#the idea dump
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yeah oer did it's this one https://cheekylions.itch.io/arrow-knights
Ohhh yes yes this helps me remember, thanks
Helps to see the image haha
In what ways were you thinking about making QQ like Arrow Knights?
very curious about that as well đ
QQ is like big levels with a moving camera, which has turned out to be quite onerous for level design.
It would be more fun to just do single screens like in Arrow Knights. And I wonder if that would have more old school charm anyway.
I could reconfigure most of my level one designs to fit the new format
but idk. I'm torn. I kind of just want this project over lol đč
I would definitely say go with whatever's more fun
maybe reworking into the one-screen rooms will be the spark you needed
I don't remember did Arrow Knights have any where it was screen-to-screen but one room was made up of like... 4 screens, like the Oracles games used? If not that could be a good middle ground to expand into bigger levels while still keeping the spirit from AK
It didn't, it was more arcade-style
But yeah, I was thinking more like oracles, and having smaller camera-capable rooms.
As it is now I'm just loading these massive maps, which give me brainblock to look at lol
there's some really pretty work, but I think condensing them down will be good, and help me squash some of the less interesting moments I'm trying to improve.
Idea: character says "listen up, dirt bags." to a room full of actual bags of dirt.
Double twist: they listen.
But only in the direction of up
Robot Ghandi
Mechatma Ghandi 
e-snails
like egirls but they're cute snails that eat leaves and you can subscribe to them
I'd subscribe so intensely
That's an awesome idea
Immediately thought of co-op Octodad
Which is one of my funniest gaming experiences ever
Mom says I get to be the horsehead this time
So there's like 2 people piloting the horse?
exactly
add physics and movement through unstable terrain to the mix and you're going to have an anger and comedy generator
'push!!! PUSH!!! PUSH ME UP!!!!'
especially if it's the kind of physics from party games like moving out and such. all sorts of fun chaos to come from that
"PIVOT!"
the question of 'why don't they just leave the horse suit' is never answered
unless it's the only safe mode of transportation in the game's world and lore
who needs reasons and logics
super serious introduction cutscene
pacific rim but make it horsies
death stranding but goofie horse
if I had ANY experience with 3D game dev, I'd want to make this immediatley
omg
this could be 'horse mode' for Win City
"Welcome to Hoof Haul. Our specialists get the job done"
no wait, never mind
this should be a well-designed challenge game to infuriate streamers and siblings
this is the way
Detective novels based around insane names
The poughkeepsie winnebago
The schenectady pied-a-terre
(I have an unread book called The Maltese Falcon and this is how i imagine the vibe)
The A An
i think there's beans in this salad!
RPG where you can shop online during battle and your items take a turn or two to ship
money system functions more like a mana system
đ€Ż
Oh ship that's awesome haha
That's a fantastic idea
And like⊠1 out of every 100 orders a unique rare courier shows up instead of the usual one
or itâs its own character that you can upgrade or customize through the game
Itâs great because the whole shipping metaphor works regardless of what setting you have
Scifi Drone? Cool.
Fantasy Fae? Cool.
An actual UPS driver? Cool.
The Postman from Zelda? Best!
And Iâm assuming youâre thinking you can still take your other actions while itâs shipping right?
i think ordering would take an action
but you can do stuff on the in-between turns
Yeah thatâs what I was talking about. Cool
Weather affecting spells have a chance to delay shipments
Would enemies also get courier deliveries?
I had an idea for a tactical rpg earlier but you're playing a matchmaker
Oh please do say more
@wanton jacinth can I put that in my game ideas list attributed to you? In case I ever get time to make games with friends haha
Also interested in this
Shopping rpg kind of sounds like an RPG of dota 2 or LoL, buying items and having the courier bring them. Attack the enemyâs courier to stop them from getting their boots in time lol
sure but i may or may not be setting up rpg maker to mess with the idea right now
do itttt
i needed to set up virtualbox anyway, this is a good excuse
continuing the trend of not using wine
it's nice
lmk if you need music
I wish I had more! It was like a "going down the stairs for a can of seltzer" thought
I love games with no combat, or combat 'replaced'
Also relevant is telefang, where you can phone a monster ally to come help you, and the turns till they show up depends on how far across the map they are
true!
