#Having seen ideas for artillery, here are my own:

14 messages · Page 1 of 1 (latest)

chilly belfry
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USA
4k (2-4) 1op
When you deploy an infantry of 4k or more, add to your support line then draw another from your deck.

The current USA has a tendency to reduce it's card draw so this provides some extra. This unit represents towed artillery that moves with the infantry to provide fire support. The 4k cost limits removal options against it while incentivizing using infantry to obtain it.

Germany
2k (3-2) 3op
When this unit is attacked, gain damage immunity until the end of the turn and retreat it.

An artillery unit that can be a pain if you get it in the frontline. It's functionally immune to being destroyed by units while still dealing damage, but it can easily be shoved off the battlefield or removed with orders.

vital vortex
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would edit out these two bad boys into cards, but I'm not in the mood right now

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if you want me to do it, check out a fitting image of your liking and share it here

river wren
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the US one

river wren
chilly belfry
# river wren the US one

Thanks. I was thinking of a small towed AT gun like the 37 but a mobile field gun like the priest works really well too. If you want to do the other look up the 37mm Pak.

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I orignally got the idea for the American one from looking at the new soviet stuff that can bring other units with it on deployment. Can you guys come up with any cards that follow the same concept of bringing other units with them?

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US infantry:
6k (6-8)
Deployment: Shuffle an M7B1 into your deck and draw a card.

US infantry:
0k (0-1)
Increase credit cost by one for each turn in hand.
Deployment: Gain +1+2 for each turn in hand. Also trigger deployment if added to the battlefield.

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US fighter: (Probably some form of CAS)
7k (2-4) 3op
Add to battlefield when a friendly infantry attacks a tank. Infantry attacking tanks take no damage.

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US infantry 1:
3k (3-2)
Destruction: Add a 'US infantry 2' to hand.

US infantry 2:
4k (4-4)
Deployment: Choose a unit in hand 4k or less and copy it.

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US recon vehicle:
1k (1-4)
Becomes veteran when you deploy a unit of 4k or more.
Veteran: (2-5) Develop a US unit 5k or less.

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US Sherman:
4k (3-4) 2op
Add to battlefield when you deploy a US infantry of 4k or more.

US light tank:
3k (1-2) 0op
Blitz, shock, add to battlefield when you deploy an infantry 4k or more.

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US order:
4k
This turn, when you add or deploy a unit to the battlefield, draw a card.

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I've run out of ideas.