#Need DnD help!

19 messages · Page 1 of 1 (latest)

torpid slate
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What’s your problem exactly?

coarse bane
past sigil
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Hey again, Ry. I'm glad you've made progress! So you've got the actions down now, right? You know how to do the animation, the explosion, etc. You're just off on timing. Have you made use of the alarms like I pointed you towards previously? You're given access to 10 alarm events in a single object! What do you think would happen if you separate the actions themselves (the explosion, the animation, etc) into steps in different alarms and activate them at certain intervals? You'd get a sequence of events. Since you've learned how to do the actions themselves, now you just need to move them into the alarm events and set appropriate timings to start them off!

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Next time though, please continue in the same thread you made previously. It helps people understand what you're trying to do and gives context, as well as helps avoid forum clogging. 🙂

coarse bane
past sigil
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I can't imagine alarms working much more different to how they work in GML

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No worries, just letting ya know for future reference, helps get help to you quicker

past sigil
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The countdown is in game steps, not seconds

coarse bane
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One quick question, Countdown counts down in frames not seconds right?

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oh

past sigil
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exactly

coarse bane
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lmao thank you!

past sigil
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then you'll want an alarm event for that specific alarm you've chosen

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so if you set alarm 0, you'll want the alarm 0 event

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and run the actions that's supposed to happen in that when the countdown is 0

coarse bane
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It works! Thank you sm!

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Turns out, I just had things under the wrong events!