
dreamy lichen
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Lol

twilit field
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Hmm, let me try

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Thanks

dreamy lichen
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this makes more sense prolly

twilit field
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I mean It's just a family of points

grand pondBOT
#

MæthIsAlwaysRight

dreamy lichen
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finally

twilit field
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mhm

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Thanks

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Is it just the family of lines such that $y=kx; k \in\Z$

grand pondBOT
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(why am i here )= idk

dreamy lichen
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yep

dreamy lichen
twilit field
dreamy lichen
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Tbh I can't describe it any better than through the set

twilit field
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I mean 1 is co prime with all x, $x \in \R$

grand pondBOT
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(why am i here )= idk

twilit field
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so x=1 is an element of this set

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After that it becomes more interesting

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wait

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oops

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1 is co prime with all $\N$

grand pondBOT
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(why am i here )= idk

past kestrel
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👀

summer terrace
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is this the set which generates the spirals!? i think ive seen this somewhere

past kestrel
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lol qr code

dreamy lichen
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shouldve spoilered it

twilit field
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For a UG who hasn't even done ENT , this is a really hard problem

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ngl

dreamy lichen
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although it probably doesnt reveal anything

junior flower
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i also thought qr code

dreamy lichen
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black -> in the set
white -> not in the set

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(1, 1) is top left corner

twilit field
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Then 2 is co prime with all odd naturals

past kestrel
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yes

twilit field
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It's after that , that it becomes interesting

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hmm

junior flower
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hm what is the intended sketch for this?

dreamy lichen
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I also wonder

dreamy lichen
twilit field
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All even numbers are co prime with all odd numbers

twilit field
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oops

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no

dreamy lichen
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so 3 is coprime to 6?

dreamy lichen
twilit field
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no

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just realised

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I feel like this requires some number theory

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or Am I mistaken >

dreamy lichen
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it doesnt really generate any nice set

dreamy lichen
twilit field
junior flower
dreamy lichen
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interesting exercise

junior flower
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(assuming things are labelled so you do not need to count indices to know where you are in the grid...)

dreamy lichen
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I can't do it easily

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ill generate smaller pic and label it

twilit field
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If It isn't too much of a hassel, could i have more problems like that too

junior flower
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like what?

twilit field
dreamy lichen
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im too bad at labeling

junior flower
hollow oyster
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almost all green channel

dreamy lichen
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credit goes to chatgpt

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Prime rows marked red

dreamy lichen
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(x, sin(nx))

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(x, x^z)

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(x, n^x)

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(x^2, x^4) might be more interesting

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or let's say
(1/x, x^2)

twilit field
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I mean $(x^2, x^4) will be.very similar in shape to y=x^2

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except that it;s only defiend on $\W$

grand pondBOT
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(why am i here )= idk
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

twilit field
grand pondBOT
#

(why am i here )= idk

twilit field
grand pondBOT
#

(why am i here )= idk
Compile Error! Click the errors reaction for more information.
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midnight plankBOT
#

@twilit field Has your question been resolved?

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twilit field
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I'm trying to express this in rooster notation

midnight plankBOT
twilit field
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just wanted to be sure that this would be right

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${ \dots, -2\pi,0,2\pi, \dots}$

grand pondBOT
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(why am i here )= idk

twilit field
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Or have I given too few sample elements

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<@&286206848099549185>

hollow oyster
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ig it works wai

strong lava
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hence enumerating that set

twilit field
strong lava
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you're doing a doubly infinite list, it has no start and no end
Find an enumeration that has a start, and no end

twilit field
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Hmm

twilit field
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${0 , \pm 2\pi, \pm 4 \pi \dots}$

grand pondBOT
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(why am i here )= idk

strong lava
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also it might be that roster notation requires it, idk the definition

hard umbra
dreamy lichen
strong lava
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but it requires more countability knowledge

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one bijects with N, the other with Z

dreamy lichen
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it requires the same amount as writing it in the other way

strong lava
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as you soon as you talk about writing something, it's that you have found an enumeration of it, so that's kinda a bad argument

dreamy lichen
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also, why care about countability here?

hard umbra
strong lava
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I said, as an extra exercise, write it in a different roster notation which is more usual

twilit field
strong lava
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ofc this is basic set theory at the end of the day you care about nothing here

dreamy lichen
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both are fine imo

strong lava
hard umbra
twilit field
strong lava
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pretty much, just my expectations didn't have +-

twilit field
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I don't follow

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you expected me to write it like ${0,2\pi, -2 \pi , \dots}?$

strong lava
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{0, 2pi, -2pi, ...}

grand pondBOT
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(why am i here )= idk

twilit field
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thanks

#

.close

midnight plankBOT
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twilit field
#

