#Better attribute searching in-game

1 messages · Page 1 of 1 (latest)

tall arch
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I recently stumbled upon a mod that reminded me of the way cofl works, but I believe cofl could do a better job. So what i'm proposing is a new command that searches the auction house for a attribute and a level, or 2 attributes and respective levels. And then It would pop up 4 different categories for different pieces so - Helmet, Chesplate, Leggings and boots. Showing the cheapest available match to the command So e.g /attributeprice lifeline 4 manapool 4 and then all the cheapest helmets, chestplates, leggings and boots that match this will pop up in a list. Also a calculation that finds cheapest combinations of attributes to upgrade a piece. So let's say you have a veteran 4 crimson leggings, it will search the ah for the cheapest combination of kuudra leggings to upgrade that piece to x level. So it would find a certain attribute and what item it is that you want to upgrade, then you will tell it the starting level and the ending level and then it will do the calculations.

fast ridge
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i think u should just use the other mod

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u can also js use neu search

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thats an insane amt of work

tall arch
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Maybe, just putting out here and if there's enough interest maybe it'll happen

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Idk

tall arch
fast ridge
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making all that is a huge time sink

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for a feature that u can do w a config..

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it would take time away from fixes and updates

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also discord bots

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or neu search

leaden river
# fast ridge thats an insane amt of work

That sounds like half the work of your volatile suggestion.
It's just executing a few searches like the website does or even faster the mod lbin data which is in RAM always

fast ridge
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can cofl not access old median data atm?

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the mod

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does anti manip not store data to detect sudden price changes

leaden river
fast ridge
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to prevent people from getting manipulated?

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u can change medians so quickly

leaden river
fast ridge
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someone im in vc with did this 5 mins ago

leaden river
fast ridge
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all i know is the median was changed off a few purchases

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if the volatility thing is too much work dw abt it

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i js figured cofl had some way to store previous days median prices or something

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or detect median price jumps

leaden river
fast ridge
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3 people

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but i guess

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if theres no current way for cofl to detect when a median price changes juristically ig it would take a lot more time than i realized

leaden river
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From the median calculation step I can calculate if the price recently dropped, but if it did you may just want to buy the item more and it doesn't help you

leaden river
fast ridge
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not sure at the moment

leaden river
fast ridge
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one sec

open pine
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@leaden river

fast ridge
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up or down its still great to be able to see if a median price is moving by a lot in a short amount of time

leaden river
fast ridge
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ive changed 5+ medians by over 40m in the last few days

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its just meta items with low volume'

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you can change the median by relisting and having someone purchase after a relist or 2

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for some reason

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on certain items

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it seems like

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that might not be the case

leaden river
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Anti market manipulation removes any duplicate buyer or sellers

fast ridge
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balloon snake incident

open pine
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yea

fast ridge
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instasell changed like 10 times in an hour cause of volume

leaden river
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What it currently doesn't do is de duplicate item ids

open pine
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this happened

fast ridge
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but manipulation aside, there are countless things in the game that skyrocket prices and affect medians

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even if they r selling massive amounts

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amber polished drill engine

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mining v3 was released on alpha and prices spiked like crazy

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including median

leaden river
fast ridge
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yes but the price never remains at the height

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thats js how volatile items work

leaden river
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That's why median adjusts downwards relatively quickly

fast ridge
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but when prices r up median is still up

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thats just a very volatile item'

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all of that would be extremely helpful to see/know

fast ridge
leaden river
# fast ridge

That graph is for longer than a day, your volatility suggestion would display low volatility again

fast ridge
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that price change was in 1 day

leaden river
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The price change yeah, the median wouldn't mind after just a day tho

fast ridge
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idk cause people made soooo much money off those

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they remained high for a day or 2 then dropped

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its not like they js spiked then crashed

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like every other item affected by in game events/metas, price changed drastically on the first day or two, then remained high for another day or 2

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then start coming down

fast ridge
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price shoots up

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stays up for a bit

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comes back down

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or the opposite

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median shooting downwards could also cause people to sell items for incorrect prices if they correct themselves a day or 2 later

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again if this is all too much of a hassle no worries at all

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im just saying there is countless uses for it

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not absolutely necessary maybe

