#Add "Navy" keyword or subtype to card face
181 messages · Page 1 of 1 (latest)
It should just be on the card. It's a joke that you can't tell mid-battle without just knowing that they are navy cards
Also, notice how blockade pops up in the search, despite not being a navy card, since it just happens to have the word "navy" in the card
Cards found: 4
!hms
Cards found: 6
Cards found: 4
!USS
Cards found: 6
Ignore first and 4th one
Does soviet have any?
!yorktown
Cards found: 1
!rm
Cards found: 104, refusing to show anything, please make a more precise search request.
each main nation except soviet has exactly 4 navy cards I think
!roma
Cards found: 2
Search language: EN. No cards found...
!6k British order hms
Cards found: 1
There we go
Ummm oh okay
So in conclusion: if it has KM, HMS, USS, IJN, or RM in front of it, it's navy (excluding Talbot)
Cards found: 3
!Rm italy
Invalid time provided, try e.g. "tomorrow" or "3 days".
Cards found: 3
Only one Italian one
Thirth 
- An Icon or keyword
- A filter for subtypes (it could show the cards that target the subtype aswell but with no icon or keyword or a new icon for "target")
- a filter for the target of a card (navy in this case but anything in general)
If code size is a problem the site's deck builder can be refined and serve as the main source.
Tapping to see the subtype is not ideal.
Cards found: 12, showing 1 - 5
Search language: EN. No cards found...
!enemy cannot deploy
Cards found: 2
First one
still... how hard can it be to add "navy" to the card? it seems so obviously logical 😳
U-16 and u-375 and u-48 are naval but not type XXi u-boat Idk why
That's the point. It would be far easier for players in the heat of battle to KNOW. Not Remember. Know.
There's the problem.
I say we should let Talbot be naval, and the XXI U-boat too
we should throw KM onto u-boats
I agree with last one but don't make it able to be made off of bastion or what the fuck it's called
"Heat of battle" you have one minute to click on the unit or open the history tab to read. Unless you're playing an otk you're fine. Don't be lazy
What's wrong with more accessible clarity? While this issue certainly is not a big deal for most players, it is also an easy fix. Most importantly, it helps make newer players have an easier time creating decks and learning what's going on. These changes for clarity literally have no downside beside consuming the developers' time.
I also would be happier if my opponent took their turn quicker.
If you were to put the word "navy" on the cover of the card, where would you put it? And you'll have to do the same for the other subtypes like commando, sherman, and T-34 which I doubt needs clarity
Calliope has been a confusing card too for players. Its not as obvious that it's a Sherman, especially because it's the only non-tank Sherman
But people eventually learn. They will do the same with the navy card
As said, look at the prefixes and you'll be fine
plus if it has a boat on it and the card is named after that boat, assume it's navy
if there's anything that doesn't fit that theme it should be fixed but otherwise I think it's ok as is
Actually I kinda agree with it adding the keyword naval
I actually didn't realize that KMS Bismarck being a navy card, despite it's not being released in the navy expansion
I thought only those Kards who are released in the navy expansion are naval kards
You can call me lazy or something, but ye
Unless devs said all ships are considered navy then it'll be easier to remember 
I would put a small icon at the bottom left corner of the card.
if not icons, just the subtype keyword should be fine
Icon would be a hassle cause you need to make something small and indistinguishable from each other. You can't tell the difference between a sherman icon or a t-34 icon if its super small. Oh wait, you can just look at the card portrait instead.
And we already have the subtype keyword if you click on the card. Having multiple indicators to tell the player that this card is indeed a navy card seem unnecessary
it seems like you are really invested against any changes.
