#🔒 Battle Ships in python

9 messages · Page 1 of 1 (latest)

fleet sparrow
#

Hello for a challenge I got suggested by my teacher to make the game battleships using a 2D array and I’ve already setup the grid my question is how can I make my openet ? Or do I just make it randomly place a ship and pick random squares? Thank you for advice

rich impBOT
#

@fleet sparrow

Python help channel opened

Remember to:

  • Ask your Python question, not if you can ask or if there's an expert who can help.
  • Show a code sample as text (rather than a screenshot) and the error message, if you've got one.
  • Explain what you expect to happen and what actually happens.

:warning: Do not pip install anything that isn't related to your question, especially if asked to over DMs.

clever glade
#

To start, yeah, I think randomly placing ships and randomly hitting squares sounds like a good start. Once you get that working you can try to make it a little smarter by letting it randomly hit squares, but once it gets a hit you can make it try hitting squares around that one to sink the ship.

fleet sparrow
#

The problem is I dont know how to make bigger ships than a 1 by 1 apart from literally telling the player to .

#

Wait il send my code so fat

#

Because I am a bit stuck anyways

rich impBOT
#
Python help channel closed

This help channel has been closed and it's no longer possible to send messages here. If your question wasn't answered, feel free to create a new post in #1035199133436354600. To maximize your chances of getting a response, check out this guide on asking good questions.