If a function is odd/even about a certain point other than 0, would it be wrong to say that the function is odd/even about that point

timid tangle
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Yes, even

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No, odd

last slate
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i personally would avoid doing so

twilit field
hard umbra
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not that ive seen anybody actually say that but its not an incorrect concept

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maybe i have seen people say it actually hmmcat

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i wouldnt say its common usage though

timid tangle
hard umbra
hollow oyster
last slate
last slate
hard umbra
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like say if a function satisfies
[ f(-x + a) = -f(x + a) ]
or something, i.e., ``odd around $a$'', then you could get away with saying that the function $f(x + a)$ is odd without introducing new terminology

grand pondBOT
twilit field
#

I mean take $y=(x-1)^3$ . That is odd about x=1, right?

grand pondBOT
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(why am i here )= idk

timid tangle
last slate
hard umbra
last slate
hollow oyster
last slate
timid tangle
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There are properties for even and odd functions

hard umbra
grand pondBOT
hard umbra
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so shrug

twilit field
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Nah, I was just wondering if this was standard in maths as it can be useful in integral calculus

hard umbra
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i dont think its commonly used, but like

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im sure people would understand what you mean

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if you do say something like that

twilit field
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Got it.

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Thanks!

hard umbra
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or you could just be more vague and say like "due to the symmetry of f around a"

last slate
twilit field
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Hmm, okay.

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Thanks everyone!

#

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twilit field
#

Deriving the equation $y=mx+c$ from $ax+by+c=0$

grand pondBOT
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(why am i here )= idk

twilit field
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So what I did first, was re-write everything as

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$y = -\frac{a}{b}x - \frac{c}{b}$

modern sapphire
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c/b but ok...

twilit field
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my bad

grand pondBOT
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(why am i here )= idk

dreamy lichen
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this works, as long as b != 0

twilit field
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Yeah, I realise that

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So the y- intercept is $\frac{-c}{b}$

grand pondBOT
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(why am i here )= idk

twilit field
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so let that be $\zeta$

grand pondBOT
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(why am i here )= idk

twilit field
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so we have $y= \frac{-a}{b}x+ \zeta$

dreamy lichen
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x is missing there

grand pondBOT
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(why am i here )= idk

twilit field
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ooh

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nvm

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got it

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stupid mistake on my end

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Thanks everyone!

#

.coose

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inner lance
#

i have problem. I have 4 numbers 0,2,10,42. thats a series. what is a pattern here? can anyone help me?

merry pewter
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can try oeis

visual tiger
inner lance
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i think that arythmetical-geomtric series

inner lance
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o its a 2 to x power

merry pewter
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not quite

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the first term is 2

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but what's the common ratio?

inner lance
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its diffrent

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but a 2 to x power works in my question

sudden yacht
sudden yacht
inner lance
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what?

merry pewter
inner lance
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does it mean does dividing other numbers in this series?

merry pewter
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2,8,32 = 2, 4*2, 4^2 2

sudden yacht
inner lance
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128

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o thx very much

inner lance
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thx @sudden yacht

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Guys

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I have second question

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or nvm

midnight plankBOT
#

@inner lance Has your question been resolved?

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wide marsh
#

can someone check my work? the question is to find the area of the inner loop of this limacon

midnight plankBOT
#

No need to ask “Can I ask…?” or “Does anyone know about…?”—it’s faster for everyone if you just ask your question! See https://dontasktoask.com/

fathom knoll
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ok

wide marsh
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i did ask my question lmao

fathom knoll
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you said to check your work? where is it?

feral sedge
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to whoever sent that factoid just let the guy post the image

wide marsh
feral sedge
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the answer is right

wide marsh
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yay thanks

#

.close

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wide marsh
#

how do i find the interval which the curve is traced once

wide marsh
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wouuld it just be the interval of cos(theta) aka 2pi multiplied by 4 since theta is divided by 4

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so 0 to 8 pi

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wait nvm the interval for cos theta is pi lol

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so is the answer just 4 pi

eager summit
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Well not so fast. 4pi is the period of the curve, not the length of the curve over 1 period.

wide marsh
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yeah i figured that was completely wrong lol

eager summit
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So you correctly identified the interval

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How do you compute the length of a curve over some interval?

wide marsh
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just the arc length formula right

eager summit
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Bingo

wide marsh
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wait are you sure the curve is traced once from 0 to 4 pi though

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i would use desmos to check but they only support up to cos^2

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cause i think my logic i used is wrong

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eg the period of cos^2 x is different from cosx

eager summit
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If you’re checking on Desmos, try writing (cos(theta/4))^4. Desmos is picky* about exponential notation with trig functions

wide marsh
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ah ok

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yeah it told me to use parens and i didnt know what they meant

eager summit
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Now that you’ve confirmed the interval you found is correct, can you set up the integral for the arc length?

wide marsh
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do you just integrate from 4pi to 0 and then inside the integrand is sqrt (r^2 + (dr/dtheta)^2)

eager summit
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Well I would integrate from 0 to 4pi, but yeah exactly

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I think if you integrate in the other direction you’ll get the negative of the length?

wide marsh
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like i meant 4pi=b and 0=a

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or is that wrong

eager summit
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Okay what you’ve just now said is right.

