#help-49

1 messages · Page 41 of 1

robust isle
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for all a in A, [a]_R is included in [a]_S (A is Z in the context of our congruence relations)

last slate
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We take R = S

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I'm tripping

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Oh, equivalence classes come in the equation?

robust isle
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well you can use them

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they provide two equivalent definitions for refinement in the intro section

last slate
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R is a "subset" of S

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Subset notation

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Don't know how to class this

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Meaning S has all the characteristics R has, but can have more

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Is that what you're referring to

robust isle
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not a "subset"

last slate
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Ok

robust isle
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that makes it even easier tbh

last slate
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I thought there was another term for this

last slate
robust isle
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you want to show "R refines R" for any relation R

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but "R refines R" just means "R is a subset of R"

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the latter is obviously true

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you have R=R after all

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so R is a subset of R

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done

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that's why I said everything rests on set inclusion

last slate
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Oh, okay, got it

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That's simple indeed

robust isle
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and the two other arguments will also boil down to "set inclusion is antisymmetric" and "set inclusion is transitive"

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we used set inclusion to define refinements after all

last slate
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That's true

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Okay

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Way more straightforward than expected

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And this would work for whatever C

robust isle
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also

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even if the relations in C aren't equivalence relations, you can still talk about refinements

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you'd want these relations to be defined on the same set at least

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but that's pretty much the only requirement

last slate
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Got you

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Understood

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Now that I see we can use sets

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Makes things way easier

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This is the following part

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I mean, at first glance, seems pretty okay

robust isle
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yeah now is the fun part

last slate
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For the first question

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No for the second

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Am not sure if the refinement relation respects the Law of Trichotomy, for it to be a total order

robust isle
robust isle
last slate
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Yup

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Well

last slate
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Oh no actually no

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Not always

robust isle
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well I kinda spoiled you earlier with my drawings

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it doesn't indeed

last slate
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How can 2 relations be ≤_t comparable?

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Oh, should I just say that this isn't a total order

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Because mod 2 doesn't refine mod 3, mod 3 doesn't refine mod 2, and mod 3 is not equal to mod 2

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(Counter-example I guess)

robust isle
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indeed

last slate
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I'm not too sure how to justify

robust isle
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well just find counter-examples to each of these statements

last slate
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Okay, got it, will do

robust isle
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if =_2 doesn't refine =_3, then there has to be a pair (a, b) in =_2 that's not in =_3

last slate
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Got you

robust isle
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refinement is set inclusion yadayada...

last slate
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Yup

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I'll manage

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Thanks so much for helping by the way

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This is the rest of the problem

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I think a lattice diagram is a vertical drawing

robust isle
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well you're drawing the relation yes

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vertical drawing is a bit of stretch, refinement isn't a total order

last slate
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They're either equal, or not

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So how can I represent that?

robust isle
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you can compare some of them

last slate
robust isle
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well you know how a lattice diagram looks like for the set inclusion relation

last slate
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Oh yeah

robust isle
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even if it's not a total order, you can still draw the possible comparisons

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well here it's the same thing

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except the objects are "congruence mod n" relations, and the links represent refinement

robust isle
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yeah

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wait no nvm

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it's the least refined relation of them all

last slate
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Oof

robust isle
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you have a=b mod 1 for any a, b

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it tells you nothing about a and b

last slate
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This is very confusing 😭

robust isle
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so ok =1 is the least refined one

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after that, what do you think are the relations directly refining =1 ?

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(as in R refines =1 and there's no other relation S such that R refines S and S refines =1)

last slate
robust isle
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here's a diagram that looks a bit more like the "set inclusion" one

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so =1 is refined by any other congruence relation sure

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but you're not gonna draw a line between =1 any every other relation it would be barely readable

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so you only draw "direct refinements" as I defined above

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but I can rephrase that question in a more graphical way

robust isle
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@last slate

midnight plankBOT
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@last slate Has your question been resolved?

last slate
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Right?

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Sorry, was AFK for a minute

robust isle
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yeah primes

last slate
# robust isle yeah primes

I need to urgently go somewhere, I'll try finishing this up tonight, do you mind if I get back to you (and ping/DM you) if I need more help? Really appreciate you guiding me through everything up to this point

robust isle
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I'll prolly be asleep by then

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someone else could continue

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@last slate

midnight plankBOT
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midnight plankBOT
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tiny gate
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What is the difference between Gaussian elimination and gauss Jordan elimination

tiny gate
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Do they both require augmented matrix to reduce something to echelon form

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Even if you’re not solving a system

hexed birch
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you can literally type this question on google

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in gauss-jordan there are zeroes above the 1's

tiny gate
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.close

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tiny gate
#

Bit lost on part 2

midnight plankBOT
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@tiny gate Has your question been resolved?

midnight plankBOT
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@tiny gate Has your question been resolved?

tribal temple
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glassescat x is a 3 x 1 vector

stray mist
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What is a 3 vector btw

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X y z?

tribal temple
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3 dimensional vector, three components

stray mist
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Oh

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neat lily
#

I am trying to prove the formula for angles between two vectors.