"if the devs are not making it officially by themselves I'm not buying" type of mindset lol
I'm just takin a piss tbh. But I kinda also want new players to learn by the fires and doesn't get too much handholding from the game
eventually they'll learn, its a strategic game after all, if they do not get a grip of mechanics/visuals they won't be able to play, no matter how "simplistic" you want to make it, because thats not really possible.
if they don't it is not suitable for them to play
i dont think that argument applies here tho.
you realise there are multiple ways to tell if it's navy which have already been listed right? You shouldn't need more.
the thing is, there are a handful of cards that are navy technically, but they do not have the subtype for some reason.
and you can't just slap "HMS, KM, RM, etc." in them to "identify" navy type orders/cards.
Like %hms tal%
Cards found: 1
there are like 5 or more british cards that could (and should) be navy
not by being "ships" but rather naval related operations
similar thing happens on other nations but in a much smaller scale
but HMS TALBOT case is just horrible no matter how you see it (it still sucks anyways)
Yeah, literally has the HMS, which by the standards of every single other navy card means it should be a navy card, but no
HMS Talbot is an issue that should be fixed. But naval operations are not navy, only specific ships are
Consider german u-boat cards as well. They walk a fine line as well between being navy or not navy
Maybe they can put an anchor symbol next to or under the nation icon
or just put the word Navy under the name in the space where "Intel X" is printed for Intel cards... seems like a no-brainer... better than all of this crap about 'if it has this or is a picture of that, but not this one, except for that one which does say this and have a picture of that but isn't , then it's navy , maybe, unless it's that one with that picture but not that name or does have that name but not that picture, then it's not navy ' ...
It's a military base not a ship or sub
Or so I have been told
Exile has the same problem. You can't tell what the other nation is without closely inspecting the card
I think a symbol is better than a word because you can give the 'navy' type to cards that don't have it by default. Talbot doesn't count as navy because it's a countermeasure, but giving it navy would still matter to cards that care about navy cards in your deck and hand.
Talbot doesn't count as navy since it's a military base not because it's a countermeasure
okay, well my argument completely changes then
If you can't call it navy based on the prefix then it does make sense to have another symbol
although you can still check the subtype by tapping on the card but yes, if not all cards fit the HMS, km, ijn etc theme then yes we do need other ways to tell
Actually, simple solution, rotate Talbot and then you can use the prefix, easy
Leave my baby girl talbot alone
bro is the one Talbot lover
At least with exile the nation the unit exiles to only matters in deck building. For all other intent and purposes they're just Polish units
And france
Yea it's never see play
It did when they made one of the single most powerful cards ever with hammer home
Pre-nerf
yea
The funny thing about MS 406 exile is that it doesnt even follow the rules set by 1939 on how exile is assigned. It should be a Polish card with French exile, like the new 6k 3/6 polish guard unit
And Yak-3 should be a French card with Soviet exile... Like they promised years ago
wow
yea i dont know what is navy what is not , i guess a boat inside a card count as navy and others not ..?
Navy is essentially anything with HMS(except Talbot) , KM, IJN, USS, etc 
It’s actually not hard
If named boat, then navy
Unless its HMS Talbot or the Uboat from German research
Because, as well all know, any good game design should have universal mechanics that don't actually work universally but instead have arbitrary niche scenarios where they don't work.
Yea I get you and for those it can fit and 7k discard thing to
Talbot is not a boat, and the reserch one is a type of u-boat, much like the m4 Sherman is a type of tank
And KRIEGSMARINE to
Kreigsmarine is not ONE boat
I think you misunderstand the point we are trying to make.
We know which cards are and aren't navy. We are aware about the naming system, and why there are some exceptions. This is not the issue.
The issue is that the naming system is poorly thought out and poorly designed. It's lazy, half-assed, and causes more confusion than it should.
The Sherman and T-34 subtypes caused a lot of confusion already, but were in small enough spaces to not be egregious. With navy being added, the subtype mechanic is now egregiously unintuitive, uninformative, and dissuading to new players.
I think the only thing that the subtype mechanic succeeds in is minimizing space used. Since its not listed anywhere except the help tool tip, it makes the cards look cleaner.
