#Tanks too late.

1 messages · Page 1 of 1 (latest)

granite quest
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Centurion- Britain, 14k, Tank. (8-10.) 1op. Elite.
Blitz, Heavy armor 2.
If you have 12 or more credit slots and 30 or more defense than the enemy, draw from your deck and add to your support line.
Intended for defense decks which may have an issue with offensive firepower. A successful turtle can pull out a centurion as a powerful single unit.

IS-3- Soviet, 12k, Tank. (6-13) 3op. Special.
Heavy armor 3.
Add to support line if you lose more than 4 units to the enemy in a single turn.
Highly durable and useful for counterattacking if the enemy wipes the board.

T-29- USA, 12k. Tank. (9-9) 3op. Limited.
Heavy armor 3.
Costs 1 less for each unit over 6k you control.
A heavy tank that becomes cheaper the more expensive units you have. Good for ramp decks.

T-28- USA, 12k. Tank. (8-15) 4op. Special.
Heavy armor 3.
Deployment: Spend 2 kredits to enter the frontline if it is empty. Otherwise deal 4 damage to target.
While lacking in damage, can quickly take the frontline if left unchecked or deal decent damage to a threat that needs removing.

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While none of these vehicles saw actual combat, they all fit within the timeframe of WWII.

granite quest
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Now that I've remembered its existed, here is the ARL-44

ARL-44, France, 9k. (6-8) 2op. Tank Limited.
Heavy armor 1, Guard.
Deployment: For each unit over 6k you control, reduce the cost of cards in hand by 1.
Can synergize with decks that rely on expensive units and provide the much needed defensive measures ramp decks lack at times.

half plaza
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Giving the T28 4 attack is evil

granite quest
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Gimmie a moment I'm working on P-40.

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P-40, Italy, 7k. (5-5) 2op. Tank, Special.
Heavy armor 2.
Deployment: Add a copy of this unit to your support line if you control a unit with 4 or more attack.

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Done.

granite quest
# half plaza Giving the T28 4 attack is evil

Well my original plan was to have it allow you to add ANY unit from your hand to your support line and be an Elite. But I frankly don't like making too many elites so I made it an easy way to become a problem for the enemy to deal with.

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Honestly most of these units would just be curbstomped by removal though. Maybe the P-40 could swarm but thats about it.

granite quest
half plaza
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4 is balanced

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But the tank itself would be 8 min

granite quest
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What stat would be 8?

half plaza
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Attack

granite quest
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The reason it has such high durability is because its supposed to get in the frontline and be a problem, even if it isn't a killer threat with only 4 attack, it should provide some defensive ability to give you time to get the real killers out.

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!tank 7+

wary cobaltBOT
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Search language: EN. No cards found...

granite quest
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hmmm

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I'll just open cards then.

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See what other really expensive things there are.

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Seems like every major except Japan has 7+ k tanks. Britain has the lowest with just one, USA has two, soviets have four, and Germany has 7.

granite quest
# half plaza Attack

Ok looking at what is actually out there, I'm starting to think that giving it eight attack would be pretty reasonable, and I think I'm going to rebalance the 10k or more stuff around 6k or more to fit better with the game.