The angle between two vectors $v$ and $w$ is given by the formula $\cos(\theta) = \frac{v \cdot w}{|v| |w|}$. Let $v$ and $w$ be two unit vectors. $v=(\cos(\theta), \sin(\theta))$ and $w=(\cos(\phi), \sin(\phi))$. Then, $v \cdot w = \cos(\theta) \cos(\phi) + \sin(\theta) \sin(\phi) = \cos(\theta - \phi)$.

grand pondBOT
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what7todo

neat lily
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I am not sure what happen if $\phi >\theta$.

grand pondBOT
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what7todo

neat lily
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I understand now

midnight plankBOT
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obtuse totem
midnight plankBOT
obtuse totem
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hold up

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I do not agree with this answer

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equality also holds if v is a zero vector

twilit rampart
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how are the norms defined?

obtuse totem
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well, ||v|E is the euclidean norm

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square root of all entries squared

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and ||v|m is max norm so the max of all absolute value of the entries

twilit rampart
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i agree with you

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it should say at most one of the v_i is non zero

obtuse totem
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ye

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ok

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thank you!

twilit rampart
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youre welcome

obtuse totem
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same with b

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also at most one is non zero

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same hereee

midnight plankBOT
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@obtuse totem Has your question been resolved?

midnight plankBOT
#

@obtuse totem Has your question been resolved?

midnight plankBOT
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@obtuse totem Has your question been resolved?

obtuse totem
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no questions yet..

obtuse totem
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ok I got a question

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not really sure what operator norms are..

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In my notes, ||A| is an operator norm

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not sure what it means

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I dont understand their answer

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ahh I see

obtuse totem
obtuse totem
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<@&286206848099549185>

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nvm got it

midnight plankBOT
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@obtuse totem Has your question been resolved?

midnight plankBOT
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midnight plankBOT
last slate
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what do you mean?

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are you sure that's the full question? if so then I am not much of a help then

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can you show full question to see if i can help

drowsy pewter
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Consider using trigonometry using the angles and side lengths of the rectangle

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As you have right-angled triangles everywhere

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AH = Lcos(x)

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Because AH is adjacent to the angle

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If it was AE then it would be sin

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So do that for all 4 sides you asked about

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And you'll see that the things you asked about are equal

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one sec

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I guess there probably is just an immediate symmetry / similar triangle argument

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Like AEH and FCG both have the same length hypotenuse and angles and hence are identical

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And likewise for HDG and EBF

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So both triangles have a right angle and an angle x yeah? And therefore their other angle must be 90-x

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So they have all 3 angles the same

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Also they both have hypotenuse of L

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Since it's a rectangle

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So they are identical triangles, since they have the same size and angles

stray mist
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There is a chapter called congruency of triangles iirc in that chapter it teaches how to proof one triangle is equal to other i think this would help you

drowsy pewter
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You know more than one angle

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They both have right-angles also

stray mist
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What is your question now i will try to help

drowsy pewter
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It all boils down to the fact that you have ASA

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So you have that the triangles are congruent

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So the side lengths are equal

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Basically just that if you flipped the rectangle, the diagram would look identical. But you don't need to worry about it, it's just a different way of thinking about it.

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By symmetry. Like imagine if you rotated the image 180 degrees. Then it would be identical except the box would be slanted the other way

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Rotating doesn't change the shape/size/angles

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To formally prove it, it's going to be a lot easier to just use the congruent triangles ASA approach

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Or the trigonometry approach

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More of an understanding of the properties of rotation

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Actually nah. To be honest I think that the rotational argument still assumes the congruent triangles part

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I could be wrong on that, geometry is not my strong suit. But basically with the rotational argument I believe I'm still assuming that the triangles are identical

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So you may as well just ignore rotation and just use congruent triangles

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somewhat yeah

midnight plankBOT
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vital tide
#

Hello !
I'd like to ask how you get angle 0 and angle a using sin, cos or tan !

I get that the missing side is 11.49 (Using pythagorean theorem)

vital tide
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herp me

wanton quest
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do you know about the inverse trig functions

vital tide
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kinda yeah

wanton quest
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alright, so given the sides 14 and 8

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which trig function should we use

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lets make theta our reference angle for now

vital tide
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errr

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oh ok

wanton quest
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its obvious that the hypotenuse will be 14 right?

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how about the 8

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is it the adjacent or the opposite side?

vital tide
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adjecent i think

wanton quest
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correct

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now we have an hypotenuse and an adjacent

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which function should we use from
SOH CAH TOA

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we have A and H

vital tide
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UH

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CAH??

wanton quest
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yes

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we gonna use cosine

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now how can you set the equation up

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,,\cos(\theta)=\frac{A}{H}

grand pondBOT
vital tide
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oooo

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oke

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slowly learning B)

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so how do i get the angles of 0 and a

wanton quest
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when you substituted the length of the adjacent and hypotenuse

vital tide
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you get 8/14

wanton quest
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yea

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you get

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,,\cos(\theta)=\frac{8}{14}

grand pondBOT
wanton quest
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but you want theta right

vital tide
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yeah

wanton quest
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so what we can do is, apply the inverse cosine function to both sides

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so that the cosine will get cancelled, leaving you with theta

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the inverse of cosine will "undo" the cosine function

