#15th engineers is a joke for 1st April, or?

188 messages · Page 1 of 1 (latest)

tawdry pecan
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Revision

The card does at its best:
+5 credit
+25 atk in frontline
+20 in support line
permanently!!!and it does not matter if it are your own or opponents units in frontline
for 5K, unit

some ideas:
a) not permantly then:
-the unit must be present (or not suppressed)
-it is too low in costs.
-should work only if opponent is in front
or
-only for your frontline units.
-or limited to max 3 atk/K)

However, this is not a miracle card.

But I can remember your explanations about commando decks or 2nd front. about frustrations.

I have had no problems with both decks and was happy when they appeared in game, as the win was 80%.

What do you think are looking at the faces with common or new players?

and for all the "skill issue" lowies... I have no problem to handle it, but I think it needs a rework

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!15th

ripe sandBOT
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Suchergebnisse: 6, zeige 1 - 5

tawdry pecan
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!en

ripe sandBOT
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Search language: EN

tawdry pecan
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!15th

ripe sandBOT
tawdry pecan
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!15th engineers

ripe sandBOT
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Cards found: 1

tawdry pecan
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ah sorry I can not delete the messages 😉

tepid wagon
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Are you joking

hollow vine
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This is a very powerful card, I'm not against a nerf, but it also isn't a magic win button. You still need to get a bunch of stuff into the frontline first.

waxen olive
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are we being fr

arctic oasis
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15th engineers is fine no need for nerf

tawdry pecan
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THE BIGGEST JOKE: it works also with opponents units in front....what a FARCE!!!!

tawdry pecan
tawdry pecan
tawdry pecan
tepid wagon
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The card just came out

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Your acting as if it’s as bad as when buffs came out

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And what your suggesting would kill the kard for usfl

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And usfl finally become viable this update due to these new kards

tawdry pecan
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cant you read?? this works with almost EVERY deck!!!

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as it works also with opponents unit in front

tepid wagon
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Just because your having a hard time doesn’t mean you need to nerf it to the ground

tawdry pecan
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ALSO ... it buffs your support line bombers or artillery

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I am 5 years in the game...and this dude says, this will be the first nerf!!!

tepid wagon
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Go ask main chat too

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Most of them would tell you the same thing

tawdry pecan
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2nd front ..was a nerf too... first one. how long, tell me??? and it was not really a problem. it was to handle. so I dont care your "main chat"

tepid wagon
tawdry pecan
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for player like you?

tepid wagon
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You didn’t see me make a suggestion thread for a nerf immediately though

tepid wagon
tawdry pecan
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not for me. like commandos. easy to handle.

tepid wagon
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Yea that’s because all you gotta do with commandos is play orders

tawdry pecan
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easy: kill opponent before turn 7 or 8 or 9.... or have some good counter measure (2ndfront)... easy,

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2nd front worked only in one deck. 15th engineers works fataly in almost EVERY deck!

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however, you can buff your support line bombers and artis with opponents units in front...is-> a joke

tepid wagon
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Yea it’s an anti agro tool also

tawdry pecan
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NO it buffs aggro decks TOO!!!

tepid wagon
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It’s meant to punish the opponent for pushing to far

amber timber
tawdry pecan
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no

tawdry pecan
tepid wagon
tawdry pecan
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or buffed your aggro decks

tepid wagon
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Aswell as buff your own agro deck

amber timber
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How much is the 15th Engineers?

tepid wagon
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!15th engineers

ripe sandBOT
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Cards found: 1

tawdry pecan
amber timber
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5K not viable for me

tepid wagon
tawdry pecan
tepid wagon
amber timber
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Aside from the extra kredit slots unless you're fighting a ramp I really don't see the issue with fighting a 15th engineers

amber timber
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Def not

tepid wagon
tepid wagon
amber timber
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Especially for some aggro decks that 5K could be used elsewhere imo

tepid wagon
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This person dosnt see this as viable in every deck

amber timber
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Especially since some other cards are cheaper and even reduce op cost

tawdry pecan
amber timber
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Like %Blitz%

ripe sandBOT
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Cards found: 225, refusing to show anything, please make a more precise search request.

