#help-49
1 messages · Page 72 of 1
and now we just solve for LHL and RHL
nameless individual
rihgt?
yep'
Yes
The very definition of continuity of a function involves limits
limit wont exist if a function is discontinuous at that point?
no
we haven't been taught continuity yet
A function $f(x)$ is said to be continuous at $x=a$ iff. $$\lim_{x\to a^-}f(x)=\lim_{x\to a^+}f(x)=f(a)$$
*iff
if a function is discontinuous, it can be because $\lim$ doesn't exist, but it can also be because $f$ doesn't exist or the two doesn't agree
The limit must exist and that limit must be equal to the value of the function at the point
its the exact opposite: function is discontinuous if (not necessarily iff) limit DNE
You can have cases where the limit exists but it doesn’t agree with the value at the point, which is called a removable discontinuity
If the limit doesn’t exist, but both the RHL and LHL exist then it’s a jump discontinuity
(or if $f$ is not defined at the point)
nameless individual
And if either of the limits diverge to +-infinity it’s called an infinite discontinuity
Yes this too
and otherwise it's called a wierd discontinuity
🦇
can this be called as jump discontinuity?
Yes that’s exactly it
Wait no
This is a removable discontinuity
The left and right limits exist
And they’re equal
But they don’t match the value of the function
u messed up here ig then
its a removable discontinuity, as in you can remove it by creating a new function $F$ defined to be
$f(x)$ iff $x$ is not the point of discontinuity
$\lim f(x)$ otherwise
nameless individual
Nope
When the left and right limits exist but they are not equal then it’s a jump discontinuity
But the case you made there the limits were equal
oh ok so if u lift the left horizontal line a lil bit
its gonna be a jump discontinuity?
actually I think the RHS limit is one pixel higher
😭
so it is a jump discontinuity
cmon bro 😹
Uhh, if you lift only one side then yes.
he said "the left"
Ah yeah
Then yes
Basically if the function is approaching two different values depending on which side you come from then it’s a jump discontinuity
If there’s just a single outlier point and the function seems to approach the same point from both sides then it’s a removable discontinuity
unless you life the LHS by one pixel, in which case it will align
so in a 🥜 🐚 we changed fractional part to integer part because fractional part function is discontinuous?
And if approaching from one of the sides the function blows up to +infinity or something then it’s an infinite discontinuity
Both of them are discontinuous
At exactly the same points
But it’s easier to work with GIF function
Typically
oh ok
and then there's $\sin\frac1x$
nameless individual
my teacher told me to always find out lhl and rhl whenever theres a []
or {}
or if the function is changing its nature
Disgusting
Yes exactly
Whenever there’s some discontinuity find both limits separately
usually, yes
that's what is called a wierd discontinuity
its acutally "weird" and not "wierd" 🤓
That’s not the actual name, is it??
probably not
that's weerd
lmfao
its actually "actually" and not "acutally"
btw was this necessary?
Continuous functions are of utmost importance in mathematics, functions and applications. However, not all functions are continuous. If a function is not continuous at a point in its domain, one says that it has a discontinuity there. The set of all points of discontinuity of a function may be a discrete set, a dense set, or even the entire doma...
you can postpone it, but you cant avoid it
and how would you do that?
You can yeah
At the end you’ll do the substitution anyway
This just makes it easier
Uhhh, well…
is this wrong?
then how do we do that? let x=a-h and then apply lim h tends to 0+
like this?
for lhl
Yeah
That’s the proper way to do it
yeah
here a is 2
Sure, but just know that that doesn’t necessarily give you the value of the limit
yeah i will use the proper method then
it really depends on the rigorous your course is
its pretty rigorous ig
True
If it’s really rigorous prove the limit using epsilon delta

Ugh autocorrect is so bad
uh idk what that is 😭
the $(\epsilon,\delta)$ definition of limits
nameless individual
idk and i dont think i should really be knowing about it rn
dats da dafanition of not rigorous lol
we've just started calc
imma close now
thanks kheerii
i think ive seen u on
chem server
thanks nameless
if you want it
https://mathworld.wolfram.com/Epsilon-DeltaDefinition.html
An epsilon-delta definition is a mathematical definition in which a statement on a real function of one variable f having, for example, the form "for all neighborhoods U of y_0 there is a neighborhood V of x_0 such that, whenever x in V, then f(x) in U" is rephrased as "for all epsilon>0 there is delta>0 such that, whenever 0<|x-x_0|
ur welcome
Ooh yeah I was wondering where I recognise you from
dont stress over it though, this web page gives an extremely formal presentation
You answered a question or something of mine?
