#๐ I'm trying to make it so the streak is increment each time the function is replayed and also make
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@wraith needle
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my bad, for sending the ss small
but im unsure on how to make the dice roll each time the function is called again
import random
def dice_Rolled(dice_total):
streak = 0
guess = int(input("What do you think is the total score: "))
if guess == dice_total:
streak = streak + 1
print("You were correct")
print(streak)
if streak == 6:
print("You are a member of the knight rose.")
else:
streak = 0
print("You got it incorrect!")
print(streak, "That is now your current streak.")
total = 0
rolled_dice = 0
while rolled_dice < 6:
dice_rolled_in_loop = random.randint(1,6)
print(f"The dice you rolled was, {dice_rolled_in_loop}")
if dice_rolled_in_loop == 3:
total += 2
elif dice_rolled_in_loop == 5:
total += 4
else:
total += 0
rolled_dice += 1
dice_Rolled(total)
play = input("Would you like to play a game: ")
while play.capitalize() == "Yes":
dice_Rolled(total)
play = input("Would you like to play again?")
idk how to format
but thats the code
!code
If streak needs to persist across calls though, I'd return it from the function, then pass it back in on the next call.
Or make the function a method on a class, and have the streak as an instance variable.
It's resetting every call because you have it as a local variable that gets set to 0 every call.
you can take the streak variable out of the function and call it as a global variable within the function, this makes it so that each function call doesn't reset it.
streak = 0
def func1():
global streak
streak += 1
for x in range(10):
func1()
But try to avoid globals when better options are available.
you're right
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