#marina

6 messages · Page 1 of 1 (latest)

knotty dagger
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add functional assets and port buildings for pleasure boats docks a harbor master's office which will add an additional source of income dry docks for small boats a unique luxury ship repair building pleasure vessel industry with a factory a docks launching a warehouse

terse sand
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The marina could even incorporate a system like what dedicated industry or garbage dumps do, except instead of land it incorporates as much water area as it can within range

fading condor
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Bridges and Ports.

queen hemlock
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Coming soon in the first expansion

terse sand
leaden cypress
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Fire fighter boats and police boats to go along with this idea