yea ig i dont really remember tho
oh ok
ill check it out
as in, ridikulusly formal
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Does { x| x is a real number and greater than 5}
Translate to { you see this element/variable/or whatever it possibly could be that we are just gonna use X as the symbol for whatever it could be wall block (or a coma/fullstop) The X is a real number and greater than 5}
the {} denotes a set (essentially a huge collection of numbers), which is the set of all real numbers larger than 5 (where x just denotes any element [number] in the set)
Just a heads up, I dont understand english math that well so sorry
if you replaced x with y, or any other letter, you would get the same set
So basically when you put {} its already a set?
Or is it just the outershell of it
I understand that part 👍
anything inside {} is generally a set, { | } is set-builder notation, where the first part is a variable representing any element in the set and the second part is the condition that it needs to satisfy in order to belong to the set
So is my interpretation correct?
Is the | = such that?
@hollow pike Has your question been resolved?
in words, yes
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where did the 3 come from?
15 cancels with the 5 and produces 3, 6 cancels with 2 and produces the 3.
not quite
we have (6/5) * (-15/2), this is the same as (6 * -15)/(5 * 2) = 6/2 * (-15/5)
[
\frac{6}{5} \times \frac{-15}{2} = \frac{6 \times -15}{5 \times 2} = \frac{6}{2} \times \frac{-15}{5}
]
OmnipotentEntity
maybe this is a little bit more clear.
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whas up here
It asked for the domain of f, not f'
OH
cruel of them to ask it that way ngl
its so silly
agreed
.close
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I think this one is C, am I right?
because of 5 sqrt of x
yes
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im part of the way through a 3-variable system (im required to use subsitution, no matrices) and I got y=-18/11 where when I checked this solution with wolfram alpha it said y=-2. Where did I go wrong?
here
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hello, to integrate sqrt (1+(1 / x ^ (2/3))), i am being told to set u to x^2/3 and simply to sqrt (1/u), but when I do this I am left with an x variable in the integral, was I given wrong instructions?
@viscid girder Has your question been resolved?
lemme just make sure I understand the question, you're trying to integrate
[\int\sqrt{1 + \frac{1}{x^{2/3}}},\dd x?]
biased_estimatERIC
i set du = 2 / (3x^1/3) *dx and dx = du / 2 / (3x^1/3)
i then simplified the integral to sqrt 1/u * du, but when I plugged in du I was left with x in the integral
@viscid girder Has your question been resolved?
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can I have this verified ?
how did you get the span of w_1, w_2, ..., w_m is what you got
that's not the definition of span
you have a habit of asserting things without explanation
I meant that set
well how do you know that's true
you might want to practice your set notation a little bit
It should be something like
[\operatorname{span}(v_1, \dots, v_m) = {a_1v_1 + \dots + a_m v_m \mid a_1,\dots,a_m \in F}]
biased_estimatERIC
your idea is correct, it's just somewhat confusingly written
here's how I'd go about proving that span(v1, ..., vm) is contained within span(w1, ..., wm)
no worries
actually I'll prove the other direction, span(w1, ..., wm) is contained within span(v1, ..., vm)
that one is a bit more straightforward
isn't the process identical for both?
If I wanted to spell out a lot of the details, I might write something like this:
Let (v \in \operatorname{span}(w_1, \dots, w_m)). Then, since
[\operatorname{span}(w_1, \dots, w_m) = {b_1w_1 + \dots + b_m w_m \mid b_1,\dots,b_m \in F},]
we know that there exist (b_1, \dots, b_m \in F) such that
[v = b_1w_1 + b_2w_2 + \dots + b_mw_m.]
We can rewrite this as
[\begin{split}v &= b_1v_1 + b_2(v_1+v_2) + \dots + b_m(v_1+\dots+v_m)\&= (b_1+\dots+b_m)v_1 + (b_2+\dots+b_m)v_2 + \dots + b_mv_m.\end{split}]
Therefore, since
[\operatorname{span}(v_1, \dots, v_m) = {a_1v_1 + \dots + a_m v_m \mid a_1,\dots,a_m \in F},]
we see by setting (a_k = \sum_{i=k}^m b_i) that (v \in \operatorname{span}(v_1, \dots, v_m)).
This argument is a bit overly verbose, but maybe it's good for you to be somewhat verbose when you're beginning out so that you can check every detail is correct
hmm,thanks a lot!
How would you prove that span(v1, ..., vm) is contained within span(w1, ..., wm)?