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but useful

leaden river
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Coming down is for when prices drop from their normal level, median can't shoot up.
Except currently when you manipulate it with 4 or more people, burning 12% of the manipulated amount in ah fees. You need to list an auction for the item to profit, requiring 5% loss on that

fast ridge
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im not saying median shoots up when prices drop?

fast ridge
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thats volatile

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the price always corrects after a couple days

leaden river
fast ridge
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yes

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this item went from 150m to 260m in a day

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it then came down to 215m after 2 days

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this happens very often

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when ofa was nerfed all items went down like 50% and returned to like 10% lower than what they used to be all within a week

leaden river
# fast ridge this item went from 150m to 260m in a day

do you happen to have a screenshot of 260m because I can at most find 245m
Anti market manipulation has the last 2 days of sales for that item.
for the oldest 7 the median is 242m how about I add a volatility number based on the difference between the oldest median, long term median (all 80 sales) and the short term (about last 3) to compute the maximum amount of price swings between them.
That would be ~5% right now but higher when it recently swang or has lower volume

tall arch
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How did this get into market manipulation? Since it would be pulling the cheapest on the ah, the only way to "manipulate" it is to buy up all the cheapest shards / armor pieces

fast ridge
leaden river
fast ridge
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js not talking in the right channel lolz

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mb

leaden river
fast ridge
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the only thing thats needed is just like something in cofl lore or sum that says whether this item is experiencing volatility at the moment

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just like a heads up to buyers or sellers

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and config users could use it to filter flips that are going thru volatility without having to change config values

leaden river
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the number would be filterable and in /cofl lore, probably color it with green yellow and red at <5% <20% and >20%

fast ridge
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that sounds awesome

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red color would definately be useful

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lol

tall arch
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If this gets interest I'd be down to spend like 10 cofl coins per search

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Or if it's free with premium +

fast ridge
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?

tall arch
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Wdym?

fast ridge
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wdym per search

leaden river
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actually lets get back to that

fast ridge
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oh his idea

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i see

tall arch
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I mean since it would be using cofl servers it's more than fair cofl gets compensation

leaden river
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or just always the cheapest per level cost, one of lvl 1-5 probably

tall arch
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So there's 2 commands. One to find certain attributes or attribute combinations. And one to find the cheapest upgrade path of a certain attribute

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Ig the trickiest part would be the upgrade path. But I think you'll just have to do some assumptions which could make the price a bit higher but probably be the most accurate either way.

leaden river
leaden river
fast ridge
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akwav idk if it matters but u might be able to make this a lot easier by looking configs that filter attributes used for god rolls and /cofl replay active

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thats what i use to craft god rolls

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making something similar to that

tall arch
fast ridge
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yes

leaden river
fast ridge
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no

tall arch
fast ridge
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you can never buy 7-10

leaden river
fast ridge
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they are 3-4x the price it would cost to combine

fast ridge
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i just meant it almost already exists js not automated

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u could refine it is what i meant yk

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look at 6-10

tall arch
leaden river
fast ridge
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no

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two sevens is the price of like 10 6s

tall arch
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"how to make"

fast ridge
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the process of finding the items would be really easy

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youd js have to be careful pricing

leaden river
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anti market manipulation already finds the cheapest attribute cost to cap lvl 7 prices

fast ridge
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also a feature like that would REALLY mess with attribute prices

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so they would change after this becomes a thing

tall arch
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But cofl would know that

fast ridge
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yes ik

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im js saying

leaden river
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the volatility would go up 🙃

fast ridge
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lolz

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cofl needs to be able to know if a t6 is more expensive than two t5s

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idk if it alr does

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it js needs to be able to

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and the cost of merging attributes

tall arch
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I mean yeah more people would buy lower level attributes since it makes it easier for them to craft attributes themselves now

leaden river
fast ridge
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lower level attributes r also not profit 🙃

leaden river
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it caps median at craft cost +10%

tall arch
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But people selling high level attributes would have to adjust

leaden river
tall arch
fast ridge
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low attributes arent prof cause price stabalizes at a certain price

fast ridge
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only like 3-5 (and sometimes 6) are profitable to craft with

leaden river
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I check every level available

tall arch
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I mean technically not profit. But you don't have to overspend for someone else to craft it for you

fast ridge
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i mean profit compared to just buying t4/5

