#Neo Kwanghai

166 messages Β· Page 1 of 1 (latest)

autumn birch
autumn trench
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Looks great, dude! And super realistic. What are your graphics settings/mods/LUT?

twin sorrel
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Hyperrealistic. Looks like you are playing alreary with CS2.

regal hollow
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Really loving that LUT and the build too!

autumn birch
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Here are my graphic settings.

autumn birch
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And some updates on recent progress.

autumn birch
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Seems one picture left out not uploaded.

autumn birch
sly bramble
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Now this is what I would call walk-ability! Astounding job in all these pictures!

autumn birch
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Thanks for the kind words. I am trying to make something walkable, bicycle-friendly, and accessible.

summer scroll
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😎 super cool

autumn birch
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Recent progress on the underground bike garage.

dull lantern
solemn monolith
autumn birch
meager swift
autumn birch
sly bramble
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:)

autumn birch
odd notch
autumn birch
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School greenhouse mimicking.

autumn birch
# odd notch One message removed from a suspended account.

Mods I used are only ~90. If you are really referring to mods but not assets, I could share the collection later. Others are assets, and some of the objects are Procedural Objects created in the game, which I could not share easily.

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Street Plane Trees by pdelmo, along with Regular Bushes made by him as well. These are also the trees I am frequently using.

odd notch
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One message removed from a suspended account.

autumn birch
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Then it might be difficult to share on this server because rules here do not allow sharing custom content links directly.

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Community Commerce.

chrome osprey
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Beautiful csChirpCrownCool

sly bramble
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Amazing 🀩

odd notch
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One message removed from a suspended account.

autumn birch
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The map should be Eurobay on the workshop.

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Some recent shots of previous builds in Neo Kwanghai.

trim bolt
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sheeeesh

burnt tulip
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omg this looks amazing

autumn birch
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Children's playground is finally done.

celest pollen
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Very nice work!

red socket
autumn birch
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Relight neutral that comes with Relight

red socket
red socket
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Btw I am trying to transform my cutie to be like Asian style kinda hk shangai Tokio, that kind of cities. I see you are very experienced in detailing and I would like some advice. May I dm you?

autumn birch
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Themes may need to check later, since it is a mix and I am sort of leave it there for months without changes.

autumn birch
red socket
autumn birch
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Detailing is a very objective creative process, maybe something I am obsessed with is not in your own flavour.
*subjective

red socket
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Know how to do detailed stuff, just advice on assets things would fit well in different areas

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Stuff like that

red socket
autumn birch
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It is Reshade, a kind of general DX games filter add-ons.

red socket
autumn birch
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I will give them a couple of months and see how they will do. No rush.

autumn birch
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Maybe just close enough to another YouTube episode.

autumn birch
sly bramble
jade moss
fervent elk
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best build in the server

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will we eventually be able to do this level of detail and walkabillity in cs2 with mods?

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I just got the game a few days ago

autumn birch
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Only time could tell though.

uneven moon
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how do you...

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do this?

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also will you ever consider putting things like your metro station etc on the workshop

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its amazing

autumn birch
uneven moon
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ah ok

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runs away and cries

sly bramble
wintry spear
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Then they can sub to it and "simply" place it

autumn birch
wintry spear
autumn birch
uneven moon
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yummy

rapid cloak
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Reminds me of the new districts of Chinese cities

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πŸ‘

autumn birch
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Again some recent updates for the station. The station has finally got its 1st major phase built.

brisk field
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Wow! This is really insanely detailed! Great work!

uneven moon
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i absolutely love it

autumn birch
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Thank you all! I may have time to fix some minor bugs and will take more photo of this project after those fixes in the next two weeks.

autumn birch
uneven moon
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its like drugs for the eyes

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thank you

autumn birch
uneven moon
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lol csLaugh

autumn birch
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I withheld this WIP shot, intended to be published later. But your comment made me want to share it with you

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This is what cims would see if they go up riding the escalator from the metro platform on the underground fourth floor.

uneven moon
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omg... please tell me theres a lift 😳

autumn birch
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Obviously there are lifts. They are on the right of the screenshots. They could send people from the -4 to the -1 or ground floor (right at the railway platform) directly.