tepid wagon
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Maybe it’s all a matter of opinion don’t you think

amber timber
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Pluh

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%blitzkrieg%

ripe sandBOT
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Cards found: 1

amber timber
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Which is much better in aggro decks :P compared to the uhh 15th imo

tepid wagon
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That dosnt mean I automatically just changed my mind

tawdry pecan
tawdry pecan
tepid wagon
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Fine I agree to disagree

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But that dosnt mean you should nerf it to make the units that get the buff get 8+ operation costs

tawdry pecan
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8 costs is fine what it does

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and you can have 2 of it in deck

tepid wagon
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That would kill the kard

tawdry pecan
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no, would not. common use

tepid wagon
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But fine dude

tawdry pecan
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How long are you in this game?

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However, we will see.. this card will be get a nerv

amber timber
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And if the enemy is controlling the FL at t2 - t4

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Any or most of your guards would be dead as soon as they deploy

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Or worse your HQ gets fcked up to extremely danger levels of low, then you get hit with two %mito% in a row

ripe sandBOT
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Cards found: 1

tawdry pecan
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mito needs turn 4K to move to front. ONE single unit. and it is more used to use th destruction effect

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so you can not see the problem, that it buffs ALL your units? in front and support line? or in support line if the opponent is in front??? this is big joke.

amber timber
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Which means it is possible to get two Mitos in a row

tawdry pecan
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and??? what does it mean? you can buff now your mitos. also the opponent can buff his def or attack units in support line with this 15th engineers

amber timber
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Frankly imo, this 15th Engineers in the foreseeable future isn't gonna be that much of a problem

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5K to essentially boost aggro decks is still expensive, so I doubt any jaggro would actually bring it

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So I don't really see the issue :P

serene cipher
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If you have a full frontline stuff like blitzkreig will kill the enemy for cheaper
If you want just pure stats to stick on board something like Big Three scales up Health which is way stronger
Both are cheaper then Engineers which makes them better suited in aggro decks

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The suggested nerfs are so harsh you might as well delete the card entirely also
It seems fairly doubtful that 15th has made enough impact to actually warrant a nerf though

serene cipher
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Other much stronger cards like buffs and 106th need actual nerfs
15th Engineers is probably just a nice tool to give US frontline some lethality if they aren't doing Big Three (or something like blitzkrieg)

obtuse parcel
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Bros a witch 2.0 frfr

twilit meteor
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If you build a good aggro deck you can choke opp by turn 4

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Ensuring 15th Engi is not an option

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Git gud lol

sour summit
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The card really is broken but won't turn a game around

tawdry pecan
# twilit meteor Skill issue lmfao

lol are you kidding me??? you little skill issue??? if it would be like you lie about, every one would play a "kill in turn 4 aggro deck". but does not. so tell me why? because your knowledge issue? you phantast about times 3 years ago, where it was possible. btw. a good aggro deck kills in turn 3... you little skill issue.

tawdry pecan
tawdry pecan
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it gives also up to 20 attack in support line, what is a game killer

tawdry pecan
tawdry pecan
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so guys, I will play 15th eng now a while and we will see the reports about broken card. then you can call me prophet...

twilit meteor
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If you can kill in 3 turns, why are you complaining about a 5k FL buff unit?

twilit meteor
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!seaborne

ripe sandBOT
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Cards found: 1

twilit meteor
obtuse parcel
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!observers

ripe sandBOT
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Cards found: 1

obtuse parcel
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Btw

twilit meteor
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I endorse it 100%

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Make USFL great again

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💪 🇺🇸

flat fiber
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I don't see the problem nobanana