Colloquially when someone says “integrate from p to q” they use p as the lower bound (bottom of the integral) and q the upper.

wide marsh
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oh i see

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yeah my bad i guess lol

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anyways how do i "prove" that the period is 4pi

eager summit
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No biggy, you had the right idea all along 🙂

wide marsh
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do i just argue what i said earlier where the period of r=costheta is pi, so the period of theta/4 would be 4 times that

eager summit
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Hmm let me think of a more concrete argument…

wide marsh
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yes please

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cuase that doesnt really take into account the ^4 exponent

eager summit
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So from the graph it’s clear that it starts and ends at the polar coordinate (1,0) (same as the Cartesian coordinate) right?

wide marsh
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yeah

eager summit
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So then you simply need to ask when does your function once again output the radius 1. Then, the argument that you’ve made suffices

wide marsh
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hm i see

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so basically find when the function y=cos^4 (x/4) gives 1

eager summit
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cos^4(x/4) is 1 when x is 0, and not again until x is 4pi

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Exactly

wide marsh
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right

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ok that makes sense

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tysm

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now i just have to deal with this annoying integral yay

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thanks for the help!

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.close

midnight plankBOT
#
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eager summit
# wide marsh thanks for the help!

And that will differ depending on what polar function you’re trying to integrate over, but the type of argument will be similar. But you’ll notice with flower petal shaped functions such as r=cos(n*theta), where n>1 and n is an integer, that we go through the starting point multiple times.

#

But nice work! Do a reopen if you struggle with that integral

wide marsh
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ok! hope you dont mind if i end up pinging you haha

eager summit
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Please do 🙂

wide marsh
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ah the integral is not bad at all

eager summit
# wide marsh ah the integral is not bad at all

Usually once you’ve gotten to this point in calculus, the difficulty is in setting up the integral. Practice problems are usually rigged to result in an integral with a lot of simplification 🙂

So much so that if you see a really difficult to compute integral it may be a red flag that you set it up wrong.

wide marsh
#

i thought i was integrating it fine but now im subbing in the bounds into the antiderivative and im getting 0

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wide marsh
#

is it just 0 cause half the curve is above the x axis and half is below lol

wide marsh
#

maybe i should integrate from 2pi to 0 instead and multiply the antiderivative by 2?

eager summit
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No the arclength integral is not a signed length like the standard integral is a signed area.

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So far your work looks great, still looking for a small mistake of some kind

wide marsh
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altohugh technically if i integrated from 0 to 2 pi and multiplied by 2 the answer would still be correct due to symmrtry right

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so far i have 4/3

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welp wolfram says its 16/3 lol

eager summit
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I see it

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When you took the square root, you should’ve used absolute value bars.

wide marsh
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oh

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ugh youre right lol

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we covered an example in lecture where it was sqrt of sin^2 so it became abs of cosx

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and then we had to adjust the bounds of integration to make cosx positive

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wow truly an annoying question lol

eager summit
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Im wrong about the signedness of the arclength integral. Exactly because of that square root, it is in essence a signed length. So your analysis of why you got 0 is absolutely correct, it is the symmetry.

But yeah doing the doubling over half the bounds trick is absolutely the way to get around this.

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Sorry for saying the wrong thing there. Had to fact check myself 😅

wide marsh
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no worries lol

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im not too good at these questions myself

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but i dont think you can just double the answer from 0 to 2 pi because part of that curve is negative within that integral

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so i guess i just have to find where cosx is positive again aka -pi/3 to pi/3

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ugh no it would be where cos^3(theta/4) is positive

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so -2pi to 2pi

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i really dont understand how this q is only worth 5 marks

eager summit
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So from 0 to pi it’s above the x axis. From pi to 2pi it’s below, from 2pi to 3pi it’s above (looping around) and from 3pi to 4pi it’s below.

wide marsh
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i was looking at the cartesian graph cause my prof did that in that one example

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ill see if doing it this way can get the right answer cause id rather not have two separate integrals lol

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hmm i got 8/3 lol

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i am kinda losing my sanity

midnight plankBOT
#

@wide marsh Has your question been resolved?

wide marsh
#

<@&286206848099549185>

midnight plankBOT
#

@wide marsh Has your question been resolved?

shadow schooner
#

i think your pain and suffering come from this

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ah sorry someone already pointed it out

wide marsh
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but i have to change the boundaries to only represent where it’s positive right