You can use this argument as a template
Remember:
- to prove a set A is equal to set B, you need to prove that A is a subset of B and B is a subset of A
- to prove a set A is a subset of B, you need to take an arbitrary element x of A and show that x is also in B
These proof techniques are very important
i don't like your wording 
snow you should rewrite it then 
Let (v \in \operatorname{span}(w_1, \dots, w_m)). Then, since
[\operatorname{span}(w_1, \dots, w_m) = {b_1w_1 + \dots + b_m w_m \mid b_1,\dots,b_m \in F},]
we would like to show that there exist (b_1, \dots, b_m \in F) such that
[v = b_1w_1 + b_2w_2 + \dots + b_mw_m.]
We can rewrite the above equation as
[\begin{split}v &= b_1v_1 + b_2(v_1+v_2) + \dots + b_m(v_1+\dots+v_m)\&= (b_1+\dots+b_m)v_1 + (b_2+\dots+b_m)v_2 + \dots + b_mv_m.\end{split}]
Therefore, since
[\operatorname{span}(v_1, \dots, v_m) = {a_1v_1 + \dots + a_m v_m \mid a_1,\dots,a_m \in F},]
we see by setting (a_k = \sum_{i=k}^m b_i) that (v \in \operatorname{span}(v_1, \dots, v_m)).
wait "we would like to show" is not quite right, is it? that's part of the hypothesis
oh right it is
$span(v_1 \dots v_m)={a_1v_1 , a_2v_2 \dots a_mv_m| a_i\in F}$
$span(w_1 \dots w_m)={b_1w_1,b_2w_2 \dots |b_i \in F}$
\
we know that $w_i=v_1+v_2 \dots v_i$
so we have $span(w_1 \dots w_m)={b_1v+1+b_2(v_1+v_2) \dots| b_i \in F}$
yeah I changed my mind about which direction to prove at some point so you're not alone lol
ah yeah my bad
i think thats why i thought you were proving the other way
fixed ty
ƒ(Why am. I here)=I don't Know
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@twilit field I had a typo on the last line switching a and b in the original sorry, here's the corrected version ^
Thanks
biased_estimatERIC
(also realized I forgot a word, thanks snow)
I'd probably say we can similarly find $b_i$ in terms of $a_k$
ƒ(Why am. I here)=I don't Know
how?
ƒ(Why am. I here)=I don't Know
Yeah, to be extra rigorous, can you prove that that choice works? (By induction on m)
ƒ(Why am. I here)=I don't Know
is that the aim?
dont you have to minus the other ones as well
check b_3
ƒ(Why am. I here)=I don't Know
so we have $a_3-a_2+a_1-a_1$
ƒ(Why am. I here)=I don't Know
ƒ(Why am. I here)=I don't Know
so I essentially have to show $b_n=a_n-a_{n-1}$
ƒ(Why am. I here)=I don't Know
@twilit field Has your question been resolved?
I think I'll think a bit about the induction step
thanks for the help everyone !
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how do this
the answer looks sus as hell

nothing yet
i was incredibly stupified by wolfram alpha
but would ibp be appropriate
You need to show your own workings first before we can start guiding you
aaand is ibp ok
i mean i dont see why u couldnt
@wide marsh Has your question been resolved?
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This is a homework task (not graded) - helps us practice word problems for exam
Context: Manufacturing and Packaging
Manufacturers have various demands for the packagings of their products; one of these is to keep costs to a minimum. It is possible for packages of different dimensions to have equal volume but larger or smaller surface areas.
Task
Select two existing packages utilised for common household products. One has to be a simple prism (rectangular prism or cylinder) and the other one has to be more complex (tapered sides or multiple prisms).
Using a calculus approach, redesign their packages so that their volumes stay the same but their surface areas are reduced which makes production costs lower
hey can any one help me tomorrow at 8:30 with some Hw it’s an online class pls i would do it but im out of time and my class finishes tm.
this is occupied
sorry
go to #help-21|아리스킨충1
or somewhere else
@wooden knoll Has your question been resolved?
