from sys import exit
pygame.init
screen = pygame.display.set_mode((800,400))
pygame.display.set_caption("random")
clock = pygame.time.Clock()
test_surface = pygame.image.load('images.jpg')
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
exit()
screen.blit(test_surface,(0,0))
pygame.display.update()
clock.tick(60)```
I just started doing pygame.
Output:
#๐ I need help on how to fit the size of image i imported in pygame.
6 messages ยท Page 1 of 1 (latest)
Hey @wary magnet!
Please edit your message to use a code block
Add a py after the three backticks.
```py
print('Hello, world!')
```
This will result in the following:
print('Hello, world!')```
@wary magnet
Remember to:
- Ask your Python question, not if you can ask or if there's an expert who can help.
- Show a code sample as text (rather than a screenshot) and the error message, if you've got one.
- Explain what you expect to happen and what actually happens.
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