#Why do I get this error when "obj_enemyPaent" does exist?
1 messages · Page 1 of 1 (latest)
yes, multiple
oh yeah that was my mistake i was still learning switch cases back when i wrote this
do you cull out those instances with deactivating?
also if you have more than one, doing that .var thing will only change one of them
you wanna do this to change all instances
with (obj)
{
stuff
}
that will also not put up an error if none exist