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But I love this kind of view, looking through the windows from the underground to the sky.

uneven moon
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yeah, it feels like it give me vertigo (but in an awesmacking way not in a scary way)

sly bramble
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i still can't believe how good this is!

final dew
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Looks awesome the lighting is so good

autumn birch
autumn birch
distant marsh
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amazing builds

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may i ask what map are you playing on.?

autumn birch
distant marsh
odd notch
autumn birch
odd notch
odd notch
autumn birch
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The green ones in the third and fifth are from the "Ploppable Asphalt +" by Ronyx69. These asphalt props are placed with IMT, not independently placed.
Those in the fourth picture are from the aforementioned Ronyx69's mod and "Surface Network" by neinnew, while being distorted using Procedural Object(Props) or Node Controller(Network).

odd notch
autumn birch
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Both IMT and PO can let you change the colour of props in a very intuitive way. Just look up for the advanced options in IMT for the prop line you created, and the bottom left of the context menu of PO when you selected the POed items.
For the network part, I cannot recall correctly that whether the neinnew's Surface Network can be painted by using Network Skins 2 or not. I have to check later.

north grove
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I especially love the glass cladding of the roof

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in particular, if I may ask, what assets did you use for the roof and pillars?

autumn birch
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For the roof, the part near the front/back facade is "Steel Frame" made by myself. The beam joining two sides, the iron pillars and the glass panels come from "Glass and Steel Awnings Prop Pack" by AmiPolizeiFunk which I love very much and used everywhere (including their POed forms).

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The more boxed form pillars are POs using generated texture stored on my end. I plan to publish later since there was a few people asking for it elsewhere.

north grove
autumn birch
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Because they are all POed and got modified.

static acorn
# autumn birch

You only use MXAO ? Does it make a difference cause mine I don't see anything

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I also probably have an older version as well

autumn birch
# static acorn You only use MXAO ? Does it make a difference cause mine I don't see anything

On my end, this happens because the game have multiple renders going on in the same time, and Reshade sometimes fails to get the correct one.
If you are using any mods that alter the actual render resolution of the game, like the dynamic resolution, you need to select the proper render window according to the resolution in the "Statistics" or some tab that shows a list of render windows and their respective tris and drawcall counts in the Reshade overlay menu.
By default, press Home key to call up the menu.

static acorn
autumn birch
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Yes, and feel free to share screenshot of your settings here. I understand that the Reshade settings are sometimes difficult to deal with.

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By the way, the MXAO only adds "shades" to the corners of the geometry within the screen space. If you already have mods that do in-game Ambient Occlusion, I think you can get similar "shades", albeit the outcome could be a bit lighter shades.

static acorn
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Great I will remember to share my setting once I’m in game

rigid zodiac
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is that a yodobashi?

autumn birch
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Yes, it is a workshop version based on an imaginary city.

autumn birch
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Polishing some of the details in the bicycle parking that were left unfinished.

torn pendant
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can you show render it settings all of them

tardy walrus
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wow love it!

autumn birch
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Upgrading the rolling stock for tram lines and using up the space reserved for.

autumn birch
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And every background lighting color not provided last time in theme mixer 2

autumn birch
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Popping up more commercial space within the station.

true ore
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i understand some are PO but after scouting the workshpp theres quite a few things i wasnt able to find thanks a lot!

autumn birch
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I could upload my Skyve profile to load everything I subscribed if you wish.

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But I still have some props that are yet to publish on workshop, and some paywalled buildings as well that I am not sure if the creators have also published on workshop.

true ore
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if you could , that would be amazing!

autumn birch
true ore
autumn birch
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https://drive.google.com/file/d/1NujC4yGFhf-pnkauY6BcJMJ6Rt7f-LB_/view?usp=sharing
Disclaimer:

  1. Use with caution and your due diligence.
  2. Will remove if any mods here requests.
  3. There could have local assets/mods within the playset, so do check before using.
  4. Because I don't have that much time to perform thorough checking on mods used in the playset, and my save being a very long time one, there are mods that are obsolete but I keep using for various reasons.
true ore
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will definitrly use with everything you said in mind!

autumn birch
autumn birch
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Recorded several footages simulating FPV recently.

autumn birch
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Another bit of random shots within the city.

torn pendant
autumn birch
chrome osprey
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Fr it looked photorealistic for this game

autumn birch
north grove
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srsly this is amazing

torn pendant
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πŸ”₯πŸ”₯πŸ”₯πŸ”₯πŸ”₯

autumn birch
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Thank you guys for the support.

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Adding (one of) the control room(s) on the 2nd floor.

blissful tinsel
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for a second I thought you where sending real world models 😭

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This is really good

torn pendant
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πŸ”₯πŸ”₯πŸ”₯πŸ”₯πŸ”₯

can u show the tonemapper settings in Render it > Options > Post processing > Color grading (edit)

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@autumn birch

autumn birch
autumn birch