cs2-suggestions
Small canals/ ditches
Gameplay
Fix these bugs
Prioritize arterial roads more
QOL
make tollbooth’s
Fix Medium and High densities absent demands
Working elevated stations
Gameplay
Bug: Turn flow control not working
low density houses
I disapponted by CSL2's not having median bus lanes.
Gameplay
I hope underground parking building can be upgrade for more spaces ...
Make cars follow traffic restrictions.
QOL
Gameplay
Presetting zones for roads to prepare road upgrade
Gameplay
Building Parking fees inheritance
QOL
Possible suggestion for removal or alteration after clarification Part 2
Gameplay
More medium density zoning (commercial and office)
More mixed zoning
Gameplay
Underground Stations should be able to be "attached" to any building
Possible suggestion for removal or alteration after clarification Part 1
Gameplay
Education by Unemployment Stats
QOL
Gameplay
Bug when moving
Right-of-way signs that you can place by yourself at intersections.
Ability to remove upgrades from buildings
Large(r) roundabouts
Add night ambience sound different from day
make a way for us to be able to use ships to transport prisoners to a prison on an island
Gameplay
Improvement to snow
QOL
Greenhouses overlap smoke effects
Elevated pedestrian footbridge looks awful!
Remove block the box rules from "intersections" with no crossing traffic
QOL
Gameplay
Fix the water pipes
QOL
Gameplay
Parking Lot Suggestion
QOL
Sound Barriers (on highway "bridges")
stairs as a network upgrade
Optionnto disable radio announcements
Gameplay
bridge collapse
partial network deletion/upgrades
QOL
Middle eastern buildings
european buildings
benches and lights as path upgrades
QOL
Gameplay
being able to tunnel through quays
QOL
Gameplay
Dirt variants of parking lots that better fit gravel roads
It is not possible to remove additional buildings after the extension
Gameplay
One lane two way roads
Give the mouse cursor more contrast when snowy conditions
Gameplay
School bus upgrade
Gameplay
new themes not just western world
Gameplay
Higher density commercial
Traffic Does Not Despawn Due To Traffic Accidents. (Also less traffic accidents)
Gameplay
What facilities handle what commodities should be predictable.
Gameplay
Some building upgrades should be allowed to build separately.
Gameplay