Hi everyone,
Recently ive been experimenting with the turtle library and its limits.
This is more of a theoretical question with not really any code behind it but ive found that changing the pen colour on the turtle to be much more computing heavy than actually moving the turtle around (i am using the IDE, not sure if that affects it) and was wondering if anyone knows a more optimal way to handle colour changing at a large scale.
The only method ive come up with to overcome this issue is to preload a ton of turtles with the colour i'll be using before hand but obviously this is not optimal as i'll end up with hundreds of turtles if a lot of different colours are being used.
any ideas would be appreciated