#problem with importing objects

23 messages · Page 1 of 1 (latest)

hushed surge
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You can’t do it like that. Use local packages.

frozen nebula
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no but it used to work

hushed surge
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Probably because that file was actually attached to a project.

frozen nebula
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it wasnt

hushed surge
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🤷‍♂️

frozen nebula
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well is there any way to get the objects back

hushed surge
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Not sure why it worked before, but that’s not a good way to manage assets.

hushed surge
frozen nebula
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i just have the .yy

hushed surge
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They’re gone then.

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The .yy doesn’t store events.

frozen nebula
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last time i used them they did

hushed surge
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No they never did, not inside the file itself.

frozen nebula
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? but last time i used them the code worked everything worked the sprites also came with the object

hushed surge
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Not sure what else to tell you. The .yy doesn’t have any of those files.

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Each event is a separate file.

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Managing .yys the way you were is wrong.

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To move a .yy into a different project, you need to have the actual content files with it.

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So you either have a project with all those assets or use local packages.

sweet lily
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The only way this would work is if you add an object via the "add from existing" option, which adds an object to another project correctly, and not just from the yy file

hushed surge
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Nah that's the same thing.

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And it still won't work if you don't have the actual files.

sweet lily
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yea thats what I mean