#Best way to save/load
18 messages · Page 1 of 1 (latest)
Like the other tutorial I did, only better. A universal approach for when you need to save or load data in GameMaker, using JSON, structs and arrays.
â–¶ Source code: https://www.patreon.com/posts/44109513
â–¶ Support my work: https://www.patreon.com/shaunjs
â–¶ This same tutorial for older versions of GameMaker: https://www.youtube.com/watch?v=QmxQb...
I also did write up a small blog post tutorial (though I plan on refactoring it)
https://tabularelf.com/basic-saving-and-loading/
JSON & buffers are pretty easy, since JSON can be done via structs and arrays
And buffers offer a pretty fast read/write method
6 years ago 💀
(compared to others, and it keeps the whole json intact, regardless if it's prettified or not)
6 years ago is not terrible
Oh wait no
That is the wrong one
lol
Sorry
I mean... its kind of