i don't have a product key 
i could just use wine but. i don't wanna
nothing else on this machine uses wine
Windows? I thought you could run it key-free forever now
windows xp
i wanna mess with rpg maker 2003
because i like it
and i figured i don't need new versions of windows for that
I tried to find my old xp key for my old laptop, I thought I saved it, but I guess its lost đŠ
I don't think I have it but I'll check my VS sub to see if it has extra XP keys lying around
Probably tomorrow
I assume not but it has software going back to like 2007 at least so who knows
i'm just doing wine and i'll uninstall it if i get bored
cuz tbh being this rigid with my setup is only good for creating annoyances
ok, it runs fine but trying to open a test window set my display resolution to 320x240
which is funny but it persisted after closing it
...and after rebooting 
i have to figure out how to fix this from the command line
ok fixed
that was horrible
Tiltin' Toddlers: the gameshow where my toddlers find it very funny to climb on the couch and drop backwards into the pillows
How to win: everyone who watches is already a winner
Hear me out here
Little guy... normal hat...
But he's pretty silly!!
Just saying... it could work
We agree! Youâre gonna be receiving our full investment package
Maximum R.O.I.
Oh this little guy is so silly
Okay hear me out. Take the basic Tunic premise but emphasize it being an old untranslated game from insert language probably Japanese and then have the whole meta concept be about learning that language enough to figure out how to win the game.
The entire game could be your character sitting at a desk with multiple language learning resources, the game manual and the game being played on the screen in front of them.
Sounds like the perfect combo of Tunic and Chants of Sennaar
Very nice. Reminds me a little bit of Flower Sun and Rain, which i played on DS (originally a PS2 game)
You have a briefcase you can plug anything in the world into, like people, locks
You just have to figure out the correct number. And there's a hotel manual with very cryptic codes that leads to secret stuff

This guy is the bellhop in that game, Edo McAlister
That reminds me of the legendary Barry Bonds who was such an imposing figure at bat that he could statistically speaking go up to the plate, never swing the bat, and still score runs.
Thatâs officially the main character now
The Barry Bonds of Football
omg
đ€Ż
Luigi is the Barry Bonds of Mario Party
it was always waluigi for my friends and I haha
Anti-aging cream on a baby to learn more about what happens before we exist
Anti-aging cream on a fresh corpse to learn more of the afterlife??
Ethically dubious science...
pro-aging cream to slowly murder someone
The CIA will probably contact you soon
Swap out Putin's anti-aging cream for pro-aging and we can end one war
oh oe signed up for contactless kidnapping during covid and never opted back in
The Mystery of Miss Terry
Procedural cop drama but one cop accidentally went to clown college instead of cop college and still got hired as a detective
Title: Grime & Funishment?
I was en route to practice yesterday
But this is such a good title
Haggisn't: the vegan alternative
Haggwas: haggis that has gone bad
"Haggis or Haggisn't, there is no Haggtry."
treating "the way" as an adjective
this is the way -> yo, this this the way as hell
this is hella the way
that's the wayest
Action game item: "Box that says 'Ow!' when you drop it"
If tossed enough times it becomes "Box that no longer says 'Ow!' when you drop it"
The Box Who Cried "Ow!"
idea for like a sad dark souls-type in-world lore thing
the sacrificed waterfall maiden. Had to sacrifice themselves for some kind of lore reason and then seaweed and stuff sprang from her remains?
Oooh
Partirelacs: a travelling spa treatment service that can help up to 4 adventurers unwind and refresh
Usually set up near entrances to Slime Forests and in dungeons near Boss Doors
Awful Good
I like it
Someone who is such a goody two-shoes and narc that everyone hates them
Red Dead Redemption 3 but you ride a little donkey through the Andes and there's no crimes or combats
just Pepe (the donkey)
01 - Yurac Sisa - 00:00
02 - Cuchara Tio - 4:00
03 - Borrachito - 07:16
04 - Huasha Huasha - 11:55
05 - Cochabamba - 15:08
06 - Aeroplano - 20:23
07 - Condor Pasa - 23:57
08 - Tabacundeña - 28:23
09 - Buena Ventura - 31:54
10 - Huaycopungo - 36:08
11 - Castillo de Arena - 39:13
12 - Chahuala - 43:15
13 - Ojitos Negros - 47:06
14 - Yaicuy Chishi ...
In another server we were talking about random, crappy attributes of shopping carts at the grocery store and it made me think of a roguelike game themed around being one of those employees who shops for the customer then brings it to their car.
That's an awesome idea haha
Youâve got to deal with picking substitutions for out of stock items too, and not upset the customer with jank, nor your manager by giving away larger sizes at low cost.
and maybe you'd have to weigh the benefits of displeasing the manager, but making the customer very happy by giving them something twice as big as they asked/paid for 
(speaking from experience as a customer lol. received a twice-as-big cake once)
How far off do you think we are from companies paying for âpreferred substitutionâ status so they can try to hook you on their product by sneaking it in as a âsubstitutionâ?
ooo that's interesting. probably not far, if ordering groceries instead of shopping in person sticks around!