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giving you back theta as those two functions are inverses of each other

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,,cos^{-1}(cos(\theta)) = \theta

grand pondBOT
wanton quest
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like that

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so we have:

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,,cos^{-1}(cos(\theta))=cos^{-1}(\frac{8}{14})

grand pondBOT
wanton quest
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,,\implies \theta=cos^{-1}(\frac{8}{14})

grand pondBOT
wanton quest
#

where the right hand side can be evaluated using a calculator

vital tide
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AHhhhhh ok ok i get it now by a bit

wanton quest
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lets just use wolfram

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,w arccos(8/14)

wanton quest
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wait its in radians

vital tide
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wha

wanton quest
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,w arccos(8/14 degrees)

wanton quest
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uhh

vital tide
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uh

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wuz happenign

wanton quest
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but you should be getting this

vital tide
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yaa i got it

wanton quest
#

$arccos(x)$ or $acos(x)$ is another way to rewrite $cos^{-1}(x)$

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btw

grand pondBOT
vital tide
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oh ok

wanton quest
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so now we know theta is 55.15 degrees

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to find a

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we just subtract theta from 90

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since they are complementary angles

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or in other words, theta + a should equal 90

vital tide
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so 35

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ye

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oo ok i think i know how to do this properly know

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eyyy thanks for ur help man

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!!

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.close

midnight plankBOT
#
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wanton quest
vital tide
wanton quest
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2 decimals should be enough

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theta will be 55.15 while a will be 34.85

vital tide
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i forgot about the decimals

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oop

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is there anything else i missed or need to learn?

wanton quest
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just keep on practicing SOHCAHTOA

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know what to do if you are given a length and an angle, or 2 lengths of a right triangle

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but to generalize, if 2 lengths are given and the problem asks you to find the angles, then inverse trig functions will be involved

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just like what we did earlier

vital tide
#

ill keep it in mind

midnight plankBOT
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astral moon
#

yo

midnight plankBOT
astral moon
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can u help

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need help with the whole of question 4

obsidian horizon
#

do you think you could take a closer photo of the question?

astral moon
#

yep

wet pollen
astral moon
wet pollen
#

,rotate ccw

grand pondBOT
midnight plankBOT
#

@astral moon Has your question been resolved?

astral moon
#

no

ember furnace
#

dilation from x-axis by factor n means multiply x by n

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y is the same

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multiply y by n

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reflection in x-axis means inverse y

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reflection in y-axis means inverse x

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translation m units left (x-m), right (x+m)

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translation m units down (y-m), up (y+m)

midnight plankBOT
#

@astral moon Has your question been resolved?

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topaz wolf
midnight plankBOT
topaz wolf
#

how do ik that theres is values for k that makes A row equivelant to the other matrix

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and if there r what r they

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how do i figure em out

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btw det(A)=2(4-k)

midnight plankBOT
#

@topaz wolf Has your question been resolved?

heavy wagon
#

There are a few ways you could approach this:
1.) You could perform some elementary row operations to try and get A to equal your left matrix and get k by inspection, which can be a long process
2.) You can use the fact that 2 matrices A,B are row equivilent if they share the same row space.
3.) Suppose instead that these two matricies are part of a homogenous system, i.e. $A\vec{x} = \vec{0}$, the two matrices are row-equivalent iff they share the same null-space.

Those are some strategies I suggest...

grand pondBOT
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heavy wagon
heavy wagon
#

.close

midnight plankBOT
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keen seal
midnight plankBOT
keen seal
#

if n goes to infinity here

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nume or deno grows faster

severe cloud
#

Factorial grows much faster than square. Try it out, 6^2 vs 6!

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And they‘re both increasing functions

keen seal
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or ^4

severe cloud
#

They might be bigger than factorial for small values, but factorial absolutely crushes after like 10 units

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I said 10 but it‘s obviously going to vary from function to function.

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,calc 10^4

grand pondBOT
#

Result:

10000
severe cloud
#

,calc 10!

grand pondBOT
#

Result:

3.6288e+6
severe cloud
#

See how ginormous that is? xD

keen seal
#

oh

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damn

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yeah i see

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big asf

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okay tysm!

#

.close

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tiny gate
#

Kinda stuck

midnight plankBOT
severe cloud
#

<@&268886789983436800>

tiny gate
#

?

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I closed the other channel

last slate
#

there was a troll

tiny gate
#

Oh

atomic jolt
#

Maybe first think about what Ax looks like

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and then multiply by x^T on the left

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Might be helpful to keep in mind that matrix multiplication is distributive

tiny gate
#

Yeah i think i kind of get it

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Let me just send working though cause I don’t think the working is the most logical lol

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When i try and do that I just get a 1x1 matrix = (Ax1^2 + Ax2 ^2 )

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I’m just confused because i changed the LHS to matrix form and that was the answer but I don’t get why

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Feels wrong

tribal temple
#

It's worth writing $A$ out as per the entries, $A = \pmqty{a & b \ b & d}$ (noting $A$ is said to be symmetric)

grand pondBOT
#

@tribal temple

tribal temple
tiny gate
#

Oh my god

midnight plankBOT
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@tiny gate Has your question been resolved?