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i tried doing 2pi and -2pi which is what desmos shows and multiplying the anti derivative by 2 but i’m still off by a factor of 2

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the answer by wolfram is 16/3

shadow schooner
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yeah i would try doing something like that

shadow schooner
wide marsh
midnight plankBOT
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wide marsh
#

.reopen

midnight plankBOT
#

eager summit
shadow schooner
wide marsh
#

i put the question into wolfram and did show steps and the first step was to sub u for theta/4 which is what you did, i just didn’t know why

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is there a reason why you did that other than to make the integral easier to work with?

shadow schooner
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when substituting the values after using the ftc

wide marsh
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so you multiply the integral by 2 instead of 4

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instead of 8 i mean

shadow schooner
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to get the 16/3 i think

wide marsh
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oh i see

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hm i have another question

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why did it not work when integrating from 2pi to -2pi? and instead you have to integrate only half of that and multiply the answer by 2

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cause the interval from 2 pi to -2pi is positive so why didn’t it work?

shadow schooner
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you forgor a 2 imo, a classic blunder

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happens to everyone

wide marsh
shadow schooner
wide marsh
#

here i multiplied by 2

shadow schooner
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you forgot a times 4 in the integral of cos(theta/4). i did the same error when retracing your steps

wide marsh
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i just freaking integrated it wrong

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jesus christ i despise math

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ok thanks lol second set of eyes is very helpful

shadow schooner
#

me no think when integrating the cos

wide marsh
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honestly very true

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sudden harbor
midnight plankBOT
sudden harbor
#

Do my answers look correct

#

Are you applying the exponents after solving the function

slender walrus
#

no

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these aren't powers of -1

sudden harbor
#

wdym

#

Oh

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Inverse

slender walrus
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function inverse, as opposed to multiplicative inverse

sudden harbor
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Ok let me see if I rmr

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how would you even do the first one

slender walrus
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apply definition of the function inverse

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g^-1(2) is asking for what value when plugged into g gives 2

sudden harbor
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Oh

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Okay

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-4

slender walrus
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yes

sudden harbor
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I'll try the second one now

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I'm forgetting, ik you flip the variables

slender walrus
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and then solve for y

sudden harbor
slender walrus
#

yes

sudden harbor
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so is that my answer

slender walrus
#

h^-1(x) = that,
but yes

sudden harbor
#

Okay thank you

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I think I got the other by myself now

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.close

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viral dagger
#

ABCD are points on a circle, AC and BD are perpendicular and E is the intersection point, AE=8 BE=4 CE=6, find the area of the circle

viral dagger
#

using power point, DE=12 but how am i supposed to find the area of the circle after it

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i cant tell if im stupid or im missing something

viral dagger
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idk?

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nothing info on that

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so probably no

summer terrace
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this is on YT

viral dagger
#

er this is an olympiad problem so no calculators

summer terrace
#

idk about that, but check it out, interesting

viral dagger
#

it is

summer terrace
#

theres also a theorem called The intersecting chords theorem, i just learned about it

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you could calculate DE using it

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its not the main thing here, but anyway just saying

merry pewter
#

so construct a triangle that has the circle as its circumcircle

viral dagger
#

oh

merry pewter
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and then find its sides

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and it's area

viral dagger
#

.close thanks

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fallen crescent
#

Hello

midnight plankBOT
fallen crescent
#

Quick query

#

How to take intersection of set of two combinations?

midnight plankBOT
#

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fallen crescent
#

<@&286206848099549185>

fallen crescent
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.close

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drifting root
#

can i get a fact check on this is the right way to set this out

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.close

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red helm
#

6

midnight plankBOT
red helm
#

That's my working out

#

Idk what I'm doing wrong

last slate
#

small mistake in the P(-1) part

#

forgot a -

red helm
#

Ohh

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last slate
midnight plankBOT
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last slate
#

<@&286206848099549185>

pulsar tree
last slate
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rugged yew
#

Idk

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placid dragon
#

how to approach this?

midnight plankBOT
summer ravine
#

hi giga chad

placid dragon
worldly coral
#

guys can you please help me simplfiy this Factorization of algebraic expression using algebraic identities,i have been trying but could not solve questions, any simply tricks and tips to help me understand better

summer ravine
#

this can be written as

#

where k = 0, 1 , 2 , 3 to 998

placid dragon
#

how does that help

summer ravine
#

,w ((10^9/(10^9+1))+(8/9))/2

worldly coral
summer ravine
#

,w ((10^9/(10^9+1))+(8/9))/2 - 0.1865028428383742

worldly coral
#

problem with that

placid dragon
#

how can i solve them

worldly coral
#

a^8-b^8 factorize

summer ravine
#

333667/
500500

#

option 3

#

I used a claculator 😛

placid dragon
midnight plankBOT
#

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dreamy lichen
#

Is there any way to quickly find out whether this is convex / concave for x > 0, without having to compute the derivatives

dreamy lichen
#

,w d/dx x(sqrt(1+1/x)-1)

grand pondBOT
shell wigeon
#

Maybe not "quick" enough, but you can rationalize that

dreamy lichen
#

$\sqrt{x^{2}+x}-x$

grand pondBOT
#

MæthIsAlwaysRight

dreamy lichen
#

would that be this?

