#Airports should produce noise pollution (They don't for some reason)

13 messages · Page 1 of 1 (latest)

old wolf
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In the first picture you can see the noise pollution view of my airport in my city. As you can see the airport produces 0 noise pollution. Meanwhile in real life airports are some of the noisiest places on earth. In the other picture you can see a noise pollution map of a real airport.
Colossal Order must just have forgot to add noise pollution to the airports, cause it's obviously common sense that airports produce huge amounts of noise pollution.

Transport Fever 2 does a great job of airport noise pollution, making not just the airport noisy, but also the path the planes take while they are still low to the ground. Just like the IRL picture I added.

ripe hill
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And I think agricultural specialized industries should pollute ground and water.

old wolf
ripe hill
old wolf
old wolf
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bump

polar gust
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I assume the intention was for the actual plane vehicles to cause the noise pollution? The same as trucks/buses/cars/etc. do. I'm curious if they have a noise pollution rating when looking at their stats.

EDIT: E.g. You can see in the screenshot that the motorway that connects to the airport is highlighted orange. This noise pollution rating is calculated based on the noise pollution rating of the vehicles that use it.
If the same was applied to planes, the taxi-ways/runways and flight paths would have a noise pollution level based on the frequency & rating of planes in a similar fashion.

runic anchor
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true

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noise pollution should be based on how busy the building is, idk if it is already

fluid echo
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usually they don't really pollute the ground, but a lot of farming methods does reduce the fertility of the land and some forms of irrigation "pollutes" the ground with salt

old wolf
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I honestly don't understand how this isn't already a part of the base game