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frail oar
midnight plankBOT
frail oar
#

Any help with part d?

#

this shit's fuckin impossible

midnight plankBOT
#

@frail oar Has your question been resolved?

tribal temple
#

So FD is both $\mathbf{a} + \qty(6 - \frac{12}{m + 1})\mathbf{c}$ and also $\mathbf{a} + 3 \mathbf{c}$

grand pondBOT
#

@tribal temple

frail oar
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FD being equal to a +3c is info for the next part, part e

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so i can't use that info for part d

frail oar
#

$\text{For part d, I need to derive}\vec{FD} = a +6c -(\frac{12}{m+1})c$

grand pondBOT
frail oar
#

<@&286206848099549185>

midnight plankBOT
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@frail oar Has your question been resolved?

last raft
# frail oar

i tried but got -6c instead of +6c and (12c)m/(m+1) instead of 12c/(m+1)

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tiny gate
#

If i want to check if a symmetric 3x3 matrix is positive definite/semidefinite etc etc is it best to change it to quadratic form?

tiny gate
#

Like is that the only way

tribal temple
#

You can e.g. check eigenvalues too

tiny gate
#

Heard of that but don’t know what it is

#

This is an intro class i think the people who do it throughout the year learn it

#

Is there any other way or nah

tribal temple
#

Oh sadcat

tiny gate
#

It seems like for the quadratic method u just complete the square lol and then see what it sits

tribal temple
#

Well I can't think of any other ways from those to suggest

#

Probably easiest to check from quadratic form then sadCatThumbsUp

tiny gate
#

Only thing is how do you differentiate something being positive definite vs positive semidefinite

#

Oh the semidefinite has the >= whereas definite has to be > 0?

#

And im assuming vice versa for negative

tribal temple
tiny gate
#

Ok thanks

#

How do u even complete the square for three variables

#

Looks weird

tribal temple
#

Ewww yuckCat

tiny gate
#

There’s no straightforward way for this example is there

midnight plankBOT
#

@tiny gate Has your question been resolved?

tribal temple
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granite sphinx
#

hi

midnight plankBOT
granite sphinx
#

This is thé question : For 20 years, each time at the end of the year, Piet puts

€ 3,000.00 at an interest rate of 3.00%. One year after the last deposit, he takes out €6,000.00 for 10 years.

What amount will Piet have left if he withdraws € 6,000.00 for the 10th time?

#

this is what i have and its correct but i have to do it in a shorter way

runic python
granite sphinx
#

i can do A20*1.03^10 but then i need the debt of 6000 from it

#

.close

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#
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granite sphinx
#

yea

runic python
#

aight

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bitter wagon
#

help. need to simplify this expression, dont even know where to start. work shown but i think im started in the completely wrong direction. i have the identities im using listed for convenience, dont even know if theyre applicable to this problem

queen ermine
#

what can you rewrite csc(theta) as?

bitter wagon
#

1/sin(theta)

queen ermine
#

Right

#

Oh god

#

What is this?

bitter wagon
#

help I DONT KNOW

#

im so lost dude

#

like i said i am started... in the complete wrong direction

queen ermine
#

Here's a nudge

bitter wagon
#

so like i have a vague idea of the fact that i was supposed to get here by multiplying by a common denominator and then adding ? i think???

#

i got confused bc i tried multiplying by sin(t) and then that just got me here and then i gave up on that bc the denominators are still wrong

#

😔 my head hurts, ill just get the question wrong so i can see the explanation video and risk having to do review... ty for the help

#

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coral bobcat
#

Hii i cant tell whats wrong 😭

midnight plankBOT
tribal temple
#

Remember testing the points and everything OathHug

coral bobcat
#

Wait but if you do 2pi x 5/pi then youd get 10 and rhats the period

queen ermine
#

Not reading the question again?

coral bobcat
#

Noooo i swear im pressing my eyeballs onto the question 😭

queen ermine
#

You should also read the answer you typed in

#

very important step

coral bobcat
#

😭

tribal temple
#

e.g. sin(2pi * x) has period 1, quite clearly...

coral bobcat
queen ermine
#

Are you allowed to use a graphing calculator?

tribal temple
coral bobcat
queen ermine
tribal temple
#

(the answer is "not like that" but I wanna see where you got that from sadCatThumbsUp)

queen ermine
#

You're so close too

coral bobcat
coral bobcat
#

Oh 😭

queen ermine
#

So do you know what the period of this function is?