#

for x > 0

shell wigeon
#

Yeah

dreamy lichen
shell wigeon
#

I'd leave it as

#

$\left(\sqrt{1+\frac{1}{x}}-1\right)x$

grand pondBOT
dreamy lichen
#

okay

shell wigeon
#

The left factor is decreasing, similar to 1/sqrt(x)

dreamy lichen
#

right

shell wigeon
#

The right factor, x, is a straight line

#

I'm not sure how to explain but if you multiply a straight line with a decreasing function, that makes it concave

dreamy lichen
#

1/x^2 * x doesnt seem to work

shell wigeon
#

Yes it's not just a decreasing function, that's what I'm having trouble articulating

#

Its reciprocal needs to grow slower than x

#

I believe that's the condition

dreamy lichen
#

reciprocal of that actually grows faster

#

i might be looking for something what doesnt even exist

#

i should probably just stop being lazy and actually do the 2nd derivative thing

#

sounds like a plan ig

#

ty

#

.close

midnight plankBOT
#
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shell wigeon
#

But yeah I'm just wrong

#

It just needs to be concave

#

concave * straight = concave

#

Or not

#

@dreamy lichen I found a way; reopen and ping if interested

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midnight plankBOT
dreamy lichen
#

sorry for being late, i was having a dinner

#

im interested though

shell wigeon
#

I may be wrong, I've been trying to look for a proof, but it has to do with function composition

#

1/x is convex (on x>0)

#

and non-increasing

#

(and so is 1+1/x)

#

sqrt(x) is concave

#

I think the composition sqrt(1+1/x) is therefore convex

dreamy lichen
#

right

shell wigeon
#

And then if that's true, sqrt(1+1/x)+1 is also convex, and the reciprocal is concave

dreamy lichen
#

is there some theorem that says that

shell wigeon
#

That's what I've been trying to find

zealous schooner
#

$(f\circ g)''=(f'\circ g\cdot g')'=f''\circ g\cdot (g')^2+f'\circ g\cdot g''$

grand pondBOT
#

kheerii

shell wigeon
#

I found something similar: if f is concave and g is convex and non-increasing, gºf is convex

dreamy lichen
#

just found this

#

f(x) = h(g(x))

#

so our situation is

#

g is convex and non-increasing

#

h is concave (and increasing)

#

oh

shell wigeon
#

No that doesn't work pandahmm

dreamy lichen
#

it would be nice if it worked

shell wigeon
#

No but our situation isn't in the list

dreamy lichen
#

im not sure whether it's a complete list

#

but it probably is

shell wigeon
#

Unfortunate

dreamy lichen
#

oh, right

#

yeah

zealous schooner
#

1/x has f'' > 0

#

and sqrt(1+1/x) + 1 also does, I presume

dreamy lichen
#

wait hmm

#

I might have an idea

#

$\frac{x}{x+1}$ is concave for x > 0

grand pondBOT
#

MæthIsAlwaysRight

zealous schooner
dreamy lichen
#

oh

zealous schooner
#

something like this probably works

dreamy lichen
#

yeah

dreamy lichen
#

by this rule

#

sqrt(x / (x+1)) should be concave

#

So $\sqrt{1+\frac{1}{x}}$ must be concave too

shell wigeon
#

Where does that x/(x+1) come from

grand pondBOT
#

MæthIsAlwaysRight

dreamy lichen
dreamy lichen
shell wigeon
#

Lmao

dreamy lichen
#

it's 1/(1+1/x)

#

but probably not so helpful

#

I would only need rule that says 1/concave is concave

#

1/x is convex and non-increasing

#

uh

shell wigeon
#

1/sqrt(x) is convex

dreamy lichen
#

yeah

#

But why

#

oh

#

f is convex

#

then why the fuck is sqrt(1+1/x) concave

#

oh it's not

#

okay my approach works then

#

it's stupid but works

#

x/(x+1) is concave

#

thererefore sqrt(x/(x+1)) is concave too

#

thererfore 1/sqrt(x/(x+1)) is convex

shell wigeon
dreamy lichen
#

Oh I mean x/(x+1)

dreamy lichen
#

Those rules are actually hella helpful

#

I need to remember them

shell wigeon
dreamy lichen
#

amazing

#

i wont have to differentiate 20 times per day

#

thanks

shell wigeon
#

Wait but

#

1/(sqrt(1+1/x)+1)