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i don''t know any direction to take this in
unless theres some faster way i dont see, i'd suggest letting z=a+ib or something similar and solve for a and b
by substituting*
try passing by trig form
Let z + 2 = cos θ + i sin θ
1 /(z + 2) = cos θ − i sin θ
==> (z + 1) / (z + 2) = 1 − 1 / (z + 2) = 1 − ( cos θ − i sin θ )
= ( 1 − cos θ ) + i sin θ
,w imaginary part of (a + 1 + ib)/(a + 2 + ib)
stupud
lol
Im ( (z + 1) / (z + 2) ) = sin θ , sin θ = 1 /5
cos θ = ± √(1 − 1 /25) = ± 2√6 / 5
So real part of this is |cos θ| = 2√6 / 5
can't make it less long for this question
hmm i see
thanks then i will try it again and see if it works out
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how did underlined eq 1 give us underlined eq 2
i do not understand how change of base was used
yeah what did they do
lmao
Oh wait
it doesn't go from 1 to 2 as you labeled
You need to show us more context
@craggy yew Has your question been resolved?
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I'm doing this inverse matrix problem and I'm not sure how I got this one wrong.
I found that det(A)=27, then did $\frac{1}{det(A)}\begin{bmatrix} 5 & 2\ 9 & 9\ \end{bmatrix}$
what is the |A|
Narutoes
the wat
ok and ?
that denotes determinant
How is this helpful at all?
I thought I already typed that det(A) was 27
A^-1 is correct
do matrix multiplication to find x
It doesn't want me to actually solve it, they just want me to show x as a product of A^-1 and b
You got got I think
at least, the inverse is correct.
Wouldn't be the first time. It's some software that the teacher tried to program himself.
HAHAHHAHAHHAHHAHAHIUGFUIQWDGWIHHAUHAHHHHAHHHAHAH
stupid teacher
please ditch him/her
I can't, I need this class for my major lol
(ok im exagerating)
LOL
The teacher is actually pretty good, this software just isn't.
is it possible to send me the website?
i said i was exagerating
It's through WeBWorK, but the teacher is trying to do some weird fancy programming in the background to tailor to our specific university.
so i cant access it? sad
I think I get this error at least twice per 10 problem assignment.
whats the warning message?
Amazingly, that isn't actually your teacher's fault
Copied from https://webwork.maa.org/moodle/mod/forum/discuss.php?d=6553 When using the cmp method for a Matrix MathObject, if a student enters a list that is not a matrix, then they get an error li...
That's an example of one of the errors. I haven't kept a log of all of em, but it may be that none of them are his.
He said he wasn't able to replicate it, so sucks to suck.
LMA
@twin ridge Has your question been resolved?
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can someone verify this?
why does that mean a+b=0 and a-b=0. where are you using that you are working over R
ok, for this to be zero, both the real part and imagnary parts have to be zero
so a+ai+b-bi=0
so a+b=0
and a-b=0
why does that not work if a,b are allowed to be in C
then we get a quadratic with two roots
if we're working over the field R a and b \in R
no?
where are you getting a quadratic from
what I mean is: if we think of C as a vector space over C, then 1+i and 1-i are linearly dependent. so somewhere your proof must fail. where
Dena you always seem to ask really good questions
I try
That's the next question in the book xD. OK, give me a minute to figure this out
so $a=(e+fi), b=(h+ji)$
ƒ(Why am. I here)=I don't Know
are you familiar with how complex numbers multiply?
yes
This is the question you want to answer
hmm
This is only an extra question to further elaborate why the previous question is good
if we're working over R all it means is that a and b are real
right?
if you havent said anything like "because a,b are real it follows that ..." then you havent used that a,b are real
rest is fine
thanks!
formatting could be better
I'll work on it
yeah its a long term goal
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I'm kind of lost here
i think the easiest way is to assume that it is linearly dependent and show that the original list is also linearly dependent
what do you mean
ƒ(Why am. I here)=I don't Know
ok so what are you asking?
err ok? i don't really know what you are trying to say
Suppose $a\left(v_1 - v_2 \right) + b\left(v_2 - v_3 \right) + c\left(v_3 - v_4 \right) + d\left(v_4 \right) = 0$ for some coefficients $a, b, c, d \in \mathbb{R}$. Simplifying, we get $av_1 + \left(b - a \right)v_2 + \left(c - b \right)v_3 + \left(d - c \right)v_4 = 0$. By linear independence of $v_1, v_2, v_3, v_4$, all the coefficients are equal to zero, so we have $0 = a, 0 = b - a = b - 0 = b, 0 = c - b = c - 0 = c, 0 = d - c = d - 0 = d$, which proves linear independence.
PowerUp
yeah
!nosols
As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.
what I was trying to say is setting a=e, f-e=c, g-f=c and h-g=d
should be enough to complete the proof
right?
thanks a lot everyone!