#

Given the 2 points you have

coral bobcat
#

10

queen ermine
#

Good

#

So now do the opposite of the thing you said you did

coral bobcat
#

Huh

#

2pi/10

#

Oh

#

OH

#

WHAT

queen ermine
coral bobcat
#

OH

queen ermine
#

You were probably thinking of frequency

#

remember frequency = 1/T

#

1/period that is

#

The frequency is multiplied, the period is divided

coral bobcat
queen ermine
#

2pi stays where it is

coral bobcat
#

Ohhhh 😭

queen ermine
#

Also, I have to say again

#

NeGaTiVe aMpLiTuDe opencry

coral bobcat
#

I KNOW THAT PART I REREAD THE QUESTION 😭😭

queen ermine
#

Does it work now?

coral bobcat
#

YES

#

IT WORKED

#

THX GUYS 🥹

#

🫶

#

.close

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#
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coral bobcat
#

Hii how do i know if an equation like this is sin or cos 😭

tribal temple
#

Well, this one is easier to choose cos for, considering you start at a minimum (similar for maximums)

#

If you "start" at the midline, you'd prefer to use sin, knowing the behaviour of sin and cos

coral bobcat
#

OHHHH

#

😭

#

OK TY

#

ALSO WOULD THE PERIOD BE 3

#

Cos minimum is 0 and the midline is 1 and then next point is 2 and then fjnal point would be 3?

tribal temple
#

The midline would be 1, what type of point do you think 2 is?

coral bobcat
#

Minimum?

tribal temple
#

Not minimum, but...?

coral bobcat
#

Max?

tribal temple
#

Yep, and remember you want to get back to where you started, that "minimum"

#

so what kind of point is the 3?

coral bobcat
#

Its like

#

It has the same y coordinate

#

As the minimum

#

So wouldnt it be 3?

tribal temple
coral bobcat
#

What 😭

tribal temple
#

To go from the maximum to the minimum, you have to pass through something, after all...

coral bobcat
#

Midline?

#

Wait so if its a cosine graph

#

Wouldnt it start at the minimum

#

And then go to midline

#

And then go back to midline

#

And go back to minimum

#

?

#

Or wait

#

No

#

Idk im confused now 😭

tribal temple
#

You start at the minimum, sure, then midline, then maximum, then from the maximum you wanna go down...

coral bobcat
#

To the midline?

#

And then minimum!

tribal temple
#

There you go LanLove

#

So, from that, what's the period? OathLove

coral bobcat
#

4?

#

Omg :DDD

#

Thank you!! 💗💗💗

#

Lol but actually tho tysm for always helping me 🥹💕

tribal temple
#

It's a pleasure, you're wonderful to work with SChuggies

coral bobcat
#

Awww tyyy 🥹🥹💕🫶💗

#

And U TOO

#

OKK CYA LATER :DDDD

#

LOL

#

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#
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ionic lance
#

Stuck on the final part of 3

midnight plankBOT
ionic lance
#

I have shown everything up to the π²/8 integral. The sum is also π²/8 but idk how to prove it

#

<@&286206848099549185>

atomic jolt
#

I'm gonna be 100% honest (just because you specifically asked me to help you), I don't know where to really start with any of those

ionic lance
#

Fair enough

#

I have them all done up to the end of 3

atomic jolt
#

like idk if the taylor series of 1/sqrt(1-x^2) comes from a partial fraction decomposition? and I certainly don't know where arcsin comes into play

ionic lance
ionic lance
atomic jolt
#

oh yeah right

#

did not have that memorized tbh

ionic lance
#

Lol all good

#

Just confused how to go from the integrals to the sum

ionic lance
atomic jolt
#

something's kinda sus here because what's a_1

ionic lance
#

1/2

#

The binomial expansion is

atomic jolt
#

a_(0+1)=((-1/2)+0)/0 * a_0

ionic lance
#

$1 + \frac{x^2}{2} + \frac{3x^4}{8} + \frac{5x^6}{16}+\frac{35x^8}{256}+...$

grand pondBOT
#

Josh ♘

ionic lance
#

On the bottom

atomic jolt
#

Like I'm not trying to be pedantic I'm just really tired and can't think for myself

#

a0 = 1
a1 = -1/2 ?

ionic lance
#

$a_{n+1}=\frac{a_{n}(\frac{-1}{2}+n)}{n+1}$

grand pondBOT
#

Josh ♘

ionic lance
#

1, 1/2, 3/8, 5/16, 35/256...

#

Starting at n=0

atomic jolt
#

doesn't that give a1 = -1/2

ionic lance
#

Wait hang on I typed it wrong

#

Yes

#

The -1/2

#

Should be positive

atomic jolt
#

I can't help you with anything productive but I can torture my brain by trying to understand what's going on and be really unintentionally pedantic as a result

ionic lance
#

$a_{n+1}=\frac{a_{n}(\frac{1}{2}+n)}{n+1}$

grand pondBOT
#

Josh ♘

ionic lance
#

This is correct, I believe

#

Anyways back to the point

#

How do any of the integrals help with the summation

atomic jolt
#

but that's just my personal skill issue

#

and probably also my cue to go to bed

ionic lance
#

Fair enough, gn

atomic jolt
#

you too

ionic lance
atomic jolt
#

I'm sure the helpers love being pinged twice from the same channel in a 15 minute timespan

ionic lance
#

Probably 👍

#

Lol idk I can't go to sleep with a half completed problem on my board

atomic jolt
#

I used to have the helper role but then I got rid of it because it got pretty annoying pretty quickly

ionic lance
#

It's like 1am I just wanna finish the question and go to sleep

atomic jolt
#

haha I know that feeling. Good luck

#

btw you seem to have a mistake in your taylor series

#

just a small one

#

I know this isn't really helping but 😂

#

I do wish I knew how to form that series though, because I don't think you get it by differentiation

#

the assignment sheet says to use the binomial theorem but maybe I'm just stupid but I don't see it

ionic lance
#

(1+(-x^2))^-0.5 @atomic jolt

ionic lance
atomic jolt
midnight plankBOT
#

@ionic lance Has your question been resolved?

midnight plankBOT
#
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coral bobcat
midnight plankBOT
tribal temple
#

Well, any ideas so far? catThink

coral bobcat
#

The period is 15?