dreamy lichen
#

oh

shell wigeon
#

None of the rules show that's concave

dreamy lichen
#

well

#

sqrt(1+1/x) + 1 must be convex

#

so it's convex-convex situation

#

oh, you're right

shell wigeon
#

1/x convex non-increasing

#

I also tried showing that sqrt(x^2+x) is concave, but it's pretty much the same as computing the second derivative

dreamy lichen
#

$x\left(\sqrt{1+\frac{1}{x}}-1\right)$

grand pondBOT
#

MæthIsAlwaysRight

dreamy lichen
#

it suffices to show that this is concave

shell wigeon
#

Yes but that's a product, not a composition

dreamy lichen
#

unfortunately

shell wigeon
#

I think the "fastest" way is just to show sqrt(x^2+x) is concave

#

The function is sqrt(x^2+x) - x, and -x doesn't change the convexity

dreamy lichen
#

it's composition of concave-non-decreasing and convex

#

rules dont say anything about that

shell wigeon
#

Probably because it's the same problem

dreamy lichen
#

yeah

dreamy lichen
#

through 2nd derivative?

shell wigeon
#

I wonder if there's some argument like the sqrt of any quadratic is straight or concave

dreamy lichen
#

hmm

#

,w d/dx d/dx sqrt(x^2 + bx + c)

grand pondBOT
dreamy lichen
#

this has to be le 0

#

it seems like it depends on number of roots / determinant

#

Which makes a lot of sense when you think about it

shell wigeon
#

Yeah, single root => straight, two roots => concave

dreamy lichen
dreamy lichen
# grand pond

the term down there is either undefined, or positive

#

so it depends on sign of 4c - b^2

#

determinant

shell wigeon
#

discriminant

dreamy lichen
#

yeah, that

shell wigeon
#

But yeah, c=0 in our case

dreamy lichen
#

x^2 + x has 2 roots

#

so yeah

#

convex

shell wigeon
#

Concave

dreamy lichen
#

oh, yeah

shell wigeon
dreamy lichen
#

enough math for today, lol

shell wigeon
#

Well, that's not exactly quick

dreamy lichen
#

but now im able to determine convexity / concavity of quite a lot simpler functions

shell wigeon
#

I suppose if you have more sqrts of quadratics, sure

dreamy lichen
#

it could probably be generalized

shell wigeon
#

Maybe

dreamy lichen
#

thanks for your help btw

shell wigeon
dreamy lichen
#

.close

midnight plankBOT
#
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rancid whale
#

How do I solve this system of equations for I1, I2 and I3?

midnight plankBOT
#

@rancid whale Has your question been resolved?

rancid whale
#

<@&286206848099549185>

cloud hull
#

is this for solving circuit

rancid whale
#

yes

cloud hull
#

what is that symbol inside parenthesis alongside R

rancid whale
#

R1 + r1 or R3 + r2

#

R for resistor resistance and r for generator resistance

cloud hull
#

I assume currents will be solved in terms of E, R, r right

rancid whale
#

yes

cloud hull
#

ok gimme sec

#

r u familier with linear algebra btw

rancid whale
#

like the latest thing i learnt are logarithms

cloud hull
#

alr what about solving system of 3 equation in general with substitution and elimination

rancid whale
#

i can do that

cloud hull
#

start by substituting ("packaging") variables to a1, a2, a3 to make math cleaner (otherwise it'll be seriously ugly)

#

Deal with equation 2 & 3 to remove I2 and get equation with only I1 & I3
Then deal with equation 1 and 2 and remove I2 (by multiplying equation 1 with R2, then adding the 2 equation)

#

Then solve for I1, I3. Use that info to solve I2

#

I'm also working throguh the problem in meantime, but that is the approach (pretty much Elimination method)

midnight plankBOT
#

@rancid whale Has your question been resolved?

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exotic bay
#

i opted for option b looking at the intersections at x axis but apparently the answer is a and it is because of exponents which i dont understand

celest oriole
#

its because no of roots

grim vector
#

Are u sure its a) ?

exotic bay
exotic bay
celest oriole
celest oriole
exotic bay
#

i could see 3 so b should also work right?

celest oriole
#

b would have worked if the graph continued in + y direction

exotic bay
#

oh wait nevermind i mean i put a and its wrong and the answer is b

celest oriole
#

so basically the starting and ending points will end on the opp side if the no of roots is even

#

and same side if its odd

#

lmao sorry then its the opp

exotic bay
#

yeah i think its the opposite?

