#Steam Extension Question/General Steam Question

62 messages · Page 1 of 1 (latest)

jolly moon
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Not with the GameMaker Steamworks extension, no.
Unfortunately I cannot help any further unless you talk about your problem

dark fable
jolly moon
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Like I've told you, there isn't

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So again

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Unfortunately no one can help you, unless you talk about your problem

dark fable
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That is my problem

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There isn't more to know

jolly moon
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So basically, your problem is your problem?

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Okay, then there's nothing much else to say here

dark fable
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I always face palm so hard every time I talk to you. it's wild Please stop replying/talking to me. (Frustrated for no reason)

jolly moon
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Look, unless you say something specific, no one is going to be able to help you

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Being completely honest

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A lot of people already don't have their games on Steam, and the people who do, aren't regularly browsing the help channels

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Besides me

dark fable
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That is as specific as I can be.

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There isn't anything deeper.

wise dawn
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Unless steam remote play stops your game from running entirely, you can be way more specific

jolly moon
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Okay, how about you describe what happens whenever there's a steam remote play going on?

dark fable
wise dawn
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Okay and?

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Exactly what goes wrong?

jolly moon
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Okay, what happens "specifically" with steam remote play?

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What happens if someone starts a steam remote play session

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Does it
A: Explode your game
B: Your game inputs break
C: The person joining the remote play is stuck in limbo
D: "Nothing"
E: Something else

dark fable
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Game Input Breaks due to steam remote play.

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it did not before, but

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The issue can be solved if I can check for it, now that I know I cannot I will just change the project to work otherwise

jolly moon
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Well, alright then. If you continue to have problems, feel free to resume posting in here 👍

dark fable
wise dawn
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But.. it wasn't?

jolly moon
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It's not

wise dawn
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The updates to it were just moved to an extension

jolly moon
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^ literally, and for many good reasons too

dark fable
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Is it still updated besides just having it match versions?

jolly moon
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Yes

dark fable
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because from what I can tell it wsa just moved to a github extension to have opera roll in.

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pun sort of intended

jolly moon
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As far as I can tell, Opera hasn't done anything with the extension itself sooooooo

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It's just GameMaker team working on the extension

dark fable
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interesting

jolly moon
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The reason for it is so the extension updates aren't tied to the GameMaker runtime

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meaning if there's a bug with the steam extension, it can just be updated or rolled back

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Instead of the entire IDE/Runtime

dark fable
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ah

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Funny enough I only learned about LTS today

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thought we all were using the updated about once a month build of gamemaker

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(not the beta)

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I have been using this version (red) since it launched

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well, before it launched i guess

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So with the context you gave

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that makes sense

jolly moon
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nods yeah, a lot of the core parts of GameMaker are slowly being separated into essentially modules

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Steamworks and others being extensions is just one part of the plan

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LTS/Monthly/Beta are the currently 3 channels for IDE/Runtime (technically LTS gets betas too, but they are quite rare)

dark fable
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Beta branch broke my stuff too much for me to use, but we arent supposed to use that anyways. I might start using LTS a alot and tell others it exists (because a lot of people dont seem to know LTS exists)

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Makes it easier to work with people if everyone is using the same thing

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And I am not Xor so I dont need the monthly update

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What game have you released to steam?

jolly moon
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I had a collab work with a friend of mine, for a small game called F*ck This game.
I am also working on my own Steam title (currently not available but under closed beta in Steam)

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(I am literal with the name for the game btw, that is what it's called)

jolly moon
dark fable
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Interesting