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Just kill it with removals sad

last halo
tepid wagon
serene cipher
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As a reminder to all in this thread suggestions are expected to be respectful and constructive
Do not hurl insults orotherwise be rude to others or this thread will be locked

idle blade
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wait
I get what you may mean

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still, 15th Engi is a fine card and I personally never stumbled upon it

idle blade
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as the attack bonus often just kills enemy, and its easier to pull off because cheaper + decreases operation cost

hollow vine
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15th is still a decent unit because its kredit and attack gain, but it won't end the game on its own. If the enemy let you control the frontline you will be put at a big advantage, and at a full front it gives even more attack bonus than blitzkrieg, but you don't get the immediate value that blitzkrieg offers.

last halo
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I haven't played with 15th eng but honestly it looks like a winmore card

hollow vine
# last halo I haven't played with 15th eng but honestly it looks like a winmore card

Not entirely. Its more eco or finisher. If you wouldn't normally have enough attack to break through a front, it can give give you more than enough. Just getting 5 brewsters in the frontline won't win, 5 brewsters with 7 attack each however, will kill. And 2 kredit slots and a decent damage unit that just buffed the attack of whatever you already have if the enemy controls the frontline is decent enough for 5k.

It really is a good card just to have. Its good for ramp, since it can allow you to play aggressively early game, and turn that agression into eco for late game, but honestly it will help you in just about any situation.

twilit meteor
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Even just 4 Brewsters from Yorktown with 6 atk is enough for me

hollow vine
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Its not as broken as OP though it was, but it sure ain't bad.

twilit meteor
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It's really balanced all things considered

hollow vine
twilit meteor
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Nah this is way closer to expectations than Pro

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It's really good, yes, but the conditions to make it good need effort

hollow vine
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I did mix this with a deployment deck though. if you can reuse it, you feel a lot better deploying it as fast as possible without much setup because you can just reuse the effect.

twilit meteor
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If opp is running air for example, 15th is not a good option. Needs setup with Yorktown and other units

hollow vine
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It does kind've murder ramp though. Ramp was already struggling a bit, but now that the aggro decks can ramp even faster than the actual ramp decks, it kind of just makes everything an aggro deck.

twilit meteor
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Kinda? Ramp is still ramp and tempo is lost. 5k is the goldilocks zone. Not too expensive, not too cheap

hollow vine
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Oh do you know why people keep targeting stuff like light infantry so much? I have a light infantry deck and while I have no intention to really buff them up, they are just there to be meatshields until the IS tanks come out, (and to be economy with 15th an workers) but people keep attacking them like crazy.

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They will spend removal getting rid of stuff that really isn't dangerous at all.

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And its not like there is all that much that will superbuff light infantry, at least nothing that wouldn't be more practical to use somewhere else.

tawdry pecan
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Revision

The card does at its best:
+5 credit
+25 atk in frontline
+20 in support line
permanently!!!and it does not matter if it are your own or opponents units in frontline
for 5K, unit

some ideas:

-the unit must be present (or not suppressed)
-it is too low in costs.
-should work only if opponent is in front
or
-only for ypur frontline units.
-or limited to max 3 atk/K)

However, this is not a miracle card.

But I can remember your explanations about commando decks or 2nd front. about frustrations.

I have had no problems with both decks and was happy when they appeared in game, as the win was 80%.

What do you think are looking at the faces with common or new players?

and for all the "skill issue" lowies... I have no problem to handle it, but I think it needs a rework

hollow vine
# tawdry pecan FAIL, as this is not standard, it is the best case. you are talking like a low s...

Oooo ad hominem. Dude if you want to convince someone maybe don't talk like an irate squirrel on crack? And use proper grammar and spelling, while I understand you may not speak English natively, it is the primary language of this server. A poor or weak ability to use it will make it harder to understand what you are saying, regardless of how well you understand the information. At the very least learn capitals and punctuation.

tawdry pecan
hollow vine
# tawdry pecan have you something to say about the topic? no? go away... understandable enough...

