Note, i've been looking at surfaces and game scaling blogs, but still not sure or not understanding what or how to do this. So i'd like if someone could explain how things should work.
Basically, as of first i'm trying to understand if i can scale the window to be bigger, but while keeping the draw surfaces the same size, so i can have borders around the game. Then, if this would work when setting fullscreen, or if i need to use something else.
For now i only understood that i could play around with application surface? and also the window size.
(Hope the image explains better the situation i'm looking for)