hey again, it is this Sunguy again, so... i have this question, i was following sara spalding's save and loading json tutorial, and... when i want to load variables for several objects from the variables of other objects i saved from the save data script, do i have to put all of their respective variables under the ```var _loadEntity = array_pop(_loadData);
with (instance_create_layer (0,0,layer, asset_get_index(_loadEntity.obj)))
{
//your loaded object variables here
}
codeblock or do i have to do something else so that the game can load the states for all the other objects? This is the part that i am getting stuck at
https://www.youtube.com/watch?v=R84mR52QaMg
Like the other tutorial I did, only better. A universal approach for when you need to save or load data in GameMaker, using JSON, structs and arrays.
▶ Source code: https://www.patreon.com/posts/44109513
▶ Support my work: https://www.patreon.com/shaunjs
▶ This same tutorial for older versions of GameMaker: https://www.youtube.com/watch?v=QmxQb...
