cs2-suggestions

2129 threads · Page 38 of 43

Let us upgrade the standard version of the game to Ultimate version. 5 messages
Ability to move or delete upgrades 15 messages
Gameplay
Lack of Education of new "citizens" 3 messages
Gameplay
Bridges above roads are too high 25 messages
Archipelago and City Services / Vehicles on Ferries 18 messages
Single cell one-way street 2 messages
Shit filled water should clear over time 3 messages
Autosave on by default 10 messages
QOL
Change farming zone 11 messages
🍩donut truck for commercial zones that sells sweets 😆 3 messages
Elevated Pedestrian Road-Crossings 9 messages
QOL Gameplay
European cistern and dump truck 5 messages
Separate zoning for factories and warehouses 25 messages
Remove sw*stikas from office building roofs 6 messages
Gameplay
Option to run Benchmarks inside of the game 3 messages
Services respond (limited) only to their district 6 messages
Choosing merchandise train path in trainstations 2 messages
Taxi Depot Employees 2 messages
Gameplay
more road upgrade options 2 messages
Tram tracks and bus stops 4 messages
QOL Gameplay
Double Decker Highways 11 messages
low density row housing 16 messages
QOL Gameplay
crossing 16 messages
Crossings & Paths 3 messages
Commercial Demand is False 5 messages
A tool to place adult trees 6 messages
Small neighborhood roads with one side parking 5 messages
Gameplay
Information signs 3 messages
QOL Gameplay
Dynamic car park sizes 4 messages
incinerators can't keep up even though they're ~5x garbage generation. 29 messages
QOL
How do i get a pier? 7 messages
Garbage is out of effect 2 messages
Gameplay
Dinamic Hour: Peak times and quiet times 8 messages
Gameplay
sound bareers are inneffective 5 messages
City decree: People pay for maintenance 3 messages
QOL
Power usage goes with temperature and time. 19 messages
Gameplay
Residential Demand Modifier 11 messages
QOL
Water and sewage pipes should have a threshold throughput 11 messages
Gameplay
Cemeteries like landfills 8 messages
Bus station Changes 6 messages
Set roads (airports, parking entrances etc.) will change direction based on LH or RH traffic. 5 messages
Car crashes 5 messages
Gameplay
Rebalance some of the requirements for industrial signature buildings 2 messages
Gameplay
WATER AND SEWAGE PROBLEM 7 messages
Gameplay
Zoning: Tourism 6 messages
Zoning option: Mixed Office + Commercial 4 messages
Non-Polluting Industry Buildings 12 messages
All tiles 15 messages
QOL Gameplay
New CSII themes 9 messages
Gameplay
Add autosave maybe? 8 messages
QOL