#๐Ÿ”’ Pygame blit a text if in a designated area

15 messages ยท Page 1 of 1 (latest)

slender rivet
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I can make a text appear for a sec but it vanishes almost instantly, I want to make it so that it continues to blit while in area but it always result in crash

signal orbitBOT
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@slender rivet

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slender rivet
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        statut = isinzone(450,player_rect.x,515,455,player_rect.y,515)
        if statut:
            display.blit(text, (800,875))


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also tried like that

       statut = isinzone(450,player_rect.x,515,455,player_rect.y,515)
       if statut:
           while statut != 0:
               display.blit(text, (800,875))

``` but it crashes
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isinzone returns bool if in the given zone

blissful dock
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You need to call the if statut and such code every frame

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I suspect your issue is you stop calling that code at some point, and that causes the rendering to stop

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don't stick a while in, that'll just freeze it every time

slender rivet
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the 1st one only show it for a few miliseconds @blissful dock

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without the while

slender rivet
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nvm, it was just placed in the wrong loop

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sorry :/

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!close

signal orbitBOT
#
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