cs2-suggestions
Multiple cities
Gameplay
parking ramps full sign
QOL
Social classes shouldn't be so mixed
AI
Fire truck and police Update
Gameplay
Feature
strip malls
Gameplay
Feature
Cycles
Feature
Eminent Domain / Compulsory Purchase Order
Gameplay
DLC
Feature
Remove Building Limit For Nuclear
Gameplay
Feature
Underground passages with shops and services
QOL
Gameplay
Feature
intelligent automatic selection.
Gameplay
Feature
Pedestrian Overpass
QOL
Gameplay
Feature
L train not fully implimented
Gameplay
Feature
Freight train station needs direct road connections like the airport.
QOL
Gameplay
Newspaper DLC
DLC
Gameplay
Feature
Automated Transit Routes
AI
Gameplay
Feature
Let us toggle zoning for 2 lane 2 way highways
Gameplay
Feature
Custom middle school roles
QOL
Feature
Add panel building style for medium, combo and high density houses and houseboats
DLC
Courts
Gameplay
DLC
Train stations should be private property.
AI
Gameplay
Fertilizing
QOL
Gameplay
DLC
Feature
When editing trams, highlight tram tracks for visibility
QOL
Close the ROAD feature
AI
Gameplay
Feature
Take A Page From Transport Fever 2 In Regards To Road And Terrain Relationship
QOL
Tunnel road without gap next to it
Feature
Guardrails
Feature
Higher path penalty when vehicle try to drive on pedestrian street
QOL
AI
Add 2.5D grass
QOL
Where are the tolls?
Gameplay
Utility Roads
Gameplay
Feature
Side of tram rails change
Feature
Grass tram
Feature
new pc
AI
Shell games (or tourist scammers in general)
QOL
Gameplay
DLC
Feature
Low Density Rural Housing
Gameplay
Feature
highway+local road, make them compatable
Gameplay
Ability to Limit Road Maintenance Vehicles to Night Only
QOL
Feature
Random weddings on some Streets
AI
Gameplay
Feature
working bus displays
Feature
Airports need a re-do - should not be managed as public transit
Gameplay
Feature
through the ages: a history expansion idea
DLC
draw bridges
AI
Gameplay
Feature
Shelters for homeless people
QOL
Gameplay
Feature
(Recreational) hunting + hunting services?
AI
QOL
Feature
Gameplay
DLC
New City Policies: Special transport method (for industrial and commercial)
Gameplay
Feature
ability to higher interchanges
QOL
Feature
Special Facility employement rebalance
Gameplay
Very Minimal Decor Addition
Feature
Zoning
QOL
AI
Gameplay
Rail bridges that can cross seaways
Feature