I was imagining it would be a hyper capitalist setting where you have to go into debt in order to own your own cart and when your cart dies it's game over.
All kinds of hazards around the store can mess you up
It is the year 2034. Aldi carts now require $2500 coins
It needs a picture of your cart in place of the Doom face, getting bloodier more mangled as you crash into stuff
maybe it also gets bloodier? maybe it's a store that sells all kinds of blood, for vampires
Oh right, vampires, it is a hyper capitalist setting after all
Saving this for later
depends. is the game exactly like what we wanted to make anyway?
and how much will you be paying?
Paying?
yeah, like, exposure. what's your follower count?
So many
I've had an idea for a board game based on the card matching mini-game from Mario 3 for a long time now. You know the one where you flip a card and then flip another and try to match them? I wnat to design a whole game around that concept but themed around paranormal exterminators like Ghost Busters.
I'm intrigued!
I need to summon up enough energy to develop a proof of concept to see if it's even fun
I totally understand how hard it can be to summon up the energy haha
But I'd be interested in seeing your progress
Of course now that I'm thinking of it as a potential video game there's a lot more options lol
Like it's easier to have the concept of a silly ghost with a bunch of doppelgangers but only one matches their exact outfit when you have programming instead of shuffling decks
Hereâs the first idea I had:
Youâre trying to find the spooky ghosts. On your turn you flip over two tiles, and if they match, you keep them flipped and do the effect. If they dont match put them face down. The most important tiles are the ghost spotter cards. One of them says âthe ghost is in this horizontal lineâ and the other says âthe ghost is in this vertical lineâ. If you flip over both of those, you put a ghost figure on the board at the tile they intersect at. Now youâve got to catch the ghost, and thats where some of those other tile types come up, they let you place ghost catchers on the board or stuff like that.
That's interesting but for my concept I wanted to lean into the creature's themselves causing mischievous effects
Like a poltergeist when uncovered might collect all the cards around itself and shuffle them then redistribute them onto the board in the empty spaces.
Ooh I like both of these
Ghost Memory
I want to make a game called Battlesnail
Doesn't have to play like battleship, but due to snail paces could be like a strategic snail war game
"Lettuce battle!" - tagline
Slugs can be faster but more vulnerable
Different types of shell armor
Dangerous tiles called 'salt of the earth'
Healing bases called 'Lettuce Rest'
o:
i missed this snail idea
i want it
but i came here to post
euro board game about napkins
Can you elaborate? Like it would be about setting the table for the more important guests?
i cannot elaborate
@thorny sun just the normal napkin festivities that we all do in europe everytime we eat dinner, all the time
Shalmons doesn't know that we already have elaborate napkin rituals that everyone in europe shares
Sometimes they take more time than the actual dinner
thats where the "nap" after meals comes from, but originally it was during, because some people got tired mid the nap-kin rituals
in italy, the nap never comes and you hang out with your kin for an 8 hour dinner each evening
i'm sure @midnight narwhal can confirm
sorry for the late reply, I was still having dinner
there are comedy movies and horror movies, and stand-up comedy, but no stand-up horror
i suggest a new art form where someone goes up on stage and makes the audience deeply uncomfortable
I feel like that's just bad stand-up comedians lol
I've only seen one thing by him but I think Bo Burnham straddles the line between stand-up comedy and stand-up horror
that's really fair actually 
The opposite of stand-up horror is Joe Pera - Slow and Steady, which even contains a dedicated 'sit-down soothing' section
Joe Pera goes up on stage and makes the audience feel deeply comfy
Thank you for reminding me to put him on my list
JoePerasting
famous musician Joe Sting
[Reply to:](#1123630198412300370 message) Joesting
There are a few like this. I think Neil Hamburger (Gregg Turkington) is one, though I've never tried to watch one of his actual standup routines.
i love the story i heard about someone unwisely bringing a date to a neil hamburger show
clearly without gauging whether or not they liked anti-comedy at all lol
"He's our star interrogator, we call him brunch. He breaks 'em fast and then goes out for lunch."
Forgot if I dropped this one here but: Do The Thing, a game set in a big GTA sized sandbox map where a roulette appears at top of the screen and tells you what to do next.
Lands on Fly The Kites? Well you better go find those kites and fly them. Eat The Shrooms? Get your butt to the forest and start foraging.