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can anyone help me with this integral? ive tried ibp but im not sure if itll lead anywhere cause the resulting integral seems pretty difficult
like should i change what i make u and dv? or is that integral actually not that hard
@wide marsh Has your question been resolved?
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@wide marsh Has your question been resolved?
pls help lol
i think if you do ibp with the e^x separate it might eventually lead to itself and you do the 2int trick
but its a pain, im still working out if that works
what is the 2int trick
if youre doing ibp and the integral eventuall repeats itself so
og integral= some stuff - og integral
you can combine the two original integrals onto one side and just says its the stuff/2
ahhh i see
i thought that stuff only worked with trig integrals using ibp
well in any case could you please let me know if you find anything
i think its more common to see it with the trig ones
ye lol ill try to find if it does
ok tysm!
okay im stumped, might wanna ask your prof about it
theres no ibp, trig sub, pfd, any of the usual calc things to try ig
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someone please help with question 21
what does m angle mean? is it just what the angle is?
so angle YWP is -1 + 4x
and angle YWX is 7x+2
ok cool
so well you know that WP is an angle bisector
so in particular angle 1 = angle 2 = (angle YWX)/2
im not sure
i think so yes
sorry i was replying to m angle
so you know that angle 1 = (angle YWX)/2
yes yes
ok
sure feel free to dm if u dont get help quickly here
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here is the problem
Here is my work (excuse the crudeness please)
my approach was just to draw it all out and get as many angles as i could
after using sine and cosine rule a billion times im pretty sure i got the right answer of around 7250
but i entered it in and its saying its wrong
im assuming its expecting integer answers so maybe my approach and/or answer is just completely wrong but idk
@somber gazelle Has your question been resolved?
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@somber gazelle Has your question been resolved?
@somber gazelle Has your question been resolved?
<@&286206848099549185>
my brothers in christ the question aint even that hard i just needa know if i did everything right 😭
anyone please
@somber gazelle Has your question been resolved?
nah im pretty sure im invisible atp
what do u want help w
show me how to approach the problem
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I don't understand how two fermat's number are coprime 00:16
then I don't understand how for each of the fermat's number there should be different primes
Hint: Show that $$F_n=2+\prod^{n-1}_{k=1} F_k$$
Civil Service Pigeon
he used this
wait a minute I haven't seen what he did with it
I'm back
he did recursive relation
to prove that one is the only divisor for Fk and Fn
i) I didn't understand what recursive relation is
ii) I don't understand why he used (n ≥ 1) in the relationship
iii) I don't understand why should k < n
iv) why should both sides be divisible and why should the reminder be a natural number rather than decimals
v) how does this proof, "to prove that one is the only divisor for Fk and Fn" really prove two fermat's number are coprime
vi) then how for each of the fermat's number there should be different primes
@mossy cargo Has your question been resolved?
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@mossy cargo Has your question been resolved?
i. Look this up
ii. Because if n<1, then you get the product from 0 to a negative number, which doesn’t make sense
iii. Same logic as ii
iv. Because otherwise one side will have a factor the other doesn’t, and hence they can’t be equal. Also, the remainder is always defined to be an integer, so yeah.
v. Recall the definition of “coprime”
vi. No idea what you’re asking here
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Ive been stuck on these for hours, what are the legs?
just use sin, cos, tan
How far have you gotten?
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#1260937723452330155 message can I have a hint ?
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is the slope of a linear function graph same for every reference?
for example: y = 2x+3
yes, because it is linear
slope can be calculated by (2x+3)/x as y = 2x+3, right?
if y = ax+b then slope is a
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✅
so if we construct a triangle to find the slope, the perpendicualr will be 2x? or 2x+3 as y = 2x+3?
the base x.
oh i get it. the perpendicular will be 2x+3-3 because it forms a trapezium.
.close
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Do i just find s'(t) then plug in 4 for t
that would be the velocity
acceleration would be the time derivative of velocity
you might have to just plug it in the function and then use an acceleration formula but idk
on s(4)
You'd want to take the derivative twice to get acceleration, then plug in t=4, since you're starting with the function for position
what does that mean
the acceleration formula?
so get the second derivative?
v(t)=s'(t)
a(t)=v'(t)=s''(t)
what does getting the second derivative give you
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Should it be T/0.01
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okay so i'm trying to develop a game about simple 2D engeniring with gears and stuff.
so i'm currently making an way to auto align the gears i already have the position bein auto aligned, that works by just bringing the gear you are placing to the closest point of the circunference of the gear that is already placed
now i want to be able to auto align the rotation of the gear.
