#Dialogue system help!
53 messages · Page 1 of 1 (latest)
dialogue is actually an intermediate level topic, so if you're just starting out it's gonna be very very difficult
that being said
ik but im trying to say its for math
you're basically almost done
wdym?
the text appearing at the start of the game
sounds like you're placing down whatever object is resposible for the text in the room
oh so i shouldnt place the object done?
no
what you should do is create it
whenever you want to trigger dialoue
maybe in a mouse event
maybe some other event who knows up to you
but just call instance_create_depth/layer
Ohh no wonder i had a hard time i was following this
Yeah so i was ocnfused and deleted all of it now im nowhere
this section
also
is what's relevant
lastly
if a tutorial doesn't work
it does. you just didn't follow it well enough
so don't be so fast to go deleting everything
im fucked
there's very few cases of tutorials straight up not working and we'll tell you
but even then it's usually fixable
because it clearly had to work for them to make a video/write a tutorial for it
can you show me which ones are currently? and i heard about chatterbox being a good app for gms for dialogues
Yeah but most of them i saw are outdated
which ones don't work?
which ones does
gamemaker hasnt changed that much
no
because i don't want to confuse you
just use your old one
from GMS website
.
Btw wasnt there a dialogue branching system in the old one?
Yeah but mostly my teacher thinks i can pull it off and i just started using gms like a month ago and its due tmr for me
About chatterbox wouldnt it be easier to use that?
do you want to be learning a whole new tool with 1 day to spare?
you had something that almost works
and if i actually redo it fast?
and show u what happens?
.. oh dam
redo it and then post it here and someone will help you
show code
show error
paste the tutorial
k i will do that