#Asset mod discussion

49 messages · Page 1 of 1 (latest)

sly goblet
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I made this post so people can share their mod ideas and discuss about asset mods and when it will release (idk when it will)

vast gull
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Are custom assets not yet available on the mod store? Have held off on playing until the pdx workshop was functional

upbeat sigil
sly goblet
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I wonder when asset mods will release

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?

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Any info on that

ember bear
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I hope they make a release before the end of May

unborn depot
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I truly hope we can get more variations of busses and trains/trams. Having big trains in small towns doesn't really work

waxen sable
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And police vehicles..

tawdry elbow
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Supposedly someone from CO said (in January) we can expect the regions pack Q3 '24.. hopefully the editor is added well before that, but at least it should be Q3 at the latest

sly goblet
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Q3?

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What’s that

upbeat sigil
low locust
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a few assets can be made and publicly released but things like custom cars that the ai drives is not learned yet

green rampart
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is there any definitive source to observe the end-to-end process for asset creation?

i’m fairly certain i can learn the basics (even if my first few are crude), but I can’t find any good tutorials.

I’d just like a fairly thorough explanation of someone making a simple house and how you handle everything like simplifying it, UV Mapping, etc.

Idk where to start tbh 🙇🏿‍♂️

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for example, i get how i’d go about creating the model in something like blender but…then what? 😂

spark locust
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assets are here guys!!

sly goblet
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Nuh uh

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They would’ve announced

spark locust
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nah i think you dum- MOD ASSETS ARE IN PDX MODS!

sly goblet
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Proof?

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They would’ve announced

brave shell
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You could always.... Just search it up

sly goblet
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uh

spark locust
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bro your actually dumb

sly goblet
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Nuh uh

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I’ve seen the mod list in cs2

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No asset mods

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Except like roads

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And a mod that supports asset mod that is also very experimental

dense walrus
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There are some asset mods like beach pack and some train stations

sly goblet
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There’s already beach houses and tree boughs

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Though

dense walrus
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yeah but they are completely customised, which is why they are assets

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theres one asset which is a huge train station with multiple platforms etc. Just because theres already a train station in the base game doesnt mean its not an asset

hollow quiver
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So does anyone know a good source on how to make assets for CS2?

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@remote compass is that your asset pack?

soft wind
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i hope we get a guardrail mod

pearl forum
spark locust
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YOU ARE COOCOO

sly goblet
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no but its using its own assets

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plus theres a mod that does that

boreal silo
# spark locust YOU ARE COOCOO

Please try to be nice.
There no official asset editor. There's an "unofficial beta Asset importer" mod in PDXmod.
That could break your game and not stable..
So you can use it at your own Risk.
All Assets in Pdxmods uses vanilla models/props/base, so they aren't really custom prior say.

spark locust
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blah blah

sly goblet
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Yeah

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They’re right

spark locust
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yapston