To do that i u have the piece code at the second image, it just sets the rotation of the sprite to the angle of the dirction vector from the mouse to the center of the gear that is already placed, multiply it by a factor in this case 3.5 + an offset.
i don't know if i can ask help here if i dont have any idea of how to come up with a formula to this but, i wanted to be able to determine the factor to multiply based on the number of teeth on the gear that is being placed in relation to the gear that is already placed so when it rotates it always aligns the teeth
the gears are static untill you play the start button so i don't have to calculate it while the gears are spinning
sorry for the wall of text and thank you if you read all of this
if you could send me an article about something like this i would also greatly apreciate it.
Does the original sprite always have a tooth directly facing upward?
Or: What can we use to identify the teeth location of the original sprite?
no but i can make them
what do u mean?
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they're taking shortcuts and didn't notate it properly
its supposed to be
(coefficient of numerator)/(coefficient of denominator) = 7/3
so you don't care about the x
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Consider the matrix transformation $T:\mathbb{R}^2\to\mathbb{R}^2$ that assigns to a vector x the closest vector to a projection. Find the matrix that defines the projection of any vector x onto the line $y=x$ in the Cartesian plane.
Narutoes
I'm still working on this one. Just trying to get an actual answer.
How do you usually find a matrix for a transformation?
Iirc, the matrix of a transformation is determined by how it affects the standard matrix.
So [1 0] and [0 1]
Yeah. The columns of the transformation matrix is made of the transformed basis vectors
So (1,0) and (0,1). You want to find where those are being sent.
When I tried [1 0] and [0 1] I think I got [sqrt(2)/2 sqrt(2)/2] for both. Pretend these are all column vectors; I'm lazy.
Indeed.
Because they make a 45 90 triangle with that unit vector
So $e_1\to \frac{e_1\sqrt{2}}{2}+\frac{e_2\sqrt{2}}{2}$ and $e_2\to \frac{e_1\sqrt{2}}{2} + \frac{e_2\sqrt{2}}{2}$?
Narutoes
Yes that's correct, now you can put their coordinates as columns of your transformation matrix.
Wait
Is the transformation matrix actually just $\begin{bmatrix} \frac{\sqrt{2}}{2} & \frac{\sqrt{2}}{2}\ \frac{\sqrt{2}}{2} & \frac{\sqrt{2}}{2}\ \end{bmatrix}$?
Narutoes
I got that in class when I initially got the problem but it didn't quite look right in my head.
Yes that's right.
Bruh.
I got this in 5 minutes of doing it in class but my teacher told me to look at it again. Was he yanking my chain?
I'm a little confused though.
One sec
I tried this with an x of [1 1], since that x is already on y=x
That gives me a projection of [sqrt(2) sqrt(2)], but shouldn't it just give me back [1 1]?
why isn't the projection matrix
0.5 0.5
0.5 0.5
?
neil will know better I think I'm tired hahaha
I was told the transformation matrix is [ T(e1) T(e2) ]
I also considered this as well.
I wasn't sure tbh.
i know that this method should work, just transforming the basis vectors to get the columns
So I guess the projections were wrong then?
Entirely possible.
but this should also work using the least squares approach
gross
you're orthogonally projecting a vector in R^2 onto the subspace spanned by the vector (1,1)
Right.
Does anyone know how to find A
we know that A(A^TA)^-1A^T is the projection matrix, where A has the basis vectors of your subspace as the columns
!occupied
Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).
so i don't see why A(A^TA)^-1A^T isn't your answer where A = (1, 1)
Am I supposed to use A transpose here?
where?
Fair enough.
so if A is the column vector (1,1)
then A^TA is (2), so its inverse is 1/2
so you have (1,1) (1/2) (1 1)
uh that becomes
(1/2, 1/2) (1 1) = (1/2 1/2, 1/2 1/2)
so using this approach i'm getting that your projection matrix is the 2x2 matrix with each entry 1/2
but that seems wrong?
The reason I considered all 0.5s is that if I take the point on the other side of my original x, then the projection would be the midpoint.
So if I have [1 0], the reflection of that would be [0 1], then the midpoint is the projection
we know that (1,0) and (0,1) should map to (sqrt2, sqrt2)
Right.
And the same logic should apply to every vector
Since the reflected vector creates a line with a slope of -1.
So I know that every single vector I reflect will be orthogonal to y=x
The midpoint of the two tails, that is.
okay then my projection matrix filled with 1/2s can't be right since it maps (1,0) and (0,1) to (1/2, 1/2)
strange that that approach didn't work though
Right?
why isn't the correct matrix the 2x2 matrix filled with sqrt2?
i feel like this is it
based off this
Take the vector [1 1]. Shouldn't it just map back to [1 1] since it's already projected onto y=x?