I imagine there would be unlockable characters with special missions only they can complete
Worldle but everyday the word is just SQUID
Squirdle was already claimed by an adult entertainment company
"He often walks around the suspect to intimidate them. We call it the breakdance."
Pungatory: 'procedural' show where someone constantly gets trapped in cliché joke scenarios and only released to the next level if he solves the punchline
He keeps seeing flying saucers and the nightmare only ends when he brings it up to someone and they can say "saucer? I hardly know 'er!"
Leading a horse into a bar, etc
A bunch of kids keep approaching you and telling you âIâm hungryâ âIâm thirstyâ âIâm tiredâ. It only stops when you tell them Hi Hungry, Iâm Dad.
Youâre interviewing at a bunch of bakeries, and it only ends when they ask you Why do you want to work here? And you answer, âI knead the doughâ
we say "hi X, i'm dad" all the time and have realized recently that if we have kids (which we and gf both want) we'll have to start saying "i'm mom" or something instead so we don't confuse them
You see a worried person in an academic dress. You need to say: "what's the mater?"
This one's really funny for some reason
Each time he crosses paths with the horse it looks sadder and sadder
Yes, but first the bartender has to say the magic words
courtesy @thorny sun:
New arcade game:
âSNAKE (On a Plane)â
Opinion: more games should have a âwalking simâ mode that removes enemies/combat and just leaves a world for you to explore.
My girls are having the best time with my Linkâs Awakening hack that strips out all enemies, adds more paths to connect screens, and plants treasure chests all over.
A BotW with no moblins or quests, and itâs all about finding koroks? I would never get my switch back lol
I could totally do this for my games đ€
That's a good idea and it feels very in reach of what devs can do
Tourist Mode
Lobsy shounen manga/anime called One Killion. All of the enemies can get pretty high, but only our protagonist can get up to One Killion... but at what cost??
(genuine question, because the show never fully establishes just what One Killion is. Is it higher than one million? How does it involve killing??)
enemies can get pretty high
nice
If you want to know the cost, just check the bill-ion
Sizes 2:
- Smull
- Mediam
- Lorge
Ya know all those D&D stories of players outsmarting DMs? Some kinda game about that.
I like this one
Is it still cheesing if itâs designed to be cheesed? đ€
The Stanley Parable đ€
Idea for an Art game, itâs an NES-zelda-like dungeon â defeat enemies and solve puzzles to get keys and advance. But youâre also given a master key at the beginning that unlocks all doors. But you probably play as intended because itâs Fun.
Second dungeon, same deal. But this one is super obnoxious: brain-dead block puzzles that take forever to execute; turtle enemies that have long invulnerable periods and only poke their heads out for a short time. How long does it take before you start skipping rooms and relying on the master key?
Dastardly
Love this
Additionally or maybe in conjunction with that, the same key or an extra master key that unlocks any chest, but has a hidden counter that tracks how often you use it, with diminishing returns on loot the higher the counter gets?
Quality vs quantity type choice to go along with the convenience choice of the door key
And at the end you see a global leaderboard, with your score being how few times you used the key. Is a public high score worth going back to play through the boring parts?
Iâve got a new story idea; I think I want to actually write this one so I wonât spoil it yet. It's a story about love, missed connections, and coming of age, told through library book excerpts and the âDate Dueâ slips that accompany them.
Itâs about a boy who discovers that a girl is checking out all the same books that he is, their book-bound friendship, and what happens when they grow apart.
this is scarily similar to Whisper of the Heart
a story of love, missed connections, and coming of age, told through stories two people are writing about love, missed connections, and comings of age, when the boy discovers the girl is writing a similar story that he is
it's romance stories all the way down
Itâs been awhile since I saw Whisper of the Heart, I should watch that again. My story also shares a bit with Your Name, Kimi no Na Wa
Whisper of the Fart: a meet-cute happens because one of the characters lets out one of those really high, yet really loud farts in the middle of a library
Sorry, i don't have the proper 'mouth fart' range in the early morne đ
Not telling you this to dissuade you but I believe there's a book by JJ Abrams with a similar structure
thats so cool
I've looked up the jj abrams one, also a cool idea, but from what ive read his execution was kinda confusing.
definitely a genre worth exploring more
We call putting fuel in your car 'tanken', AKA 'tanking' and you do so at a 'tankstation'
But i just realized that Tank Station sounds pretty cool and inspirational in english
Like a train station but tanks stop there??? Are the tanks on rails??
A game that pretends to be about buying books at a bookstore but that's just a lead in to the true gameplay of a QWOP style mini-game to remove the price tag sticker without leaving a bunch of gunk and residue on your book.
