cs2-suggestions

2129 threads · Page 37 of 43

Small canals/ ditches 12 messages
Gameplay
Fix these bugs 4 messages
Prioritize arterial roads more 2 messages
QOL
make tollbooth’s 29 messages
Fix Medium and High densities absent demands 4 messages
Working elevated stations 5 messages
Gameplay
Bug: Turn flow control not working 4 messages
low density houses 10 messages
I disapponted by CSL2's not having median bus lanes. 2 messages
Gameplay
I hope underground parking building can be upgrade for more spaces ... 10 messages
Make cars follow traffic restrictions. 15 messages
QOL Gameplay
Presetting zones for roads to prepare road upgrade 2 messages
Gameplay
Building Parking fees inheritance 19 messages
QOL
Possible suggestion for removal or alteration after clarification Part 2 2 messages
Gameplay
More medium density zoning (commercial and office) 4 messages
More mixed zoning 20 messages
Gameplay
Underground Stations should be able to be "attached" to any building 7 messages
Possible suggestion for removal or alteration after clarification Part 1 4 messages
Gameplay
Education by Unemployment Stats 2 messages
QOL Gameplay
Bug when moving 5 messages
Right-of-way signs that you can place by yourself at intersections. 13 messages
Ability to remove upgrades from buildings 4 messages
Large(r) roundabouts 6 messages
Add night ambience sound different from day 2 messages
make a way for us to be able to use ships to transport prisoners to a prison on an island 2 messages
Gameplay
Improvement to snow 6 messages
QOL
Greenhouses overlap smoke effects 3 messages
Elevated pedestrian footbridge looks awful! 5 messages
Remove block the box rules from "intersections" with no crossing traffic 4 messages
QOL Gameplay
Fix the water pipes 2 messages
QOL Gameplay
Parking Lot Suggestion 13 messages
QOL
Sound Barriers (on highway "bridges") 7 messages
stairs as a network upgrade 2 messages
Optionnto disable radio announcements 3 messages
Gameplay
bridge collapse 2 messages
partial network deletion/upgrades 10 messages
QOL
Middle eastern buildings 10 messages
european buildings 31 messages
benches and lights as path upgrades 2 messages
QOL Gameplay
being able to tunnel through quays 10 messages
QOL Gameplay
Dirt variants of parking lots that better fit gravel roads 4 messages
It is not possible to remove additional buildings after the extension 7 messages
Gameplay
One lane two way roads 14 messages
Give the mouse cursor more contrast when snowy conditions 2 messages
Gameplay
School bus upgrade 4 messages
Gameplay
new themes not just western world 12 messages
Gameplay
Higher density commercial 2 messages
Traffic Does Not Despawn Due To Traffic Accidents. (Also less traffic accidents) 2 messages
Gameplay
What facilities handle what commodities should be predictable. 3 messages
Gameplay
Some building upgrades should be allowed to build separately. 5 messages
Gameplay