#๐ Just installed pygame on vscode
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@candid garden
Remember to:
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- Show a code sample as text (rather than a screenshot) and the error message, if you've got one.
- Explain what you expect to happen and what actually happens.
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But when i run the exact code in thonny it works fine?
Run pip install pygame and see what it does
Open a vscode terminal and run pip install pygame
If this doesn't work make a venv
Vscode can automate this
it says its already "satisfied"
Can I see the code?
I mean i dont rlly have much but yeah, i have to send pic tho cus i havent got discord on laptop yet
when i run it
when i try to install again
Do py -m pip install pygame
And then run py main.py
And as JebK says, its best if you have this managed inside a virtualenv
!virtualenv
Virtual environments are isolated Python environments, which make it easier to keep your system clean and manage dependencies. By default, when activated, only libraries and scripts installed in the virtual environment are accessible, preventing cross-project dependency conflicts, and allowing easy isolation of requirements.
To create a new virtual environment, you can use the standard library venv module: python3 -m venv .venv (replace python3 with python or py on Windows)
Then, to activate the new virtual environment:
Windows (PowerShell): .venv\Scripts\Activate.ps1
or (Command Prompt): .venv\Scripts\activate.bat
MacOS / Linux (Bash): source .venv/bin/activate
Packages can then be installed to the virtual environment using pip, as normal.
For more information, take a read of the documentation. If you run code through your editor, check its documentation on how to make it use your virtual environment. For example, see the VSCode or PyCharm docs.
Tools such as poetry and pipenv can manage the creation of virtual environments as well as project dependencies, making packaging and installing your project easier.
Note: When using PowerShell in Windows, you may need to change the execution policy first. This is only required once per user:
Set-ExecutionPolicy -ExecutionPolicy RemoteSigned -Scope CurrentUser
thanks this worked
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