A game where you need to go inside other games to progress. Like there's a itch page for a fake game studio and you play the main one, but later on you need to simultaneously open some old pong game and your character can travel to that window
That's pretty neat but how?
By hanging onto the cursor
good question, lots of programming that i'm not qualified for
^ got a Wreck-It Ralph situation on our hands
The Nutty Confessor: priest who forgives the craziest sins
Star Wars but on like Victorian London Planet
"Ay guv'nor. Looks loik the victim's bin burned in half!"
"Star Lord help us... a laser sword."
Jack the Cauterizer
Wait, screw star wars. I'm making this my original IP thing. Victorian London With Weird Sci-Fi
I regret to inform spacefam that i have accidentally reinvented Steampunk
I'm still here for it
what a rollercoaster
[Reply to:](#1123630198412300370 message) I regret to inform spacefam that i have accidentally reinvented Steampunk
What about Slice-Of-Scifi. Spaceship times but it's just day to day life of a family with a household robot
Oh wait
chipmunk
Chipmunk is the missing link between the ape revolution
Planet of the Chipmunks?? I'm in
Joke aside, I think you could do a more Star Wars tech setting with Victorian aesthetic and speech, rather than steam-powered machinery, and it would be pretty cool.
Yessss
I would be so on board with space fantasy Victorian/olden Dutch
Maybe if I ever do my SW rewrite project
Oldutche
Oldtch
We have a restaurant/bar here called Old Dutch. It serves Italian food??
Old Dutch guys love Italian food
Me? I'm an Old Dutch guy
Instead of/additionally to colonialism we accidentally found a crashed spaceship and looted it for all it was worth
That's how the Netherlands ended up with Vuurzwaerden, aka 'Fire Swords'
in my dream, this was the plot of a classic sci-fi novel, but when i awoke i couldn't find any stories with this plot (several similar ones tho). i'm gonna leave it here
a boy finds that he can time travel and change the past. he does this to prevent several small bad things, but it leads to a very bad thing: his whole town falls victim to a disease. the only other survivor is the man who had brought the disease to the town unnoticed. in the original timeline, nobody caught it, but in the new timeline, it had more chances to spread. when you go back in time to prevent one bad thing, you have no idea how likely a worse bad thing was to happen. you get a "reroll" that could lead to a much worse outcome
the basic plot here has been done a bunch of times, but i think what made this book so compelling to me in the dream was just how... creepy it was
like, the kid keeps going through the same events and sometimes runs into this weird sick guy
only for his meddling to kill everyone he knows, and for him to become the new weird sick guy
one way i might develop this story if i were writing it is to make time travelers immune to the sickness while becoming carriers and retaining it through their time jumps, so it's a special "time traveler's sickness"
this means there would actually be something especially bad about time travel, instead of just "what if it goes bad tho" which is an idea i don't really vibe with
Ah yes.... the Meddler's Pest
Oh no wait, what we call 'de Pest' is called 'the Plague' in english
Got my langs mixed up again
pest is so cute tho
Time Travel Horror, I dig it. The time travellerâs sickness is the right way to do it I think
maybe the sickness is what grants him the time travel in the first place? like it evolved to very occasionally spare someone and provide them a superpower as a means of spreading itself
maybe the more he travels back in time, the more the weird sick guy follows him around and tries to stop him
so in addition to the town getting sicker, there's also this threatening presence
but he doesn't know the guy is a time traveler too
maybe the guy is him?
in a last-ditch effort to save the town, he went all the way back to the beginning to stop himself, but that's where he got the sickness in the first place
An interesting thing to think about would be what links time travel and the virus
Like it is a virus/parasite that not only infects cells in the host and spreads through the body, it also infects... "earlier states" of the cells?
I once heard that teleportation would essentially be destroying your body and 'rebuilding' it at a different location
Maybe time travel rebuilds your body by infecting 'past cells'? Your 'past self'?
Or the 'virus' is the particles that hold the timeline together
if the time travel is a standard "your past consciousness and memories get replaced with your present ones" then the virus could be embedded in those somehow?