#

No? 😭

#

Wait

#

75?

tribal temple
#

Rather coincidentally, it's a clock you're working with...

coral bobcat
#

OH

#

15

#

Oh

#

Nvm

#

Um

#

What does it mean by “peaks”

tribal temple
#

Take that as "maximum"

coral bobcat
#

Oooh okk

tribal temple
#

So at [hh]:15 you're at the max and at [hh]:45 you're at the min

coral bobcat
#

Ohh okk

#

So the midline is 30

#

Amp is 15

#

HUH

tribal temple
#

The function is supposed to describe the torque as the output

#

What are the maximum and minimum torque levels given?

coral bobcat
#

Max is 15 and min is 45?

tribal temple
#

Well, those are when they occur, but not their actual values

coral bobcat
#

Huh

tribal temple
#

Methinks it's reading time thonkg

coral bobcat
#

So

#

Max is 3?

#

And min is -3?

#

Omg :DD

#

Ok so

#

Midline is 0

#

Anp is 3

tribal temple
#

They're also really annoying here KannaKms

#

But more on that later, you have a and b LanLove

coral bobcat
#

Yay :))

#

Okok so

#

Would it be

#

A sin graph?

tribal temple
#

A sin graph would be nicer to choose here, sure catThumbsUp

coral bobcat
#

:DD

#

Would the period be 12?

tribal temple
#

Again, remember it's a clock...

#

What do you know about clocks RooThink

coral bobcat
#

Ah

#

So

tribal temple
#

Actually catGiggle let me make myself a bit clearer-

coral bobcat
#

Are we going by minutes

tribal temple
#

Yep, that's it, it's the minute hand you're thinking of, not the hour hand

coral bobcat
#

So the period would be 60?

#

So the answer is 3sin(pi/30)x

#

?

tribal temple
#

catThink here's where my earlier comment comes in

#

The weight gets tied on at 11:55

coral bobcat
#

Huh 😭

#

So

#

By tied

#

Wait

#

What does it mean

#

Like ik thats when the weight gets put on

#

But how does it affect it

tribal temple
#

Well, remember that your equation is going to be in terms of how long after the weight was tied on

#

So at 12am, the torque should be 0Nm, right?

coral bobcat
#

Yeahhh

#

Huh 😭

tribal temple
#

Remember, at 12:15am you reach a max torque of 3Nm, and at 12:45am, you reach a min torque of -3Nm

coral bobcat
#

Wait how does the 11:55 affect it

tribal temple
#

Because you're going to be shifted because of it

coral bobcat
#

So does the min and max change

tribal temple
#

Writing now $\tau = 3\sin(bt + c)$ (we found that $a = 3$ and $d = 0$ already) you know that when $t = 5$, then $\tau = 0$

grand pondBOT
#

@tribal temple

tribal temple
#

Because 5 minutes after 11:55, at 12am, that's when you reach the midline

coral bobcat
#

Ohh

#

So rn we hafta find c?

tribal temple
#

Yep, oh, and find b too SCsnuggle

tribal temple
coral bobcat
#

Okkk :DD

#

Wait

#

Is b

#

Pi/30

tribal temple
#

Now, as for that c, note that when t = 5, we want to get tau as 0

#

I'm sure you know what to do now, with the value of b GentleHug

coral bobcat
#

(Pi/30)t?

tribal temple
coral bobcat
#

So would c be -6pi?

tribal temple
coral bobcat
#

Oh wait

#

Pi/6?

#

I see my mistake

tribal temple
#

-pi/6 but yep LoveYou

coral bobcat
#

Okk :DD

#

So like this?

tribal temple
#

Yep happyCat

coral bobcat
#

Yay :DDD

#

TYSMMMMM

tribal temple
#

A pleasure LanLove

coral bobcat
#

:DDDDDD

#

.close

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#
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midnight plankBOT
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After 15 minutes, feel free to ping <@&286206848099549185>.
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toxic pecan
#

Guys is there a way to integrate sqrt(1-x^a)

midnight plankBOT
keen sleet
#

hmmm

toxic pecan
#

cant really procceed with this as im not the best with integrals

keen sleet
#

same, better with derivatives

toxic pecan
#

it tends to turn into a square ( if you include the bottom area) when a goes to infinity, is a circle when a =2

keen sleet
#

sorry for late replies i am helping someone else simultaneously

toxic pecan
#

k

keen sleet
#

ok back

toxic pecan
#

k

keen sleet
#

is this homework or

toxic pecan
#

no

keen sleet
#

math for fun?

toxic pecan
#

kinda more like math for suffering

keen sleet
#

most importantly, did you do this to yourself or

toxic pecan
#

do what ,create the question,

#

if so yes

#

i did do it

keen sleet
#

ah

#

big chance for no then opencry

#

trust me i've done this to myself more times then i'd like to admit

#

for example, trying to compute the infinite sum of shrinking cylinders to find the formula for the volume of a cone... yeah not my proudest moment, spent a month on it in 5th grade

#

thinking chain rule

toxic pecan
#

chain rule? yea maybe

#

lemme try

#

ill close for now

keen sleet
#

i mean reverse chain rule mb

toxic pecan
#

ik

#

.close

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#
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keen sleet
#

bye

midnight plankBOT
#
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wanton shore
#

(fogoh)^(-1)(x) = h^(-1) o g^(-1) o f^(-1) (x)

wanton shore
#

Is this valid for n functions?