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like the only way u save money crafting god rolls is w certain levels

tall arch
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Because in the upgrade path ig you'll have to look for something like (the price) / (2^n-1) where n is the attribute level

fast ridge
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yes

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but i just mean

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in general

tall arch
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And that would figure out the price per attribute 1 shard

fast ridge
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only 3-5 work

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for saving money

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ive crafted like 10 sets of 10 10

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6 works if its an attribute that isnt used in multiple godrolls

tall arch
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Why wouldn't it work? Just going to be more expensive, but I'm not worried about that

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Since it would be figuring out the cheapest way

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Either way

fast ridge
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its more expensive than just buying the high level itself.

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is what i ean

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mean

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low levels bottom out at the same price

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majority of the time

tall arch
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Is that true though. From when I flipped mp Mr aurora those high level attributes were a rip off

fast ridge
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low level and high level r a raipoff

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only the mid level r good

tall arch
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I could do the calculations and we'll see

fast ridge
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cause no one wants to sell mana pool 1 for 100k

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yk

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mana pool 1 is always a good drop

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it also heavily depends on time of day

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and how many people r crafting

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if more than 1 person is crafting 10 10 at a time u cant save money

tall arch
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Still not worried about that

quiet sapphire
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@leaden river make this optional. It would break every filter at the moment

fast ridge
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ya this would be cool to see how much it affects the nether armor market

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all low level prices would go up and high level gr would come down

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good and bad

leaden river
# tall arch Still not worried about that

so we are looking at /cofl cheapattrib mana_pool and /cofl cheapattrib mana_pool mana_regeneration outputting Crimson Terror etc.
How would the attribute path work? just multiple results? wouldn't it be the same?

fast ridge
tall arch
fast ridge
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attribute path as in 1+1=2 so on

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if im not mistaken

leaden river
fast ridge
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also

tall arch
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Oh yeah so it would give a list of. So buy these to get it from 1-2 and then buy these to get from 2-3

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Etc

fast ridge
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this fully depends on prices of god roll high level attribute armor btw

tall arch
fast ridge
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@leaden river gr kuudra armor is arguable the most volatile items in the game 😄

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so it would have to be dynamic against the price of high level attribute combinations

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im assuming thats very easy tho

tall arch
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Then maybe a little warning if the price is above a certain threshold of median

fast ridge
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or just not show any

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if they arent gonna save u money

leaden river
# tall arch Yeah that sounds good

So I will assume you have a lvl 1
Lvl 2 - 400k
-> Auction lvl 1
Lvl 3 - 700k
-> Auction lvl 2
Lvl 4 - 1400k
-> Auction lvl 2
-> auction lvl 2
...

tall arch
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So I search for example /coflattributeupgrade crimson leggings veteran 1 6

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So it would give me a list up to attribute level 6 of kuudra leggings

fast ridge
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its cheapest to buy vet 6 btw

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than crafting

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as of this afternoon

leaden river
fast ridge
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nope

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all kuudra armors can be combined w eachother!

leaden river
tall arch
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All kuudra gear can be used to upgrade

fast ridge
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which makes it a lot easier

leaden river
fast ridge
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but the attribute prices also vary from armor type

tall arch
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Oh I just refer to them as kuudra gear

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But yeah same thing

leaden river
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there are also some other pieces which can have attributes

tall arch
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Yes but those aren't combinable

leaden river
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are they of interest?

tall arch
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With crimson, terror etc

leaden river
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which other not but with themselfs

tall arch
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But I mean if the system is in place it could be done with other armors too

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But kuudra gear has by war the biggest market

fast ridge
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only hollow crimson terror and aurora

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are of interest

tall arch
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Hence most interesting

fast ridge
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and possible magma lord

tall arch
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Maybe rods would be after

fast ridge
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and fishing rod attributes

tall arch
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Yeah

fast ridge
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akwav the only problem i could see is that if several people start using this it just wont work anymore cause attribute combined prices and gr armor would flatten out at extrmely similar prices

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cause atm there is almost 0 people crafting 10 10 armors