#

but i dont get the logic behind it?

celest oriole
celest oriole
grim vector
#

So its b) ? Right ?

exotic bay
grim vector
exotic bay
#

look this was the explanation given but i dont get it

celest oriole
#

by exponents they mean power of x ig

grim vector
#

Ok, so since it goes down both sides, the sum must be even

celest oriole
exotic bay
#

and if one goes up and the other goes down then the sum must be odd?

grim vector
#

Take x^3 as example

exotic bay
#

alright i think i got it

grim vector
#

And x^2 too

exotic bay
#

mhmm yeah i got it thanks a lot @celest oriole and @grim vector

#

.close

midnight plankBOT
#
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boreal wadi
#

idk if im missing a step or sum and i tried other weird ways to solve and still nowhere close

grim vector
#

Add the 4 sides since its asked for perimeters and put x=2 at the end to calculate it.

#

I dont see where that log come from

#

Its not require here

boreal wadi
#

i did add the four sides

#

the 30,31,20 right

grim vector
#

No the four sides, with the x terms too

#

Like 4x^2 + 8x

#

Added to the 3x^2 -5x + 20

#

Added to 7x+30

#

Added to 31

#

Which gives 7x^2 +10x + 81

#

Let X = 2

#

And calculate it

boreal wadi
#

so you dont input?

grim vector
#

10 * 2 ?

boreal wadi
#

oh yea i got confused cuz the other one had exponent

#

but wait lemme retry rq with 10x as 20

#

ohh.

#

so i got steps right i js messed up with the 10

#

ok thanks

#

.close

midnight plankBOT
#
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grim vector
#

yw

midnight plankBOT
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twilit field
#

This matrix would be in REF, right?

midnight plankBOT
prime hornet
#

use the definition catthink

#

verify that it does or does not satisfy the conditions of REF

twilit field
#

Using the defn, I feel it is

prime hornet
#

can you show the definition?

twilit field
#

This is my defn

prime hornet
#

take a look at condition 2

#

is it satisfied by your matrix?

twilit field
#

I see

#

no

prime hornet
#

indeed, it is not

#

you have a bit more work to do catthink

twilit field
#

Can be fixed by multiplying across by 2/7

prime hornet
#

do that, then look at condition 3

#

tell me if it's satisfied or not

twilit field
#

Nope

prime hornet
#

good

#

so you have more work to do

twilit field
#

A lot more by the looks of it

prime hornet
#

it shouldn't be much more

twilit field
#

This is my current matrix

prime hornet
#

okay, sure

#

I think that's right, if my arithmetic checks out

#

what next?

twilit field
#

I feel like I first divide $R_3$ by $-10$, and then $C_6 \leftrightarrow C_7$

grand pondBOT
#

(why am i here )= idk

prime hornet
#

what does C_6 <-> C_7 mean?

#

I like the division of R_3 by -10

twilit field
#

Interchange columns 6 and 7

prime hornet
#

you cannot do that when row reducing

#

only row operations

twilit field
#

Okay. Noted

prime hornet
#

Gaussian/Gauss-Jordan Elimination and row reduction are the same thing btw

#

I always call it row reduction though haha

prime hornet
twilit field
#

I have to make the 6 in the last row 0, and the 2 \to 1

prime hornet
#

yes

twilit field
#

I'd probably start by dividing by 3

sharp coral
#

but in practice they're interchangeable

prime hornet
#

and I prefer to call it row reduction in any case

twilit field
#

Here I feel like $R_1+R_4$ would be a very bad idea

grand pondBOT
#

(why am i here )= idk

prime hornet
#

yes, it probably would be one

#

use R3 to clear R4 instead

#

that is the point of this algorithm

twilit field
#

Oh right

subtle blaze
#

I hate having to deal with fractions

prime hornet
#

mhm

subtle blaze
#

I’ll just leave everything in integers

#

And use LCM to match up the first non zeroes

#

And do the division at the end

subtle blaze
#

Then I can easily add them together with the 30 at the front

twilit field
#

I think I'm pretty close now

subtle blaze
#

I look at that and want to die

#

But you do you

twilit field
#

Reducing this to RREF is going to be fun

#

I'd probably start by clearing out the -1

#

any suggestions on how to further reduce this?

prime hornet
#

get to RREF?

sharp coral
#

the gauss-jordan algorithm would suggest you start with the rightmost pivot, eliminate upwards, and repeat going left

midnight plankBOT
#

@twilit field Has your question been resolved?

twilit field
#

Sorry for replying late, was getting breakfast

#

I think coming back to such a huge matrix after becoming more comfortable with 3 by 3 matrices may be a good idea

#

sorry

#

can I close this for now

#

.close

midnight plankBOT
#
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midnight plankBOT
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uncut stratus
#

this is confusing

midnight plankBOT
lavish venture
#

key word

#

"must"