#

Also is proof of this very hard ?

midnight plankBOT
#

@wanton shore Has your question been resolved?

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wanton shore
#

.reopen

midnight plankBOT
#

wanton shore
#

<@&286206848099549185>

midnight plankBOT
#

@wanton shore Has your question been resolved?

midnight plankBOT
#

@wanton shore Has your question been resolved?

midnight plankBOT
#

@wanton shore Has your question been resolved?

midnight plankBOT
#
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wanton shore
#

.reopen

midnight plankBOT
#

wanton shore
#

<@&286206848099549185>

midnight plankBOT
#

@wanton shore Has your question been resolved?

wanton shore
#

<@&286206848099549185>

midnight plankBOT
#

@wanton shore Has your question been resolved?

winged elbow
wanton shore
#

Ok

midnight plankBOT
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fossil locust
#

Hi, could anyone please help with this? "The numbers 1 to 9 are arranged in a line (uniformly at random). What is the probability that the first number and last number are both at most 3?". I tried doing this so far but the answer seems wildly wrong. Thanks!

warped folio
#

the first number and last number are both at most 3

#

what do u think this means ?

fossil locust
#

Basically the first and last numbers must be between 1 and 3 inclusive I guess

#

I think

warped folio
#

mmmm

#

doesnt it mean the probability of the first number being 3 and the last number being 3 ?

fossil locust
#

Because it says "at most 3"

#

Not 100% sure though

warped folio
#

i think

#

that means

#

the probability of the first number being 3 combined with the probability of the last number being 3

fossil locust
#

But then why would they put "at most 3"

warped folio
#

that means

#

mmmm

#

im not sure

last raft
#

i also interpreted it like that

warped folio
#

mmm

fossil locust
last raft
#

at most 3, so it could be 1, 2 or 3

fossil locust
#

Because numbers from 1 to 9 are lined up

warped folio
last raft
#

i got 1/12

#

but i feel like im wrong

fossil locust
#

I know almost for a fact that my answer is wrong because it seems so ridiculous

#

So it definitely will be smaller numbers

loud geyser
# fossil locust Hi, could anyone please help with this? "The numbers 1 to 9 are arranged in a li...

we need to find the number of ways to arrange the digits such that both the first and last digits are at most 3.

  • we have 3 choices for the first digit (1, 2, 3)
  • for the last digit, after choosing the first digit, we have 2 remaining choices (from the digits 1, 2, or 3 that have not been used as the first digit)
  • for the remaining 7 digits, there are 7! ways to arrange the remaining seven digits (those that are not chosen as the first or last digit)
#

probability is favourable outcomes divided by total possible outcomes

last raft
loud geyser
#

favourable outcomes here is thus 3 x 2 x 7!

#

total possible outcomes is simply 9!

#

and i arrive at the answer 1/12

last raft
#

oh i did it right then yay

fossil locust
#

So (3x2x7!)/(9!)?

#

Which is 1/12

#

Thanks so much everyone, I really appreciate it. Have a great day, I need to revise this topic a lot more. Thanks!

#

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past heron
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Hey I solved this particular question but I feel like I made a mistake even though, my final answer is correct. Please point out my mistake.

past heron
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Question 42

lethal path
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Should be x < 3 union 4 <= x

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Cause the denominator can't be zero so $[x] \ne 3 \implies 3 \le x < 4$ is not in the domain

grand pondBOT
lethal path
#

Furthermore, for g(x) = (x - 2)/(x - 3), g(2) = 0
g(x) is negative only when 2 < x < 3

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So for these values of x, [x] = 2 and all is good for the square root

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@graceful elk Has your question been resolved?

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plain zealot
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plain zealot
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Can someone spot a mistake

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I have to calculate integral of (ln(x+3))^3

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<@&286206848099549185>

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ripe sandal
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y-y1=m(x-x1)

midnight plankBOT
ripe sandal
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i have a problem solving a question

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@ripe sandal Has your question been resolved?

bold oak
#

Yes, so for tangent line, your $m = \frac{dy}{dx}$.

grand pondBOT
#

poypoyan

bold oak
#

Then for implicit diff, since you want dy/dx, you differentiate both sides of the eqn. of circle w.r.t. dx. Chain rule helps here.

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nimble hazel
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hey I cant fully understand related rates i understand the concept and how it works but cant get the right answer

nimble hazel
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any tips

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@nimble hazel Has your question been resolved?

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@nimble hazel Has your question been resolved?