This design choice sacrifices being more informative to the player, especially new ones. For Shermans and T-34s, this wasn't a big deal because the subtype was fairly intuitive, except for calliope which broke the rule of the unit type and the name.
This design sacrifice was exacerbated with the navy subtype. It's not any more or less informative than before, but it is waaaay more unintuitive. This is because T-34s and Shermans were such a tight and well defined group, but the navy concept is so broad and so awkwardly carved out of pre-existing cards.
The HMS, KM, USS, IJN, ORP naming system tries to show where the navy cards are carved out of the navy concept, but it's incredibly unintuitive. As long as it stays in this design, where there are cards labeled Free French Navy or Naval Support, and there are cards with navy mechanics like "deal 3 damage when you play a navy card," you are going to cause confusion and frustration.
The subtype's sacrifice of information for clean look may have been worth it when the only examples of it were T-34 and Sherman. Now, the design is both uninformative and unintuitive. I believe there are two general solutions, and a few iterations on them:
General solution 1: The design of subtype should be changed to better inform the player of what cards are and aren't navy. This basically means just turn it into a keyword like alpine. If you're feeling fancy, turn it into a new symbol, or something, just make sure its actually on the card and not hidden in a tool tip.
General solution 2: Redesign the navy subtype to make it more intuitive. This could go in many directions.
- You could expand the subtype and add any card with navy in the name. Maybe even any card with naval operations happening in the art. This option opens up several balancing issues without addressing the core of the issue, so I don't think it's great.
- Change the name of the navy subtype. Instead of navy, make it ship, or vessel. You could also do types of ships, like capital ships, carriers, submarines, escorts, kind of like what has already been done in Blitz doctrine with light tanks and heavy tanks.
- Add more text to the name of the subtype. Instead of "when you play a navy card," make it "when you play a navy subtype." This is the easiest solution I imagine, but also the least impactful towards the core issues of being unintuitive and uninformative. But, at least it would be something
And spitfires to
Lmao, I completely forgot that subtype even existsd. Same deal with the Shermans and T-34s tho
Spitfire is a dead archatype atm
There’s also commando subtype
Yea
Commandos at least are self-explanatory in their names, so they fit with the other subtypes
The special forces type in Bakers Street is where this awful confusing subtype design began to go wrong. That was just a hodgepodge of units that was only relevant to a single card.
looks at devils brigade
Yea
!spitfire
Cards found: 11, showing 1 - 5
The us one should have exile to Uk maybe
I think spitfire can come back as a subtype maybe
There 8 gone and 3 alive pool
Exile is not the same as equipment being in service under a different nation. To be an exile card, the unit has to have been composed of pilots/tankers/soldiers from a nation that was not in the war at the moment (exiled) but fighting under the banner of the nation that was at war
I believe the history behind the USAAF spitfire was that it was US pilots flying a British aircraft in the US airforce, as opposed to the Polish Spitfire being piloted by Polish pilots in the British airforce
So I think that can be exile
It is a Flotilla Base
In the Mediterranean
then get rid of "navy" and say "if you play a boat do X" or "if the top card in your deck has a picture of a boat and starts with hms, (but isn't talbot), km, ijn, uss , etc, (most of the time), then do X"
I do agree calling it navy is a bit misleading
calling anything navy without an explicit indication of what qualifies as navy and what doesn't is confusing ... again seems like a very easy fix... icon, keyword...etc..axial like the icon idea
I’d just say rename it to something like ship (there’s probably a better term but you get my idea)
that's fine if they actually then EXPLICITLY identify them .. it doesn't really matter what they call it; navy, ship , boat,thrakkorzog, susan...it doesn't matter... it just needs a key word or something to identify it, and also something searchable in the deck builder
Both already exist
It’s a subtype
If you search navy then all navy cards and those with navy related effects appear
And if you click on the card it says navy right below the name
not true .. if your search navy you only get cards that have the word "navy" in their text.
You also get cards with the navy subtype