Mainly one for @little ferry
I'm following your dialogue tutorial (thanks to the person who hooked me up) since a different tutorial is causing me issues. I have a couple of questions since I'm not going to follow it to the T.
Instead of using a Font (Alt + F), I wanted to use a custom font I created which is a sprite. Is it as simple as having the variable in the Create event for obj_textbox text_font = spr_main_font;?
Do I need to do something different in the Draw GUI event as well? As I imagine I can't use draw_set_font(text_font); since I'm technically using a sprite and not a font.
I've attached some images, hope it makes things clearer.
Thank you, and appreciate you helping out the community with these tutorials :)
