An archetype of units that attack quickly then retreat to your deck. Intended to be US-Italy-Japan with benefits for aircraft.
US: Bombers.
Standard:
Refit and repair. Order, 1k.
Shuffle a friendly unit back into your deck. The top unit of your deck gets +1 +1 and a random combat keyword it didn't have.
Limited:
B-17 G, Bomber, 4k. (2-4 3op.)
Blitz, heavy armor 1.
When this unit survives combat, shuffle it back into your deck a develop a US card.
Special:
Defensive turrets, Countermeasure, 2k.
When a friendly bomber is attacked, send both units to hand.
Japan: Shuffle.
Standard:
Anti-Bomber tactics. Order, 3k.
Develop a Japanese fighter. It ignores damage reduction.
Limited:
Pilot training. Order, 6k.
Give a friendly aircraft in hand +4 +4. Shuffle this card back into your deck with all numericals reduced by 1 unless it costs 2k.
Special:
Operation Z. Order, 2k.
Draw on turn 2. You cannot attack if in hand. Add two Aichi D3A-2 to your support line with: Shuffle back into your deck after attacking.
Italy: Repeatable value.
Standard:
MC 200 Saetta: Fighter, 2k. (1-1 2op.)
Blitz, Shock.
If this was the last card you played this turn, return to hand with +2 +1 after attacking.
Limited:
Piaggio P.108: Bomber, 2k. (3-9 1op)
Blitz.
Return to hand with -1 -3 after attacking.
Special:
Ambrosini SS.4: Fighter, 5k. (4-3 0op.)
Blitz. Bond.
Deployment: Draw a card.
Shuffle back into your deck at the end of your turn if your HQ takes morale damage.