And whenever you cross the treshold you come into contact with them
i kinda like the idea of the virus infecting your memories, that could lead to fun horror things
Or by disturbing the timeline, parts come loose
'The butterfly effect' but it's caterpillars feasting on your memories and pooping out new ones
Memory loss because there's pupated 'pillars in particular parts
i like it. I can imagine the main character remembers all the little scenes and realises how they affected the disease. The idea of being able to time travel but unable to change anything is pretty nice
its kinda feels like purgatory, being in this state of repeatedly failing at something
Not related, but it reminded me of a book idea i had thats kinda fantasy. What if having powers wasn't worth it? Like there are people that have powers, but in return these people are of very poor health or disabled. Like someone has mild telekinesis (they can move small objects), but their legs are paralysed.
or like someone can turn invisible, but is also blind
Video game enemy idea, courtesy of my 3yo
He's been careening and tumbling around like this for twenty minutes straight
You might not have the right equipment yet to get through this area then
Yeah I'm not sure how to beat this guy
Looks fun. I don't think it negates all damage from running into things, but it looks pretty effective sofar
Cartoon boxes are really fun. One time we made a big fort with them with dad. Like the whole room was filled, it was crazy
Seriously the best use of boxes. I'm not convinced we should be buying toys in general when kids are way happier with the boxes they come in lol
just like cats lol
Human Hair Dragon: vengeful spirit borne of all the combined human hairs and soap residue etc that washes down drains over the years
Only remedy is plunger
Truly the vilest of creatures
game genre: WPS - Worst Person Shooter. You've got a gun and you have to shoot the worst person
wurst person shooter. you are a wurst person. you must shoot.
Wurst person shouter.
âI shout, you shout, we all shout for brats and kraut!â
Und you schtand at your little marktplatz in Bavaria to sell your little wĂŒrstschen. I like the way this is headed
Is there a book that doesn't follow just one character? I once had this idea of writing a book that just kinda meanders from character to character. The main character enters the elevator and then the viewpoint switches to the other person.
There are lots, though I'm not aware of any that experiment with perspective in that way intentionally. A lot of new writers will do what's called "head hopping", jumping from one character to another within a scene in a confusing way. But there are also other perspectives, such as "third person omniscient"--it's sort of fallen out of favor now, used to be more popular. A recent-ish series that uses it is Inda, which can be difficult to follow at first haha
But I'd say it used to be the main mode of storytelling
Basically a short story where every scene is jumping into another that's loosely connected to previous one by proximity or object, but they aren't related through story. Kind of if you were a ghost changing every 5 minutes who you follow
I could definitely see it
I think a lot of the novels I read growing up were third person ominiscient. One scene would be following main character A, another scene would follow main character B, another would follow the villain, and another would talk about a thing that happened to a side character. (Many movies and TV shows do this as well.) The key is to tie those all together into a single story.
A story where it intentionally jumps to the next character when they collide could be interesting. First person... serial?
Didnât Michael Crichton do that 3rd person omniscient thing? Itâs been ages since I read them, but I was pretty sure Jurassic Park at least switched POVs fairly frequently
It's been about 20 years since I've read it hehe
Lord of the Rings is for sure, Narnia mostly follows one character at a time but is still third person omniscient
There's always The Fifth Season, which has first person, third person, and.... âš Second Person âš
I didn't finish that one, too depressing
I think Wuchta might have actually been talking about using first person perspective but changing characters at various points. That might be tough to pull off but could be interesting. I think the most common form of that might be in epistolary novels (ones that pretend to be a series of letters).
Oh yeah I agree, that's what I was imagining too
Interesting comparison, any recommendations? I think the only one I ever read was Sorrows of Young Werther
And that was mandatory
Game of Thrones switches perspectives/character per chapter i think
The books
A Song of Ice and Fire
A thong of lice and wire
That's one heck of a recommendation, with my pace im gonna finish reading it in 10 years. Which might be a good thing, maybe the books will be finished by then
The lice must be so cramped in there, not a lot of room for licing
can't be nice to be so full of lice
I don't think I've read many epistolary novels either. I think it was a popular early format, at least for English-language novels. I don't see it much anymore. I think Dracula is an example, but I haven't read it.
In the book Dracula is like:
"Dear Carol,
I've heard you're throwing a birthday party and I noticed I'm not on the guest list. I always thought we were pretty friendly with each other at work so... Can we talk about it, are we cool?"
"And it's not about the invite. I really don't care. But like we're gonna run into eachother eventually, so I wanted to spare you the nervous turnarounds that Jerry already does."
I would read that without hesitation lol
Just realised something. You know these videos where someone dramatically reads like a comment thread? That's the same text formatting as a written Shakespeare play
This remark makes me think of Flame War Theater, a series a comedy group did acting out ridiculous forum arguments they found, in costume, as if they were Shakespearean plays.
They haven't done it in a while, so that's a free idea for the dump.
