#๐Ÿ”’ drawing image pixel by pixel in python

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thorny trout
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i want to know the fastest way to draw something pixel by pixel in pygame.
i have tried the following
surface.set_at()
pygame.draw.circle() with radius=1
pygame.PixelArray

all of these seem to be decent but none is particularly faster than the other.
is there any other method or is any of these objectively better than the other that I should use?

thick pythonBOT
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@thorny trout

Python help channel opened

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thorny trout
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btw i am not making anything that requires high fps, it just needs to draw an image every few seconds or so.

#

i am just trying to optimize as much as possible

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why the question mark, is the post unclear?

thick pythonBOT
#

@thorny trout

Python help channel closed

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