#🔒 Battle Ships in python
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@fleet sparrow
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To start, yeah, I think randomly placing ships and randomly hitting squares sounds like a good start. Once you get that working you can try to make it a little smarter by letting it randomly hit squares, but once it gets a hit you can make it try hitting squares around that one to sink the ship.
The problem is I dont know how to make bigger ships than a 1 by 1 apart from literally telling the player to .
Wait il send my code so fat
Because I am a bit stuck anyways
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