New idiom just dropped
"Tickled by my own nose hairs"
Roughly equivalent to "hoisted by my own petard"
nose hairs are one of the most annoying things. I'm not sure, but one time my nose hairs got a tangled with my mustache
Excerpt from the stage play âNostril and Upper Lipâ:
Two hairholds, both alike in dignity, / On fair Wuchta, where we lay our scene
I couldnât tell if that was funny or if I was just tickling my own nose hairs
Honking your own schnozz
facepalming your own forehead
conversationy game based on autistic "scripting": sentences come to you automatically and take up space in your inventory, and the only way to get rid of them is to say them to someone. but not every sentence works in every conversation, so if you have some sentence about dinosaurs you have to find someone to talk about dinosaurs with
Each character you talk to has all kinds of hidden modifiers and likes and dislikes that are never explicitly communicated to you so you have to just sort of trust that you are following the rules that no one is explaining to you
if you get into an argument then a ton of thoughts about it will come to you later
oh that part happens to everyone
but this kind of game always sounds neat. although i haven't played depression quest or tourette quest; maybe i should
\ i didn't know there was a tourette quest :o that sounds like this but faster-paced
https://larsiusprime.itch.io/tourettequest I can't vouch for it from experience, but I respect the developer's writing more generally, and he has Tourette's, so it's probably at least a knowledgeable portrayal. (Albeit simplified and gamified.)
I saw he originally did it as a real-time Zelda-like but decided that didn't work and redid it for a roguelike gamejam.
This actually sounds pretty fun to me
Reminds me of Beacon Pines
The character could be a parrot.
Listen the subtext of this being a game about awareness isn't lost on me but it still sounds like a fun idea.
in case any designers are looking to start a business: "Food And Restaurant Theming" acronyms to FART
"Strong FART makes for good eating" company slogan
Somehow, a magical orb of destruction got stuck in a slab of meat i was seasoning. It has posessed the meat and is slowly crawling towards the altar of oblivion. I'll have to get there first if i want to save the world. The only way to get out of this is to (title card appears) Beat My Meat
Was thinking about how to modernize light gun games and it got me thinking about a light gun peripheral that communicates directly with the game allowing for stuff like switching between gun attachments that would change how it works in game.
Also ignoring how insanely expensive it would be I just think the idea of a game coming with a unique light gun designed specifically for it is neat.
Now I'm imagining an occult themed game with a working revolver reload mechanism. You actually gotta pop that bad boy out and press each of six buttons in the chamber to reload it.
What if you had an ammo belt with buttons you press to choose different types of ammo that are better against specific enemies?
I kinda love that idea. Like you have a couple different monsters on screen, pop out the chamber and then have to choose which bullets to put in and remember so that you can use them on the correct enemies.
Or a twistable neck on the gun, live morphing it to a different type of weapon
Horror seems like the right genre for âfiddliness of ammoâ as a mechanic. You too can be that nervous guy who drops his ammo as the killer closes in
This makes me think of 'horror ammo' where you load your gun with live bugs and the entity hit start glitching out
There's a game endoparasitic where you have to manually load each bullet in your gun
Looks cool
Are there any rpgs with a slot machine based battle system?
Dokapon? đ€
not dokapon, at least going from what i've played
i think it's somewhat common for rpgs have characters with slot machine based attacks. Tifa has one in FF7
Yeah after playing the slot machine in Blue Prince it just got me thinking about an RPG where you're just trying to manipulate a slot machine to attack, defend, etc.
I'm a big fan of building entire games around a core concept like that I guess
Also @rare blaze I feel like we've riffed about a language learning game where it's about decoding the language of an old SNES game?
Sorry thoughts getting clogged up, letting them out
Have you seen the video on Bass Reeves Can't Die?
Nope what's that?
https://youtu.be/69Ukg2BqIk0?si=oDQCHXcnLWPXMoMW
It's a bit long, but it's about the development of an indie game based on a historical black lawman and also the oblivion dialogue wheel. (The company involved is the same one behind El Paso: Elsewhere, I Am Your Beast, Clickolding, and An Airport for Aliens Currently Run by Dogs.)
visit https://www.rog.gg/CES2025 to check out cool and awesome technology and such
THE GAME'S OST IS OUT IF YOU WANT IT:
https://spellmynamewithabang.bandcamp.com/album/bass-reeves-lives-again
Thumbnail artist:
https://x.com/sneksucks
(with tweaks made by Carter Strike and myself)
Cardboard textures:
https://artsqb.com/freebies/40-free-cardbo...
speaking of games built around a random mechanic
@mighty ether Did you link that specific time stamp on purpose? Just making sure
i think it would end up very similar in concept to Dicey Dungeons 
[Reply to:](#1123630198412300370 message) Yeah after playing the slot machine in Blue Prince it just got me thinking about an RPG where you'reâŠ
nope didn't even realize i was linking a timestamp
apparently when i copied the link from my youtube search, it was at wherever it thought i had last been. o_O
I enjoyed Dicey Dungeons but only played for a couple hours. I wanted to like it more, but I just find it hard to get good at roguelites. Same problem I had with Slay the Spire. So I think I beat the first section and then kinda fell off it.