Weird.
Yeah the projections are 1/2 everywhere, not sqrt(2)/2.
$proj_{(1,1)} (1,0) = \frac{1}{2} (1,1)$
Azyrashacorki
@misty gorge you seemed sad you missed the last convo. Want a stab at it?
not that it's reliable but this tries normalizing the basis vector first
(1,1) works fine then but what about the standard basis vectors?
That looks like a bunch .5's to me
The issue is when you computed T(e_1) in the first place you divided by the norm of (1,1), aka sqrt(2), and not its square, this gives the 1/2
Granted I did the same thing
sorry how much progress has been made exactly?
it's u dot vhat times vhat, where vhat is the unit vector pointing in a 45 degree angle from the positive x axis
then the matrix is recoverable from that
the reason we kept thinking the standard basis vectors should be getting mapped to (sqrt2, sqrt2) is because we were assuming the closest vector on y = x would've been the projection straight up so we were drawing a 45-45 triangle
I read vhat as what with a german accent at first
but we need to be orthogonal to y = x, not the x axis
for the smallest distance to the line
I did the orthogonal drawing, I just did the numbers wrong.
My brain thought the length of the vector was the coordinates.
so it's agreed that the standard basis vectors map to (1/2, 1/2)?
Yee.
so let vhat be (1/sqrt(2), 1/sqrt(2)), then you can take x = (a,b), and then you get (a/sqrt(2) + b/sqrt(2)) (1/sqrt(2),1/sqrt(2)) = ((a+b)/2,(a+b)/2)
great, that was our problem then
Wait
that should not have been that hard 💀
so the matrix is $\begin{pmatrix} 1/2 & 1/2 \ 1/2 & 1/2 \end{pmatrix}$
smaytrix group
Ok yee
Now I just gotta do the other version.
The other version looks like pain.
Now I have to do a composition of projections. Rotate then shrink.
what are you rotating by
The angle would be that curved red arrow
Which I can apparently get using sines and cosines.
okay so what is the transformation specifically
The first one is rotate the vector until it is in line with y=x
okay, then what
Then shrink it until the tail gets to the intersection point of the altitude.
okay, and that's it?
Yeah.
It's just a little strange for me since I don't have a ton of experience with rotation matrices.
this should turn out to be the same matrix
I was given to rotate a specific amount of degrees, I want something like $\begin{bmatrix} cos\theta & -sin\theta\ sin\theta & cos\theta\ \end{bmatrix}$ or something like that.
And then multiply by a scalar to shrink it.
if you have a specific amount of degrees, then yes you do $\begin{bmatrix}\cos(x) & \sin(x) \ -\sin(x) & \cos(x)\end{bmatrix}$, where x is the angle
That's the actual matrix given in class.
How do I set it to rotate towards the y=x though?
Sometimes I have to rotate clockwise and sometimes counter
Rotations aren't a linear transformation?
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We're given that f(x) = sin(ωx + φ), where ω > 0 and |φ| ≤ π/2.
The smallest positive period of f(x) is T.
r(x) is the derivative of f(x).
g(x) = f(x) + r(x)
α(x) is an odd function.
The maximum value of α(x) is √5.
We need to find f(T/8). (edited)
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hi, can someone help me with what vector bc is?
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How should I start part d
Please can you just tell me the name of the technique needed not work me through it 🙂
The answer to b is 2 - 3i
wdym the answer to b is 2 - 3i
it is asking for a diagram
@lusty pike
do you need help with a?
"dividing complex numbers"
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<@&286206848099549185> what is the solution to get this answer
base change formula
Like log_4(b)=log_2(b)/2
log_2(a)=2log_4(a)
@craggy yew
You here?
Put this values in the first equation
I've got b^2-a^2=128
Now hit and trial
i did that before and subtracted the 2 equations 2 get b^2-a^2=128
Got the same
that is
(b+a)(b-a)=128
Look at the factors of 128
128 1
64 2
and son on
Try all cases and find a,b
Its a diophantine eqn.
no other way?
Yeah...
how will they help tho
It is interesting to note that a,b are not neccessarily integers
?
That is one of the possible approach
can u give an example by using the factors of 128?