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consistently

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its only profitable right now because no one does it

tall arch
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Hence lock it behind a paywall and watch people buy cofl more

fast ridge
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yes but like

leaden river
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you always have the risk that the auction isn't there anymore when you try to purchase it

fast ridge
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5 people doing this ruins it

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there is no single person consistently crafting 10 10 armors

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or even 9-9 etc

tall arch
fast ridge
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no it would js get escrowed id assume

leaden river
# tall arch Maybe rods would be after

Its just that for it to be predictable the order/words need to be consistent so
/cofl attributeupgrade [item type] [attribute] [startLevel] [EndLevel] would have to be the same, and at most one of the arguments can have a space otherwise I can't simply tell which is which

leaden river
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just if somebody else executes the command different auctions would be listed

tall arch
leaden river
tall arch
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Can you make the client change the request some how

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Before it's sent to the server

leaden river
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and then allow spaces in the item name?

leaden river
tall arch
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Maybe not possible

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Or just the servers translate manapool to mana_pool

leaden river
tall arch
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Yeah, I mean since speed isn't a huge factor if it's not the best solution but still a solution it's fine

tall arch
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If you need some help with the math lmk

leaden river
fast ridge
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absolute id say

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price action downwards or upwards quickly r both volitilty

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seeing if an item is volitile upwards or downwards is super useful as well

leaden river
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well yes, but is the volatility metric - as in filter value negative

fast ridge
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wdym sorry?

leaden river
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so if the price goes from 100 to 50 it would be -50% and from 100 to 150 its 33%

fast ridge
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yes but -50% can js be read as 50%

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volitility doesnt depend on direction travelled

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js percentage travelled

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in that case it travelled 50% downwards

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not -50% downwards

leaden river
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So the volatiltiy filter would also trigger for -50 if you set it to >49 ?

fast ridge
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volility=standard deviation * √x (where x equals amount of time volitlity tracker watches)

leaden river
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but then you aren't able to filter for a price trend downwards explicitly

leaden river
fast ridge
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is that what u are looking to do

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see if it is volitile upwards OR downwards?

leaden river
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I am cooking up a number to be filtered by a filter

fast ridge
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i was just suggesting seeing if it is volitile any direction

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i see

leaden river
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okay then
what time range would you expect?

fast ridge
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does the amount of time affect speeds or storage

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like is there drawbacks to using higher time frames

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cause 2-3 days should be enough for 99% of items

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possibly even 1 day depending on the item

leaden river
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how many sales

fast ridge
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sales dont actually matter in this case

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for the most part

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considering if an item has super low volume and there is no stable price because of low volume, it is volitile technically

leaden river
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well I am looking at x amount of sales, taking the median of the first and last ~5 currently and use the difference of the two

fast ridge
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so ur using the last 5 sales?

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atm

leaden river
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the short term median, 3 or 5

fast ridge
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5 would be perfect for items w higher volume but u could def do 3 for items w lower volume

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if an item has 3 sales / day

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it could take over a day to update volitility if price spikes

leaden river
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thats how the median works, the threshold to use 5 is 20 or so a day

fast ridge
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using the last 3 would be great for low volume items

leaden river
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well thats how it works

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the question was what to compare that to

fast ridge
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wdym

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compare it to in what sense

leaden river
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you asked for a volatility for median
The current median is the last 3 sales

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what is the other median

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long term median

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or the oldest 3 sales

fast ridge
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ah

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one second

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r u not calculating volatility off of the last 3 sales?

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oh r u saying if the last 3 sales r different price then another 3 sales?

leaden river
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I am trying to figure out what the correct time frame is to compare the median to to determine the medians volatility

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because you said you didn't like the median changing so much, or rather you want to have the volatility metric to see how much it changed

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and I am wondering what that time frame is that you think it changed in

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The displayed weighted median has 3 compositing numbers to get a stable accurate number

fast ridge
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obv ur the expert so i def dont know 100% what im talking abt but could u compare the price of the last 3 sales to the average median before those 3 sales?

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or does it not work like that

leaden river
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so the median of the last 3 to the median of the 3 before that?

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1,2,3,4,5,6
would be 2 - 5
volatility 150%

fast ridge
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wdym 150%

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but ya that sounds good