I've already said what I wanted to in previous comments. I just came back because responding to arrogant people sure of their own rightness is funny for a while.

You are only trying to claim that repeated insults aren't ad hominem because you know full well it is. No serious debate would let you go on with such attacks unpunished and you can rightly be called out on it. The more I look at what you've typed the clearer it is it was done quickly, and it lends credence to the idea that you are responding out of anger rather than putting thought and effort into it. But I really wasn't kidding about issues with understanding.

For example:

You are missing a 'Do' in the first part of your response. This isn't completely necessary for some English speakers, but it might be a stumbling block for people who aren't native.

You should have used 'Is that' before understandable also for clarifying reasons. (And I ain't going away as long as you give me comments to attack. Its fun!)

A better way to word the next sentence would have been: "Someone who'd just said 'skull issue lmfao' would understand me fine." (That is bad reasoning. Just because someone can insult doesn't mean they understand. Honestly it is good evidence they DON'T understand and you need to clarify if they just throw an insult and nothing productive)

There are several instances that are double-spaced such as potentially both uses of ad hominem and before BTW.

You are missing an 'it' in 'Check it out.' Which significantly changes the meaning from 'look at that' to 'leave officially.'

The last sentence is so weirdly worded I'm not sure what you mean there. You need to be specific about what the problem is. It wouldn't be logical if it was about improper usage of ad hominem since I just looked through the entire post and not a single other comment references ad hominem. You are either flat out lying or misremembering.

The more I read this the more it looks like someone pretending to be smart.

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That or you are just so foolish you unintentionally sound like a snob.

Honestly I'm willing to be polite and try and recommend you some slightly better grammar and spelling so that you don't come off as a fool pretending.

tawdry pecan
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oh yes, Mistress teacher. I dont care about some missing words... when I write in night, with some dental problems 😉

hollow vine
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Now you just sound extra foolish.

tawdry pecan
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no I dont, foolish are people replying to my suggest with: skill issue...lmfao... so go there talking your morale stuff or what ever your issue is

hollow vine
hollow vine
tawdry pecan
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I am sure the "lmfao" guy has understand it fine, as it is his common way

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who replies in this way, can not expect better replies

hollow vine
tawdry pecan
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I understand your point, sorry about my way, I know it was not fine and my English is not the best. did my examen in it...30 years ago . in my business I do not need such words like here. beside this, English started in my school with me, 13 years old .so very late...but Russian was fine

hollow vine
hollow vine
tawdry pecan
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However I also wrote a revision to my suggestions and points. sure, it is not THE magic card. but it can do a lot. that is the point

hollow vine
# tawdry pecan However I also wrote a revision to my suggestions and points. sure, it is not TH...

I'm a pretty average player, and the thing is while it is immensely versatile, it is slow to set up. It is only incredibly good against opponents who can't keep the board clear properly. Its more like 165th in that regard, in that even new players can still typically manage enough aggro to keep 15th from gaining massive value. Thats why I don't think it needs to be changed, because I rarely see anyone else use it and when I use it myself it is rare that you achieve its true potential. The closest I've gotten is is in a very lucky light infantry deck, I think a Brewster deck, and a deployment deck where I can just reuse the effect rather than worrying about frontline setup.

When properly setup in a full frontline, it can indeed be a game-ender, but we haven't seen it commonly because there are a lot of good ways to deal with swarms, and most decks now are some form of aggro that doesn't need a mid-game buff to win, and might suffer if there is a 5k card in a deck that relies on early swarming and won't really benefit from kredit slot gain because of the generally low card cost.

The biggest value of 15th engineers has just been in their ability to make ramp decks viable in an aggro meta by allowing them to have both a decent early game and then quickly gain the kredits needed for their big end-game units. I think this is a justifiable reason to keep 15th around. Most decks have a better alternative, and it keeps ramp decks viable.

white needle
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Skill issue yeah

tawdry pecan
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btw. I have 2800 hrs in the game. this proves not quality, but usually FM is fine