if self.value >= len(self.blast_images):
self.value = 0
cur_image = self.blast_images[self.value]
self.screen.blit(cur_image, self.pos)
self.value += 1
I have a list called blast_images with all the 11 animation images i want loaded, but when i call this, the animation doesnt seem to work properly(i have set value to be 0 on the global function)
Thanks in advance