I had a dream where I kept insisting a fun game would be a cartoony simulation game where you're a god and you have to pick and choose what prayers to answer and then see the cascading effects of it
so its like a bruce almighty game
There's a mildly similar game to this idea, where you're a king that makes decisions on certain things
And some tend to backfire, because for example an old lady was a witch or something
Wow, my first ever jam game was like that
It was called 'mayor decisions'
That's a good pun expo specimen
@soft summit and I just had the idea for a B movie where AI is hunting people, but only conventionally attractive women because that's what it was trained on, and it can't tell all the others are human.
That's pretty cool
Special appearance by the beloved Side Demons from ThisPersonDoesNotExist
Fighting game where you can't move because you have a cat sleeping on your legs
you take extra damage if it wakes up, cause it scratches you
Title: The Catlapnap Chronicles
Character reincarnates as whatever killed them last time
Absolutely yes
You wanna die to stuff with specific abilities even though it sets you back
But is this the hero's or the villain's ability?
Although... if you're a villain it could be more about infiltrating society
Though people constantly dying might raise some alarms
Ever heard of the game Stacking?
Oh I was thinking an anime, but videogame makes Daniel's comment also suddenly make more sense
Haven't heard of stacking though
Oh lol, I guess games are on my mind more than anime
game where you have a big heavy sword, and as a special move you can throw it, which isn't very effective but you move really fast when you're not carrying it
i think a recently released game does exactly this!
but damned if i can remember the title
i've been looking around but can't find it, damn
feels like a risk of rain character move
What if the sword gets stuck in a shield? Would the enemy also be very slow or unable to move?
Time loop movie where someone keeps going back in time to train their younger self, feedback looping into unstoppability
I've had a similar idea, someone who travels back and becomes their own guardian, teaching them everything they learned from... themselves
How many split timelines would it create if you changed even one word of what you teach yourself
Idea: sci fi movie with realistic AI assistants as they function IRL. Iron Man gets absolute dogshit intel from his computer and dies in the first act
I think this is the concept behind Mother of Learning actually?
it's litrpg, if you've ever heard of that... which is a bit of a guilty pleasure of mine
actually no I'm not feeling guilty for enjoying it
but we won't call it high literature
I need to actually read Mother of Learning though, that's one I haven't picked up yet
I think Harry Potter and the Natural 20 is the closest thing to a litrpg I've read? Or possibly the DM of the Rings and most of Darths & Droids, but those are webcomics.
I miss Darths & Droids
Cradle is litrpg but doesn't actually have stats--it's SUPER fun
first book is pretty meh but it's like reading an anime
Darths & Droids is still going, isn't it?
ah yeah i didn't get very far into the sequels
i did enjoy their running gag where every X episodes they added another layer to the recursion where they do a comic in a different setting
haha yeah
I think my mind has been circling this idea for awhile and just now articulated it: An adventure game (I'm imagining a 2D Zelda like) where there's a bunch of conflicting lore and legends about the various creatures, cultures and even the Big Bad that you have to uncover, parse, test in the field and reevaluate as you go.
Just sort of imagine if in LTTP everyone has an opinion about where things are and how to defeat Ganon and you gotta figure out what really works.
I guess this would count as a metroidbrainia
simon's quest is like this and i like it but it's widely hated
"npcs lie to you" is the saying
Yeah well this game would telegraph what is happening more than an NES game would
it wouldn't take a lot to telegraph
like all you need is one bit of text somewhere that's like "rumors abound; not everyone is correct"
if you can fit npcs at all you can fit that
it's more just a regrettable choice on the simon's quest team's part
The name in itself is enough to make the game
Zombie Harry Potter AU called 'Happy Rotter'
Vampire Hunting AU where you all.are living in the United Stakes
two schools of thought here:
- the limit is 0, there are to be 0 Tims happening at any point
- orâŠ.
Indie game where you have to find an obscure item in a Walmart equivalent without using an app or asking an associate
Halfway through they reorganize the whole store layout for no good reason
Stubborn shopper simulator
Relatable, for some reason in the shop that I work in the unsparkled water is on the other side of the shop than the sparkled one