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last slate
#

How do I find the probability of the shaded region?
It’s the probability that a randomly chosen point in the figure lies in the shaded region

hexed elbow
#

area of shaded region/ area of total region

last slate
hexed elbow
#

what are the radii given

last slate
#

5 for total and 2 for shaded

hexed elbow
#

is the centre white portion suposoed to be part of the shaded region or?

hexed elbow
hexed elbow
#

then shouldnt you account for that too

last slate
#

wdym?

hexed elbow
#

like the shaded portion as per the image youve sent

#

isnt a full circle

last slate
#

oh

#

so u subtract?

hexed elbow
#

yeha but whats the radius for the tiny circle

last slate
#

tiny circle is 1

hexed elbow
#

is this the data given to you?

last slate
#

yes

hexed elbow
#

then yeah

#

youd subtract

last slate
#

3/25

hexed elbow
#

mhm

last slate
#

so thats the answer?

hexed elbow
#

i should hope so

last slate
#

okay, thank you for your help

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valid wind
#

anyone know how to format this better in notion

valid wind
#

\begin{pmatrix}
1&1&0&0&0&\big |&0\\
1&1&1&0&0&\big |&1\\
0&1&1&1&0&\big |&0\\
0&0&1&1&1&\big |&1\\
0&0&0&1&1&\big |&0\\
\end{pmatrix}
\\

\begin{pmatrix}
1&1&0&0&0&\big |&0\\
0&0&1&0&0&\big |&1\\
0&1&1&1&0&\big |&0\\
0&0&1&0&0&\big |&1\\
0&0&0&1&1&\big |&0\\
\end{pmatrix}
\tag{R2=R2+R1, R4=R4+R5}
\\

\begin{pmatrix}
1&1&0&0&0&\big |&0\\
0&0&1&0&0&\big |&1\\
0&1&0&1&0&\big |&1\\
0&0&0&0&0&\big |&0\\
0&0&0&1&1&\big |&0\\
\end{pmatrix}
\tag{R3=R3+R2, R4=R4+R2}
\\

\begin{pmatrix}
1&0&0&1&0&\big |&1\\
0&0&1&0&0&\big |&1\\
0&1&0&1&0&\big |&1\\
0&0&0&0&0&\big |&0\\
0&0&0&1&1&\big |&0\\
\end{pmatrix}
\tag{R1=R1+R3}
\\

\begin{pmatrix}
1&0&0&0&0&\big |&1\\
0&0&1&0&0&\big |&1\\
0&1&0&0&0&\big |&1\\
0&0&0&0&0&\big |&0\\
0&0&0&1&1&\big |&0\\
\end{pmatrix}
\tag{R1=R1+R5, R3=R3+R5}
\\

\begin{pmatrix}
1&0&0&0&0&\big |&1\\
0&1&0&0&0&\big |&1\\
0&0&1&0&0&\big |&1\\
0&0&0&1&1&\big |&0\\
0&0&0&0&0&\big |&0\\
\end{pmatrix}
\tag{Swap R2 R3, R4 R5}

\end{align*}```
polar mortar
#

using array instead of pmatrix if you need to make an augmented matrix,
You can also use the amsmath package with xrightarrow to put text over arrows if that's your prefered style

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hybrid grail
#

can someone explain my mistake plz

midnight plankBOT
sharp coral
#

the derivative of sin(x) is not -cos(x)

hybrid grail
#

oh no way

#

okay i also have a question on this one

sharp coral
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the same strategy should work

hybrid grail
#

what do i break up

sharp coral
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either one will work, but cos(x) may be easier

hybrid grail
#

like this

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?

sharp coral
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yes, but it is a definite integral

hybrid grail
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oh yea

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but is the answer right

#

ik i have to plug in and eval

sharp coral
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yes

valid wind
#

With definite integrals though you don't have to substitute u=sin(x) back, you can adjust the terminals according and evaluate the integral with respect to u

hybrid grail
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can u guys help me w this one

#

idik why this is wronf

valid wind
#

Top curve - bottom curve = (-y^2+2y) - (y^2-4y) = -2y^2+6y

#

I think you just negated your integral

hybrid grail
#

wdym

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.close

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hybrid grail
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cosmic river
midnight plankBOT
cosmic river
#

Can I get some help with this please

low moon
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Sure

#

$F'(x) = sin(x^2)e^(sin(x^2))$

grand pondBOT
low moon
#

What's the ans anyway ?

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Ig i m wrong

cosmic river
low moon
#

Oh right

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Forgot to differentiate x^2

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Sin(x^2) *

cosmic river
#

First I evaluate the definite integral right

low moon
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No

cosmic river
#

get its antiderivatve*

low moon
#

Yes

cosmic river
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what do I do if its functions multiplying

low moon
#

Hold on

#

Whenever we diff both sides... The integral would get strike off

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In simple words

#

So only the limits would get placed in that "part" inside the integeal

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I.e. sinx^2

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Plus the derivative of the limit

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To conclude:

$the sin(x^2) will be inserted into xe^x multiplied by the derivative of it$

grand pondBOT
cosmic river
#

I am confused

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😭

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pls walk me thru from step one

last slate
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dude

#

do you know byparts