#

does it have to be true that h is increasing for 5<x<10

#

can you think of an instance where that might not be true

uncut stratus
#

the function f is always decrasing from 0 < x <10

#

is that why

#

i mean negative ROC

lavish venture
#

mhm yea same thing

#

since f is always decreasing

#

h doesnt necessarily have to increase from 5 to 10 just because g does

#

if f is decreasing more than g is increasing

#

then h will be decreasing

uncut stratus
#

so since f is decreasing more

#

h would be equal to A

#

h is decreasing on 0 < x <10

lavish venture
#

but you don’t know that

#

they never told you if it was decreasing more

#

it could be

#

might not be though

uncut stratus
#

oh

lavish venture
#

it’s inconclusive

#

so which answer is it then

uncut stratus
#

i think its C

lavish venture
#

no

#

neither increasing or decreasing means its AROC is zero

#

which means f is decreasing just as much as g is increasing

uncut stratus
#

oh wait i read D wrong

lavish venture
#

which again assumes you know that

uncut stratus
#

from 0 -5 it is fs decreaing right

lavish venture
#

yes

uncut stratus
#

and then the second segment cant be determinded

lavish venture
#

because both f and g are decreasing

uncut stratus
#

so it would be D

lavish venture
#

mhm

uncut stratus
#

thank you man

#

i get it more now

lavish venture
#

you’re welcome

uncut stratus
#

for this it is concave up vs down right

#

i think its D

#

bc of the slope

lavish venture
#

so for november there is a point of inflection where the function changes from concave down to concave up meaning the rate at which the slopes changed went from decreasing to increasing thus november would be a relative minimum for the slope

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does this make sense

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if you’re having trouble visualizing concave up vs down

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think of drawing a tangent line to the curve

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if the line is above the curve then the function is concave down

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if the line is below the curve the function is concave up

uncut stratus
#

it makes sense to me

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i understadn the concave up vs down thing

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but in this case

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would novvember be correct

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im not sure

lavish venture
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well read what i wrote

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if it’s a relative minimum for the rate of change

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does that mean it’s the highest or potentially the lowest

uncut stratus
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second option

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potentially the lowest

lavish venture
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ok so then which option do you think is the highest

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after reading what i said

uncut stratus
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august?

lavish venture
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no

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that’s the highest temperature

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not the greatest rate of change of temperature

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think of the slopes

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not the y value

uncut stratus
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feb?

lavish venture
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nope

uncut stratus
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im dumb wtf

lavish venture
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you’re just guessing

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let me help

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so

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where do maximums occur for the y value

uncut stratus
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at august?

lavish venture
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what does the slope change from

lavish venture
#

just answer

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forget the problem for now

uncut stratus
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alright

lavish venture
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the function changes from increasing to decreasing yes?

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increases to a maximum

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then decreases

uncut stratus
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yes

lavish venture
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so we can apply this same line of reasoning for f’

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where f’ is the slope function

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or "derivative"

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think of like rate of change of f

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so

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f’ or the rate of change

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will be a maximum when it increases to a maximum then decreases

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yes?

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what do you know about concavity

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what does concave up/down mean about a function

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in terms of the functions slope

uncut stratus
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when it concaves down the roc decreases

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and when its up it increases

lavish venture
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right

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so with that being said

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that means the slope or rate of change reaches a maximum when it changes from concave up to concave down yes?

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because it increased to a maximum

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then decreased

uncut stratus
#

yes

lavish venture
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so which month is that

uncut stratus
#

may

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like may is the right answer

lavish venture
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mhm

uncut stratus
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to the whole thing

lavish venture
#

yes

uncut stratus
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thank you

lavish venture
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you’re welcome

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is this ap calc?

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or ap precalc?

uncut stratus
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pre calc

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ap

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i dont get how this is wrong

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10 is the greatest value

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so how is it wrong

lavish venture
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look at the interval length

uncut stratus
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no way

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so it was D

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wait

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uea

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D

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it goes up 12

lavish venture
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right so the amount it increases is just the interval length times the rate of change

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over that interval

midnight plankBOT
#

@uncut stratus Has your question been resolved?

midnight plankBOT
#
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twilit field
#

why would one want to use guassian elimination here?

twilit field
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I mean I can instead write $x_1-2x_2+2x_3-2 = a(x_1+x_2+x_3-1)+b(2x_1-x_2+3x_3-3)$

grand pondBOT
#

(why am i here )= idk

twilit field
#

and then compare both sides, right?

lavish venture
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there are multiple ways of solving systems of equations

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🤷🏼‍♂️

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you could do whatever you’d like but they’re just telling you to solve it with gaussian elimination

twilit field
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No, I mean how would the guassian algorithm help us express one equation, in terms of the other two

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Like I can solve for x_i using the guassoan algorithm

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Just a hint, please

lavish venture
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so you can say the first+third equation is the second equation

twilit field
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I mean that's true just by observation

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Okay, so I keep track of the operations I perform

lavish venture
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with gaussian elimination all you’re doing is creating an upper triangular matrix

twilit field
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and from that I arrive at a conclusion ?