Yeah
(b-a)(b+a)=128*1
Say b-a=128
b+a=1
Which gives b=129/2
Which is a real number
a=63.5
ab=4095.75
why
We can also consider the opposite
(im gonna ask alot of dumb questions cuz im new to problem solving)
That is one of the way which can help us get a,b
how did we get b-a=128
Coz we have rewritten 128= 128*1
Now we compare both the equations
We can interchange the values of a,b
wdym
a and b may not be integers though
The question is not saying that they need to be integers, so trying to put b - a = 128 does not work.
we do get non integral values of a,b satisfying that
see non integers can also add up to integers
Like 2.5+1.5=4
Its all about long case work tbf
Yeah but I doubt we need to make that assumption to find a and b.
What else can we do?
L'empereur
Put $x = \log_2(a)$ and $y = \log_4(b)$. Since $b^2 - a^2 = 128$, replace $a$ and $b$ to get $2^{4y} - 2^{2x} = 128 = 2^7$. Now divide by $2^7$ on both sides to get $2^{4y - 7} - 2^{2x - 7} = 1$. Now what we could do is show that (assuming $2^{4y - 7}$ and $2^{2x - 7} $ are integers) that the only way powers of two could subtract to get an odd number is to have 2x - 7 = 0.
PowerUp
how we get b-a=128 by doin that
nice
Leave it for now
Its how you solve diophantine eqns, but the process used by powerup is more simpler
I'll suggest you to focus on that.
can u still tell me about it (just in case i see a similar question in a future problem and cant find other methods)
i gtg now
powerup what do u think will be the next steps
Since $x = \frac{7}{2}$, we can find $a$ and $b$ by substituting $x$ into the equations above.
PowerUp
Yes, sure.
I'll take an easy example
Say ab=10
Now we know that 10= 5x2
So we write ab=5x2
Now we compare both sides, can you see that a=5 and b=2 satisfy the eqn?
So after finding x, just calculate $a$ and $b$ (we have $x = \log_2(a), y = \log_4(b), b^2 - a^2 = 128$).
PowerUp
You will get y=2
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Why isn’t it T/0.01
To find the solutions to the inequality ( b^2 - 6400 > 0 ), we can follow these steps:
-
Rewrite the inequality: ( b^2 - 6400 > 0 ).
-
Factor the inequality: ( b^2 - 6400 = (b - 80)(b + 80) ).
-
Set each factor to zero to find the critical points:
[
b - 80 = 0 \quad \text{or} \quad b + 80 = 0
]
This gives ( b = 80 ) and ( b = -80 ). -
Determine the intervals to test: The critical points divide the number line into three intervals:
[
(-\infty, -80), \quad (-80, 80), \quad (80, \infty)
] -
Test a value in each interval to see if the inequality ( (b - 80)(b + 80) > 0 ) is satisfied:
- For ( b \in (-\infty, -80) ): Choose ( b = -100 )
[
(-100 - 80)(-100 + 80) = (-180)(-20) > 0
]
This interval satisfies the inequality. - For ( b \in (-80, 80) ): Choose ( b = 0 )
[
(0 - 80)(0 + 80) = (-80)(80) < 0
]
This interval does not satisfy the inequality. - For ( b \in (80, \infty) ): Choose ( b = 100 )
[
(100 - 80)(100 + 80) = (20)(180) > 0
]
This interval satisfies the inequality.
- For ( b \in (-\infty, -80) ): Choose ( b = -100 )
-
Combine the intervals where the inequality is satisfied:
[
b \in (-\infty, -80) \cup (80, \infty)
]
So, the solutions to the inequality ( b^2 - 6400 > 0 ) are ( b \in (-\infty, -80) \cup (80, \infty) ).
Shaf
Bro what
Why isn’t it T/0.01
look
multiply both sides by 100
100T = P - 40000
P = 100T+40000
there
are u practicing for the sat tooo
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• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
Yes
@bleak pier Has your question been resolved?
@bleak pier Has your question been resolved?
Closed due to timeout
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
i need help

which questions do u need help with?
all
😭😭💀
mb
rise over run
idek gang
!status
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
1
have you learnt this yet
@formal igloo Has your question been resolved?
help
whats the problem
Closed due to timeout
Use .reopen if this was a mistake.
.reopen
Closed due to timeout
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
this integral can be calculated in 2 parts right?
@chrome wren Has your question been resolved?
Yes
Closed by @chrome wren
Use .reopen if this was a mistake.
Send your question here to claim the channel.
Remember:
• Ask your math question in a clear, concise manner.
• Show your work, and if possible, explain where you are stuck.
• After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!
Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.
I think I'm going psycho with this
How are you doing it?
